Before Mistygets on the carpet, she will first fire the trebuchet at the catapult. As she pulls the lever to launch the stone directly at her glowing bolt, she will leap up to the carpet as it carries her up a safe distance.
Atk: 16
Dmg: 26
Mistyfeels her ring activate as her wounds begin to heal up.
Phorus works to give his party member Misty an escape path while he takes the fight to the zombie, dealing a heavy blow which knocks the creature down, but it gets back up again.
Kronk strikes out at the swarm, but barely misses with his first strike but the second lands a solid hit. The swarm is now bloodied.
Misty fires the trebuchet and destroys the catapult which was being used. The skeletons pull back.
Claws 2 moves around and approaches Phorus.
Z1 strikes out at Phorus, 19 to hit with 7 damage.
Claws 3 moves over and strikes out at Phorus, 9 to hit 28 damage (glad that missed)
Claws 1 strikes out at Kronk, 18 to hit with 13 damage.
Kronk shakes it off for the team. 16/39. Kronk makes his two attacks 1) Atk: 17 Dmg: 6 2) Atk:21 Dmg:6 Using the Nick action Kronk will make a final attack ATK: Dirty 20 Dmg: 3
Kronks yells, "I could use a little healing here...."
Phorus dances out of the way of the swarm of claws, absorbing the zombie's slam with a grunt. He punches in response, then sings out, granting Kronk bardic inspiration. He throws another punch at the zombie as part of his inspiring dance. {Unarmed strike 1: 15 to hit, 7 damage. Unarmed strike 2: 13 to hit, 7 damage.)
Kronk, after being attacked by the claw swarm, strikes back repeatedly and destroys the remaining creatures in from of him.
Phorus delivers a solid hit to the zombie appears to be enough to kill it, but it remains standing. The second strike goes clean through it and this time it crumples to the ground.
Misty also strikes true on the swarm of claws, making a significant dent in their numbers. Kronk receives a much needed heal.
Claw swarm 3 looks to Misty to strike back, but with her being out of range turns it fury to Phorus, as does the skeleton and other claw swarm.
Phorus spreads his arms wide, "Call of the sky, come and try, whip my hair and stop the bad guy!" (gust barrier) Then to misty, " renew you too!" Misty, Kronk, and Phorus all regain 9 hit points.
Kronk is healed by Misty's Renew. He then fires at the skeleton and claws attacking his party. The skeleton finally dies. The claw swarm takes the hit but still appears fairly healthy in number.
Phorus sets up an air barrier around himself to slow down the attacks. He then calls out and he and his party are healed.
Misty also calls upon deity to bring healing to the party and the benefits of a small rest.
The remaining two claw swarms try to attack Phorus
Claws 2 - 9 to hit with 15 damage; rolled 15 for gust
Claws 3 - 24 to hit (NAT 20; wish I rolled this good when I'm a player) 10 damage; rolled 6 for gust so they blew back 10 feet but are immune to prone.
{Expended one hit dice to get back an additional 10 hit points, as if I had taken a short rest.} Phorus will use an unarmed strike to attempt to shove Claws 3 over the wall. If successful, he will move as close to Kronk as possible. {Claws have to make a DC 15 DES/STR save or be shoved}
Phorus successfully shoves the swarm of claws over the edge of the wall, but at the same time Kronk looses two arrows into them, which hit. The remaining claws fall to their death.
Misty's bolt strikes Claws 3 true.
The remaining claws (3) move towards Phorus and strike out with 21 to hit with 14 damage.
Before Misty gets on the carpet, she will first fire the trebuchet at the catapult. As she pulls the lever to launch the stone directly at her glowing bolt, she will leap up to the carpet as it carries her up a safe distance.
Atk: 16
Dmg: 26
Misty feels her ring activate as her wounds begin to heal up.
Misty Status: 35/37
Phorus works to give his party member Misty an escape path while he takes the fight to the zombie, dealing a heavy blow which knocks the creature down, but it gets back up again.
Kronk strikes out at the swarm, but barely misses with his first strike but the second lands a solid hit. The swarm is now bloodied.
Misty fires the trebuchet and destroys the catapult which was being used. The skeletons pull back.
Claws 2 moves around and approaches Phorus.
Z1 strikes out at Phorus, 19 to hit with 7 damage.
Claws 3 moves over and strikes out at Phorus, 9 to hit 28 damage (glad that missed)
Claws 1 strikes out at Kronk, 18 to hit with 13 damage.
SK3 moves but is not able to get to Phorus.
<PLAYERS TURN>
D&D since 1984
D&D since 1984
Kronk shakes it off for the team. 16/39. Kronk makes his two attacks 1) Atk: 17 Dmg: 6 2) Atk:21 Dmg:6 Using the Nick action Kronk will make a final attack ATK: Dirty 20 Dmg: 3
Kronks yells, "I could use a little healing here...."
Out of my mind, be back shortly.
Phorus dances out of the way of the swarm of claws, absorbing the zombie's slam with a grunt. He punches in response, then sings out, granting Kronk bardic inspiration. He throws another punch at the zombie as part of his inspiring dance. {Unarmed strike 1: 15 to hit, 7 damage. Unarmed strike 2: 13 to hit, 7 damage.)
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Misty looks down at her comrades teasing death. She holds out her palm towards Claws 3 and whispers,
"Let this bolt be guided to it's target,
Light it up like the sky in a storm!"
Atk: 13 + 3 (inspiration)
Dmg: 19
She then turns the palm towards Kronk and shout, "Renew!"
Kronk, after being attacked by the claw swarm, strikes back repeatedly and destroys the remaining creatures in from of him.
Phorus delivers a solid hit to the zombie appears to be enough to kill it, but it remains standing. The second strike goes clean through it and this time it crumples to the ground.
Misty also strikes true on the swarm of claws, making a significant dent in their numbers. Kronk receives a much needed heal.
Claw swarm 3 looks to Misty to strike back, but with her being out of range turns it fury to Phorus, as does the skeleton and other claw swarm.
Claws 3 - 9 to hit with 8 damage
Sk3 - strikes true (NAT 20) with 6 damage
Claws 2 - 18 to hit with 18 damage
<PLAYERS TURN>
D&D since 1984
D&D since 1984
Kronk moves 15 ft to the head of the stairs. He fires his longbow at SK 3. Atk: 22 Dmg 12. He fires his 2nd shot at Claws 2 ATK:17 Dmg: 11 HP: 16/39
Out of my mind, be back shortly.
Phorus spreads his arms wide, "Call of the sky, come and try, whip my hair and stop the bad guy!" (gust barrier) Then to misty, " renew you too!" Misty, Kronk, and Phorus all regain 9 hit points.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
(Sorry, I forgot to roll healing for Kronk. +6hp)
Misty takes a knee on the flying carpet, raising her bolted hand towards the sky and says,
"Oh light that mends the broken, hear my call.
By grace of gods and sacred rite,
Let pain recede, let wounds take flight.
Bind the flesh, restore the soul,
Make shattered spirits once more whole.
By your mercy, I cast this prayer-
Let healing flow on wings of air!"
(+13hp to all 3 of us and short rest benefits)
Misty Status: 37/37
Kronk is healed by Misty's Renew. He then fires at the skeleton and claws attacking his party. The skeleton finally dies. The claw swarm takes the hit but still appears fairly healthy in number.
Phorus sets up an air barrier around himself to slow down the attacks. He then calls out and he and his party are healed.
Misty also calls upon deity to bring healing to the party and the benefits of a small rest.
The remaining two claw swarms try to attack Phorus
Claws 2 - 9 to hit with 15 damage; rolled 15 for gust
Claws 3 - 24 to hit (NAT 20; wish I rolled this good when I'm a player) 10 damage; rolled 6 for gust so they blew back 10 feet but are immune to prone.
<PLAYERS TURN>
D&D since 1984
D&D since 1984
{Claws 3 did not successfully hit Phorus, so it did not have to roll a save.}
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
{Expended one hit dice to get back an additional 10 hit points, as if I had taken a short rest.} Phorus will use an unarmed strike to attempt to shove Claws 3 over the wall. If successful, he will move as close to Kronk as possible. {Claws have to make a DC 15 DES/STR save or be shoved}
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Kronk uses 2 hit dice in a short rest. HP39/39. He draws his longbow and aims at Claws 2. Shot 1 Atk: Dirty 20 Dmg: 10. Shot 2 Atk: 16 Dmg: 10
Out of my mind, be back shortly.
Misty will aim her cross bow directly down at Clasw 3 and loose a bolt.
Atk: 16
Dmg: 4
Misty Status: 37/37
Phorus successfully shoves the swarm of claws over the edge of the wall, but at the same time Kronk looses two arrows into them, which hit. The remaining claws fall to their death.
Misty's bolt strikes Claws 3 true.
The remaining claws (3) move towards Phorus and strike out with 21 to hit with 14 damage.
<Player's Turn>
D&D since 1984
D&D since 1984
Phorus punches at the swarm. 26 to hit, 5 damage.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-