<I don't see a Dex save for Wyselath from the pillars, so not sure about line of sight through the hole. If he succeeds and is not restrained by the pillar, or if he is targeted by Kos for vortex warp, the dragon may appear on the other side of the wall. Again, this wall has like 1 hp, so a gentle breeze should knock it down.
Anyhow, I'm assuming one or the other of those happens, so spell goes off as described.>
I'm slightly muddling the turn order because knocking down that wall took some nunber of swings between 5 and infinity and there was an eleven minute ritual, and then some reactions, but I will say the following: the behir, although intending to move (50ft), remains in place for the dragon spell, but has already swallowed MarCailous, protecting him from the breath weapon. Llud is very upset right now.
This post has potentially manipulated dice roll results.
(Is it chromatic, metallic or gem? You don't have havr to declare your resistance, (I'm guessing lightning), but i do need to know what kind of dragon spirit it is. It is weird that no matter what it breath is a cone. Oh, hang on, so it's posion reaistance? Ok.)
The dragon slashes at Lludd, but the strange slithering abomination of appendages proves a confounding camouflage of a kind, and none manage to connect. As the vengeful dragon spirit rears its head in prepararion of unleashing a mighty gust of poisonous gas, the venerable behir opines "Why did it have to be dragons?" with unambiguous disdain.
The dragon spirit's acid breath sears the behir's flesh as it writhes in pain. The dao remains stoic as it floats out of the waumy, avoiding most of the acid, and letting the spashes that hit her drip from her stone-hard skin t9 the floor of the cave, where it ears away slightly at the natural stone, the alkaline minerals neutralizing the acid
<flavor text, but it's not a persistent effect, I'm describing the absence of a mechanic>
In case it matters: Lludd is huge, both Kashem and the draconic spirit are large.
<not sure if the players are up is only for those that haven't finished the last round... MarCailous' next action though stands as casting polymorph to turn into a Giant Ape. I'll wait to decide the rest of the turn after seeing what happens with the change>
<not sure if the players are up is only for those that haven't finished the last round... MarCailous' next action though stands as casting polymorph to turn into a Giant Ape. I'll wait to decide the rest of the turn after seeing what happens with the change>
If you have a blue arrow, ('play' icon) i am waiti g for something, either the acrion or some ambiguity, like who is tsrgeted by virtex warp or whether help action or mellee vs object, etc. Green check means action is already recorded for this round.
polymorph "This spell transforms a creature that you can see within range into a new form"
"While swallowed, a creature has the Blinded and Restrained conditions, has Total Cover against attacks and other effects outside the behir, and takes 21 (6d6) Acid damage at the start of each of the behir’s turns."
The spell csnnot be cast because thr target csnnot be seen by the caster.
Fortunately, I usually defer to the rule of cool.
RoC:
The behir takes 30 force damage and makes a DC14 Con save. On failure, the Giant Ape is expelled within 10ft of the behir and is prone.
<Im actually allowimg this to be part of tbe same round. They cha ged how many spwlls maguc acrio. Can cast one turn in 2024, but i really dont care. He had a BA misty step, he deserves another action, so using it like a ready action, heavily bent into shape.>
Lludd burps, his stomach swells and he begins to convulse and heave. He coughs and gags and eventually spews acidic vomit at the draconic spirit. MarCailous (giant ape) lies flat on the ground, his fur soaked in digestive juices. As he looks up, he sees he issurrounded by the Dao, the Behir and a glowing dragon. Beside him lies a ...
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Beside the giant ape, likewise civered in vomit, lies a silver battleaxe, a shield bearing a symbol of an eye, a lute, and a helmet decorated with pointed ears and green gems set into the eye holes.
<wyselath srill has to roll dex or be pinned. He's already acted so if he fails, Kos' vortex warp goes to him. Sparhawk seems to be aiding escape from anyone who is pinned. I think the pseudodragon mage the save and im not sure about Baron. We're waiting on those two to act before the next round starts.>
Hey guys, sorry. I think I have to step back from this game, if not entirely, just from this combat. I've been busy lately and just can't keep up with the postage rate, I make a post, and by the time I check back in, I have a whole page or more of posts to sort through. It's just making it difficult to understand. Sorry guys, and Wile E feel free to bot me if it helps with the combat. With just a few powerful foes, Baron's preference would be eldritch blasts and maybe some action with the tentacle of the deeps. Don't forget you can fly, guys. Plus, the pseudodragon can help you guys get advantage on some attacks.
Rhino out (hopefully temporarily, I might see you soon!)
(ooc: so that's where Kos' Vortex Warp spell goes to help.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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<I don't see a Dex save for Wyselath from the pillars, so not sure about line of sight through the hole. If he succeeds and is not restrained by the pillar, or if he is targeted by Kos for vortex warp, the dragon may appear on the other side of the wall. Again, this wall has like 1 hp, so a gentle breeze should knock it down.
Anyhow, I'm assuming one or the other of those happens, so spell goes off as described.>
I'm slightly muddling the turn order because knocking down that wall took some nunber of swings between 5 and infinity and there was an eleven minute ritual, and then some reactions, but I will say the following: the behir, although intending to move (50ft), remains in place for the dragon spell, but has already swallowed MarCailous, protecting him from the breath weapon. Llud is very upset right now.
(Is it chromatic, metallic or gem? You don't have havr to declare your resistance, (I'm guessing lightning), but i do need to know what kind of dragon spirit it is. It is weird that no matter what it breath is a cone. Oh, hang on, so it's posion reaistance? Ok.)
The dragon slashes at Lludd, but the strange slithering abomination of appendages proves a confounding camouflage of a kind, and none manage to connect. As the vengeful dragon spirit rears its head in prepararion of unleashing a mighty gust of poisonous gas, the venerable behir opines "Why did it have to be dragons?" with unambiguous disdain.
Dex saves:
Lludd 8
Kashem 19
<sorry, i wrote poison, but meant acid, as you said>
Players are up.
The dragon spirit's acid breath sears the behir's flesh as it writhes in pain. The dao remains stoic as it floats out of the waumy, avoiding most of the acid, and letting the spashes that hit her drip from her stone-hard skin t9 the floor of the cave, where it ears away slightly at the natural stone, the alkaline minerals neutralizing the acid
<flavor text, but it's not a persistent effect, I'm describing the absence of a mechanic>
In case it matters: Lludd is huge, both Kashem and the draconic spirit are large.
<not sure if the players are up is only for those that haven't finished the last round... MarCailous' next action though stands as casting polymorph to turn into a Giant Ape. I'll wait to decide the rest of the turn after seeing what happens with the change>
https://www.dndbeyond.com/monsters/5195010-giant-ape
(Sparhawk will help those grappled or stuck to get out.)
{Is the wall knocked down at this point}
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
If you have a blue arrow, ('play' icon) i am waiti g for something, either the acrion or some ambiguity, like who is tsrgeted by virtex warp or whether help action or mellee vs object, etc. Green check means action is already recorded for this round.
It has 1hp. Its still up.
RAW
polymorph "This spell transforms a creature that you can see within range into a new form"
"While swallowed, a creature has the Blinded and Restrained conditions, has Total Cover against attacks and other effects outside the behir, and takes 21 (6d6) Acid damage at the start of each of the behir’s turns."
The spell csnnot be cast because thr target csnnot be seen by the caster.
Fortunately, I usually defer to the rule of cool.
RoC:
The behir takes 30 force damage and makes a DC14 Con save. On failure, the Giant Ape is expelled within 10ft of the behir and is prone.
Lludd Con save 9
<Im actually allowimg this to be part of tbe same round. They cha ged how many spwlls maguc acrio. Can cast one turn in 2024, but i really dont care. He had a BA misty step, he deserves another action, so using it like a ready action, heavily bent into shape.>
Lludd burps, his stomach swells and he begins to convulse and heave. He coughs and gags and eventually spews acidic vomit at the draconic spirit. MarCailous (giant ape) lies flat on the ground, his fur soaked in digestive juices. As he looks up, he sees he issurrounded by the Dao, the Behir and a glowing dragon. Beside him lies a ...
(ooc: who is left pinned?)
2
2
3
3
2 18
2 77
3 70
3 10
31
3
Beside the giant ape, likewise civered in vomit, lies a silver battleaxe, a shield bearing a symbol of an eye, a lute, and a helmet decorated with pointed ears and green gems set into the eye holes.
<wyselath srill has to roll dex or be pinned. He's already acted so if he fails, Kos' vortex warp goes to him. Sparhawk seems to be aiding escape from anyone who is pinned. I think the pseudodragon mage the save and im not sure about Baron. We're waiting on those two to act before the next round starts.>
Hey guys, sorry. I think I have to step back from this game, if not entirely, just from this combat. I've been busy lately and just can't keep up with the postage rate, I make a post, and by the time I check back in, I have a whole page or more of posts to sort through. It's just making it difficult to understand. Sorry guys, and Wile E feel free to bot me if it helps with the combat. With just a few powerful foes, Baron's preference would be eldritch blasts and maybe some action with the tentacle of the deeps. Don't forget you can fly, guys. Plus, the pseudodragon can help you guys get advantage on some attacks.
Rhino out (hopefully temporarily, I might see you soon!)
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Thanks for playing. You're welcome back anytime.
Maybe I'll start usong more of these on the ooc stuff
These, right here. Spoilers.
( nat 1 dex save lol . . . And i hope you be well, Baron! )
can i have the shield with a eye
(ooc: so that's where Kos' Vortex Warp spell goes to help.)