OOC: Sklin'oth, yes, I forgot you had already rolled an attack and missed. I'll give you your new attack roll, but, everyone, please don't roll an attack until it's your turn, it makes things harder for me to keep track of.
(Sklin'oth casts Fire Bolt and attacks, singeing the hair off the Serious Goblin and hurting him slightly.)
This post has potentially manipulated dice roll results.
With a feeling that the rest of her magic will be better utilized later, Cleo will move her full speed towards the nearest goblin. If she's in range, she'll attack with her mace.
(Cleo rushes the injured Goblin with her Mace in hand and smashes it over his head, finishing him off! The Goblin falls over in a heap. The dust settles and you all are now in front of a stone entrance way about 40 feet away that is surrounded by stone pillars. Some are crumbling and others are fairly whole, but they look pretty old.)
What do you all do?
DMs note: Everyone please give a number between 1-5 on what order you would like to walk in for later use.
"Let's proceed. I can lead the way unless someone can see in the dark and wants to go first. But we should hurry, I don't think anyone got badly hurt in this battle and more might come to check on these two shortly."
"The flames in my head will help up light the way, tho I can't be as sneaky with this flaming head of mine" sklin'oth says as his flames go back to a more orange tone
(You all peer thru the partially opened stone doors and see some stone stairs going down into darkness, but the angles and lack of light keep you all from seeing more than 10-15 feet in.)
(You all enter and go down the stairs. After a few moments you see a long, dark corridor with a slight light source at the end. Vokrul and Sklin'oth see pretty well, but the rest of you have more limited vision. Note: The dash lines are your line of sight.)
(You all see 3 Goblins in the distance, sitting around a big, brass brazier. They seem to be preoccupied with cooking their dinner, not paying much attention, but they are about 150 feet away. The room itself is lit by the fire in the brazier, but the corridor is somewhat dark, providing you all some cover, but not completely. The closer you get to the entrance, the more likely you'll be noticed. What do you all do?)
DM's note: The corridor is about 60 feet long, and the distance from the end of the corridor to the Goblins appears to be another 60-70 feet. If you all want to go past the opening of the corridor, you'll have to roll a Stealth Check.
Cleo, who can't see as well as she'd prefer, decides to trust Sturm in his suggestion. "That does sound like fair plan. If we managed to sneak up on them that would give us a good advantage."
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OOC: Sklin'oth, yes, I forgot you had already rolled an attack and missed. I'll give you your new attack roll, but, everyone, please don't roll an attack until it's your turn, it makes things harder for me to keep track of.
(Sklin'oth casts Fire Bolt and attacks, singeing the hair off the Serious Goblin and hurting him slightly.)
Sturm, you're up in the order.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Everyone still playing or...
Quorthon - Dragonborn Bard
I am, just waiting for Sturm to post.
OOC: I'll only go when next round comes
I go to strike the next goblin with my sword
Attack : Attack: 16 Damage: 4
(sorry guys I get crazy busy sometimes and it doesn't work so great on my phone)
Sturm
(Sturm attacks the Goblin with his sword, leaving a large gash on the Goblin’s shoulder. The Goblin looks very bad off.)
Vokrul, you’re up.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Obvious OOC:Vorkul? MIA?
We’re going to skip Vokrul for now. Quorthon, you’re up.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Quorthon attacks with his longsword, two handed.
Attack: 21 Damage: Unable to parse dice roll.
(Screwed up damage roll but Im assuming thats a miss anyways)
Quorthon - Dragonborn Bard
(Quorthon attacks with the Longsword, but the Goblin manages to duck and avoid the damage.)
Cleo, you're up.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
With a feeling that the rest of her magic will be better utilized later, Cleo will move her full speed towards the nearest goblin. If she's in range, she'll attack with her mace.
Attack: 20 Damage: 3
you still haven't cast the second bolt (as speoken before time) same as it happened to me previously with shooting my crossbow
(Cleo rushes the injured Goblin with her Mace in hand and smashes it over his head, finishing him off! The Goblin falls over in a heap. The dust settles and you all are now in front of a stone entrance way about 40 feet away that is surrounded by stone pillars. Some are crumbling and others are fairly whole, but they look pretty old.)
What do you all do?
DMs note: Everyone please give a number between 1-5 on what order you would like to walk in for later use.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Walk Order: 1 or 2
Quorthon looks between the pillars.
"Let's proceed. I can lead the way unless someone can see in the dark and wants to go first. But we should hurry, I don't think anyone got badly hurt in this battle and more might come to check on these two shortly."
Quorthon - Dragonborn Bard
"The flames in my head will help up light the way, tho I can't be as sneaky with this flaming head of mine" sklin'oth says as his flames go back to a more orange tone
Walk order 4 or 5
"I'll stay at the far back to keep an eye out if anything strange happens behind us."
Walk order: 5
"Lets go check it out"
I'll walk in 3.
Sturm
(You all peer thru the partially opened stone doors and see some stone stairs going down into darkness, but the angles and lack of light keep you all from seeing more than 10-15 feet in.)
Party Order:
1) Quorthon 2) Vokrul 3) Sturm 4) Sklin'oth 5) Cleo
(You all enter and go down the stairs. After a few moments you see a long, dark corridor with a slight light source at the end. Vokrul and Sklin'oth see pretty well, but the rest of you have more limited vision. Note: The dash lines are your line of sight.)
(You all see 3 Goblins in the distance, sitting around a big, brass brazier. They seem to be preoccupied with cooking their dinner, not paying much attention, but they are about 150 feet away. The room itself is lit by the fire in the brazier, but the corridor is somewhat dark, providing you all some cover, but not completely. The closer you get to the entrance, the more likely you'll be noticed. What do you all do?)
DM's note: The corridor is about 60 feet long, and the distance from the end of the corridor to the Goblins appears to be another 60-70 feet. If you all want to go past the opening of the corridor, you'll have to roll a Stealth Check.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
"I say we attempt to sneak up on em...unless you guys want to rush them?" "But I'd prefer we try to get as close possible without them noticing".
Sturm
Cleo, who can't see as well as she'd prefer, decides to trust Sturm in his suggestion. "That does sound like fair plan. If we managed to sneak up on them that would give us a good advantage."