"Agreed. The problem is the big dumb rock. It's stopping the wagon from going in, and we can't go in without the wagon. Nobody short of the strongest man alive would have a chance at moving it with brute force. If anybody has a lantern or torch dry enough to be lit, they should go inside and light it- we need to be able to see. If anybody has any possible way of moving a boulder, don't hold back. It's now or never."
Kiana casted thaumaturgy (5th bullet point) to make sure that the door was as open as possible, so that anybody who thought they had a shot at getting some light would be able to shelter their kindling. If anybody tries to start a fire, Kiana would also cast thaumaturgy (2nd bullet point) to try to help get it going.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
getting to where the others are, Brade will quickly introduce himself.
“Well, this is quite a gathering tonight! Too bad the weather won’t cooperate. Let’s get in out of this hail before those ice balls get bigger and someone gets seriously hurt. Then we can do introductions.”
With that, Brade will head to the opened door and beckon the others to follow him.
If it’s too dark to see well inside, he will set down his things and work on fetching a torch from his pack and getting it lit.
Colm nods, then says (speaking loud through the rain) “Put them on at least a 15 foot rope. The rest of you grab ahold too, and I’ll cast thunderwave on it again.”
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Above the howling wind and the pelting sting of sleet and hail the group quickly works the plan they've created, unhitching the horses and using their own ropes to fashion a way to secure it to the stone. The ground is muddy, and the work is hard, but with the aid of pitons from Kimo's pack to help secure the rope and the bard's magical thunderwave you manage to break the boulder free a second time and drag it in fits and starts far enough out of the way that you can open the two massive doors open wide enough to get the wagons inside.
As the other guards and Ali work to resecure the horses to the wagons and get them inside Kimo and Brade both pull torches from their packs and step just far enough inside to make sure they can light them. Flashes of lightning reveal a cavernous but worked stone room inside, easily 15 paces or more in either direction. The light is so brief though that no one can be sure without more light. As the two men continue to struggle to get their torches lit Colm steps close enough to utter a word and Kimo's torch springs to life. Turning back to the door, he works with the others to guide the wagons in as the hail outside begins to reach lethal levels. One of the guards on the second wagon is struck by a glancing blow and knocked to the ground, slipping and struggling to hold on to the wagon and not be drug under it. The driver isnt as lucky as, despite his attempts to shield his head, he takes a direct hit on his head. He slumps forward into the seat, the reins drop into the area between the horses.
(That should give you all plenty to do and say. I have a wedding today, so there wont be any more posts from me before this evening. At this point I assume the first wagon is inside, the second wagon is just a short distance outside, as are the two guards and one driver, as well as Kiana, Kasimyr, Ali, and Colm. Nothing inside appears to have taken an immediate notice to your arrival.)
Kiana runs up to the driver of the second wagon, mutters an incantation, and lays her hands, casting cure wounds and restoring 11 hit points.
"Quickly!"
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Brade may not have noticed the drama outside. He gave his advice and hopes the others have listened to him. Torch lit, he will take some time to explore the boundaries of this place while the others come in from the dangerous hail. Assuming there is nothing dangerous, he will turn back to see how the other folk are getting along. They seem like non-malicious folk, so he’ll proceed in a friendly manner.
“I’m Brade. Been out here on my own for awhile now, so it’s kind of nice seeing so many new faces. What brings you folk out here?”
"My name is panic, and I'm panic. More pressing matters, my friend."
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Brade is a bit slow to register that the second wagon has not come in to the shelter yet, but at the young armored lady's words he takes in the scene and realizes what's going on.
"Oh, the second wagon! Well, quick, let's pull it in! The hail is getting quite dangerous!"
As he's saying this, Brade will spring into action, thrusting his lit torch into Kimo's hand, scooping up his shield, then heading out while holding the shield above his head as an attempt at protection from the falling hail. Knowing from past experience that he has no great love of or bond with horses, Brade will get to the side of the wagon and quickly assess. If the driver seems magically recovered and able to drive the wagon into the shelter then Brade will give encouragement and push the wagon in, keeping the shield over his head. If the driver seems dazed or otherwise unable to drive, Brade will leap into the driver seat and attempt to drive the wagon in himself. He does have significant past experience with horse-drawn wagons from his time in the military (proficiency with land vehicles).
"Hi" the druid says placing a hand on her chest "Ali, I'm on walkabout looking for new experiences here up north. Never seen ice fall from the sky in person before. It was exciting until it was scary."
She goes around casting shape water on everyone to try to dry everyone off as much as possible
Brade does indeed find the driver recovered after the magical healing, and with one hand in his shield perched over his head he does his best to push the wagon up the muddy embankment and into the vaulted room. As the group exchanges nervous pleasantries and assesses each other Kimo passes the second torch to Kasimyr, and together they take their first real look at the chamber they have pushed themselves into.
Even with both torches though the far edges of the room are a dim haze. The room must be more than 20 paces in either direction. Aside from the creaking of the wagons and the movement of the party and guards the room is quiet. Outside, a flash of lightning and the boom of thunder breaks the silence, and moments later the slightest bit of dust and dirt fall from the ceiling overhead. For now though, the room seems quite sound. Outside the weather has turned decidedly worse, if thats possible, and large chunks of ice the size of a large fruit now fall against the ground, landing with a resounding thud in the soft muddy earth.
The room itself is mostly flat, though debris from the ceiling as well as the ruined stone ... are those coffins?... whatever dot the roomas far as the light goes. There is a thick layer of dust and dirt, and as best you can tell from a quick glance, no one has been here for quite some time.
Two larger coffins that you can see line the center of the room, though they appear to be open and empty. Thats probably for the best, since they are as long as two men and half a length wide.
A pace is roughly 2.5 feet. A man is 5 foot. And a length is 6 foot.
"We NEED to get inside, this ice gets any worse then we're going to have casualties"
She moves to the door to see what's going on with it
"Agreed. The problem is the big dumb rock. It's stopping the wagon from going in, and we can't go in without the wagon. Nobody short of the strongest man alive would have a chance at moving it with brute force. If anybody has a lantern or torch dry enough to be lit, they should go inside and light it- we need to be able to see. If anybody has any possible way of moving a boulder, don't hold back. It's now or never."
Kiana casted thaumaturgy (5th bullet point) to make sure that the door was as open as possible, so that anybody who thought they had a shot at getting some light would be able to shelter their kindling. If anybody tries to start a fire, Kiana would also cast thaumaturgy (2nd bullet point) to try to help get it going.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Kasymir watches Brade go down the hill.
"You don't know what... Ahh, by Amaril's grace," he finishes as Brade heads off.
Kasymir follows cautiously, leaving at least 10 feet between him and Brade
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
<I assume there's a horse on the cart, I have a plan if so>
Yes there are two horses for each of the two wagons.
getting to where the others are, Brade will quickly introduce himself.
“Well, this is quite a gathering tonight! Too bad the weather won’t cooperate. Let’s get in out of this hail before those ice balls get bigger and someone gets seriously hurt. Then we can do introductions.”
With that, Brade will head to the opened door and beckon the others to follow him.
If it’s too dark to see well inside, he will set down his things and work on fetching a torch from his pack and getting it lit.
"Sir, if you could unhitch the h ok horses, I can get them to help us move the rock"
Granted cooperation, Ali would like to use beast bond to guide the lead horse to pull the rock hoping the other will fall in line and help
Colm nods, then says (speaking loud through the rain) “Put them on at least a 15 foot rope. The rest of you grab ahold too, and I’ll cast thunderwave on it again.”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Above the howling wind and the pelting sting of sleet and hail the group quickly works the plan they've created, unhitching the horses and using their own ropes to fashion a way to secure it to the stone. The ground is muddy, and the work is hard, but with the aid of pitons from Kimo's pack to help secure the rope and the bard's magical thunderwave you manage to break the boulder free a second time and drag it in fits and starts far enough out of the way that you can open the two massive doors open wide enough to get the wagons inside.
As the other guards and Ali work to resecure the horses to the wagons and get them inside Kimo and Brade both pull torches from their packs and step just far enough inside to make sure they can light them. Flashes of lightning reveal a cavernous but worked stone room inside, easily 15 paces or more in either direction. The light is so brief though that no one can be sure without more light. As the two men continue to struggle to get their torches lit Colm steps close enough to utter a word and Kimo's torch springs to life. Turning back to the door, he works with the others to guide the wagons in as the hail outside begins to reach lethal levels. One of the guards on the second wagon is struck by a glancing blow and knocked to the ground, slipping and struggling to hold on to the wagon and not be drug under it. The driver isnt as lucky as, despite his attempts to shield his head, he takes a direct hit on his head. He slumps forward into the seat, the reins drop into the area between the horses.
(That should give you all plenty to do and say. I have a wedding today, so there wont be any more posts from me before this evening. At this point I assume the first wagon is inside, the second wagon is just a short distance outside, as are the two guards and one driver, as well as Kiana, Kasimyr, Ali, and Colm. Nothing inside appears to have taken an immediate notice to your arrival.)
Kiana runs up to the driver of the second wagon, mutters an incantation, and lays her hands, casting cure wounds and restoring 11 hit points.
"Quickly!"
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Brade may not have noticed the drama outside. He gave his advice and hopes the others have listened to him. Torch lit, he will take some time to explore the boundaries of this place while the others come in from the dangerous hail. Assuming there is nothing dangerous, he will turn back to see how the other folk are getting along. They seem like non-malicious folk, so he’ll proceed in a friendly manner.
“I’m Brade. Been out here on my own for awhile now, so it’s kind of nice seeing so many new faces. What brings you folk out here?”
“Colm O’Concannon, musician extraordinaire at your service.” He says with an exaggerates bow and sweep or his cap. “Only here to help and entertain.”
(King of jungle only here to help)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
"My name is panic, and I'm panic. More pressing matters, my friend."
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Brade is a bit slow to register that the second wagon has not come in to the shelter yet, but at the young armored lady's words he takes in the scene and realizes what's going on.
"Oh, the second wagon! Well, quick, let's pull it in! The hail is getting quite dangerous!"
As he's saying this, Brade will spring into action, thrusting his lit torch into Kimo's hand, scooping up his shield, then heading out while holding the shield above his head as an attempt at protection from the falling hail. Knowing from past experience that he has no great love of or bond with horses, Brade will get to the side of the wagon and quickly assess. If the driver seems magically recovered and able to drive the wagon into the shelter then Brade will give encouragement and push the wagon in, keeping the shield over his head. If the driver seems dazed or otherwise unable to drive, Brade will leap into the driver seat and attempt to drive the wagon in himself. He does have significant past experience with horse-drawn wagons from his time in the military (proficiency with land vehicles).
"Hi" the druid says placing a hand on her chest "Ali, I'm on walkabout looking for new experiences here up north. Never seen ice fall from the sky in person before. It was exciting until it was scary."
She goes around casting shape water on everyone to try to dry everyone off as much as possible
Brade does indeed find the driver recovered after the magical healing, and with one hand in his shield perched over his head he does his best to push the wagon up the muddy embankment and into the vaulted room. As the group exchanges nervous pleasantries and assesses each other Kimo passes the second torch to Kasimyr, and together they take their first real look at the chamber they have pushed themselves into.
Even with both torches though the far edges of the room are a dim haze. The room must be more than 20 paces in either direction. Aside from the creaking of the wagons and the movement of the party and guards the room is quiet. Outside, a flash of lightning and the boom of thunder breaks the silence, and moments later the slightest bit of dust and dirt fall from the ceiling overhead. For now though, the room seems quite sound. Outside the weather has turned decidedly worse, if thats possible, and large chunks of ice the size of a large fruit now fall against the ground, landing with a resounding thud in the soft muddy earth.
The room itself is mostly flat, though debris from the ceiling as well as the ruined stone ... are those coffins?... whatever dot the roomas far as the light goes. There is a thick layer of dust and dirt, and as best you can tell from a quick glance, no one has been here for quite some time.
Two larger coffins that you can see line the center of the room, though they appear to be open and empty. Thats probably for the best, since they are as long as two men and half a length wide.
A pace is roughly 2.5 feet. A man is 5 foot. And a length is 6 foot.