Do you have the 2024 phb? cause obviously that helps if I make it through. If not I can make a homebrew version, or just use the default options.
I have a master tier subscription, so I believe that will share all content from all members of the campaign if content sharing is turned on? Or maybe you have a master tier. idk. Just wondering what I'm working with.
I do not have a master tier, and it only shares the books that the subscriber has, not everyone in the campaign. Either homebrew or use options from books you have.
Kirby is actually correct as far as I know, that is if someone on a Master Tier level uses one of their sharing slots, all content of everyone is shared, including any homebrew that someone has subscribed to.
I'm considering an application, let's see what the dice have to say: Ability scores: 121016131413
Class: Ranger 3/Monk 2(Hunter, plan to do Warrior of Open Hand.)
Species: Human
Ability scores: 14179101315
Backstory: I’m intimidated by the lengths of some other backstories, but that doesn’t mean I’m not trying to make mine cool! I’ve also included some roleplaying tips for myself like personality traits.
Kairo comes from a land far to the east, a forgotten empire in an everlasting war. It is not easy to leave such a place, its borders are heavily guarded, and even then, a sea stretches out for as far as the eye can see with no guarantees of safety. Kairo trained in martial combat and was a loyal lieutenant to one of the many warring factions of his land. He left the way of war and took a gamble making his way across the sea for months. He traveled nearly across the world to get to where he is now. He has much experience with tracking and hunting with his time in the wilderness. He now gives his skills as lessons to the young and occasionally takes arms for hire. He carries two curved swords of exotic origin. He wears light robes and a featureless mask he rarely removes. He speaks little, yet knows much.
He abides by a code of honor; a sacred tradition in his homeland. To be disciplined, to face your enemies head on, and to treat both friend and foe with respect. These are the pillars of Kairos Ideals. In his travels he had come to learn many languages and converse with folk of all walks of life. He speaks with a small accent on the occasion he speaks at all. He doesn’t keep quiet because of social awkwardness, but merely because he understands the value of silence, and he knows it is better to listen and let others speak. It is because of this that makes his words so much more valuable.
Hope it's ok if i don't have the character sheet on D&D beyond right away.
Backstory: Errim had always been hard to focus on a task. Halflings are noted for their carefree attitudes by the tall races, and the short ones too. Errim stood out. He was fascinated by bards telling stories and singing songs from distant lands. To Errim, distant could be a half-day walk away. He had a very outsized imagination for his wee physique.
Bolstering this imagination were the ‘occurrences’ that followed him wherever he went. Strange happenings, things lost, then found, some animal having a conversation and other oddities were familiar to him. He happily took it all in stride and his friends and family learned to accept these things.
Once old enough to have his own burrow-home, he instead opted to wander the world. His family would miss him. But, it was a lot when he was around. Now, everyday is a new adventure. He has fought wicked beasts, explored ruins, and explored not-so-ruined buildings with silly locks, met some very interesting people and found he enjoys looking at pretty rocks. Rubies are his favorite so far. Emeralds, lapis and amethyst are also very nice.
Errim does not hold himself to be bound by what the tall people call ‘facts’ per se. He finds life more entertaining when the explanation is a part of the story, not just retelling of it.
Backstory: Shynt'lin, aka: Shynt, was torn from his home when he was just a young boy and made to serve the Drow Matriarchy. He showed exceptional agility during his combat training, which lead to him being trained as an assassin. He served in this capacity for 15 years, until one mission where he was sent to murder an entire family. Refusing to assassinate children, he decided to make a run for it. As he was on the verge of being caught, Vhaeraun intervened hid him from sight. Shynt'lyn was able to escape a life of slavery in the Underdark. In the 5 years that have passed since his emergence, he has made a name for himself as a skilled assassin and adventurer.
I noticed you have very few non spell casting submissions, (yes I know there's only three lol.) which confirmed me choosing what I did.
Character Name: Thal-th 'Falconwave' Koriku
Class/Subclass: Barbarian/Path of the Wild Heart
Species: Goliath
Backstory: {
Thal-th was raised by a secluded group of druids and monk after his clans home was raided by the very group that raised him. One druid, a tribe elder by the name of Sela took pity on the (large) child and brought him back with her. Due to the nature of his upbringing, Thal-th became well educated in matters of wisdom and the forest. However, he was never able to pick up the skills the druids had. When the teen years came, Thal-th grew to be too unruly for the peaceful tribe, and was eventually told that he had to go. Since being kicked out Thal-th has done a large assortment of jobs, from being a personal guard, to serving some time in the army, to being a treasure hunter, to being a criminal and serving some time in the prisons. as of the last decade or so he has been using his wide array of finely honed skills to hire himself out as a freelance, doing long, normally multi-month jobs.
A job from the king himself offers just the break he needs. He can expect high pay, companionship, and possibly fame providing he is successful.
(Apologies, I had to shorten this and make it much more blunt than I'de like. My arm is in a cast for another week yet, so typing is more than a ittle difficult for the time being.)
}
Ability scores: (14 18 16 13 16 14)
I don't have a character sheet yet, since I'm actively working on homebrewing the subclass.
You'll have to use homebrew. If you make it into the campaign maybe some will have the book and either they or someone else will be able to content share, or you just use homebrew.
Born beneath a moon-blank sky, Merry Clover always felt the Shadowfell’s pulse in his veins. As a prodigy field surgeon in Tyrian’s war-torn hospitals, he moved like a whisper between cots—locating arteries by touch, suturing wounds before lesser medics found their clamps. His uncanny perception, deft hands, and deep compassion turned battlefield triage into near miracles.
Peace lured him into darker halls. The secretive Veil of Dusk, scholars of pain and shadow, offered forbidden lore on umbral physiology and taught him to shape his innate gloom into minor spells. Grateful for answers to his origin, Merry became the cult’s chief surgeon—first mending injured initiates, then, under mounting pressure, extracting secrets from prisoners with cold precision. The tipping point came when the Veil ordered him to “unmake” an innocent family; guilt froze his scalpel.
Salvation arrived on steel-tipped boots. Adventurers stormed the catacombs, chained Merry with the zealots, and nearly executed him—until he saved a poisoned ranger’s life on the spot. That mercy spared him. At dawn, amid the ruin, he found a lone four-leaf clover sprouting from broken stone. He took the name “Merry Clover,” vowed never again to weaponize his art for cruelty, and now roams Tyrian with his mastiff Bernard—scalpel ready to heal, short sword ready to protect, forever balancing the shadow that birthed him against the fragile hope a green sprout inspired.
Would gladly remake these characters on Myth Weavers if you'd accept it, so I could use the intended subclasses. If not, oh well.
If you'd like, I am totally fine with accepting 'homebrew' copies of official subclasses. Otherwise, would probably be easier to just use different subclasses.
I'll keep these for now if that's ok. The only one I'm particularly beat up about is champion fighter, battle master is just that much nicer but it's ultimately not that big of a deal
Luckily I had all of the Subclasses I need, I made a custom background. I don't have any sort of membership with DDB so making a character was a bit annoying. I have a physical sheet to reference for myself, but I have this online one for the Dm and for rolling.
Rollback Post to RevisionRollBack
"Uh, I have Illusory Script. I think I can read that."
Do you have the 2024 phb? cause obviously that helps if I make it through. If not I can make a homebrew version, or just use the default options.
I have a master tier subscription, so I believe that will share all content from all members of the campaign if content sharing is turned on? Or maybe you have a master tier. idk. Just wondering what I'm working with.
I do not have a master tier, and it only shares the books that the subscriber has, not everyone in the campaign. Either homebrew or use options from books you have.
Kirby is actually correct as far as I know, that is if someone on a Master Tier level uses one of their sharing slots, all content of everyone is shared, including any homebrew that someone has subscribed to.
I'm considering an application, let's see what the dice have to say: Ability scores: 121016131413
And its not all content you own that gets shared, it's all content you have access to. Its kind of viral.
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
If the DM created a campaign and an applicant with the right access enabled sharing we all could make our characters with official material.
You'd have to join the campaign first and then he'd have a ton of characters in the campaign but not everyone accepted to the campaign. I know he could kick the players that aren't accepted but that's putting more work on him than he already has.
Now, I do have content sharing enabled on this campaign:
Anyone can use it to get access to what they need. just join it and then you can redo the parts of your toons that you need to. Just make sure you leave it and join the actual campaign if you get accepted lol. I'll probably delete this camp after the DM decides on the party.
If the DM created a campaign and an applicant with the right access enabled sharing we all could make our characters with official material.
You'd have to join the campaign first and then he'd have a ton of characters in the campaign but not everyone accepted to the campaign. I know he could kick the players that aren't accepted but that's putting more work on him than he already has.
Now, I do have content sharing enabled on this campaign:
Anyone can use it to get access to what they need. just join it and then you can redo the parts of your toons that you need to. Just make sure you leave it and join the actual campaign if you get accepted lol. I'll probably delete this camp after the DM decides on the party.
Thank you, I used that to create my character sheet and will switch to the DM's campaign if I get accepted.
Rollback Post to RevisionRollBack
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Kirby is actually correct as far as I know, that is if someone on a Master Tier level uses one of their sharing slots, all content of everyone is shared, including any homebrew that someone has subscribed to.
I'm considering an application, let's see what the dice have to say:
Ability scores: 12 10 16 13 14 13
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
Political intrigue is very intriguing.
Name: Kairo Okoya
Class: Ranger 3/Monk 2(Hunter, plan to do Warrior of Open Hand.)
Species: Human
Ability scores: 14 17 9 10 13 15
Backstory: I’m intimidated by the lengths of some other backstories, but that doesn’t mean I’m not trying to make mine cool! I’ve also included some roleplaying tips for myself like personality traits.
Kairo comes from a land far to the east, a forgotten empire in an everlasting war. It is not easy to leave such a place, its borders are heavily guarded, and even then, a sea stretches out for as far as the eye can see with no guarantees of safety. Kairo trained in martial combat and was a loyal lieutenant to one of the many warring factions of his land. He left the way of war and took a gamble making his way across the sea for months. He traveled nearly across the world to get to where he is now. He has much experience with tracking and hunting with his time in the wilderness. He now gives his skills as lessons to the young and occasionally takes arms for hire. He carries two curved swords of exotic origin. He wears light robes and a featureless mask he rarely removes. He speaks little, yet knows much.
He abides by a code of honor; a sacred tradition in his homeland. To be disciplined, to face your enemies head on, and to treat both friend and foe with respect. These are the pillars of Kairos Ideals. In his travels he had come to learn many languages and converse with folk of all walks of life. He speaks with a small accent on the occasion he speaks at all. He doesn’t keep quiet because of social awkwardness, but merely because he understands the value of silence, and he knows it is better to listen and let others speak. It is because of this that makes his words so much more valuable.
Hope it's ok if i don't have the character sheet on D&D beyond right away.
"Uh, I have Illusory Script. I think I can read that."
Ability scores: 10 11 13 15 17 15
Ability Scores: 13, 12, 10, 10, 9, 13
Character Name: Errim Littlecreek
Class/Subclass: Sorcerer / Wild Magic
Species: Halfling
Backstory: Errim had always been hard to focus on a task. Halflings are noted for their carefree attitudes by the tall races, and the short ones too. Errim stood out. He was fascinated by bards telling stories and singing songs from distant lands. To Errim, distant could be a half-day walk away. He had a very outsized imagination for his wee physique.
Bolstering this imagination were the ‘occurrences’ that followed him wherever he went. Strange happenings, things lost, then found, some animal having a conversation and other oddities were familiar to him. He happily took it all in stride and his friends and family learned to accept these things.
Once old enough to have his own burrow-home, he instead opted to wander the world. His family would miss him. But, it was a lot when he was around. Now, everyday is a new adventure. He has fought wicked beasts, explored ruins, and explored not-so-ruined buildings with silly locks, met some very interesting people and found he enjoys looking at pretty rocks. Rubies are his favorite so far. Emeralds, lapis and amethyst are also very nice.
Errim does not hold himself to be bound by what the tall people call ‘facts’ per se. He finds life more entertaining when the explanation is a part of the story, not just retelling of it.
Ability scores: used standard array
https://www.dndbeyond.com/characters/149433407
Character Name: Shynt'lin Barri'ana
Class/Subclass: Rogue/Assassin
Species: Drow
Backstory: Shynt'lin, aka: Shynt, was torn from his home when he was just a young boy and made to serve the Drow Matriarchy. He showed exceptional agility during his combat training, which lead to him being trained as an assassin. He served in this capacity for 15 years, until one mission where he was sent to murder an entire family. Refusing to assassinate children, he decided to make a run for it. As he was on the verge of being caught, Vhaeraun intervened hid him from sight. Shynt'lyn was able to escape a life of slavery in the Underdark. In the 5 years that have passed since his emergence, he has made a name for himself as a skilled assassin and adventurer.
Ability Scores: 8 17 15 9 14 10
https://www.dndbeyond.com/characters/135857821/X9vk0l
I noticed you have very few non spell casting submissions, (yes I know there's only three lol.) which confirmed me choosing what I did.
Character Name: Thal-th 'Falconwave' Koriku
Class/Subclass: Barbarian/Path of the Wild Heart
Species: Goliath
Backstory: {
Thal-th was raised by a secluded group of druids and monk after his clans home was raided by the very group that raised him. One druid, a tribe elder by the name of Sela took pity on the (large) child and brought him back with her. Due to the nature of his upbringing, Thal-th became well educated in matters of wisdom and the forest. However, he was never able to pick up the skills the druids had.
When the teen years came, Thal-th grew to be too unruly for the peaceful tribe, and was eventually told that he had to go.
Since being kicked out Thal-th has done a large assortment of jobs, from being a personal guard, to serving some time in the army, to being a treasure hunter, to being a criminal and serving some time in the prisons. as of the last decade or so he has been using his wide array of finely honed skills to hire himself out as a freelance, doing long, normally multi-month jobs.
A job from the king himself offers just the break he needs. He can expect high pay, companionship, and possibly fame providing he is successful.
(Apologies, I had to shorten this and make it much more blunt than I'de like. My arm is in a cast for another week yet, so typing is more than a ittle difficult for the time being.)
}
Ability scores: (14 18 16 13 16 14)
I don't have a character sheet yet, since I'm actively working on homebrewing the subclass.
Update: Homebrew obtained, I'm making the sheet right now.
I don't own the books so I can't add a character sheet to my application.
You'll have to use homebrew. If you make it into the campaign maybe some will have the book and either they or someone else will be able to content share, or you just use homebrew.
www.dndbeyond.com/characters/149447787/TPB9W5
Dullin, had to make her an Evoker oh well.
https://www.dndbeyond.com/characters/149448585/IjguYB
Durge, had to make him a champion. Bigger sad
Would gladly remake these characters on Myth Weavers if you'd accept it, so I could use the intended subclasses. If not, oh well.
Not all wanderers are lost, but I sure am.
Character Name: Merry Clover (Link)
Class/Subclass: Rogue/Grim Surgeon
Species: Umbral Human (Gifted)
Ability scores:
Backstory:
Born beneath a moon-blank sky, Merry Clover always felt the Shadowfell’s pulse in his veins. As a prodigy field surgeon in Tyrian’s war-torn hospitals, he moved like a whisper between cots—locating arteries by touch, suturing wounds before lesser medics found their clamps. His uncanny perception, deft hands, and deep compassion turned battlefield triage into near miracles.
Peace lured him into darker halls. The secretive Veil of Dusk, scholars of pain and shadow, offered forbidden lore on umbral physiology and taught him to shape his innate gloom into minor spells. Grateful for answers to his origin, Merry became the cult’s chief surgeon—first mending injured initiates, then, under mounting pressure, extracting secrets from prisoners with cold precision. The tipping point came when the Veil ordered him to “unmake” an innocent family; guilt froze his scalpel.
Salvation arrived on steel-tipped boots. Adventurers stormed the catacombs, chained Merry with the zealots, and nearly executed him—until he saved a poisoned ranger’s life on the spot. That mercy spared him. At dawn, amid the ruin, he found a lone four-leaf clover sprouting from broken stone. He took the name “Merry Clover,” vowed never again to weaponize his art for cruelty, and now roams Tyrian with his mastiff Bernard—scalpel ready to heal, short sword ready to protect, forever balancing the shadow that birthed him against the fragile hope a green sprout inspired.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
Thal-th's character sheet
I m in the process of remaking the subclass, as the homebrew I found messed up the spells.
If you'd like, I am totally fine with accepting 'homebrew' copies of official subclasses. Otherwise, would probably be easier to just use different subclasses.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
I'll keep these for now if that's ok. The only one I'm particularly beat up about is champion fighter, battle master is just that much nicer but it's ultimately not that big of a deal
Not all wanderers are lost, but I sure am.
Kairo Okoya
https://www.dndbeyond.com/characters/149453229
Luckily I had all of the Subclasses I need, I made a custom background. I don't have any sort of membership with DDB so making a character was a bit annoying. I have a physical sheet to reference for myself, but I have this online one for the Dm and for rolling.
"Uh, I have Illusory Script. I think I can read that."
And its not all content you own that gets shared, it's all content you have access to. Its kind of viral.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
If the DM created a campaign and an applicant with the right access enabled sharing we all could make our characters with official material.
You'd have to join the campaign first and then he'd have a ton of characters in the campaign but not everyone accepted to the campaign. I know he could kick the players that aren't accepted but that's putting more work on him than he already has.
Now, I do have content sharing enabled on this campaign:
https://www.dndbeyond.com/campaigns/join/68470043745946377
Anyone can use it to get access to what they need. just join it and then you can redo the parts of your toons that you need to. Just make sure you leave it and join the actual campaign if you get accepted lol. I'll probably delete this camp after the DM decides on the party.
Thank you, I used that to create my character sheet and will switch to the DM's campaign if I get accepted.