ooc - Chael will activate his rage and move 20ft towards the group on the right. He will then use his base movement to reach the top-left square above YP-F. If allowed to strike recklessly, he will do so (he has a 10ft reach with the glaive if that is relevant). He will be using his winged boots to stay aloft 10ft above YP-F. If he cannot attack, he will just dodge.
Divine Fury.Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While you’re raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature. 7 Radiant damage.
Chael’s eyes ignited with pure white light as he lunged toward the group of Yuan-ti, veering in the opposite direction of where Korvir had gone. With his glaive in hand and the soft beat of winged sandals lifting him skyward, he rose swiftly above the nearest Pureblood—a silent sentinel turned executioner.
From above, radiant light spilling from his eyes like judgment itself, he leveled his weapon.
“Submit… in the name of the Crying God.”
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Currently DMing:
Dragon of Icespire Peak. (INDEFINITE HIATUS)
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New Map for those that can't get to the DDB map.
Each square is 10ft
Korvir has moved 30ft dashed 30ft the bonus action to drink an antitoxin vial.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Chael will activate his rage and move 20ft towards the group on the right. He will then use his base movement to reach the top-left square above YP-F. If allowed to strike recklessly, he will do so (he has a 10ft reach with the glaive if that is relevant). He will be using his winged boots to stay aloft 10ft above YP-F. If he cannot attack, he will just dodge.
Attack: 25 Damage: 18 (slashing)
Attack: 27 Damage: 13 (slashing)
Divine Fury. Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While you’re raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature.
7 Radiant damage.
Chael’s eyes ignited with pure white light as he lunged toward the group of Yuan-ti, veering in the opposite direction of where Korvir had gone. With his glaive in hand and the soft beat of winged sandals lifting him skyward, he rose swiftly above the nearest Pureblood—a silent sentinel turned executioner.
From above, radiant light spilling from his eyes like judgment itself, he leveled his weapon.
Currently DMing: