Kallith, speaking to the former barkeep, scratches her head. "So what's that mariners guild? Is it like a council? And it's not possible to become one of them?" She's a bit out of her depth, trying to understand the concept of guilds and how being born could automatically disqualify someone from something.
"I'm sure Sheela and Skit could use a hand, but you'll have to take it up with them. I think you would make a great sailor! I'm Kallith by the way."
She is occupied with smalltalk and therefore is still above deck, unaware of the goings on below.
Dornin gives a subtle nod to Octo. He stands still but his tone of voice is relaxed, talking to the assassin as if they were familiar. “Ah, I can’t quite let you go that easy. I need to know where the girl you took from that ranch is. We started this quest as a simple job, however, you and your friends have now made it harder than it need be. Let me be as clear as I can, we WILL find her either way and the only reason you are still alive right now is because I feel there is slight use for you. If it were up to my friend here he would have turned you into a stain on the deck a few hours ago. Please don’t let him be correct”
Dornin takes a step closer to the cage past Octo and speaks infernal, like the writing in his journal, “Where is the girl” A part of Dornin’s stomach turns as he knows his threats are empty and if Kallith were down here right now she would be the upmost upset with him for saying such things. We aren’t torturers, he knows that, but the assassin doesn’t.
(Unsure if this is a persuasion or intimidation but it’s a 19 either way)
Octo stands next to Dornin, staring at the assassin. He adds nothing and doesn’t react to anything Dornin says. He keeps Sparks at the ready but rested over his shoulder. He keeps his eyes on the assassin, supporting Dornin the best he can.
Until, and if he speaks, Octo will just stare, ready, and a bit hoping, to call his ancestral spirits to his aid for the first time.
He’s focused on Intimidation(if needed: 20 not nat) to support Dornin, and a bit hoping for a fight…
"The Mariners. No maam. Unless you are tight with one of the Masters. They sponsor all members." He fidgets as he talks, "Captains are not allowed to just hire anybody, they must go through the guild." He continues to survey the sky. Most of the eyes are still loitering around the collapse but a few are nowhere to be seen. He becoming more agitated as the conversation goes on.
The man in the cage smiles, a deep knowing smile. "Yes, here, now, in this cage, Murder me. My Lord would be pleased with that" He laughs, no mirth within the sound, only madness. "How long have you controlled me, an hour, more? Ari will have begun the ritual. Her blood will fuel the coming. Our benefactor wishes to control the city" He laughs, a short sharp sound, "Small minds make small plans We will control the North"
Chandler is near Kallith listening to the banter, is the displaced barkeep genuinely seeking a position? (Insight 7) If so Chandle nods and, “Well beggars can’t be choosers your on… I’ll arrange it with Sheela. We have another passenger to ‘recruit’ before we head out however, so if you’ve got anything to gather up a bring aboard do it now!”
Dornin’s blood boils at the assassins’ answer, it is easy to see his frustration upon his face. He tries his best to keep composure, however, his desperation makes him speak in a tone of aggression. “Your lunacy has gone on long enough, if you will not answer the question I will make you!” Dornin’s voice once again speaks with magical influence to the man behind the cage “Where is the girl and how can we stop this ritual”
(Suggestion: Wis:13 save. If he passes, Dornin will ask again using another spell slot)
Kallith gets the feeling that the man is afraid of something, so she will nod and stop asking questions. She then waits for the others to come back up on deck.
This post has potentially manipulated dice roll results.
"Ive got nothing left from the collapse maam. Mayhaps I can start in the galley, knowin how to cook and all". He heads for the stairs below decks. "Ifin ya need help in your recruitin let me know, lived here all my life after all."
The Assassin begins defiant even mocking you for the failed casting. "It worked once, but it wont again. I know your tricks and will turn them against you once I get out of here." His cruel smile softens as Dornin continues to cast, the warlocks mind against the Assassins. Dornins will bashing down the defenses of the caged man. An anguished groan slips from the mans lips, his eyes squeeze shut as he fights back.
And loses, the magic worming its way between the cracks of his psyche. "She is in the temple. The ritual would have begun, Ari will take her soul and control Tristan with the blood of his own child. You can not stop it, you can not stop Ari. If you try he will destroy you." Having answered your question the magic becomes harder for Dornin to hold. "You wont even get past Nathair, she will see you for what you are". A small blade appears, drawing a line across his palm, blood wells up as he winces in pain. Pain that draws his mind back from the iron grip of Dornins Suggestion.
Suggestion Wisdom DC 13 : (He fulfilled your suggestion, and fights against the magic holding his mind): 18
He breaks free from the suggestion, the knife sings from his fingers, flicked between the bars straight at the face of the Warlock that controlled him.
Knife toss at Dornin :Attack: 21 Damage: 7
The blade glistens with the wet blood of the assassin, if it strikes roll a Con save DC 14 or take 14 poison damage
Dornin listens with intensity, focusing on every word as he holds his concentration. With all his attention on the assassins’ words and his own will, he doesn’t see the small blade get revealed. A pain in his head surges as his spell shatters. The blade slams deep into his chest causing Dornin to cry out in pain. He grabs a hold of it and pulls it out, looking down at the knife and bloody hand as he starts to see double. Dornin’s knees get weak and his vision fades as his body slams on to the floor. (Con:4 and Dornin is unconscious)
Kallith hears the warlock cry out and runs below deck. When she gets there, she lets out a little cry herself, seeing him on the wooden floor, a knife sticking out of his chest. If she gets there before the assassin can try something else, she will try to drag Dornin away, preferrably out of line of sight from the assassin, and administer first aid. [medicine 25, trying to stabilize Dornin] The druid feels quite exhausted after having used most of her magical energies in the catatrophe from before.
Dornin will not succumb from his wounds, this time. However it will take several hours for him to rouse from his uncomfortable slumber. The assassin did not fare as well, or perhaps he fared as he desired. Motionless within the cage, a pink foam bubbled out from his lips. The poison had done its job, taking this one into the afterlife. He will have nothing further to add to this, or any future conversation.
Octo stands there patiently as Dornin works his magic on the Assassin, who shares names, Tristan,Ari, Nathair. Now they are getting some answers. Quick as a whip, the assassin cuts himself and throws a knife at Dornin, dropping him.
Octo helps Kallith drag Dornin away from the cage and let’s her go about her healing arts. He walks back to the cage, ready to open it and end this miserable man’s existence. But he doesn’t open the gate, as there is no need to.
Octo turns back around to Kallith. “We need to get to the temple and stop this ritual. Is Dornin OK? Are you OK?”
[Can Dornin be roused with magical healing or is he unsconscious as part of the poison?]
"I think this is some sort of fast acting poison. He's out cold, but he'll recover in time. I'm fine. What happened down here?"
She listens to the story and the new information.
"A temple? Could this be part of their religion? The assassins we fought at the freeholding belonged to Bhaal, so these are probably connected somehow. I don't know anything about this religion, but if it motivates this behaviour, we have to stop it."
The druid heads to the former barkeep who also went below decks. She makes sure that there are no eyes nearby before she asks: "We need to safe a friend of ours and it's very urgent. Do you know of a temple in this city? How do we get there on the fastest route?"
Dornin could be roused with Magic. He is stable but it will take 4 hours to reach 1hp with out aid.
The Barkeep looks to Kallith, his hands going still as he puts a sharp knife down on the cutting board. Wringing them dry on a towel, "A temple, eye, thar be a few of em, some open, others hidden. Are you looking for a particular one lass? The largest is the temple of Everheart. Really a group of small shrines gathered together for the worship of the Triad, Lathander, Tymora and few others." He tries to look around you and out the door, "There was a commotion, is your friend ok?"
The barkeep looks at Kallith again, her features reveal it was not what she was looking for, "There is an open secret, the Temple of Mask is a small affair but holds sway in town. The island or rather jutting rock over there," He points out to the lagoon "Is the shrine to Umberlee, most ships toss gifts and boons before they leave" He continues to think about it then with a cringe and a second thought as to what he has gotten in to responds,. " Somewhere in the town is a temple devoted to the Dark Three, please tell me ya don..." he gulps then stops talking.
[Ah I think I got confused and thought that the man who offered his services to the Folly was the barkeep of the bar that sank because of Molly. Kallith would've asked him, since he had entered the hold of our ship and would perhaps feel a little safer there and more willing to divulge information.]
Kallith, not wishing to make a commotion in the bar, thanks the man for his time. "All I wanted to know, thank you friend." She turns to go, but this time catches herself and remembers that people seemed to generally like coins in the way of thanks. She fumbles a gold out and puts in on the counter.
Hurrying back to the boat, she lets the others know about the "temple of the dark three". "It does sound like a place that assassins would do business with. I'm not sure how to find it though. And asking around is bound to attract attention."
Here, she focuses her healing energies on Dornin. "We need you, brother. Evil is afoot." (upcast to 2nd level, 7 healing)
[Ah I think I got confused and thought that the man who offered his services to the Folly was the barkeep of the bar that sank because of Molly. Kallith would've asked him, since he had entered the hold of our ship and would perhaps feel a little safer there and more willing to divulge information.]
You were not confused. He is/was the bartender of the bar that collapsed. He is on your ship, in your galley. He is certainly more comfortable below deck. His name, you didn't ask for but would eventually be offered is Arban.
[Ah In that case, please consider my previous post modified with the following:]
Kallith looks serious as Arban cringes at the mention of the dark three. "I think this is exactly where we need to go. Do you know where we might need to look for it? Or perhaps who to talk to?"
Wringing the towel like he is choking the life from it he glances between you and Skit, who came into the galley earlier. "Well, uhmm." He begins. "You dont look like Assassins, nor talk like one, uhmm I would think. Not that I have ever seen an Assassin, or not that I would know one to see one. " He rambles for a bit gaining traction.
"There are hidden caverns and passages behind some of the buildings and homes. Seen one meself when the missus died" He trails off a moment his thoughts drifting. "Was a bar fight, I was off to market when it happened. She tried to protect the bar..." He falls silent, still gripped by the emotion of the incident.
Returning his gaze back to the Firbolg, her height stooped in the cramped belly of the ship. "The rapscallions of this town know how to keep a secret, even from the barkeeper. But libations have a tendency to loosen tight lips. I have heards it is behind a house of pleasure." He seems to blush a little at the thought. "There are at least a dozen Brothels, Bordellos, Bawdy houses, and Parlors of Pleasure, so lessen you got a name, not much more I can think of."
Kallith, speaking to the former barkeep, scratches her head. "So what's that mariners guild? Is it like a council? And it's not possible to become one of them?"
She's a bit out of her depth, trying to understand the concept of guilds and how being born could automatically disqualify someone from something.
"I'm sure Sheela and Skit could use a hand, but you'll have to take it up with them. I think you would make a great sailor! I'm Kallith by the way."
She is occupied with smalltalk and therefore is still above deck, unaware of the goings on below.
Dornin gives a subtle nod to Octo. He stands still but his tone of voice is relaxed, talking to the assassin as if they were familiar. “Ah, I can’t quite let you go that easy. I need to know where the girl you took from that ranch is. We started this quest as a simple job, however, you and your friends have now made it harder than it need be. Let me be as clear as I can, we WILL find her either way and the only reason you are still alive right now is because I feel there is slight use for you. If it were up to my friend here he would have turned you into a stain on the deck a few hours ago. Please don’t let him be correct”
Dornin takes a step closer to the cage past Octo and speaks infernal, like the writing in his journal, “Where is the girl” A part of Dornin’s stomach turns as he knows his threats are empty and if Kallith were down here right now she would be the upmost upset with him for saying such things. We aren’t torturers, he knows that, but the assassin doesn’t.
(Unsure if this is a persuasion or intimidation but it’s a 19 either way)
Octo stands next to Dornin, staring at the assassin. He adds nothing and doesn’t react to anything Dornin says. He keeps Sparks at the ready but rested over his shoulder. He keeps his eyes on the assassin, supporting Dornin the best he can.
Until, and if he speaks, Octo will just stare, ready, and a bit hoping, to call his ancestral spirits to his aid for the first time.
He’s focused on Intimidation (if needed: 20 not nat) to support Dornin, and a bit hoping for a fight…
"The Mariners. No maam. Unless you are tight with one of the Masters. They sponsor all members." He fidgets as he talks, "Captains are not allowed to just hire anybody, they must go through the guild." He continues to survey the sky. Most of the eyes are still loitering around the collapse but a few are nowhere to be seen. He becoming more agitated as the conversation goes on.
The man in the cage smiles, a deep knowing smile. "Yes, here, now, in this cage, Murder me. My Lord would be pleased with that" He laughs, no mirth within the sound, only madness. "How long have you controlled me, an hour, more? Ari will have begun the ritual. Her blood will fuel the coming. Our benefactor wishes to control the city" He laughs, a short sharp sound, "Small minds make small plans We will control the North"
Chandler is near Kallith listening to the banter, is the displaced barkeep genuinely seeking a position? (Insight 7) If so Chandle nods and, “Well beggars can’t be choosers your on… I’ll arrange it with Sheela. We have another passenger to ‘recruit’ before we head out however, so if you’ve got anything to gather up a bring aboard do it now!”
“I am a leaf on the wind! Watch how I soar.”
Dornin’s blood boils at the assassins’ answer, it is easy to see his frustration upon his face. He tries his best to keep composure, however, his desperation makes him speak in a tone of aggression. “Your lunacy has gone on long enough, if you will not answer the question I will make you!”
Dornin’s voice once again speaks with magical influence to the man behind the cage “Where is the girl and how can we stop this ritual”
(Suggestion: Wis:13 save. If he passes, Dornin will ask again using another spell slot)
Kallith gets the feeling that the man is afraid of something, so she will nod and stop asking questions. She then waits for the others to come back up on deck.
Wisdom save against Suggestion DC 13: 21
Wisdom save against Suggestion DC 13: (Only if necessary) : 10
"Ive got nothing left from the collapse maam. Mayhaps I can start in the galley, knowin how to cook and all". He heads for the stairs below decks. "Ifin ya need help in your recruitin let me know, lived here all my life after all."
The Assassin begins defiant even mocking you for the failed casting. "It worked once, but it wont again. I know your tricks and will turn them against you once I get out of here." His cruel smile softens as Dornin continues to cast, the warlocks mind against the Assassins. Dornins will bashing down the defenses of the caged man. An anguished groan slips from the mans lips, his eyes squeeze shut as he fights back.
And loses, the magic worming its way between the cracks of his psyche. "She is in the temple. The ritual would have begun, Ari will take her soul and control Tristan with the blood of his own child. You can not stop it, you can not stop Ari. If you try he will destroy you." Having answered your question the magic becomes harder for Dornin to hold. "You wont even get past Nathair, she will see you for what you are". A small blade appears, drawing a line across his palm, blood wells up as he winces in pain. Pain that draws his mind back from the iron grip of Dornins Suggestion.
Suggestion Wisdom DC 13 : (He fulfilled your suggestion, and fights against the magic holding his mind): 18
He breaks free from the suggestion, the knife sings from his fingers, flicked between the bars straight at the face of the Warlock that controlled him.
Knife toss at Dornin :Attack: 21 Damage: 7
The blade glistens with the wet blood of the assassin, if it strikes roll a Con save DC 14 or take 14 poison damage
Dornin listens with intensity, focusing on every word as he holds his concentration. With all his attention on the assassins’ words and his own will, he doesn’t see the small blade get revealed. A pain in his head surges as his spell shatters. The blade slams deep into his chest causing Dornin to cry out in pain. He grabs a hold of it and pulls it out, looking down at the knife and bloody hand as he starts to see double. Dornin’s knees get weak and his vision fades as his body slams on to the floor.
(Con:4 and Dornin is unconscious)
Kallith hears the warlock cry out and runs below deck. When she gets there, she lets out a little cry herself, seeing him on the wooden floor, a knife sticking out of his chest. If she gets there before the assassin can try something else, she will try to drag Dornin away, preferrably out of line of sight from the assassin, and administer first aid. [medicine 25, trying to stabilize Dornin] The druid feels quite exhausted after having used most of her magical energies in the catatrophe from before.
Dornin will not succumb from his wounds, this time. However it will take several hours for him to rouse from his uncomfortable slumber. The assassin did not fare as well, or perhaps he fared as he desired. Motionless within the cage, a pink foam bubbled out from his lips. The poison had done its job, taking this one into the afterlife. He will have nothing further to add to this, or any future conversation.
Octo stands there patiently as Dornin works his magic on the Assassin, who shares names, Tristan, Ari, Nathair. Now they are getting some answers. Quick as a whip, the assassin cuts himself and throws a knife at Dornin, dropping him.
Octo helps Kallith drag Dornin away from the cage and let’s her go about her healing arts. He walks back to the cage, ready to open it and end this miserable man’s existence. But he doesn’t open the gate, as there is no need to.
Octo turns back around to Kallith. “We need to get to the temple and stop this ritual. Is Dornin OK? Are you OK?”
[Can Dornin be roused with magical healing or is he unsconscious as part of the poison?]
"I think this is some sort of fast acting poison. He's out cold, but he'll recover in time. I'm fine. What happened down here?"
She listens to the story and the new information.
"A temple? Could this be part of their religion? The assassins we fought at the freeholding belonged to Bhaal, so these are probably connected somehow. I don't know anything about this religion, but if it motivates this behaviour, we have to stop it."
The druid heads to the former barkeep who also went below decks. She makes sure that there are no eyes nearby before she asks: "We need to safe a friend of ours and it's very urgent. Do you know of a temple in this city? How do we get there on the fastest route?"
Dornin could be roused with Magic. He is stable but it will take 4 hours to reach 1hp with out aid.
The Barkeep looks to Kallith, his hands going still as he puts a sharp knife down on the cutting board. Wringing them dry on a towel, "A temple, eye, thar be a few of em, some open, others hidden. Are you looking for a particular one lass? The largest is the temple of Everheart. Really a group of small shrines gathered together for the worship of the Triad, Lathander, Tymora and few others." He tries to look around you and out the door, "There was a commotion, is your friend ok?"
The barkeep looks at Kallith again, her features reveal it was not what she was looking for, "There is an open secret, the Temple of Mask is a small affair but holds sway in town. The island or rather jutting rock over there," He points out to the lagoon "Is the shrine to Umberlee, most ships toss gifts and boons before they leave" He continues to think about it then with a cringe and a second thought as to what he has gotten in to responds,. " Somewhere in the town is a temple devoted to the Dark Three, please tell me ya don..." he gulps then stops talking.
[Ah I think I got confused and thought that the man who offered his services to the Folly was the barkeep of the bar that sank because of Molly. Kallith would've asked him, since he had entered the hold of our ship and would perhaps feel a little safer there and more willing to divulge information.]
Kallith, not wishing to make a commotion in the bar, thanks the man for his time. "All I wanted to know, thank you friend." She turns to go, but this time catches herself and remembers that people seemed to generally like coins in the way of thanks. She fumbles a gold out and puts in on the counter.
Hurrying back to the boat, she lets the others know about the "temple of the dark three". "It does sound like a place that assassins would do business with. I'm not sure how to find it though. And asking around is bound to attract attention."
Here, she focuses her healing energies on Dornin. "We need you, brother. Evil is afoot." (upcast to 2nd level, 7 healing)
[Ah I think I got confused and thought that the man who offered his services to the Folly was the barkeep of the bar that sank because of Molly. Kallith would've asked him, since he had entered the hold of our ship and would perhaps feel a little safer there and more willing to divulge information.]
You were not confused. He is/was the bartender of the bar that collapsed. He is on your ship, in your galley. He is certainly more comfortable below deck. His name, you didn't ask for but would eventually be offered is Arban.
[Ah In that case, please consider my previous post modified with the following:]
Kallith looks serious as Arban cringes at the mention of the dark three.
"I think this is exactly where we need to go. Do you know where we might need to look for it? Or perhaps who to talk to?"
Wringing the towel like he is choking the life from it he glances between you and Skit, who came into the galley earlier. "Well, uhmm." He begins. "You dont look like Assassins, nor talk like one, uhmm I would think. Not that I have ever seen an Assassin, or not that I would know one to see one. " He rambles for a bit gaining traction.
"There are hidden caverns and passages behind some of the buildings and homes. Seen one meself when the missus died" He trails off a moment his thoughts drifting. "Was a bar fight, I was off to market when it happened. She tried to protect the bar..." He falls silent, still gripped by the emotion of the incident.
Returning his gaze back to the Firbolg, her height stooped in the cramped belly of the ship. "The rapscallions of this town know how to keep a secret, even from the barkeeper. But libations have a tendency to loosen tight lips. I have heards it is behind a house of pleasure." He seems to blush a little at the thought. "There are at least a dozen Brothels, Bordellos, Bawdy houses, and Parlors of Pleasure, so lessen you got a name, not much more I can think of."
OOC: I don't think we have an OOC thread...
I was looking back to see how many potions we got, and was wondering a bit about the loot we got from the captain. Does this seem accurate?
Chandle - 4 Healing Potions (think its 3 now)
Molly / Skeela - 224 gp in coins, so gone for us
Kallith - Scrolls of find familiar, detect magic and prayer of healing
? - Dagger of Poison
? - Potion of Speed (purple)
? - Elixir of Health (light blue)
? - Vial with Dragon Motif - Did we ever find out what this is?
Are any of the ?'s claimed and I missed it? Want to make sure we use our resources :)