If skeleton 4 is still up then swing warhammer at it, 19 to hit and 7 pts of damage. If the weed is still then move and direct that attack at it. If both are down then I'll move to engage the new threats, looking at the hobgoblin? And say in orcish, come on you swine born beast!
ERKY 18PLANT 16 GLYNT 15 SKELETON 12 PORTIA 11XANTH 11 RAGDOR 4FOE and RATS last
ERKY moves to the south wall and strikes the fourth SKELETON with a Ray of Frost.
The SHRUBBERY frustrated at not being able to speak misses GLYNT.
GLYNT cast Faerie Fire on the new FOE and RATS.(The Foe was exactly 60’ from Glynt.)
RAT 1 DEX Save 11
RAT 2 DEX Save 3
NEW FOE DEX Save 22
The last SKELETON misses the heavily armored RAGDOR.
The small but mighty PORTIA moves around and strikes the SKELETON.It’s bones rattle into a lifeless pile. She then trims a little of the verge on the SHRUBBERY.
XANTH moves up and taunts the newly arrived foe.
With PORTIA finishing off the SKELETON, RAGDOR uproots the SHRUBBERY.
The new FOE calls out and attacks.XANTH strikes first with his Glaive.
ERKY not seeing anything quite like this creature that is neither Goblin nor Hobgoblin translates,“He said something about you will look good in his cooking pot.”
Figuring that their big guy can hit hard and hurt lots Glynt will inspire our big guy to hopefully enable him to do the same...
"Xanth - I'm guessing you've hunted plenty of deer in your time, be a dear and put down that one in front of you." -- Inspiration (add 1d6 to a roll you figure needs it)
As I move to melee range cast spiritual weapon a spiritual hammer appears behind the big for, swings attack roll 15 damage 4. Once within range cast word of radiance targeting the three foes, damage rat one - 1 pt, rat two - 3 pts and the big guy 2 pts.
OOC would the spiritual weapon attack with advantage since it's striking from behind?
ERKYseeing this, moves up and heals the Barbarian.
GLYNT gives XANTH a bit of Inspiration. Then puts an arrow into the big FOE.
PORTIA’s up.
(OOC - I agree. I don't believe the SW has ADV. But it is entirely possible that I have missed a rule. If you can post a rule supporting ADV in this situation please post in the OOC thread.)
(( OOC - Yep, Faerie Fire is a massively underrated spell ... especially handy during lower levels for a support character like mine to help buff the party when we are facing numerous opponents as it means you waste less turns missing and taking damage given how little HP we have to spare ))
Xanth moves up "Come on the Sprites tell me it's your time to die." Reaction if one comes with in 10 ft Attack = 16 Damage = 4
If skeleton 4 is still up then swing warhammer at it, 19 to hit and 7 pts of damage. If the weed is still then move and direct that attack at it. If both are down then I'll move to engage the new threats, looking at the hobgoblin? And say in orcish, come on you swine born beast!
ROUND THREE
ERKY 18 PLANT 16 GLYNT 15 SKELETON 12 PORTIA 11 XANTH 11 RAGDOR 4 FOE and RATS last
ERKY moves to the south wall and strikes the fourth SKELETON with a Ray of Frost.
The SHRUBBERY frustrated at not being able to speak misses GLYNT.
GLYNT cast Faerie Fire on the new FOE and RATS. (The Foe was exactly 60’ from Glynt.)
RAT 1 DEX Save 11
RAT 2 DEX Save 3
NEW FOE DEX Save 22
The last SKELETON misses the heavily armored RAGDOR.
The small but mighty PORTIA moves around and strikes the SKELETON. It’s bones rattle into a lifeless pile. She then trims a little of the verge on the SHRUBBERY.
XANTH moves up and taunts the newly arrived foe.
With PORTIA finishing off the SKELETON, RAGDOR uproots the SHRUBBERY.
The new FOE calls out and attacks. XANTH strikes first with his Glaive.
The RATS shimmer with Faerie Fire.
ERKY not seeing anything quite like this creature that is neither Goblin nor Hobgoblin translates, “He said something about you will look good in his cooking pot.”
The RATS and the FOE attack XANTH.
RAT 1 ATT 6 DMG 4
RAT 2 ATT 18 DMG 4
FOE ATT 6 DMG 11
ROUND FOUR
ERKY seeing XANTH taking an onslaught of attacks, moves behind and touches the big Barbarian. (Xanth is healed for 15 HPs.)
(Everybody is up for Round Four. Map updated.)
Figuring that their big guy can hit hard and hurt lots Glynt will inspire our big guy to hopefully enable him to do the same...
"Xanth - I'm guessing you've hunted plenty of deer in your time, be a dear and put down that one in front of you." -- Inspiration (add 1d6 to a roll you figure needs it)
That's was his Bonus Action ...
For his Action he will fire his Shortbow at the Big Guy:
Attack: 23
Damage: 5
Xanth take s the hit. He smiles and his body begins to thrum with power as a starts to rage.
Bonus
Wild Surge rolled a 5
Whenever a creature hits you with an attack roll before your rage ends, that creature takes 1d6 force damage, as magic lashes out in retribution.
Action
Attack the Big guy = 24 Damage = 6+2= 8
As I move to melee range cast spiritual weapon a spiritual hammer appears behind the big for, swings attack roll 15 damage 4. Once within range cast word of radiance targeting the three foes, damage rat one - 1 pt, rat two - 3 pts and the big guy 2 pts.
OOC would the spiritual weapon attack with advantage since it's striking from behind?
ooc
I don't think SW gets or give ADV.
ROUND FOUR
ERKY 18 GLYNT 15 PORTIA 11 XANTH 11 RAGDOR 4 FOE and RATS
The FOE and RATS beat up on XANTH.
ERKY seeing this, moves up and heals the Barbarian.
GLYNT gives XANTH a bit of Inspiration. Then puts an arrow into the big FOE.
PORTIA’s up.
(OOC - I agree. I don't believe the SW has ADV. But it is entirely possible that I have missed a rule. If you can post a rule supporting ADV in this situation please post in the OOC thread.)
Have we lost Portia?
ROUND FOUR continue
PORTIA moves up and makes a sneak attack with her shortsword. ATT 21 DMG 5 SNK 6
She then works in with her magic dagger finding a soft spot under the FOE's armor. ATT 24 DMG 8
After a surge of force strikes the FOE, XANTH attacks hacking into the Goblinoid like creature. It dies with a howl that is as much pain as surprise.
(To spare Ragdor some spells, I will offer another set of actions against the remaining two glistening with Faerie Fire rats.)
((OOC thanks for that, but I think I'm going to need a little more help, lol))
Ragdor swings his warhammer at one of the glowing rodents
Attack roll nat 1+4=5
( OOC - you do have more help ... Faerie Fire gives you Advantage on attacks so you get to roll a second time )
((Ooc awesome and thanks))
attack roll 17+4=21
Damage 1+2=3
(( OOC - Yep, Faerie Fire is a massively underrated spell ... especially handy during lower levels for a support character like mine to help buff the party when we are facing numerous opponents as it means you waste less turns missing and taking damage given how little HP we have to spare ))
RAGDOR hits one of the glowing Giant Rats but does not kill it.
The first healthy GIANT RAT attacks PORTIA. ATT 7 DMG 4
The second less than healthy GIANT RAT attacks RAGDOR. ATT 14 DMG 4
ROUND FIVE
ERKY moves to get a clean shot at RAGDOR's GIANT RAT. ERKY hits the rodent with a Ray of Frost but does not do enough damage to kill it.
(Let's see what GLYNT can do.)
Glynt will attack the second Giant Rat with his Shortbow in the hope he can take it out of the fight:
Attack: 19
Damage: 6
( OOC - I also think Xanth still has a 1d6 Bardic Inspiration )
GLYNT's arrow kills the second GIANT RAT.
PORTIA misses with her shortsword, but doesn't miss with her dagger. She sticks the first GIANT RAT deep into its girth.
VICTORY.