Sulac/Lucas fought down the urge to roll his eyes, but the slight twitch in the corner of them gave away the struggle to not do so all the same. If but to further distract himself, to the Svirfneblin he nodded to in passing despite harboring doubts in the gesture being acknowledge, let alone returned in passing. Lucas hardly slows upon reaching the intersection past the mage all the same, but rather moved with a purpose towards the eastern doors, as their opposite -- in his mind at least -- had the higher odds of just looping back to the entry chambers.
Just as he touches the door, he glances back over his shoulder and whispers to the party, "Remember. Only the one thing and no more", before trying to pen the door...
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Passoveloce thinks back at the demon "I will not agree to a deal until I know what the task is. If I consider the task to be achievable, then we can deal."
Lucas/Saluc pushes open the door. Behind it he can see a chamber that is 35 feet by 35 feet. In the middle of the chamber are four giant lizards. The pungent smell of raw meat hangs in the air. Almost directly across from the door that Lucas/Saluc is peering through he can see another set of double iron doors.
In Passoveloce’s mind the demon says “no deal then but don’t ever say I didn’t try to help!”
Checking the attitude of the giant lizards, Corwyn assesses their likely hostility if the party attempts to bypass them to the next door across the way.
Insight: 23
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
If the four giant lizards hadn't appeared unbound at first glance, Lucas/Saluc could foresee little reason not to give them a wide berth and carry on to the next double doors. Only an idle thought left him glaring at the lizards for a moment or so, before shaking his head and shrugging off the feeling. "Let's give'm a wild berth. But 'fore we do, any of ya'll wouldn't happen to have some meaty treats on hand now would'ja? Or maybe something of the insectile variety?"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Paul looks around the door at the Giant lizards with an experienced eye and rumbles to Corwyn in his deep voice “you can walk straight past those critters laddie they’re busy digesting whatever it is they ate last and wont bother ye!”
Rollback Post to RevisionRollBack
DM - Stopping a god in his tracks
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Sulac/Lucas fought down the urge to roll his eyes, but the slight twitch in the corner of them gave away the struggle to not do so all the same. If but to further distract himself, to the Svirfneblin he nodded to in passing despite harboring doubts in the gesture being acknowledge, let alone returned in passing. Lucas hardly slows upon reaching the intersection past the mage all the same, but rather moved with a purpose towards the eastern doors, as their opposite -- in his mind at least -- had the higher odds of just looping back to the entry chambers.
Just as he touches the door, he glances back over his shoulder and whispers to the party, "Remember. Only the one thing and no more", before trying to pen the door...
When you realize you're doing too much: Signature.
Passoveloce thinks back at the demon "I will not agree to a deal until I know what the task is. If I consider the task to be achievable, then we can deal."
Refer to https://www.dndbeyond.com/forums/dungeons-dragons-discussion/play-by-post/219032-stopping-a-god-in-his-tracks?comment=179
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Lucas/Saluc pushes open the door. Behind it he can see a chamber that is 35 feet by 35 feet. In the middle of the chamber are four giant lizards. The pungent smell of raw meat hangs in the air. Almost directly across from the door that Lucas/Saluc is peering through he can see another set of double iron doors.
In Passoveloce’s mind the demon says “no deal then but don’t ever say I didn’t try to help!”
DM - Stopping a god in his tracks
Corwyn:
Checking the attitude of the giant lizards, Corwyn assesses their likely hostility if the party attempts to bypass them to the next door across the way.
Insight: 23
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
If the four giant lizards hadn't appeared unbound at first glance, Lucas/Saluc could foresee little reason not to give them a wide berth and carry on to the next double doors. Only an idle thought left him glaring at the lizards for a moment or so, before shaking his head and shrugging off the feeling. "Let's give'm a wild berth. But 'fore we do, any of ya'll wouldn't happen to have some meaty treats on hand now would'ja? Or maybe something of the insectile variety?"
When you realize you're doing too much: Signature.
Paul looks around the door at the Giant lizards with an experienced eye and rumbles to Corwyn in his deep voice “you can walk straight past those critters laddie they’re busy digesting whatever it is they ate last and wont bother ye!”
DM - Stopping a god in his tracks