Bell is able to break free of Ripley. At that moment she looks to the bottom of the pool to find her footing so she can kick off toward the surface. There is something to notice. (But the DC to notice it is 12, higher than her Passive Perception and higher than the 8 I rolled for her. However, if she wants to add Meredith’s Bardic Inspiration to the 8, she can. She will need to roll a 4 or higher on a d8.)
(Then Erudisia’s turn, then Ripley and Sylvarie.)
Rollback Post to RevisionRollBack
DM for Candlekeep Mysteries //Dev Horndin Curious Critters// Chierhy Nbenbe in Culuril's Strixhaven Adventure
(( The dice roller knows better than to harm Bell. :p ))
Bell will try to break the grapple and wiggle loose. wiggle wiggle wiggle...
Acrobatics roll: 16
Meredith lay gasping on the stone, she turned her eyes to the turbulent waters and Bells struggling form.....
" Bell! You don't need a bath! You already smell great!", she yelled.
( Bardic Inspiration- 1d8)
(Ripley STR check: 8)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure
(Bell Perception: 8)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure
Bell is able to break free of Ripley. At that moment she looks to the bottom of the pool to find her footing so she can kick off toward the surface. There is something to notice. (But the DC to notice it is 12, higher than her Passive Perception and higher than the 8 I rolled for her. However, if she wants to add Meredith’s Bardic Inspiration to the 8, she can. She will need to roll a 4 or higher on a d8.)
(Then Erudisia’s turn, then Ripley and Sylvarie.)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Chierhy Nbenbe in Culuril's Strixhaven Adventure
Bell -- 1d8 >> 4