If he is able, Tanis attempts to fashion a harness out of his silk rope to strap Stool to his own back.
Once done, he signals that he, at least is ready to proceed immediately. Upon the webs, he will attempt to stay near the front (presumably with the guides), acting as lead scout once more with his 90' darkvision. He explains to everyone present (in Common, Undercommon, Dwarvish, Elvish), including the goblins that he seems to be invisible himself to darkvision, though he suspects creatures with blindsight can still locate him.
(Of course, that is only true in darkness due to Umbral Sight. In dim or bright light, he is visible to regular vision like anyone else).
Stool releases a cloud of rapport spores and manifests his willingness to go as long as Tanis is the one carrying him. Yuk Yuk takes out a stinky jar out of his satchel and puts a dark paste under his feet, allowing him to slide along the webs at a dangerous speed, Spiderbait daubs his feet using a pot of his own and follows along. As Yuk Yuk puts down his torch you get a weird vision of a floating myconid making his way over the strands. (common) "That's a nifty trick there, is there any way for you to teach me how to disappear?" comments the goblin as he takes over leading the group (common) "just follow along and try not to make sudden movements, some webs are old and can easily break."
Derendil mutters something under his breath while looking at Sarith, but follows along with the rest of the group. The drow makes sure that all his equipment is secured before stepping out of the ledge into the chasm.
The path is hard and takes a toll on your endurance. By the time the goblins mention that you should rest for a minute you can only agree. Eldeth's face is covered in sweat (dwarvish) "curse this place, I need solid ground under my feet." Jimjar looks around, marveled at the sights around him and points to something ahead of the group (common) "I think I see something tangled in the webs up there" pointing to a place some 40 feet away, along a different strand not connected to yours. Yuk Yuk slides forward to take a closer look and comes back saying (common) "good finding, it's an iron chest. Maybe a merchant group lost it when travelling on the upper levels."
Tanis looks uncertain. "At this point, the sooner we finish crossing this chasm, the better. If there is a merchant's chest there, I worry that something, perhaps a giant spider, may have attacked the merchant and is still nearby. But if one of you wishes to investigate it, I will cover you."
He attempts to move so he is within 25' (hand crossbow range is 30') of the chest and scans around with his 90' darkvision for threats. He approaches no closer, but draws his hand crossbow to cover anyone who approaches the chest. (Otherwise ready to continue on).
“I can open it from here so we can see what’s inside of it. No need to risk falling, and less chance of alerting a monster,” Arokas says. He positions himself right behind Tanis, and casts Mage Hand. A blue, spectral hand forms, and floats over to the chest and opens the lid.
((It could be a small chest... May want to try lifting it. Dm may ok it. Not trying so much to say not do something as suggest alternative in case ya can't))
(Opening it from a distance might be better. If it’s trapped no one will get hurt, and we can see what’s inside of it before deciding if we want to risk getting it. That’s just my thoughts)
The ethereal hand floats over to the trapped chest and opens its lid without effort. You can see round shapes inside that could be coins, but wihtout a light source you can't distinguish colors. You can see Yuk Yuk's eyes widen with anticipation at the treasure.
OOC: drawing spiderwebs is harder that I thought, just imagine that every character/object is balancing in the nearest web.
Carefully, with the small myconoid Stool still strapped to his back, Tanis edges northwest along the web strand on the way to the chest, but he does not go all the way. When he gets to the strand heading northeast towards the chest, he instead retreats 5' southwest so remains is 30' from the chest, leaving room for someone to pass. Hand crossbow drawn in the general direction of the chest. Scanning in every direction for danger as he goes.
"Whoever investigates, I will cover them," he confirms. (If no one does, Tanis rejoins the group).
"Thunk will get if we need," Thunk says with a shrug and will head toward the chest the best he can if nobody objects. Thunk doesn't realize this is dangerous so going a bit out of his way doesn't seem a big deal even if he doesn't understand why a trunk would be interesting.
“Why go over there when I can take the coins from here?” Arokas asks. He uses the mage hand to lift the coins out of the box (as many as he can safely transport back) and brings the hand back.
Arokas' mage hand tries to take some coins out of the chest, but they are impossible to grab as if they were glued in place. Yuk Yuk moves out of the way and talks to Spiderbait grinning (goblin) "I guess we can spend more time here, the longer we take to get to the Darklake the more they pay us."
Thunk moves forward and tries to grab them too, only for his hand to get glued in place! A tongue comes out between the coins and teeth start to grow along the chest's edges. The mimic drools in anticipation for a large meal!
Initiative rolls: Derendil 20 Eldeth 6 Jimjar 11 Sarith 14 Stool 13 Turvy 3 Yuk Yuk 18 Spiderbait 21
OOC: Thunk is now grappled with an escape DC of 13.
If he is able, Tanis attempts to fashion a harness out of his silk rope to strap Stool to his own back.
Once done, he signals that he, at least is ready to proceed immediately. Upon the webs, he will attempt to stay near the front (presumably with the guides), acting as lead scout once more with his 90' darkvision. He explains to everyone present (in Common, Undercommon, Dwarvish, Elvish), including the goblins that he seems to be invisible himself to darkvision, though he suspects creatures with blindsight can still locate him.
(Of course, that is only true in darkness due to Umbral Sight. In dim or bright light, he is visible to regular vision like anyone else).
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
“Let’s get going now,” Arokas calls out to the two in Common. “The sooner we get there, the better.”
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[A]
"If we can't see you you may get stepped on," Thunk says in an apologetic tone. Thunk is ready to cross whenever the crossing starts.
The dwarf grunts with displeasure, but will follow the others as they begin their journey along the webs.
Stool releases a cloud of rapport spores and manifests his willingness to go as long as Tanis is the one carrying him. Yuk Yuk takes out a stinky jar out of his satchel and puts a dark paste under his feet, allowing him to slide along the webs at a dangerous speed, Spiderbait daubs his feet using a pot of his own and follows along. As Yuk Yuk puts down his torch you get a weird vision of a floating myconid making his way over the strands. (common) "That's a nifty trick there, is there any way for you to teach me how to disappear?" comments the goblin as he takes over leading the group (common) "just follow along and try not to make sudden movements, some webs are old and can easily break."
Derendil mutters something under his breath while looking at Sarith, but follows along with the rest of the group. The drow makes sure that all his equipment is secured before stepping out of the ledge into the chasm.
The path is hard and takes a toll on your endurance. By the time the goblins mention that you should rest for a minute you can only agree. Eldeth's face is covered in sweat (dwarvish) "curse this place, I need solid ground under my feet." Jimjar looks around, marveled at the sights around him and points to something ahead of the group (common) "I think I see something tangled in the webs up there" pointing to a place some 40 feet away, along a different strand not connected to yours. Yuk Yuk slides forward to take a closer look and comes back saying (common) "good finding, it's an iron chest. Maybe a merchant group lost it when travelling on the upper levels."
Tanis looks uncertain. "At this point, the sooner we finish crossing this chasm, the better. If there is a merchant's chest there, I worry that something, perhaps a giant spider, may have attacked the merchant and is still nearby. But if one of you wishes to investigate it, I will cover you."
He attempts to move so he is within 25' (hand crossbow range is 30') of the chest and scans around with his 90' darkvision for threats. He approaches no closer, but draws his hand crossbow to cover anyone who approaches the chest. (Otherwise ready to continue on).
Tanis' Perception: 14
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
“I can open it from here so we can see what’s inside of it. No need to risk falling, and less chance of alerting a monster,” Arokas says. He positions himself right behind Tanis, and casts Mage Hand. A blue, spectral hand forms, and floats over to the chest and opens the lid.
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[A]
((Basic chest is listed as 25 pounds... But if you can't lift perhaps you could open?))
(Ok yeah, that sounds better. Didn’t know the weight of chests, so I’ll just edit my post and open it)
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[A]
((It could be a small chest... May want to try lifting it. Dm may ok it. Not trying so much to say not do something as suggest alternative in case ya can't))
(Opening it from a distance might be better. If it’s trapped no one will get hurt, and we can see what’s inside of it before deciding if we want to risk getting it. That’s just my thoughts)
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[A]
Drogen watches as Arokas creates a ghostly hand and uses it to open the chest. (Common) "Neat trick." He remarks.
The ethereal hand floats over to the trapped chest and opens its lid without effort. You can see round shapes inside that could be coins, but wihtout a light source you can't distinguish colors. You can see Yuk Yuk's eyes widen with anticipation at the treasure.
OOC: drawing spiderwebs is harder that I thought, just imagine that every character/object is balancing in the nearest web.
Carefully, with the small myconoid Stool still strapped to his back, Tanis edges northwest along the web strand on the way to the chest, but he does not go all the way. When he gets to the strand heading northeast towards the chest, he instead retreats 5' southwest so remains is 30' from the chest, leaving room for someone to pass. Hand crossbow drawn in the general direction of the chest. Scanning in every direction for danger as he goes.
"Whoever investigates, I will cover them," he confirms. (If no one does, Tanis rejoins the group).
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
"Thunk will get if we need," Thunk says with a shrug and will head toward the chest the best he can if nobody objects. Thunk doesn't realize this is dangerous so going a bit out of his way doesn't seem a big deal even if he doesn't understand why a trunk would be interesting.
“Why go over there when I can take the coins from here?” Arokas asks. He uses the mage hand to lift the coins out of the box (as many as he can safely transport back) and brings the hand back.
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[A]
Drogen moves closer to watch as Arokas extracts whatever is in the chest.
Arokas' mage hand tries to take some coins out of the chest, but they are impossible to grab as if they were glued in place. Yuk Yuk moves out of the way and talks to Spiderbait grinning (goblin) "I guess we can spend more time here, the longer we take to get to the Darklake the more they pay us."
Thunk moves forward and tries to grab them too, only for his hand to get glued in place! A tongue comes out between the coins and teeth start to grow along the chest's edges. The mimic drools in anticipation for a large meal!
Initiative rolls:
Derendil 20
Eldeth 6
Jimjar 11
Sarith 14
Stool 13
Turvy 3
Yuk Yuk 18
Spiderbait 21
OOC: Thunk is now grappled with an escape DC of 13.
Tanis Initiative: 7
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
Drogen initiative: 12