AC
12
Initiative
+5 (15)
HP
168
(16d12 + 64)
Speed
40 ft., climb 40 ft.
Mod | Save | ||
---|---|---|---|
STR | 23 | +6 | +6 |
DEX | 14 | +2 | +2 |
CON | 18 | +4 | +4 |
Mod | Save | ||
---|---|---|---|
INT | 5 | -3 | -3 |
WIS | 12 | +1 | +1 |
CHA | 7 | -2 | -2 |
Skills
Athletics +9, Perception +4, Survival +4
Senses
Passive Perception 14
Languages
--
CR
7 (XP 2,900; PB +3)
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
How tall would a Giant Ape be, on average? I mean, if it can leap 30 feet, and has a 10 foot reach, what is the maximum height a flying creature can be before it leaves melee range? Would it be fair to assume the Giant Ape would be about 20 feet tall? And can therefore reach a flying creature who is 55-60 feet in the air?
Also, not sure how I feel about the only ranged attack the Giant Ape had now being a rechargeable ability. Wondering if there is some middle ground between "rechargeable, multi-target, always deals damage", and "single-target, hit or miss, but can use it every turn if needed".
The Boulder Toss is quite strong though; it got buffed from a 50ft normal range to 90ft and the half damage on succesful save + prone on fail is quite a terrifying combination. And to be fair, with the Leap BA he gets up to 60ft of movement per turn so he'll be jumping all around the map throwing punches 84% of the time.
I'd say a minimum of 15 feet
Yeah, it is a strong ability, and the BA Leap does make for a very "cinematic", though potentially very short (because of Attacks of Opportunity), fight. But, I just feel like not being able to throw a boulder when you really want or need to throw a boulder is something that might be missed. The more I think of it, the more I think "Boulder Toss" can be this big, massive, rechargeable attack as written, but I might also add back in the Rock attack from 2014, just with less damage and still a single target. Best of both worlds that way.
who would win 100 humanoids or one giant ape
Giant ape 100% 😭
If the humanoids are the worst possible option (commoners) it’s closer than one might think. I mean with a +2 each one has a 50/50 chance to hit averaging 2 damage, if they get initiative about half of them can hit and deal 50 damage in the first round at least. I mean crowding would be an issue but they could all back up to let others in, after all the giant ape only has one reaction.
It amuses me greatly that you gave a serious answer to this question.