Gaelen breaths in a lungful of smoke giving him level 1 exhaustion. Modoc was able to keep his breathing minimal to just get the injured 1-legged man outside.
In the cargo room of the steamboat, chaos reigns as flames lick hungrily at wooden crates and barrels. Thick, acrid smoke billows through the air, obscuring vision and stinging the eyes and throat. The once orderly stacks of cargo are now haphazardly strewn about, some already consumed by the inferno, while others threaten to catch fire at any moment. The wooden beams overhead creak ominously. Scattered across the floor, injured crew members lie amidst the chaos, their faces streaked with soot and pain.
One crewman, his arm badly burned, leans against a smoldering crate, struggling to stay conscious as he clutches the wound. Another, with a gash across his forehead, desperately tries to drag a fallen comrade to safety, his movements sluggish from the smoke inhalation. Nearby, a sailor coughs violently, barely able to move as flames close in, the fire reflecting in his terrified eyes. Despite the overwhelming danger, a few still able-bodied crew members battle the inferno, using buckets of water and soaked cloths to try to douse the flames. Their voices, hoarse from shouting, mix with the crackling fire and the groans of the injured, creating a symphony of desperation in the blazing cargo room.
Intense heat radiates from the massive boilers, which now glow ominously, their metal surfaces turning a dangerous red as they strain under the pressure. The fire spreads rapidly, fed by the ghost rock and the highly flammable grease that coats every surface.
Thick black smoke churns through the confined space, making it nearly impossible to breathe or see. The normally rhythmic thrum of the machinery is replaced by a deafening cacophony—the hissing of escaping steam, the sharp pops of metal expanding and cracking under the heat, and the occasional dull thud as parts of the structure buckle.
Crew members, their faces streaked with sweat and soot, frantically try to control the blaze. One man struggles to turn a jammed valve, his hands blistering from the heat, while another tries in vain to smother a fire with a soaked rag, only for the flames to surge back with renewed fury. A third crewman lies collapsed near the entrance, overcome by smoke, barely conscious as the fire inches closer.
Eirikur has plenty more lives to save from death before him and he continues to work, giving each one a Lay on Hands as time allows. "C'mon..." He growls at himself through clenched teeth. "Faster!"
Modoc will quickly escort the man with one leg onto their ship and lay him down gently. Not knowing what the others have found he'll assist with the visible crew members on the main deck, carrying as many as he can.
Henry shouts to the workers, "Is there anything someone else can do to help?"as he checks(Medicine 22) on the unconscious worker and begins dragging them out.
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
Henry examines the unconscious crew member and knows that the smoke inhalation and the searing heat in the room knocked him out. The man needs fresh air.
The valve groans but eventually turns releasing the pent-up steam with a long shrill gust. The sound of metal buckling settles for a moment but a lot of damage has already occured to the steamboat.
Gaelen is able to only heal 1 of the injured for this round.
I will assume Gaelen heals the unconscious crew member and he slowly rouses. The abled body crew members help the injured ones, and they rush out of the cargo room. One of them on the way out says "Please look for the skipper. He is as stubborn as a goat and should be on the steamboat somewhere"
Erikur helps 1 of the 3 on the main deck to safety leaving 2 left.
This post has potentially manipulated dice roll results.
Continue the search! "Captain! You stubborn old goat! This ship is listing like a boozy floozy!" I hope that makes him say something and therefore easier to find.
Perception 18
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Eirikur will rush to the next individual prone on the deck. His hands glow with divine warmth as he provides another Lay on Hands, stealing another soul from Death's gaping maw. He considers leaving the remaining person to help those below, but quickly banishes the thought with disgust, chastising himself viciously. "To the boat." he says as he shakes the person who he had just healed as he stands and moves to the remaining person.
The crew members in the boiler room leave with Henry.
The injured crew member healing by Erikur gives a weak look of thanks as they head to the boat leaving 1 left on the main deck.
Gaelen calls out to the skipper, and he hears a strange call animalistic in nature. It seems to be coming from the boiler deck that houses the cabins for the crew and possible passengers. The lanterns have gone out plunging this deck into darkness only briefly illuminated when gouts of fire pour out from below deck. There is an eerie calm as you search this deck.
You then hear "Help me!' in a panicked voice from Cabin number 6
Rollback Post to RevisionRollBack
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DM mostly, Player occasionally | Session 0 form | He/Him/They/Them
EXTENDED SIGNATURE!
Doctor/Published Scholar/Science and Healthcare Advocate/Critter/Trekkie/Gandalf with a Glock
Try DDB free: Free Rules (2024), premade PCs, adventures, one shots, encounters, SC, homebrew, more
Answers: physical books, purchases, and subbing.
Check out my life-changing
Gaelen breaths in a lungful of smoke giving him level 1 exhaustion. Modoc was able to keep his breathing minimal to just get the injured 1-legged man outside.
Cargo Room
In the cargo room of the steamboat, chaos reigns as flames lick hungrily at wooden crates and barrels. Thick, acrid smoke billows through the air, obscuring vision and stinging the eyes and throat. The once orderly stacks of cargo are now haphazardly strewn about, some already consumed by the inferno, while others threaten to catch fire at any moment. The wooden beams overhead creak ominously. Scattered across the floor, injured crew members lie amidst the chaos, their faces streaked with soot and pain.
One crewman, his arm badly burned, leans against a smoldering crate, struggling to stay conscious as he clutches the wound. Another, with a gash across his forehead, desperately tries to drag a fallen comrade to safety, his movements sluggish from the smoke inhalation. Nearby, a sailor coughs violently, barely able to move as flames close in, the fire reflecting in his terrified eyes. Despite the overwhelming danger, a few still able-bodied crew members battle the inferno, using buckets of water and soaked cloths to try to douse the flames. Their voices, hoarse from shouting, mix with the crackling fire and the groans of the injured, creating a symphony of desperation in the blazing cargo room.
Boiler Room
Intense heat radiates from the massive boilers, which now glow ominously, their metal surfaces turning a dangerous red as they strain under the pressure. The fire spreads rapidly, fed by the ghost rock and the highly flammable grease that coats every surface.
Thick black smoke churns through the confined space, making it nearly impossible to breathe or see. The normally rhythmic thrum of the machinery is replaced by a deafening cacophony—the hissing of escaping steam, the sharp pops of metal expanding and cracking under the heat, and the occasional dull thud as parts of the structure buckle.
Crew members, their faces streaked with sweat and soot, frantically try to control the blaze. One man struggles to turn a jammed valve, his hands blistering from the heat, while another tries in vain to smother a fire with a soaked rag, only for the flames to surge back with renewed fury. A third crewman lies collapsed near the entrance, overcome by smoke, barely conscious as the fire inches closer.
Another crew members dies.
On the main deck 3 move towards the commandeered steamboat. There are still 3 injured crew members on the main deck unable to move.
Round 3
Post when able.
Eirikur has plenty more lives to save from death before him and he continues to work, giving each one a Lay on Hands as time allows. "C'mon..." He growls at himself through clenched teeth. "Faster!"
DM mostly, Player occasionally | Session 0 form | He/Him/They/Them
EXTENDED SIGNATURE!
Doctor/Published Scholar/Science and Healthcare Advocate/Critter/Trekkie/Gandalf with a Glock
Try DDB free: Free Rules (2024), premade PCs, adventures, one shots, encounters, SC, homebrew, more
Answers: physical books, purchases, and subbing.
Check out my life-changing
Gaelan starts to administer Hand of Healing and push the crew to the exit.
Arm burn 4 healing
Forehead gash 8 healing
Fallen comrade 3 healing
Violent cough 6 healing
"Get out! The ship is lost! Get out!"
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Modoc will quickly escort the man with one leg onto their ship and lay him down gently. Not knowing what the others have found he'll assist with the visible crew members on the main deck, carrying as many as he can.
Henry shouts to the workers, "Is there anything someone else can do to help?" as he checks(Medicine 22) on the unconscious worker and begins dragging them out.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
"Help me with this Valve otherwise there will be a bigger explosion" says the man gripping the valve even with his hands blistering from the heat.
Henry can roll Athletics to help
Henry examines the unconscious crew member and knows that the smoke inhalation and the searing heat in the room knocked him out. The man needs fresh air.
Henry helps with the stuck valve, DC 22, then prepares to grab the unconcious worker. (Next Round most likely.)
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
The valve groans but eventually turns releasing the pent-up steam with a long shrill gust. The sound of metal buckling settles for a moment but a lot of damage has already occured to the steamboat.
Gaelen is able to only heal 1 of the injured for this round.
I will assume Gaelen heals the unconscious crew member and he slowly rouses. The abled body crew members help the injured ones, and they rush out of the cargo room. One of them on the way out says "Please look for the skipper. He is as stubborn as a goat and should be on the steamboat somewhere"
Erikur helps 1 of the 3 on the main deck to safety leaving 2 left.
Another crew member dies
Round 4
Post when able
Henry grabs the unconscious worker and yells, "You may have to give up on the boat if you want to live!" to the remaining ones.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Continue the search! "Captain! You stubborn old goat! This ship is listing like a boozy floozy!" I hope that makes him say something and therefore easier to find.
Perception 18
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Modoc will help clear the remaining crewmen on the main deck, carrying one under each arm back to our ship.
Eirikur will rush to the next individual prone on the deck. His hands glow with divine warmth as he provides another Lay on Hands, stealing another soul from Death's gaping maw. He considers leaving the remaining person to help those below, but quickly banishes the thought with disgust, chastising himself viciously. "To the boat." he says as he shakes the person who he had just healed as he stands and moves to the remaining person.
DM mostly, Player occasionally | Session 0 form | He/Him/They/Them
EXTENDED SIGNATURE!
Doctor/Published Scholar/Science and Healthcare Advocate/Critter/Trekkie/Gandalf with a Glock
Try DDB free: Free Rules (2024), premade PCs, adventures, one shots, encounters, SC, homebrew, more
Answers: physical books, purchases, and subbing.
Check out my life-changing
The crew members in the boiler room leave with Henry.
The injured crew member healing by Erikur gives a weak look of thanks as they head to the boat leaving 1 left on the main deck.
Gaelen calls out to the skipper, and he hears a strange call animalistic in nature. It seems to be coming from the boiler deck that houses the cabins for the crew and possible passengers. The lanterns have gone out plunging this deck into darkness only briefly illuminated when gouts of fire pour out from below deck. There is an eerie calm as you search this deck.
You then hear "Help me!' in a panicked voice from Cabin number 6