Both the daggers plunge into the zombie's chest. It definately should be dead, but it survives somehow, the evil magic that created it keeping it alive. It slams its fist into Borvnir, 18 to hit, 7 damage. The one by Lothar attacks him, (19 to hit for 3 damage) slamming its fist into his chest. The one by Irtos attacks again, its fist failing to penetrate the armor yet again (16 to hit). The one by Zinzenzax attempts to attack him, but it fails to penetrate his draconic scales.
Borvnir gives an irritated roar as the zombie attacks him. He's definitely starting to get worn down, and although Borvnir loves that the zombies aren't dyeing so he can attack them more, they're starting to get the upper hand on the party, so he decides he'll change strategies. He takes a deep breath and belches a stream of acid, trying to avoid his party members but hit as many zombies as he can. Any creature within the 30 feet cone must make a DC 12 Dexterity saving throw or take 5 acid damage, and half damage on a successful save.
Zinzenzax draws his morningstar and swings with all his might.
Attack 17 damage 7
the spatter as the weapon connects is enough to make Zin gag as he looks about and sees everyone still engaged… even Borvnir has thrown up it looks like.
<this is really bad> he thinks to himself, preparing to survive…
Three zombies are caught in the burst of acid, and they all fail to avoid it. None fail to survive, however, as Zin slams his Morningstar into the zombies side, it lets out a hiss and glares at him
Zombie by Zin: damaged
Zombie by Irtos: bloodied
Zombie by Cherry: Should have died a long freaking time ago.
Irtos didn't think zombies were so persistent. She again uses Sacred Flame on the zombie before her, trying to finish it off so that she can help the others.
Dex 14 save to avoid 1 radiant damage
OOC: Irtos seems to be lacking in fire power... The dice don't like her much :-(
He rolled a one on his second save, but you missed! You missed! why???
AnYwAy
The zombie by Cherry is stabbed again, and the audible squish is so disgusting that she misses with her second attack. The zombie retaliates with an attack, slamming its nearly severed fist into your face for 5 damage. The zombie by Irtos, however, finally falls to the scorching radiance the cleric is summoning. Lothar again damages the zombie by him, who retaliates with another attack, which fails to land. The zombie by Zin continues to attack. It lifts its hand into the air, cracking it over your head with a critical hit for six damage.
Zombie by cherry: Still flexing the fact that it is an undying god.
Yeah, Zin had full hit points. I will update your character sheets for you as I can do that. You don't need to do anything to your character sheets, since I am the DM, I can access them and manage health, inventory, etc.
Borvnir licks his grimy teeth. So much for an all out attack with his breath weapon, at least it injured them all. He then cleaves his greataxe around again to hit the Great Undying Zombie. 16 to hit, 7 damage.
[It's crazy how lucky the zombie has gotten with its saves. I'm personally not a DM that would ever fudge rolls, even if it was in the parties favour, but if this goes on for too many rounds it might get to the point where the Undying Zombie has been hacked to such small bits that although it's alive, it's body has been massacred so much that it no longer has any more effective attacks. Maybe we could even put it in a jar and carry it round with us if it ever gets to that lmao]
If you deal more than 60 points of damage, (Triple its health bar) it has been damaged so much that it no longer has form, and will expire. That's my ruling. But ALL HAIL THE UNDYING ZOMBIE
Cherry attacks the zombie in front of her once more with her daggers.
Dagger1
To-Hit: max(14,12) + 5 = 19
Damage: 2+3 = 5 piercing
Dagger2
To-Hit: max(9,11) + 5 = 16
Damage: 3 piercing
[[
If the zombie in front of falls then she'll toss a dagger at the one in front of Irtos.
correct that these are the two with Faerie Fire, right?
]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Both the daggers plunge into the zombie's chest. It definately should be dead, but it survives somehow, the evil magic that created it keeping it alive. It slams its fist into Borvnir, 18 to hit, 7 damage. The one by Lothar attacks him, (19 to hit for 3 damage) slamming its fist into his chest. The one by Irtos attacks again, its fist failing to penetrate the armor yet again (16 to hit). The one by Zinzenzax attempts to attack him, but it fails to penetrate his draconic scales.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Borvnir gives an irritated roar as the zombie attacks him. He's definitely starting to get worn down, and although Borvnir loves that the zombies aren't dyeing so he can attack them more, they're starting to get the upper hand on the party, so he decides he'll change strategies. He takes a deep breath and belches a stream of acid, trying to avoid his party members but hit as many zombies as he can. Any creature within the 30 feet cone must make a DC 12 Dexterity saving throw or take 5 acid damage, and half damage on a successful save.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Zinzenzax draws his morningstar and swings with all his might.
Attack 17 damage 7
the spatter as the weapon connects is enough to make Zin gag as he looks about and sees everyone still engaged… even Borvnir has thrown up it looks like.
<this is really bad> he thinks to himself, preparing to survive…
Three zombies are caught in the burst of acid, and they all fail to avoid it. None fail to survive, however, as Zin slams his Morningstar into the zombies side, it lets out a hiss and glares at him
Zombie by Zin: damaged
Zombie by Irtos: bloodied
Zombie by Cherry: Should have died a long freaking time ago.
Zombie by Lothar: damaged.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Irtos didn't think zombies were so persistent. She again uses Sacred Flame on the zombie before her, trying to finish it off so that she can help the others.
Dex 14 save to avoid 1 radiant damage
OOC: Irtos seems to be lacking in fire power... The dice don't like her much :-(
Lothar looks visibly nauseous as he slashes at the zombie with his claws.
Att: 15
Dam: 3
Lothar Male Tabaxi Druid 7/10HP
"Get back to being dead!" orders Cherry to the zombie god in front of her. She slashes at it with her dagger.
Dagger 1
To-Hit: max(19,13) + 5 = 24
Damage: 1+3 = 4 piercing
Dagger 2
To-Hit: max(2,2) + 5 = 7
Damage: 3 piercing
(will chuck a dagger at the one by Irtos if the Undying Zombie finally falls.)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
He rolled a one on his second save, but you missed! You missed! why???
AnYwAy
The zombie by Cherry is stabbed again, and the audible squish is so disgusting that she misses with her second attack. The zombie retaliates with an attack, slamming its nearly severed fist into your face for 5 damage. The zombie by Irtos, however, finally falls to the scorching radiance the cleric is summoning. Lothar again damages the zombie by him, who retaliates with another attack, which fails to land. The zombie by Zin continues to attack. It lifts its hand into the air, cracking it over your head with a critical hit for six damage.
Zombie by cherry: Still flexing the fact that it is an undying god.
Zombie by Zin: damaged
Zombie by Lothar: bloodied
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Borvnir turn. DESTROY THE GOD!!!
Also Zin knows that zombies are just as vulnerable to necrotic energy as anyone else.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Zinzenzax disengages moves away from his foe, using second wind for +5hp (added)
Umm, he has six hit points left... wasn't he full?
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Yeah, Zin had full hit points. I will update your character sheets for you as I can do that. You don't need to do anything to your character sheets, since I am the DM, I can access them and manage health, inventory, etc.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Borvnir licks his grimy teeth. So much for an all out attack with his breath weapon, at least it injured them all. He then cleaves his greataxe around again to hit the Great Undying Zombie.
16 to hit, 7 damage.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
The axe chops the arm off the great undying zombie, who once again succeeds on undead fortitude.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
(He has taken ≈ 50 points of damage lol)
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
OOC: Looks like Zin is up next, then Irtos can finally put an end to the undying zombie (if Zin doesn't get it first).
[It's crazy how lucky the zombie has gotten with its saves. I'm personally not a DM that would ever fudge rolls, even if it was in the parties favour, but if this goes on for too many rounds it might get to the point where the Undying Zombie has been hacked to such small bits that although it's alive, it's body has been massacred so much that it no longer has any more effective attacks. Maybe we could even put it in a jar and carry it round with us if it ever gets to that lmao]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
If you deal more than 60 points of damage, (Triple its health bar) it has been damaged so much that it no longer has form, and will expire. That's my ruling. But ALL HAIL THE UNDYING ZOMBIE
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
OOC: I'd say it WILL die this round, but given it's luck for far, it will probably make it's dex saving throw vs Divine Flame...