RAGDOR once again magically opens the Southwest door.
The north and south walls of this chamber are stacked halfway to the ceiling with ill-made barrels, boxes, and crates. A clear path allows easy access between the west and east doors.
This post has potentially manipulated dice roll results.
Dark, but you will see a dim light under the west door.
MEEPO carefully moves into the room. They check out the room and then the west door.
In the room are stores of water, wine, and food, none of which is of good quality. You do find five pints of oil, along with a two barrels that ERKY translate from Goblin script on the barrels “Elf Pudding", and another empty barrel labelled in Goblin "Pickles." This empty barrel has a very strong vinegar odor.
This post has potentially manipulated dice roll results.
Glynt will enter the room and move into a corner, he then with Assistance and Guidance he looks around to see if there's anything useful hidden away, Upon finding the Barrels he says quietly to the others "Do you suppose this is Pudding made By or From Elves?" and gives a shudder.
"I haven't seen elves down here to be making it. So it is either not fresh, or made from elves. Either way, I am not touching it." Portia isn't interested in anything in this room, and so gets ready to move to the next one once everyone is satisfied
ERKY will turn a shade of green just by thinking about "Elf Pudding." He doesn't touch the Elf Pudding barrels, but was sad there wasn't a pickle.
GLYNT will guess leaving the Elf Pudding alone is a good idea as well.
The west door is not locked.
(Moving along!)
The party will not hear anything beyond the door. And RAGDOR does his thing again. The door opens.
Several torches mounted in crude sconces burn fitfully around this chamber, filling the air with a haze. A double row of marble columns carved with entwining dragons runs the length of the hall. It is curious that there is no one in this large chamber. There are three doors to the north, one to the west, and one to the south off this vast column supported chamber.
Before we move on I'd like to see if there's a couple of small clay type containers in the room and grab some of that oil. Might be able to improvise some gnomish fire bombs with this stuff, could come in handy for crowd control.
XANTH does not hear anything beyond the Southwest door.
Shall we?
Glynt will say "I'm fine with either door, one's as good as the other".
RAGDOR once again magically opens the Southwest door.
The north and south walls of this chamber are stacked halfway to the ceiling with ill-made barrels, boxes, and crates. A clear path allows easy access between the west and east doors.
(Will update map later.)
MAP UPDATED!
Xanth will have the skeleton lead the way into the room.
What's the light level?
Dark, but you will see a dim light under the west door.
MEEPO carefully moves into the room. They check out the room and then the west door.
In the room are stores of water, wine, and food, none of which is of good quality. You do find five pints of oil, along with a two barrels that ERKY translate from Goblin script on the barrels “Elf Pudding", and another empty barrel labelled in Goblin "Pickles." This empty barrel has a very strong vinegar odor.
MEEPO checks door 25
MEEPO and XANTH will not detect any traps on the west door.
Glynt will enter the room and move into a corner, he then with Assistance and Guidance he looks around to see if there's anything useful hidden away, Upon finding the Barrels he says quietly to the others "Do you suppose this is Pudding made By or From Elves?" and gives a shudder.
Investigation Check: 16
(( OOC - I forgot the Advantage Drop-down, but am happy to go with my roll))
Now that's just nasty. test how flammable this oil is by pouring a little on the ground and putting a torch to it.
"I haven't seen elves down here to be making it. So it is either not fresh, or made from elves. Either way, I am not touching it." Portia isn't interested in anything in this room, and so gets ready to move to the next one once everyone is satisfied
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
RAGDOR will note the oil is flamable.
ERKY will turn a shade of green just by thinking about "Elf Pudding." He doesn't touch the Elf Pudding barrels, but was sad there wasn't a pickle.
GLYNT will guess leaving the Elf Pudding alone is a good idea as well.
The west door is not locked.
(Moving along!)
The party will not hear anything beyond the door. And RAGDOR does his thing again. The door opens.
Several torches mounted in crude sconces burn fitfully around this chamber, filling the air with a haze. A double row of marble columns carved with entwining dragons runs the length of the hall. It is curious that there is no one in this large chamber. There are three doors to the north, one to the west, and one to the south off this vast column supported chamber.
(Map Updated!)
Before we move on I'd like to see if there's a couple of small clay type containers in the room and grab some of that oil. Might be able to improvise some gnomish fire bombs with this stuff, could come in handy for crowd control.
Well as luck would have it that each pint of oil is already contained in a clay flask. And for your convenience:
Oil (flask)
Awesome, grab 3 of them.
should we spread out as we walk through?
"Let my friend lead the way."
Xanth will follow about 5ft behind the skeleton.
I'll move along the northern wall, stopping to listen at each door...percep roll 14
ERKY will pick up the other two flasks of oil. (Waste not!)
RAGDOR will move up to the first door to the north and not hear anything....wait there may be something moving inside.
MEEPO with XANTH's help will examine the first door to the north. Perception 12
MEEPO and XANTH are nearly certain there is not a trap on the first north door, but they are more than certain that the door is locked.
motion to lady Portia and point to the lock....