Meanwhile, across the street, the cornered orc fights with the desperation of a trapped animal. His great axe swings with barbaric force, striking one of the guards. A horrific scream pierces the air as the blade connects with the guard's shoulder, nearly severing his arm. The sight is gruesome, a stark display of the orc's savage strength.
((Two heavy blows, taya can choose whether to save the guards life or spare herself the blow and I will edit the post to reflect what you tell me))
It is Horros turn
In the peripheral vision of her eyes, Taya just noted how one of the guards back steps perilously close to a crate that had fallen off a carriage. If they had to dodge an incoming attack, they'd surely loose their footing! Then it happened the Orc turned their attention on that guard and was about to execute a powerful strike that would be impossible to... "Step forward into the blow!" Taya cries out magically laced with an effort to enhance the guards reflexes. At the same time the mercenary swung at her and she knew instantly that the blow would pass by her shield and bite into her armor. Instinctively, she tried to catch the blade with her arm full well knowing that the armor couldn’t possibly block it. Yet it did. “Your work is awesome, Horros!” She cries out in joy.
It still is Horros turn. (And he gets advantage on his next d20 roll)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
It seems that Selûne hasn't finished with Haj yet as the battle suddenly flares up again from two unexpected directions. Fighting not to lose consciousness he rips a strip of cloth from his cloak and quickly binds his wound. Finding a length of wood to use as a makeshift crutch he begins to hobble towards Galdric hoping that he's not too late to give aid and that the orcs and mercs have other things to worry about than him.
Reaching the centre of the square Haj crawls beneath the platform and assesses Galdrics wounds. The damaged arm isn't life threatening, but the dagger wound is. With no cleric around to give aid he does what he can, trying to stem the flow of blood and keep Galdric in the land of the living.
Witnessing the second floor collapse, Zyzix’s sense of self-preservation finally overcomes what little courage he had. Still woozy, he rushes out of the burning tavern, coughing as he does. As he stumbles over to where Bell is, he stops and stands, watching the building bunt with a forlorn expression on his face.
Voice ragged with the copious amount of smoke inhaled, he wheezes, “We did a good thing here. Cal will be remembered as a hero.” He bows his head slightly as he continues. “May Bahumat smile upon Cal’s soul.”
It was an empty phrase, of course. He didn’t follow Bahumat’s teachings, but Drax would. He stands there, staring into the fire for a bit before saying, “Well, standing here won’t do much good. Shall we go find the others of our caravan?”
As the cacophony of battle gradually subsides, the veterans of Shadowdale take up the pursuit of the robed figure and the retreating orcs , goblins, and mercenaries, their determination unwavering. In the now quieter town square, a different kind of urgency unfolds.
Haj, despite his own wounds, is desperately attempting to resuscitate Galdric, whose life hangs by a thread. The priest, recently freed and witnessing this scene, wastes no time. He rushes over to them, his hands glowing with a warm, divine light. Whispering a fervent prayer, he channels his healing magic, focusing it on Galdric's battered body. Slowly, the worst of Galdric's injuries begin to mend under the gentle, yet powerful, divine energy.
As Galdric's breathing steadies and his wounds close, the guards, awestruck by the miraculous recovery, gather around. Their faces, etched with the strains of battle, now show a mix of relief and curiosity.
One of the guards, a young man with a streak of blood across his cheek, kneels beside Haj. "You fought bravely," he says with admiration. "How did you manage to hold them off for so long?"
Another guard, older and with a grizzled beard, looks at Galdric with concern. "That was a close call," he remarks, then turns to Galdric, "How do you feel? Can you stand?"
Meanwhile, across the street, the cornered orc fights with the desperation of a trapped animal. His great axe swings with barbaric force, striking one of the guards. A horrific scream pierces the air as the blade connects with the guard's shoulder, nearly severing his arm. The sight is gruesome, a stark display of the orc's savage strength.
((Two heavy blows, taya can choose whether to save the guards life or spare herself the blow and I will edit the post to reflect what you tell me))
It is Horros turn
In the peripheral vision of her eyes, Taya just noted how one of the guards back steps perilously close to a crate that had fallen off a carriage. If they had to dodge an incoming attack, they'd surely loose their footing! Then it happened the Orc turned their attention on that guard and was about to execute a powerful strike that would be impossible to... "Step forward into the blow!" Taya cries out magically laced with an effort to enhance the guards reflexes. At the same time the mercenary swung at her and she knew instantly that the blow would pass by her shield and bite into her armor. Instinctively, she tried to catch the blade with her arm full well knowing that the armor couldn’t possibly block it. Yet it did. “Your work is awesome, Horros!” She cries out in joy.
It still is Horros turn. (And he gets advantage on his next d20 roll)
The guard, fails to react in time and is struck down.
Cal picks through the rubble, helping the villagers safely to their feet, urging them to seek shelter. He dusts himself off, trying to clear his eyes and vision. He scans the wreckage of the building he was, only moments ago, trapped within. Finally he breathes a sigh of relieve.
He is vaguely aware that there is still a great danger here, the town isn't just experiencing a random fire... this is an attack. An ongoing one. He doesn't let the moment of calm last more than the briefest of moments, instead he starts to scan the horizon for enemy combatants. That is all they are now, nameless enemies. If only he could get his hands on the ones nearby who had been shooting...
A dread sinks in. His companions had followed him into the building! He thinks to Zyzix "Are you okay!? Drax!! Did you make it out!?" He returns his attention to the flames, and starts to circle the building, looking for another route into the burning wreckage if they are still trapped within.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Everyone talks about the “light at the end of the tunnel” that people see before they die. Whoever says that is not a servant of the Raven Queen. Onext the pain of his wounds faded away, Galdric saw darkness, just darkness. And that was okay with him. It reminded him of home, the Shadowvar. Galdric stands and begins walking. He heard the flap of wings above him and sees a flock of ravens overhead. A feather flutters down and lands in Galdric’s hand. As he holds it, it begins to glow. It glows brighter and brighter, and in his mind Galdric hears a simple but powerful message. “Not yet”. The feather’s glow becomes blinding…
The next thing Galdric notices is a smell of smoke. He remembers the fire at the inn. This memory slowly grows until he remembers Shadowdale and the battle that must still be taking place. He slowly opens his eyes and sees the priest kneeling beside him.
“What’s happening? The battle? Did we push them back?”
Haj breathes a sigh of relief as the priest provides the healing to Galdric that he hadn't been able to. With that sorted he turns his attention to his own wounds; which aren't thankfully life threatening, but damn it hurts. Rummaging in his pack he manages to find a clean shirt that can be sacrificed as a dressing.
Turning to the guard he shrugs, " I don't think I held them off, I just kept them distracted until somebody could come and help." "And now I have a couple of questions for you. Who was their leader? What were they after?"
"Oh, and one other thing, where can I get a new shirt?"
Galdric turns to the priest again. If the priest is paying attention, he notices a bit of conflict on Galdric’s face. Galdric is happy to be alive and to be able to continue the fight and his goddess’s work. But at the same time, there is a faint hint of disappointment on his face, because he was so close to joining his goddess in eternity. Shaking the feeling away, Galdric says to the priest,
”I am…grateful for your assistance. I do not wish to be seen as unappreciative, but could you possibly have another spell for my friend here? I fear his usefulness to the people of Shadowdale will be limited if he can barely walk…”
Rollback Post to RevisionRollBack
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Haj breathes a sigh of relief as the priest provides the healing to Galdric that he hadn't been able to. With that sorted he turns his attention to his own wounds; which aren't thankfully life threatening, but damn it hurts. Rummaging in his pack he manages to find a clean shirt that can be sacrificed as a dressing.
Turning to the guard he shrugs, " I don't think I held them off, I just kept them distracted until somebody could come and help." "And now I have a couple of questions for you. Who was their leader? What were they after?"
"Oh, and one other thing, where can I get a new shirt?"
The guard, with a hint of trepidation in his eyes, leans in, speaking in hushed tones. "We overheard some things inside the temple. The attack began during the Harvest Moon's Feast. Our best soldiers were at the castle, celebrating, leaving the town vulnerable. Their leader... we heard the name Riggs mentioned. He was that shadowy figure who damn near killed your friend, and he seemed particularly interested in a man named Gort who was here recently."
The guard's voice lowers further, laced with unease. "Gort, rumor has it he was investigating something in Anauroch. Strange tidings – shifting sands, unnatural lights. He left for Sembia in a hurry, like he was being chased. There's a growing fear ’round here about what's happening in Anauroch... it's unsettling, to say the least."
Continuing, the guard reveals more. "Riggs sent a group to the wizard's tower ruins. They were ordered to find relics, magical research, anything of power. Whatever they're looking for, it's important to them. Hopefully the greenhorn acolytes who’d been researching the place are alright…"
He then recalls Haj's lighter query, "As for a new shirt – once we've secured Shadowdale, I’ll make sure you get the best one we have."
Everyone talks about the “light at the end of the tunnel” that people see before they die. Whoever says that is not a servant of the Raven Queen. Onext the pain of his wounds faded away, Galdric saw darkness, just darkness. And that was okay with him. It reminded him of home, the Shadowvar. Galdric stands and begins walking. He heard the flap of wings above him and sees a flock of ravens overhead. A feather flutters down and lands in Galdric’s hand. As he holds it, it begins to glow. It glows brighter and brighter, and in his mind Galdric hears a simple but powerful message. “Not yet”. The feather’s glow becomes blinding…
The next thing Galdric notices is a smell of smoke. He remembers the fire at the inn. This memory slowly grows until he remembers Shadowdale and the battle that must still be taking place. He slowly opens his eyes and sees the priest kneeling beside him.
“What’s happening? The battle? Did we push them back?”
The priest, momentarily surprised by Galdric's sudden return to consciousness, offers a weary but relieved smile. "You're alive, your deity isn't done with you yet."
He helps Galdric sit up, allowing him to take in the scene around him. The town square, though scarred by the recent conflict, is now mostly quiet, the din of battle having moved away from this central point.
The young guard, still nursing his own wounds nearby, looks over at Galdric with a nod of respect. "We held them off," he says, his voice carrying the weight of the ordeal they've just endured. "The veterans chased the remaining attackers away. It was close, very close. A lot of good men didn’t make it."
The priest, understanding the unspoken depth of Galdric's gratitude and the conflict of a warrior's heart, nods empathetically. He moves towards Haj, his hands once again glowing with the warm light of healing. "Of course," the priest replies gently. "It's my duty to aid those who protect our town. Let's see to your friend's wounds."
As the priest's hands hover over Haj, the soft light envelops the injured areas. The pain and discomfort begin to subside, and the wounds start to close, guided by the priest's focused prayers and the divine power channeled through him.
Between the adrenaline rush, battle wounds and consequent healing Haj has to suddenly sit down before he falls down, if only for a few moments to get his thoughts together. Seeing Galdric well on the way to recovery his thoughts turn to the others. Although they hardly know each other he offers up a prayer to which ever gods are watching over them to keep them safe.
Feeling somewhat less shaky he climbs to his feet and goes to sit beside Galdric. "I don't know about you, but I believe we owe the priest a drink, or a donation". "Apparently this is all connected to whatever Gort saw in Anauroch. And our mystery man is called Riggs"
“This was a truly vile group of mercenaries known as The Black Serpent Brigade. They are the ones hired to do the worst of the worst. Riggs is their leader. He sent a group to raid the Tower for magical artifacts and they trapped the two from the Brotherhood inside. I got them out and they agreed to do whatever they could to aid Shadowdale. Like you said, they were obviously lacking in experience but I wasn’t about to turn away aid. I left them at the Tower. I doubt the Tower’s magic was a their main purpose, more likely an opportunity to take advantage of while. Perhaps now that the attack has been thwarted for now, we may be able to learn more from the acolytes.”
Once again, Zyzix starts in surprise at hearing Cal's voice in his head, but this time his surprise is genuine. "C--Cal? You're alive?" he thinks. Shaking off his surprise, he instantly reassumes Drax's personality before continuing. "Good heavens, man! I thought you were crushed to death! We're over by the entrance of this hovel."
His cough begins to die down now that he's out in fresher air, but he still wheezes as he draws in warm air. He turns to Bell nearby and sputters out, "Cal has survived! I always knew he was a tough man!"
Cal finds his way around the building and rejoins Bell and Drax on the other side. He is disheveled, singed around the edges, but otherwise in okay condition. Breathing heavy, he says as he approaches "We should put a stop to any attackers still at large, maybe chase down those who were shooting at the well..." Cal looks around in the distance looking to find a place their efforts might be of more use.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
”I had your dirge half-written, in my head, already…”
Bell laughs as Cal emerges from the smoke, perhaps inappropriately for the situation, but the smile is genuine.
”I shall be happy to compose something a bit more upbeat, and with a lighter ending.”
The half-elf follows Cal’s gaze, to the fleeing marauders, but the idea of chasing them down holds little appeal for him. Indeed, the immediacy of the attack has subsided, and the burning tavern seems quite beyond being helped by any bucket brigade.
As the rush and excitement fades, the scholar’s gaze drifts over to the tower, still standing. If the rumors were true, it would be quite a loss, were it to have been looted.
Horros uses his bonus action to give help to the remaining guard fighting the Orc providing his fey gift of hospitality "Stand firm and fight!!" giving the guard 6 temp Hp before moving to confront the goblins in the houses, moving to engage the Goblins in the houses moving to J7 and casting toll the dead on the goblin in k4 for 1 necrotic damage.
He directs the guards that are at his side to follow his lead, "Clear the buildings, hidden enemies will only cause more problems!"
(( OOC: If I can get in melee range then I would just use my mace: Attack: 12 Damage: 7 ))
Rollback Post to RevisionRollBack
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In the peripheral vision of her eyes, Taya just noted how one of the guards back steps perilously close to a crate that had fallen off a carriage. If they had to dodge an incoming attack, they'd surely loose their footing! Then it happened the Orc turned their attention on that guard and was about to execute a powerful strike that would be impossible to... "Step forward into the blow!" Taya cries out magically laced with an effort to enhance the guards reflexes. At the same time the mercenary swung at her and she knew instantly that the blow would pass by her shield and bite into her armor. Instinctively, she tried to catch the blade with her arm full well knowing that the armor couldn’t possibly block it. Yet it did. “Your work is awesome, Horros!” She cries out in joy.
It still is Horros turn. (And he gets advantage on his next d20 roll)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
It seems that Selûne hasn't finished with Haj yet as the battle suddenly flares up again from two unexpected directions. Fighting not to lose consciousness he rips a strip of cloth from his cloak and quickly binds his wound. Finding a length of wood to use as a makeshift crutch he begins to hobble towards Galdric hoping that he's not too late to give aid and that the orcs and mercs have other things to worry about than him.
Reaching the centre of the square Haj crawls beneath the platform and assesses Galdrics wounds. The damaged arm isn't life threatening, but the dagger wound is. With no cleric around to give aid he does what he can, trying to stem the flow of blood and keep Galdric in the land of the living.
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Medicine check
5
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Witnessing the second floor collapse, Zyzix’s sense of self-preservation finally overcomes what little courage he had. Still woozy, he rushes out of the burning tavern, coughing as he does. As he stumbles over to where Bell is, he stops and stands, watching the building bunt with a forlorn expression on his face.
Voice ragged with the copious amount of smoke inhaled, he wheezes, “We did a good thing here. Cal will be remembered as a hero.” He bows his head slightly as he continues. “May Bahumat smile upon Cal’s soul.”
It was an empty phrase, of course. He didn’t follow Bahumat’s teachings, but Drax would. He stands there, staring into the fire for a bit before saying, “Well, standing here won’t do much good. Shall we go find the others of our caravan?”
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Town Square
As the cacophony of battle gradually subsides, the veterans of Shadowdale take up the pursuit of the robed figure and the retreating orcs , goblins, and mercenaries, their determination unwavering. In the now quieter town square, a different kind of urgency unfolds.
Haj, despite his own wounds, is desperately attempting to resuscitate Galdric, whose life hangs by a thread. The priest, recently freed and witnessing this scene, wastes no time. He rushes over to them, his hands glowing with a warm, divine light. Whispering a fervent prayer, he channels his healing magic, focusing it on Galdric's battered body. Slowly, the worst of Galdric's injuries begin to mend under the gentle, yet powerful, divine energy.
As Galdric's breathing steadies and his wounds close, the guards, awestruck by the miraculous recovery, gather around. Their faces, etched with the strains of battle, now show a mix of relief and curiosity.
One of the guards, a young man with a streak of blood across his cheek, kneels beside Haj. "You fought bravely," he says with admiration. "How did you manage to hold them off for so long?"
Another guard, older and with a grizzled beard, looks at Galdric with concern. "That was a close call," he remarks, then turns to Galdric, "How do you feel? Can you stand?"
Galdric add 8 hp
You are now in an RP encounter
Imposing disadvantage on the orc 18
The guard, fails to react in time and is struck down.
Cal picks through the rubble, helping the villagers safely to their feet, urging them to seek shelter. He dusts himself off, trying to clear his eyes and vision. He scans the wreckage of the building he was, only moments ago, trapped within. Finally he breathes a sigh of relieve.
He is vaguely aware that there is still a great danger here, the town isn't just experiencing a random fire... this is an attack. An ongoing one. He doesn't let the moment of calm last more than the briefest of moments, instead he starts to scan the horizon for enemy combatants. That is all they are now, nameless enemies. If only he could get his hands on the ones nearby who had been shooting...
A dread sinks in. His companions had followed him into the building! He thinks to Zyzix "Are you okay!? Drax!! Did you make it out!?" He returns his attention to the flames, and starts to circle the building, looking for another route into the burning wreckage if they are still trapped within.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Everyone talks about the “light at the end of the tunnel” that people see before they die. Whoever says that is not a servant of the Raven Queen. Onext the pain of his wounds faded away, Galdric saw darkness, just darkness. And that was okay with him. It reminded him of home, the Shadowvar. Galdric stands and begins walking. He heard the flap of wings above him and sees a flock of ravens overhead. A feather flutters down and lands in Galdric’s hand. As he holds it, it begins to glow. It glows brighter and brighter, and in his mind Galdric hears a simple but powerful message. “Not yet”. The feather’s glow becomes blinding…
The next thing Galdric notices is a smell of smoke. He remembers the fire at the inn. This memory slowly grows until he remembers Shadowdale and the battle that must still be taking place. He slowly opens his eyes and sees the priest kneeling beside him.
“What’s happening? The battle? Did we push them back?”
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
Haj breathes a sigh of relief as the priest provides the healing to Galdric that he hadn't been able to. With that sorted he turns his attention to his own wounds; which aren't thankfully life threatening, but damn it hurts. Rummaging in his pack he manages to find a clean shirt that can be sacrificed as a dressing.
Turning to the guard he shrugs, " I don't think I held them off, I just kept them distracted until somebody could come and help."
"And now I have a couple of questions for you. Who was their leader? What were they after?"
"Oh, and one other thing, where can I get a new shirt?"
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Galdric turns to the priest again. If the priest is paying attention, he notices a bit of conflict on Galdric’s face. Galdric is happy to be alive and to be able to continue the fight and his goddess’s work. But at the same time, there is a faint hint of disappointment on his face, because he was so close to joining his goddess in eternity. Shaking the feeling away, Galdric says to the priest,
”I am…grateful for your assistance. I do not wish to be seen as unappreciative, but could you possibly have another spell for my friend here? I fear his usefulness to the people of Shadowdale will be limited if he can barely walk…”
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
The guard, with a hint of trepidation in his eyes, leans in, speaking in hushed tones. "We overheard some things inside the temple. The attack began during the Harvest Moon's Feast. Our best soldiers were at the castle, celebrating, leaving the town vulnerable. Their leader... we heard the name Riggs mentioned. He was that shadowy figure who damn near killed your friend, and he seemed particularly interested in a man named Gort who was here recently."
The guard's voice lowers further, laced with unease. "Gort, rumor has it he was investigating something in Anauroch. Strange tidings – shifting sands, unnatural lights. He left for Sembia in a hurry, like he was being chased. There's a growing fear ’round here about what's happening in Anauroch... it's unsettling, to say the least."
Continuing, the guard reveals more. "Riggs sent a group to the wizard's tower ruins. They were ordered to find relics, magical research, anything of power. Whatever they're looking for, it's important to them. Hopefully the greenhorn acolytes who’d been researching the place are alright…"
He then recalls Haj's lighter query, "As for a new shirt – once we've secured Shadowdale, I’ll make sure you get the best one we have."
The priest, momentarily surprised by Galdric's sudden return to consciousness, offers a weary but relieved smile. "You're alive, your deity isn't done with you yet."
He helps Galdric sit up, allowing him to take in the scene around him. The town square, though scarred by the recent conflict, is now mostly quiet, the din of battle having moved away from this central point.
The young guard, still nursing his own wounds nearby, looks over at Galdric with a nod of respect. "We held them off," he says, his voice carrying the weight of the ordeal they've just endured. "The veterans chased the remaining attackers away. It was close, very close. A lot of good men didn’t make it."
The priest, understanding the unspoken depth of Galdric's gratitude and the conflict of a warrior's heart, nods empathetically. He moves towards Haj, his hands once again glowing with the warm light of healing. "Of course," the priest replies gently. "It's my duty to aid those who protect our town. Let's see to your friend's wounds."
As the priest's hands hover over Haj, the soft light envelops the injured areas. The pain and discomfort begin to subside, and the wounds start to close, guided by the priest's focused prayers and the divine power channeled through him.
Haj gets 9 hp
Between the adrenaline rush, battle wounds and consequent healing Haj has to suddenly sit down before he falls down, if only for a few moments to get his thoughts together. Seeing Galdric well on the way to recovery his thoughts turn to the others. Although they hardly know each other he offers up a prayer to which ever gods are watching over them to keep them safe.
Feeling somewhat less shaky he climbs to his feet and goes to sit beside Galdric.
"I don't know about you, but I believe we owe the priest a drink, or a donation".
"Apparently this is all connected to whatever Gort saw in Anauroch. And our mystery man is called Riggs"
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
“This was a truly vile group of mercenaries known as The Black Serpent Brigade. They are the ones hired to do the worst of the worst. Riggs is their leader. He sent a group to raid the Tower for magical artifacts and they trapped the two from the Brotherhood inside. I got them out and they agreed to do whatever they could to aid Shadowdale. Like you said, they were obviously lacking in experience but I wasn’t about to turn away aid. I left them at the Tower. I doubt the Tower’s magic was a their main purpose, more likely an opportunity to take advantage of while. Perhaps now that the attack has been thwarted for now, we may be able to learn more from the acolytes.”
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
Once again, Zyzix starts in surprise at hearing Cal's voice in his head, but this time his surprise is genuine. "C--Cal? You're alive?" he thinks. Shaking off his surprise, he instantly reassumes Drax's personality before continuing. "Good heavens, man! I thought you were crushed to death! We're over by the entrance of this hovel."
His cough begins to die down now that he's out in fresher air, but he still wheezes as he draws in warm air. He turns to Bell nearby and sputters out, "Cal has survived! I always knew he was a tough man!"
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Cal finds his way around the building and rejoins Bell and Drax on the other side. He is disheveled, singed around the edges, but otherwise in okay condition. Breathing heavy, he says as he approaches "We should put a stop to any attackers still at large, maybe chase down those who were shooting at the well..." Cal looks around in the distance looking to find a place their efforts might be of more use.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
”I had your dirge half-written, in my head, already…”
Bell laughs as Cal emerges from the smoke, perhaps inappropriately for the situation, but the smile is genuine.
”I shall be happy to compose something a bit more upbeat, and with a lighter ending.”
The half-elf follows Cal’s gaze, to the fleeing marauders, but the idea of chasing them down holds little appeal for him. Indeed, the immediacy of the attack has subsided, and the burning tavern seems quite beyond being helped by any bucket brigade.
As the rush and excitement fades, the scholar’s gaze drifts over to the tower, still standing. If the rumors were true, it would be quite a loss, were it to have been looted.
Horros uses his bonus action to give help to the remaining guard fighting the Orc providing his fey gift of hospitality "Stand firm and fight!!" giving the guard 6 temp Hp before moving to confront the goblins in the houses, moving to engage the Goblins in the houses moving to J7 and casting toll the dead on the goblin in k4 for 1 necrotic damage.
He directs the guards that are at his side to follow his lead, "Clear the buildings, hidden enemies will only cause more problems!"
(( OOC: If I can get in melee range then I would just use my mace: Attack: 12 Damage: 7 ))