Capa checks with her companions on her plan. "Let's keep going east. We can make sure the dead-end is empty. Then go north to see what is behind the door to the small room that will be on our left. Then continue going north then west so we enter the big room in the middle."
Capa checks with her companions on her plan. "Let's keep going east. We can make sure the dead-end is empty. Then go north to see what is behind the door to the small room that will be on our left. Then continue going north then west so we enter the big room in the middle."
Heading east you get to an intersection going north 30ft long then it looks like it heads east again. The hallway continues east 10ft then south 10ft to the secret door Zertell spotted one down the shaft from the taproom above.
Heading north and find a secret door.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
“So that passage was empty. Let’s make sure that this room is empty. Who is good with locks and traps?”
As you move down the hallway going north Zertell spots the secret door. Levi looks the door over and its not locked. As hes starts to slowly push the door in he hears just the slighting clink and pulls closed. "It's rigged from the other side. I heard a little clink. Let's move on."
OOC - no DC provided on the secret door. I let Levi roll and decided with a 21 he figured it out.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
“Yes, Mage Hand would be good. Leaving an unsecured door behind us would be bad. Also, there may be loot in there.” Capa hopes the slow and thorough approach will keep them all alive.
“Do we want a mage hand to open the door and trigger the trap while we stand back?”
Levi comments, "The door opens away from us and doing so will cause a lot of noise my friends. No way to stop it I believe. It's not worth messing with. Let's move on. I'll pull it to and we just move on."
Ooc - Arden will stand in front of the group with his shield raised while the mage hand triggers the trap. Just trying to act like cover from a blast if it happens.
“Okay. If it’s a trap, then it is not a hiding place. Let’s leave it.” Capa then continues north then west in the corridor to the door that opens into the big room. She listens to hear if there is anything obvious on the other side of the door. Perception 16
Updated map:
Time stamp 8:32:12
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Capa checks with her companions on her plan. "Let's keep going east. We can make sure the dead-end is empty. Then go north to see what is behind the door to the small room that will be on our left. Then continue going north then west so we enter the big room in the middle."
Sounds good
Heading east you get to an intersection going north 30ft long then it looks like it heads east again. The hallway continues east 10ft then south 10ft to the secret door Zertell spotted one down the shaft from the taproom above.
Heading north and find a secret door.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
“So that passage was empty. Let’s make sure that this room is empty. Who is good with locks and traps?”
ooc - all arden can offer is to try and break the door down, lol. he doesn't even have a crowbar.
Arden stopped beside Capacuana, eyeing the secret door with a raised brow.
Currently DMing:
As you move down the hallway going north Zertell spots the secret door. Levi looks the door over and its not locked. As hes starts to slowly push the door in he hears just the slighting clink and pulls closed. "It's rigged from the other side. I heard a little clink. Let's move on."
OOC - no DC provided on the secret door. I let Levi roll and decided with a 21 he figured it out.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
“Do we want a mage hand to open the door and trigger the trap while we stand back?”
..
“Yes, Mage Hand would be good. Leaving an unsecured door behind us would be bad. Also, there may be loot in there.” Capa hopes the slow and thorough approach will keep them all alive.
Levi comments, "The door opens away from us and doing so will cause a lot of noise my friends. No way to stop it I believe. It's not worth messing with. Let's move on. I'll pull it to and we just move on."
Levi continues. "I suppose we can just barge through and see what else is beyond it. It's up to you folks we know it some sort of trap."
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - Arden will stand in front of the group with his shield raised while the mage hand triggers the trap. Just trying to act like cover from a blast if it happens.
Currently DMing:
If its a trap we dont have to do this.
“Okay. If it’s a trap, then it is not a hiding place. Let’s leave it.” Capa then continues north then west in the corridor to the door that opens into the big room. She listens to hear if there is anything obvious on the other side of the door. Perception 16
Capa gets to the door and listens hearing voices on the other side and then the door opens.
"Come on in. We heard you a while back and well we've been expecting you."
Actions:
You're single file in the hallway or two by if friendly with each other. You going in?
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;