Glynt will use Vicious Mockery (Cantrip/60ft range) on Twiggie #2 "You couldn't fight a fire elemental if you were underwater!" Wisdom Save - DC = 12, FAILED SAVE = 4 Psychic Damage and Disadvantage on it's next turn. Successful Save = No Effect at all.
Sorry - just clocked that the twiggies are all dead .... I was looking at the map to see who was still around. Transfer that attack to the nearest Skeleton
Bix does a mental inventory and doesn't have any weapons that would seem to deal with skeletons, as her hand settles on her crowbar she thinks, worth a try, she pulls it free, takes aim and flings it at the skeleton. 13 to hit for 4 pts of damage.
Glynt will keep an eye on the door to the left (and his bow ready) which we haven't gone through yet in case anything heard us while we were fighting so that the others can focus on investigating this room to see what they were up to.
You will find nothing of value in the arboreum with the Skeletons and Twig Blights.
You will move to the north door (west door on current map perspective) and check it out. You will not find anything unusual about it. When you open it there is no one in it. This looks to be the most mature of the spores, molds, and funguses.
There is another door off this arboreum.
(Map updated. I took the liberty to move Xanth's token to the door.)
Bix thinking she can see over Ragdor just enough to get a shot off at T3 with her hand crossbow, takes aim, attack roll 20 for 8 pts of damage
TWIGGY 2 DEX SAVE 5
BIX fires over RAGDOR and puts a bolt into what could be considered the third TWIG creature's head. It resorts back to just twigs.
ERKY moves to get a better view of the second TWIG creature. He calls for a Sacred Flame on this last TWIG BLIGHT. The bush burns up.
(No more TWIGGIES.)
ROUND THREE
(GLYNT, RAGDOR and XANTH are up.)
Glynt will use Vicious Mockery (Cantrip/60ft range) on Twiggie #2 "You couldn't fight a fire elemental if you were underwater!"
Wisdom Save - DC = 12,
FAILED SAVE = 4 Psychic Damage and Disadvantage on it's next turn.
Successful Save = No Effect at all.
Sorry - just clocked that the twiggies are all dead .... I was looking at the map to see who was still around.
Transfer that attack to the nearest Skeleton
(I think all the twigs are dead.)
Xanth Attacks S2
Attack: 11 Damage: 8
Offhand Attack: 24 Damage: 4
Ragdor swings his hammer, 20 to hit and 6 pts of damage
SKELETON 3 WIS SAVE 15
(And I so liked the mockery versus the Twiggies.)
GLYNT 21 RAGDOR 18 XANTH 17 SKELETONS 15 BIX 14 ERKY 11
ROUND THREE
GLYNT tries to Viciously Mock the third Skeleton, but it seems unfazed by the insults.
RAGDOR swings his hammer down on the third SKELETON, nearly ending it.
XANTH ends the second SKELETON.
The severely busted up third SKELTON attacks RAGDOR with its shovel. ATT 16 DMG 3
(BIX then ERKY is up. The last SKELETON is almost dead again.)
Xanth see the skeleton fall will move up to make for someone to make an attack.
(Did Bones attack this round? )
Bonez attacks, 7 to hit, not sure what mods he has, for 1 pt
Bix does a mental inventory and doesn't have any weapons that would seem to deal with skeletons, as her hand settles on her crowbar she thinks, worth a try, she pulls it free, takes aim and flings it at the skeleton. 13 to hit for 4 pts of damage.
It was worth a try. BIX hits the last standing SKELETON with a bolt. It falls into a heap of bones.
VICTORY!
(What does the party do next?)
Glynt will keep an eye on the door to the left (and his bow ready) which we haven't gone through yet in case anything heard us while we were fighting so that the others can focus on investigating this room to see what they were up to.
By the blessed lady's beard! was a crowbar? He looks back at Bix? Well done missy, well done indeed. Everyone ok? Xanth how you doin lad?
"Protected by the spirits my friend. I am fine. How about you and Bix take a look around while we watch the door. "
(To move things along.)
You will find nothing of value in the arboreum with the Skeletons and Twig Blights.
You will move to the north door (west door on current map perspective) and check it out. You will not find anything unusual about it. When you open it there is no one in it. This looks to be the most mature of the spores, molds, and funguses.
There is another door off this arboreum.
(Map updated. I took the liberty to move Xanth's token to the door.)
Glynt will move into the room (once others head in first) and assuming nothing jumps out and attacks him he'll train his bow on the other door.
Xanth will move in the room and guard the door. "We should look this room over and move on."
welp nothing here, moving along then. Ragdor follows Xanth on to the next room. He searches it, perception roll 22