"A head hunting we will go. Keep tight to help us avoid being spotting and getting lost." Volthero stares at Thane for a moment at his statement, then gives his shoulders the barest of shrugs and begins checking his weapons.
Snug picks his head up at Hox's statement, and breaks the sullen silence that has overtaken him since his fellow kobolds' destruction. "We stick together. Snug stay close," he says.
After a moment, the wind begins to pick up. The Reavers line up behind Roccar, while you and Thane arm yourselves and line up at his side. Roccar holds his hand high.
"My Reavers and I will hit them hard and loud. Thane, you and your group will use the wind and our distraction to go straight for Scar's tent in the middle of camp. We will hold their attention as long as we can. When Scar is defeated, hold his head high, kill their morale, and the day will be ours!" he shouts.
OOC: Please include a Dexterity (Stealth) check with your next post.
As soon as the Reavers spring into action and create their part of the diversion, Elrik dashes for the tent that stands in the center of the camp. "Chain mail isn't much help in keeping a fellow hidden," thinks the dwarf to himself as he moves as quietly and carefully as possible.
The wind slowly grows, eventually picking up sand, swirling across the desert.
"Now!"Roccar throws his hand forward, and the charge begins. The great encampment looms closer and closer. Roccar sets upon the unsuspecting orcs with a bloodlust, and the massive roar of the Reavers turns the camp into a frenzy as unprepared, unequipped orcs rush for weapons. Thanks to the chaos and your own stealthy movements, you reach the large tent in the middle of camp unseen.
Thane decides not to bother with the tent's entrance, rending a hole in the side. You rush in to find an empty tent...except for Abby.
She jumps at the sudden entrance. Her hands clutch a stomach that is showing a pregnancy. She looks bruised and scared, but shows relief when she recognizes the faces.
"Please. You have to go. He's--"Her words are cut short with a gasp as she looks down at the javelin protruding from her chest. The life leaves her eyes."NO!"Thane shouts, and reaches for her as she falls, rushing to her side. He doesn't even seem to notice the orog that has lumbered into the tent behind the javelin.
Scar stands at the entrance to the tent, clad in plate armor and wielding a massive greataxe. On his belt you see a black battle axe mixed with dark metallic red hues.
Fargim casts Entangle on the ground near the orog (str save 12) and backs off as far as possible from both enemies while still keeping them in line of sight.
This post has potentially manipulated dice roll results.
Volthero quickly begins his incantations even before Scar finishes speaking. He quickly cast Hex followed by Eldritch Blast ATT: 12 DMG: 6 If it lands he'll aslo use Grasp of Hadar to pull Scar 10ft towards him.
Also Barty would you like me to mark my spell slots or just allow you to?
This post has potentially manipulated dice roll results.
OOC: I may have worded that strangely, Scar and the orog are one and the same.
Volthero:
It makes it easier on me if I mark the spell slots but it's not the end of the world if you mark them, I can usually remember how many spell slots have been used.
Elrik's handaxe glances off of Scar's armor. Energy crackles harmlessly past him from Volthero's hands, and his thick legs easily snap Fargim's vines grasping at him as he walks calmly across the tent.
Round 1 Order: Players <===== Hox still to act Scar
OOC: Hox's daggers were drawn before combat initiated, so he still has a turn for the first round of combat.
This post has potentially manipulated dice roll results.
OOC: Normally it would take an interaction + action to draw both daggers but I'm considering initiative rolled once the first direct attack was made. Volthero had already acted in the first round, so using his last post as his action for round 2. Sorry for the delay, was DM'ing an RL group today.
Hox's dagger plinks harmlessly off of Scar's armor, and he runs to hide behind some bedding in the corner of the tent.
Greataxe Attack at Elrik: 8 Greataxe Attack at Elrik: 17
Scar grins, and locks eyes with Elrik. He throws himself into the midst of everyone, bringing his greataxe high with a bloodlust. Elrik ducks the first swing, but Scar carries the momentum into a spin, bringing the axe into the dwarf's leg, cutting him for 7 slashing damage.
Volthero blasts energy at Scar again, but it whizzes just past his head, slamming into the tent behind him and rending a hole.
Thane screams, "You're dead! I will cut off your face for this!"Scar's response is only a deep, brutish laughter.
Round 2 Order: Players <===== Elrik, Fargim, Hox and Thane still to act Scar
This post has potentially manipulated dice roll results.
Elrik labors to ignore the flash of pain in his leg as he continues his assault on Scar. The dwarf's first swing of the axe cuts an upward arc toward the orog. (Attack: 25 Damage: 17)
Elrik then widens his stance and swings again, aiming for Scar's leg and hoping to return the favor. (Action Surge Attack: 22 Damage: 15)
This post has potentially manipulated dice roll results.
Fargim pulls out his dagger, takes a step forward and then looks at it and just throws it at the monster. Casting Catapult and using dagger for it. Dex save 12 and on failed save 16 bludgeoning damage. He then looks around for other objects to throw next rounds.
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Fargim just says, "I'd like to see how far I can throw Scar's head after we cut it off."
"A head hunting we will go. Keep tight to help us avoid being spotting and getting lost." Volthero stares at Thane for a moment at his statement, then gives his shoulders the barest of shrugs and begins checking his weapons.
OOC: Just need Hox's response before we advance.
See my profile for all my PbP threads!
"Hox will follow, help Snug too." Hox starts to rub dirt upon his scales.
Snug picks his head up at Hox's statement, and breaks the sullen silence that has overtaken him since his fellow kobolds' destruction. "We stick together. Snug stay close," he says.
After a moment, the wind begins to pick up. The Reavers line up behind Roccar, while you and Thane arm yourselves and line up at his side. Roccar holds his hand high.
"My Reavers and I will hit them hard and loud. Thane, you and your group will use the wind and our distraction to go straight for Scar's tent in the middle of camp. We will hold their attention as long as we can. When Scar is defeated, hold his head high, kill their morale, and the day will be ours!" he shouts.
OOC: Please include a Dexterity (Stealth) check with your next post.
See my profile for all my PbP threads!
As soon as the Reavers spring into action and create their part of the diversion, Elrik dashes for the tent that stands in the center of the camp. "Chain mail isn't much help in keeping a fellow hidden," thinks the dwarf to himself as he moves as quietly and carefully as possible.
Stealth (at disadvantage): 12
OOC: Ack, forgot to say the Stealth check should be at advantage, so I'll use the first roll from Elrik's.
See my profile for all my PbP threads!
Fargim sticks close to Thane (stealth check: 3)
Volthero keeps his Greataxe ready to draw but his hands free for spells.
Stealth: 19
Got to love the double roll of 5
Hox Stealth: 16
The wind slowly grows, eventually picking up sand, swirling across the desert.
"Now!" Roccar throws his hand forward, and the charge begins. The great encampment looms closer and closer. Roccar sets upon the unsuspecting orcs with a bloodlust, and the massive roar of the Reavers turns the camp into a frenzy as unprepared, unequipped orcs rush for weapons. Thanks to the chaos and your own stealthy movements, you reach the large tent in the middle of camp unseen.
Thane decides not to bother with the tent's entrance, rending a hole in the side. You rush in to find an empty tent...except for Abby.
She jumps at the sudden entrance. Her hands clutch a stomach that is showing a pregnancy. She looks bruised and scared, but shows relief when she recognizes the faces.
"Please. You have to go. He's--" Her words are cut short with a gasp as she looks down at the javelin protruding from her chest. The life leaves her eyes. "NO!" Thane shouts, and reaches for her as she falls, rushing to her side. He doesn't even seem to notice the orog that has lumbered into the tent behind the javelin.
Scar stands at the entrance to the tent, clad in plate armor and wielding a massive greataxe. On his belt you see a black battle axe mixed with dark metallic red hues.
He booms, "Come then, traders. Meet your end."
See my profile for all my PbP threads!
Hox draws his daggers, hissing at the large orc.
Elrik is all reaction and no thought. He hurls a handaxe at the orog before he realizes that Scar has entered the tent. (Attack: 22 Damage: 9)
Elrik then grips his greataxe and turns and walks directly toward Scar. "Khuzd ai-mênu!"
Fargim casts Entangle on the ground near the orog (str save 12) and backs off as far as possible from both enemies while still keeping them in line of sight.
Volthero quickly begins his incantations even before Scar finishes speaking. He quickly cast Hex followed by Eldritch Blast ATT: 12 DMG: 6 If it lands he'll aslo use Grasp of Hadar to pull Scar 10ft towards him.
OOC: I may have worded that strangely, Scar and the orog are one and the same.
Volthero:
It makes it easier on me if I mark the spell slots but it's not the end of the world if you mark them, I can usually remember how many spell slots have been used.
DM Screen:
49
Initiative:
Elrik: 9
Fargim: 10
Hox: 21
Volthero: 7
Thane: 11
Average: 16.4
Scar: 21
Scar STR Save: 11
Elrik's handaxe glances off of Scar's armor. Energy crackles harmlessly past him from Volthero's hands, and his thick legs easily snap Fargim's vines grasping at him as he walks calmly across the tent.
Round 1 Order:
Players <===== Hox still to act
Scar
OOC: Hox's daggers were drawn before combat initiated, so he still has a turn for the first round of combat.
See my profile for all my PbP threads!
( Thanks, thought I had to use a turn to draw my daggers.)
Hox throws a dagger at Scar and moves to seek cover in the shadows, if any.
Dagger Attack: 14 Damage: 7
(If he can hide, Stealth: 25)
Volthero cast Eldritch Blast again trying to pull him.
Att: 15 Dmg: 10
OOC: Normally it would take an interaction + action to draw both daggers but I'm considering initiative rolled once the first direct attack was made. Volthero had already acted in the first round, so using his last post as his action for round 2. Sorry for the delay, was DM'ing an RL group today.
Hox's dagger plinks harmlessly off of Scar's armor, and he runs to hide behind some bedding in the corner of the tent.
Greataxe Attack at Elrik: 8
Greataxe Attack at Elrik: 17
Scar grins, and locks eyes with Elrik. He throws himself into the midst of everyone, bringing his greataxe high with a bloodlust. Elrik ducks the first swing, but Scar carries the momentum into a spin, bringing the axe into the dwarf's leg, cutting him for 7 slashing damage.
Volthero blasts energy at Scar again, but it whizzes just past his head, slamming into the tent behind him and rending a hole.
Thane screams, "You're dead! I will cut off your face for this!" Scar's response is only a deep, brutish laughter.
Round 2 Order:
Players <===== Elrik, Fargim, Hox and Thane still to act
Scar
See my profile for all my PbP threads!
Elrik labors to ignore the flash of pain in his leg as he continues his assault on Scar. The dwarf's first swing of the axe cuts an upward arc toward the orog. (Attack: 25 Damage: 17)
Elrik then widens his stance and swings again, aiming for Scar's leg and hoping to return the favor. (Action Surge Attack: 22 Damage: 15)
Fargim pulls out his dagger, takes a step forward and then looks at it and just throws it at the monster. Casting Catapult and using dagger for it. Dex save 12 and on failed save 16 bludgeoning damage. He then looks around for other objects to throw next rounds.