This is for the Light of Xaryxis premade dnd campaign, a sci-fi fantasy game in which you fly around in space and save the world
Lil intro from the book:
This Dungeons & Dragons adventure begins in a world of your choosing, then ventures into Wildspace and the Astral Sea. The characters navigate these environments aboard ships that can traverse vast distances by using a magical form of travel known as spelljamming. Before running this adventure, read the Astral Adventurer’s Guide, which contains information about these settings and how spelljamming works. The adventure assumes the characters have no prior experience with spelljamming—but that is about to change!
Rules:
Be kind
Censer swears
No mature content
Follow DND Beyond rules
Have fun (Yes you must have fun. If you don't than leave this and look for something you'll like more, I want you to play cuz you want to, not cuz you feel you have to) :3
Character Creation:
Play at level 5 and start with starting equipment or gold
Born into a great family of wealth and influence, no expense was spared on the children's education in the Bellzinger family. Believing a birthmark on his back that looked like a cockatrice was an omen of great magical power, his family spent half it's fortune on sending me to the Amethyst Academy. An ancient elven school of wizardry. I excelled in my studies such as calligraphy, scribing, repair, forgery, proofing, deceptions, and history. But as time went on, it was clear I could not pluck from the weave in the fabric of magic and mundane. I was precise and accurate with a quill, I could add nuance and emotion into characters I put on a page. I watched my peers grow powerful with the magics they learned while I scribed their spells into their books. Ancient wizards from the highest floors of the academy took pity and tutored me in exchange for copying thier ancient books in a larger font. Ancient histories few eyes have read, dark secret betrayals that span centuries. Testing me, only when the cockatrice appears on my back at noon, the only time I could get a cantrip to work. Before the final exams, I was sat down by the high wizards and told I would not be taking the exam. I was given credentials indicating my profiencies in translation, contract language, scribing and maths. I was to be on sabbatical til I returned to complete the test, and given a sealed letter for my grandfather.
GRANDFATHER'S CONTRACT
My fate was sealed, I failed my family and cost them a fortune. I managed to turn off the ugly before arriving at the Bellzinger estate. Everybody knew! I stayed in my room, venturing out after noon lunch to check with his secretary. It was a month before grandfather summoned me. "Why so glum boy? In every disaster there is opportunity! You just have to look for it and grasp it. Few gnomes are born with the mark of the scribe, a gift with languages." Shaking the letter from the academy at Horace. "House Sivis, has great need for interpreters in their expanding empire and you will only have a 10 year contract! A Bellzinger on the other side other world, in Utesh , working for House Sivis!" The secretary comes in with 2 glasses of wine, and sets the larger glass in front of Horace. "Drink, drink up quick, there is not much time." Goading Horace on as he drank from a smaller glass. "You did not disappoint me... Yet! Complete this contract, and our Houses would be in good standing for generations. Go on, drink up" After the last drop, while quite buzzed "Love me or Hate me Horace, you must fulfill this contract or die while on the clock! It's going to be alot like joining an army. You will be told what to do, what to eat, where to sleep. After 10 years... climb the ladder, make your own way, or come back home, and I'll find you a proper wife!" 2 sailors enter the room as it starts spinning.
HOW I MET THE MISSES
After 10 agonizing years he arrives at his desk, another pizza. Checking the note, he realizes his contract has been fulfilled. Coworkers and bosses, surround and congratulate him. Asked to stay awhile and enjoy a salaried position with perks such as better food, a quarter a share weekly (20yrs worth is a comfortable retirement), a private bedroom, office, and toliet. All in one junk filled room. Horace found an old pipe cleaning out the storage room to make a home, for himself. Celebrating a promotion to fraud inspector of the notary & contracts department in Utesh, House Sivis, he finally gets a chance to light it up.
THE INTERVIEW
You enter the building hesitantly. You have never been in this building before and honestly other than looking official, you have no idea behind the purpose of it. There are some people walking around looking all fancy in their robes and such, but no one you recognize. The lady at the front desk told you the third door on the right down this hall…there it is. It is slightly ajar, do you knock or just walk in?
Before you make up your mind, a voice calls from within, “Well don’t just stand there, come in!” As you walk into the room, you see that it is a very cluttered office. You don’t even see the body that the voice is connected to for a moment, but then you see the small dwarf, buried behind the piles of papers stacked upon an unruly desk. He smiles up at you and points at one of the two empty chairs in the room. After taking a seat, he looks at you expectantly. As you are unsure one, as to why you are there, and two, who he is, you look back. “Oh!” he exclaims, “I’m sorry, for some reason, I thought you knew why you were here. You got the note right? Adventurer’s wanted and all that? Good good.”
"Yes, I have it right here" as he pulls out the note from his dossier of credentials. "Let's see them credentials" he chuckles as he thumbs through the papers. "Oh my!" he snorts "Advance abacus application!" A rare certification. "Would that help with this adventure?" I asked excitingly. The drawf plants his face in his hand realizing his sarcasm was lost on the young gnome.
He walks out from behind the desk and sits in the other empty chair. He pulls out a notepad and looks at you appraisingly. Long enough to make you uncomfortable and wonder if the letter was supposed to be addressed to someone else? “Ah yes, good! So, tell me. You want to be an adventurer.. Why?”
"I'm unsatisfied with my life as an inspector. Quite frankly, its dreadfully boring. I spend all day making sure Ts are crossed and Is are dotted."
He takes notes as you answer, asking a few clarifying questions as you do, frowning if it is the typical I need to get out of this town sort of answer, so you think harder and give real feeling to his question. After you seem to trail off on the main gist of adventuring, he asks, “What are some of your aspirations? What do you dream about at night? What do you brag about to your friends that you are going to do someday?”
"I failed at the academy of magic, I couldn't manipulate magic's weave during the academy but I can now." He emphasizes "All i have left to do is but 1 final test." Horace looks down, embarrassed by the next question. "I dreamt about collecting all the ritual spells from far away places, then floating down to my grandfather's estate from high in the air, mold the very earth into higher walls, taller more splendid towers, more opulent statuary, and hydraulics that would make other houses envious. Have my invisible servant pour drinks and tell grandfather i have always loved him. Prove i didnt squander the family's fortune." A tear rolls down his check and he winces from breaking professional bearing. "I used to joke about being the big boss one day. I really don't want to be in management anymore."
These are getting tougher you realize but answer to your best ability. He then changes tact on you, “What frightens you? What keeps you up at night?” Finally, after he flips a page and continues taking notes as you answer, he follows up with, “If you were to go on an adventure, how soon could you get away?”
He laughs heartily "The Misses!" Horace strokes his whiskers and says "Just only need to figure out how best to let her know."
He then thanks you for your time and heads back to behind his desk, you realize this is your cue to exit and leave through the door back into the hallway, but the place seems eerily quiet. As you head back to the front door, even the woman behind the front desk isn’t there anymore. Shrugging your shoulders at the oddness of it all, you leave the building and head back to his office.
Autognomes allowed? I have one that I used to play Spelljammer Academy but never had the chance to move on to Xaryxis. Would love the chance to play him if I can.
Autognomes allowed? I have one that I used to play Spelljammer Academy but never had the chance to move on to Xaryxis. Would love the chance to play him if I can.
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Backstory: Like most Thri-Kreen, Marvin Larson was born far away from Earth on a planet with only a name in the Thri-Kreen language. The world resembled an Earthly desert, with the only moisture provided by the dark, heavy air. Though dark, the planet was perfect for the Thri-Kreen, but Marvin was always bored by the lack of change. Often, spelljammers would visit the planet where Marvin lived, but they soon found the place inhospitable and left. It was the way of the Thri-Kreen to hide when they came, their camouflage allowing them to hide easily. One day, when the ship came, Marvin Larson decided not to hide. He respected the others and told the ship that he was the only one, but he asked to board. He was whisked away into a world of stars, dead gods, astral creatures, and unimaginable technology.
Marvin Larson spent two years traveling the stars on the ship, of which he was eventually the owner and captain. Aboard his ship, he traveled, and one day, camping upon the corpse of an ancient deity, Marvin met another being. This being was an elderly Astral Elf, and he knew the mysteries of Artifice. This mysterious combination of technological advancement and weave manipulation was beautiful to Marvin. Boarding his ship, he spent another year gathering as many of the secrets of Artifice as he could. Now, hearing about the disruption of the planes that causes such a danger, he comes, hoping he can help to stop it.
If I'm being honest, hamsterfolk seem rather weak. They have similar traits to a satyr, but without the prof. You should probably make it a slight bit stronger and it'll be perfectly balanced.
Is the hamsterfolk a relative of the giant space hamster or the minature giant space hamster the same way owling are related to giant owls?
Backstory: Flyte Starsky might be an air Genasi, but he doesn’t dream of the sky. No, he dreams of the stars, the celestial wind, the firmament above the firmament.
Born to the power of the sky, with two human parents, Flyte was born in the deepest Autumn, at the equinox, as a great wind turned south and a typhoon reared its roaring maw over a small fisherman’s hut. His mother’s labour cries joined with the thunder of flashing lightning. In Flyte joins the storm and the the zephyr, the lightning and the wandering wind.
An eye to adventure, a mind that struggled to be contained by the classroom, Flyte rushed to join his father on the sea and took to sailing as only a Genasi can. He learnt to work as a deckhand, then a shipwright and now he dreams of being a true Bosun. His trade took him from fishing vessel, to Sloop, to Frigate to … Spelljammer?
Now in possession of a strange speckled glass censer, shaped like the unknowable universe — Flyte follows now the urge to explore up and chase the lead into the only sea he’ll never finish exploring, the seas of wild space.
(I can see there’s a Dao Lock. I think the Djinni Genasi would be cool in space, but to be clear, I actually think two opposite Genie locks would be super fun. Also, Sorcerer 1 would be the only level in Sorcerer, it’d be straight Warlock from game start onward.)
If I'm being honest, hamsterfolk seem rather weak. They have similar traits to a satyr, but without the prof. You should probably make it a slight bit stronger and it'll be perfectly balanced.
Is the hamsterfolk a relative of the giant space hamster or the minature giant space hamster the same way owling are related to giant owls?
Sure
I was going for a Forest-based hamster species but they can be related to The Giant Space Hamster.
If I'm being honest, hamsterfolk seem rather weak. They have similar traits to a satyr, but without the prof. You should probably make it a slight bit stronger and it'll be perfectly balanced.
Is the hamsterfolk a relative of the giant space hamster or the minature giant space hamster the same way owling are related to giant owls?
Sure
I was going for a Forest-based hamster species but they can be related to The Giant Space Hamster.
*Oh nah I don't mean has to be Space Hamster, that was just a question- it's your homebrew, make up the lore you want. I'm just making sure it's not OP or too weak and trying to know what it is*
If I'm being honest, hamsterfolk seem rather weak. They have similar traits to a satyr, but without the prof. You should probably make it a slight bit stronger and it'll be perfectly balanced.
Is the hamsterfolk a relative of the giant space hamster or the minature giant space hamster the same way owling are related to giant owls?
Sure
I was going for a Forest-based hamster species but they can be related to The Giant Space Hamster.
*Oh nah I don't mean has to be Space Hamster, that was just a question- it's your homebrew, make up the lore you want. I'm just making sure it's not OP or too weak and trying to know what it is*
This is for the Light of Xaryxis premade dnd campaign, a sci-fi fantasy game in which you fly around in space and save the world
Lil intro from the book:
This Dungeons & Dragons adventure begins in a world of your choosing, then ventures into Wildspace and the Astral Sea. The characters navigate these environments aboard ships that can traverse vast distances by using a magical form of travel known as spelljamming. Before running this adventure, read the Astral Adventurer’s Guide, which contains information about these settings and how spelljamming works. The adventure assumes the characters have no prior experience with spelljamming—but that is about to change!
Rules:
Be kind
Censer swears
No mature content
Follow DND Beyond rules
Have fun (Yes you must have fun. If you don't than leave this and look for something you'll like more, I want you to play cuz you want to, not cuz you feel you have to) :3
Character Creation:
Play at level 5 and start with starting equipment or gold
Multiclassing is allowed
2014 rules please :3
Format:
Class/subclass:
Name:
Race:
Background:
Backstory:
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
placeholder
Check these out: My Imgur Page, My Deviant Art
Name: Horace P. Bellzinger
Race: Gnome - Mark of Scribing
Class: Warlock - Dao Genie - Pact of the Tome
Background: Mageborn
Backstory:
THE EARLY YEARS
Born into a great family of wealth and influence, no expense was spared on the children's education in the Bellzinger family. Believing a birthmark on his back that looked like a cockatrice was an omen of great magical power, his family spent half it's fortune on sending me to the Amethyst Academy. An ancient elven school of wizardry. I excelled in my studies such as calligraphy, scribing, repair, forgery, proofing, deceptions, and history. But as time went on, it was clear I could not pluck from the weave in the fabric of magic and mundane. I was precise and accurate with a quill, I could add nuance and emotion into characters I put on a page. I watched my peers grow powerful with the magics they learned while I scribed their spells into their books. Ancient wizards from the highest floors of the academy took pity and tutored me in exchange for copying thier ancient books in a larger font. Ancient histories few eyes have read, dark secret betrayals that span centuries. Testing me, only when the cockatrice appears on my back at noon, the only time I could get a cantrip to work. Before the final exams, I was sat down by the high wizards and told I would not be taking the exam. I was given credentials indicating my profiencies in translation, contract language, scribing and maths. I was to be on sabbatical til I returned to complete the test, and given a sealed letter for my grandfather.
GRANDFATHER'S CONTRACT
My fate was sealed, I failed my family and cost them a fortune. I managed to turn off the ugly before arriving at the Bellzinger estate. Everybody knew! I stayed in my room, venturing out after noon lunch to check with his secretary. It was a month before grandfather summoned me. "Why so glum boy? In every disaster there is opportunity! You just have to look for it and grasp it. Few gnomes are born with the mark of the scribe, a gift with languages." Shaking the letter from the academy at Horace. "House Sivis, has great need for interpreters in their expanding empire and you will only have a 10 year contract! A Bellzinger on the other side other world, in Utesh , working for House Sivis!" The secretary comes in with 2 glasses of wine, and sets the larger glass in front of Horace. "Drink, drink up quick, there is not much time." Goading Horace on as he drank from a smaller glass. "You did not disappoint me... Yet! Complete this contract, and our Houses would be in good standing for generations. Go on, drink up" After the last drop, while quite buzzed "Love me or Hate me Horace, you must fulfill this contract or die while on the clock! It's going to be alot like joining an army. You will be told what to do, what to eat, where to sleep. After 10 years... climb the ladder, make your own way, or come back home, and I'll find you a proper wife!" 2 sailors enter the room as it starts spinning.
HOW I MET THE MISSES
After 10 agonizing years he arrives at his desk, another pizza. Checking the note, he realizes his contract has been fulfilled. Coworkers and bosses, surround and congratulate him. Asked to stay awhile and enjoy a salaried position with perks such as better food, a quarter a share weekly (20yrs worth is a comfortable retirement), a private bedroom, office, and toliet. All in one junk filled room. Horace found an old pipe cleaning out the storage room to make a home, for himself. Celebrating a promotion to fraud inspector of the notary & contracts department in Utesh, House Sivis, he finally gets a chance to light it up.
THE INTERVIEW
You enter the building hesitantly. You have never been in this building before and honestly other than looking official, you have no idea behind the purpose of it. There are some people walking around looking all fancy in their robes and such, but no one you recognize. The lady at the front desk told you the third door on the right down this hall…there it is. It is slightly ajar, do you knock or just walk in?
Before you make up your mind, a voice calls from within, “Well don’t just stand there, come in!” As you walk into the room, you see that it is a very cluttered office. You don’t even see the body that the voice is connected to for a moment, but then you see the small dwarf, buried behind the piles of papers stacked upon an unruly desk. He smiles up at you and points at one of the two empty chairs in the room. After taking a seat, he looks at you expectantly. As you are unsure one, as to why you are there, and two, who he is, you look back. “Oh!” he exclaims, “I’m sorry, for some reason, I thought you knew why you were here. You got the note right? Adventurer’s wanted and all that? Good good.”
"Yes, I have it right here" as he pulls out the note from his dossier of credentials. "Let's see them credentials" he chuckles as he thumbs through the papers. "Oh my!" he snorts "Advance abacus application!" A rare certification. "Would that help with this adventure?" I asked excitingly. The drawf plants his face in his hand realizing his sarcasm was lost on the young gnome.
He walks out from behind the desk and sits in the other empty chair. He pulls out a notepad and looks at you appraisingly. Long enough to make you uncomfortable and wonder if the letter was supposed to be addressed to someone else? “Ah yes, good! So, tell me. You want to be an adventurer.. Why?”
"I'm unsatisfied with my life as an inspector. Quite frankly, its dreadfully boring. I spend all day making sure Ts are crossed and Is are dotted."
He takes notes as you answer, asking a few clarifying questions as you do, frowning if it is the typical I need to get out of this town sort of answer, so you think harder and give real feeling to his question. After you seem to trail off on the main gist of adventuring, he asks, “What are some of your aspirations? What do you dream about at night? What do you brag about to your friends that you are going to do someday?”
"I failed at the academy of magic, I couldn't manipulate magic's weave during the academy but I can now." He emphasizes "All i have left to do is but 1 final test." Horace looks down, embarrassed by the next question. "I dreamt about collecting all the ritual spells from far away places, then floating down to my grandfather's estate from high in the air, mold the very earth into higher walls, taller more splendid towers, more opulent statuary, and hydraulics that would make other houses envious. Have my invisible servant pour drinks and tell grandfather i have always loved him. Prove i didnt squander the family's fortune." A tear rolls down his check and he winces from breaking professional bearing. "I used to joke about being the big boss one day. I really don't want to be in management anymore."
These are getting tougher you realize but answer to your best ability. He then changes tact on you, “What frightens you? What keeps you up at night?” Finally, after he flips a page and continues taking notes as you answer, he follows up with, “If you were to go on an adventure, how soon could you get away?”
He laughs heartily "The Misses!" Horace strokes his whiskers and says "Just only need to figure out how best to let her know."
He then thanks you for your time and heads back to behind his desk, you realize this is your cue to exit and leave through the door back into the hallway, but the place seems eerily quiet. As you head back to the front door, even the woman behind the front desk isn’t there anymore. Shrugging your shoulders at the oddness of it all, you leave the building and head back to his office.
https://www.dndbeyond.com/characters/128769591
Perception, Investigation, Deception, Arcana & Calligrapy Supplies
Linguistics and Long Range Communication Specialist Role
My Warlock Pact is a marriage. No doubt the process is unpleasant to any warlock.
Autognomes allowed? I have one that I used to play Spelljammer Academy but never had the chance to move on to Xaryxis. Would love the chance to play him if I can.
DM - Classic Adventures Reborn
Wendyl - L1 Halfling Wizard - Owlbear's Baldur's Gate: Descent into Avernus
Yep! Any official dnd race is allowed
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
tarasque I thought you were in my campaign! we're waiting for your character to start!!!
Certified lover boy, certified dungeon master. WOP WOP WOP WOP!
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Sry! Making a pirate rn
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Placeholder:
{Do you allow firearms? Going to proceed as if you do unless you tell me you don't.}
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
*Yep, I allow firearms!*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Ability scores: 9 16 16 16 13 13
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
I roll like I'm cursed! If it's less than standard array can I take standard array? What's the frequency of the posts?
Any stat method is allowed. And about one post per week for each person as a min (Unless like smth happens)
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Class/subclass: Artificer
Name: Marvin Larson
Race: Thri-Kreen
Background: Astral Drifter
Backstory:
Backstory: Like most Thri-Kreen, Marvin Larson was born far away from Earth on a planet with only a name in the Thri-Kreen language. The world resembled an Earthly desert, with the only moisture provided by the dark, heavy air. Though dark, the planet was perfect for the Thri-Kreen, but Marvin was always bored by the lack of change. Often, spelljammers would visit the planet where Marvin lived, but they soon found the place inhospitable and left. It was the way of the Thri-Kreen to hide when they came, their camouflage allowing them to hide easily. One day, when the ship came, Marvin Larson decided not to hide. He respected the others and told the ship that he was the only one, but he asked to board. He was whisked away into a world of stars, dead gods, astral creatures, and unimaginable technology.
Marvin Larson spent two years traveling the stars on the ship, of which he was eventually the owner and captain. Aboard his ship, he traveled, and one day, camping upon the corpse of an ancient deity, Marvin met another being. This being was an elderly Astral Elf, and he knew the mysteries of Artifice. This mysterious combination of technological advancement and weave manipulation was beautiful to Marvin. Boarding his ship, he spent another year gathering as many of the secrets of Artifice as he could. Now, hearing about the disruption of the planes that causes such a danger, he comes, hoping he can help to stop it.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Ability scores: 11 12 12 13 16 9
EDIT: Character Link: https://www.dndbeyond.com/characters/144675707
EDIT2: Added the Background.
Check these out: My Imgur Page, My Deviant Art
If I'm being honest, hamsterfolk seem rather weak. They have similar traits to a satyr, but without the prof. You should probably make it a slight bit stronger and it'll be perfectly balanced.
Is the hamsterfolk a relative of the giant space hamster or the minature giant space hamster the same way owling are related to giant owls?
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Ability scores: 16 16 12 15 11 14
Format:
Class/subclass: Sorcerer (Storm) 1 // Warlock (Genie: Djinni) 4
Name: Flyte Starsky
Race: Air Genasi
Background: Shipwright
Backstory: Flyte Starsky might be an air Genasi, but he doesn’t dream of the sky. No, he dreams of the stars, the celestial wind, the firmament above the firmament.
Born to the power of the sky, with two human parents, Flyte was born in the deepest Autumn, at the equinox, as a great wind turned south and a typhoon reared its roaring maw over a small fisherman’s hut. His mother’s labour cries joined with the thunder of flashing lightning. In Flyte joins the storm and the the zephyr, the lightning and the wandering wind.
An eye to adventure, a mind that struggled to be contained by the classroom, Flyte rushed to join his father on the sea and took to sailing as only a Genasi can. He learnt to work as a deckhand, then a shipwright and now he dreams of being a true Bosun. His trade took him from fishing vessel, to Sloop, to Frigate to … Spelljammer?
Now in possession of a strange speckled glass censer, shaped like the unknowable universe — Flyte follows now the urge to explore up and chase the lead into the only sea he’ll never finish exploring, the seas of wild space.
(I can see there’s a Dao Lock. I think the Djinni Genasi would be cool in space, but to be clear, I actually think two opposite Genie locks would be super fun. Also, Sorcerer 1 would be the only level in Sorcerer, it’d be straight Warlock from game start onward.)
Flyte Star-Sky: https://www.dndbeyond.com/characters/144678676/4ot5od
Sure
I was going for a Forest-based hamster species but they can be related to The Giant Space Hamster.
Check these out: My Imgur Page, My Deviant Art
*Oh nah I don't mean has to be Space Hamster, that was just a question- it's your homebrew, make up the lore you want. I'm just making sure it's not OP or too weak and trying to know what it is*
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Ok
Check these out: My Imgur Page, My Deviant Art