OoC: If Anton had already picked up the statue, he can keep it, though Rin will probably ask him many questions about it when they have a minute, which might be more fun than having it himself, lol. Lets give the other healing potion to Ordrin maybe? Or Anton can have both, he is a front line guy.
Once Ordrin begins the cave shaking, Rin will walk into the room, plant his spear firmly into the ground, and lean on it as nonchalantly as possible. As if slaughtering a cave full of goblins and bugbears was no more taxing on him and the crew than strolling through a peaceful forest. He'll be silent for a moment and cast his gaze around the room before speaking.
OoC: CK, can you give me a quick description of the room, whatever Rin could see in a glance. I want to speak before the goblins get a chance, but i also want to know what the room looks like before doing so. Perception if applicable: 6
This large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase leads from the lower portion to the upper ledge. The air is hazy with the smoke of a cooking fire, and pungent from the smell of poorly cured hides and unwashed goblins. You have clearly found the goblin 'barracks'. 5 goblins lay spaced around the room, not sure if they should be more afraid of the quaking earth, or the goblin you see on the upper level, who is holding a very visibly injured Sildar Hallwinter over the ledge with a knife to his throat. "You listen Yeemik or me kill this one"
Rin looks up at the one holding Sildar , "Yeemik listen to me, " he says, wiping a piece of goblin viscera off his leather bracer, "or the next bit of guts I brush off will have been yours."
Rin gestures a thumb over his shoulder at Anton saying, "Klarg is dead. His head smashed in by my friend here. Leave our friend be and you lot may leave, free to find your path without the a bugbear's boot on your neck, or his wolf's jaws around your throat. Do not, and, well..." Rin's tail twitches up excitedly "...your path will end here, now."
Intimidation: 23
OoC: Here is a second roll for advantage if I get it from Ordrin's Thaumaturgy.
17
Edit: wooo, nat 20! Didn't need the advantage anyway
The 5 goblins immediately try to run for the exit. Yeemik looks terrified but stays where he is. "No hurt Yeemik! Yeemik following orders. No like Klarg. Yeemik smarter than Klarg! Klarg ugly." Yeemik removes his knife from Sildar's throat, but is still holding on to him and dangling him over the ledge (It's 10 feet high). "Yeemik let you have human and tell you secret if you come give Yeemik 100 gold" You can see Sildar weakly attempting to say something "D...on't....trust...."
Rin takes one hand off the planted spear and flexes his fingers, exposing the claws on that hand. He says, "Yeemik, our offer is worth more than gold. Your small friends took it, see how they flee? You face us alone now, let our friend go and go find your path." He pauses for a second, then says, "Of course, to find a new path, you should have something to help, yes? Yes, I think so. Here, look at this..."
Rin pulls a copper piece from his pack, "This is not 100 pieces of gold, BUT, it is worth far more. It is a special coin, full of BIG magic. Any who possess it are guaranteed to succeed at all they do. Yeemik is smart, surely you could put its magic to good use. Give us our friend, and I will give you this coin."
Hearing the goblin Yeemik attempting to extort them after they dispatched with the bugbear that was evidently terrorizing the goblins, Anton feels his blood starting to boil with indignation. But just as he is about to fly into a rage and threaten the goblin leader with violence, his warlock companion steps forward to try a different approach. "Alright," Anton thinks to himself, teeth clenched but trying to settle himself. "Let's see how this plays out."
Insight (to see if Anton actually thinks the offering is magic, figuring advantage since he knows Rin a little bit now): 22
This post has potentially manipulated dice roll results.
Insight 22
Leoneiros notices the tabaxi's attempt at trickery, and he's not exactly fond of it. The reason they were there was to save a man, not to go looking for secrets, and they could do it without the need of that. With that said, he wouldn't ruin Rin's plans unless they were actually bad.
In an attempt to make a second plan, in case the goblin is not fooled, or is lying to them, and there's no secret, nor mercy for Sildar, he turns invisible (Racial feat, Hidden Step), and walks, dashing if necessary, and jumps the 10 feet ledge, to get just below where Sildar were to fall if the plan goblin decided to throw him.
OoC: Thank you. I think that not talking a lot gives me more time to think and make those few posts that people really like, invisibility was one, that turn against Klarg was another one. And I like doing that, I guess that might have affected on the fact that three out of my 6 characters are supposed to be quiet most of the time.
Yeemik eyes the coin suspiciously but his greed wins over. Still thinking himself clever, Yeemik thinks he has the upper hand. "Yeemik like magic. Bring coin here and I tell secret"
Hearing the goblin Yeemik attempting to extort them after they dispatched with the bugbear that was evidently terrorizing the goblins, Anton feels his blood starting to boil with indignation. But just as he is about to fly into a rage and threaten the goblin leader with violence, his warlock companion steps forward to try a different approach. "Alright," Anton thinks to himself, teeth clenched but trying to settle himself. "Let's see how this plays out."
Insight (to see if Anton actually thinks the offering is magic, figuring advantage since he knows Rin a little bit now): 22
Anton, though wanting to believe Rin has magical coins, is very certain his clever new friend is playing a deceptive game worthy of the slums of Calimport
Leoneiros notices the tabaxi's attempt at trickery, and he's not exactly fond of it. The reason they were there was to save a man, not to go looking for secrets, and they could do it without the need of that. With that said, he wouldn't ruin Rin's plans unless they were actually bad.
In an attempt to make a second plan, in case the goblin is not fooled, or is lying to them, and there's no secret, nor mercy for Sildar, he turns invisible (Racial feat, Hidden Step), and walks, dashing if necessary, and jumps the 10 feet ledge, to get just below where Sildar were to fall if the plan goblin decided to throw him.
Any chance that you might believe Yeemick will live up to his word is betrayed when you catch a near smirk quickly cross his face as he tells the Tabaxi to come give him what he feels is an ever bigger prize than gold.
Ordrin watches the group warily, unsure what these strangers are doing. The air seems charged, his Thaumaturgy tricks making the scene even more unfamiliar, and the smell of goblin befoulimg the air and putting him on edge. He muscles tense, ready for Yeemick to act.
Passive insight is 12, in case Ordrin can get a read on his comrades' dispositions.
After the invisibility effect is over, 6 seconds after it started, Leoneiros starts trying to silently call Sildar's attention, as to let him know he's safe.
OoC: Should I have rolled for acrobatics to avoid damage from the fall? I'm still fine to use it now, if need be.
OoC: 5e doesn't have a rule about acrobatics reducing falling damage (I think previous editions did), unless CK wants to house rule something. I believe the official rule is 1d6 damage per 10 ft.
OoC: You're right, the statement is just what I mention down below, but I wonder...
Falling
A fall from a great height is one of the most common hazards facing an adventurer.
At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. The creature lands prone, unless it avoids taking damage from the fall.
"Unless it avoids taking damage from the fall." So, should I be able to avoid damage from fall in any way other than a special feat for it?
EDIT: Could I say I climbed down, instead of just jumping, and make an athletic rolls for it instead? That makes more sense if we're following RAW
OoC: If Anton had already picked up the statue, he can keep it, though Rin will probably ask him many questions about it when they have a minute, which might be more fun than having it himself, lol. Lets give the other healing potion to Ordrin maybe? Or Anton can have both, he is a front line guy.
Once Ordrin begins the cave shaking, Rin will walk into the room, plant his spear firmly into the ground, and lean on it as nonchalantly as possible. As if slaughtering a cave full of goblins and bugbears was no more taxing on him and the crew than strolling through a peaceful forest. He'll be silent for a moment and cast his gaze around the room before speaking.
OoC: CK, can you give me a quick description of the room, whatever Rin could see in a glance. I want to speak before the goblins get a chance, but i also want to know what the room looks like before doing so. Perception if applicable: 6
Rin looks up at the one holding Sildar , "Yeemik listen to me, " he says, wiping a piece of goblin viscera off his leather bracer, "or the next bit of guts I brush off will have been yours."
Rin gestures a thumb over his shoulder at Anton saying, "Klarg is dead. His head smashed in by my friend here. Leave our friend be and you lot may leave, free to find your path without the a bugbear's boot on your neck, or his wolf's jaws around your throat. Do not, and, well..." Rin's tail twitches up excitedly "...your path will end here, now."
Intimidation: 23
OoC: Here is a second roll for advantage if I get it from Ordrin's Thaumaturgy.
17
Edit: wooo, nat 20! Didn't need the advantage anyway
As Rin makes his offer Ordrin casts Thaumaturgy one more time under his breath, causing the fire to brighten and jump violently.
Rin translates Yeemik's request, and whatever else he says going forward, to the group.
Rin takes one hand off the planted spear and flexes his fingers, exposing the claws on that hand. He says, "Yeemik, our offer is worth more than gold. Your small friends took it, see how they flee? You face us alone now, let our friend go and go find your path." He pauses for a second, then says, "Of course, to find a new path, you should have something to help, yes? Yes, I think so. Here, look at this..."
Rin pulls a copper piece from his pack, "This is not 100 pieces of gold, BUT, it is worth far more. It is a special coin, full of BIG magic. Any who possess it are guaranteed to succeed at all they do. Yeemik is smart, surely you could put its magic to good use. Give us our friend, and I will give you this coin."
Deception: 19
Hearing the goblin Yeemik attempting to extort them after they dispatched with the bugbear that was evidently terrorizing the goblins, Anton feels his blood starting to boil with indignation. But just as he is about to fly into a rage and threaten the goblin leader with violence, his warlock companion steps forward to try a different approach. "Alright," Anton thinks to himself, teeth clenched but trying to settle himself. "Let's see how this plays out."
Insight (to see if Anton actually thinks the offering is magic, figuring advantage since he knows Rin a little bit now): 22
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Insight 22
Leoneiros notices the tabaxi's attempt at trickery, and he's not exactly fond of it. The reason they were there was to save a man, not to go looking for secrets, and they could do it without the need of that. With that said, he wouldn't ruin Rin's plans unless they were actually bad.
In an attempt to make a second plan, in case the goblin is not fooled, or is lying to them, and there's no secret, nor mercy for Sildar, he turns invisible (Racial feat, Hidden Step), and walks, dashing if necessary, and jumps the 10 feet ledge, to get just below where Sildar were to fall if the plan goblin decided to throw him.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
OoC: Ooooo, I really like that play Leo!
OoC: Thank you. I think that not talking a lot gives me more time to think and make those few posts that people really like, invisibility was one, that turn against Klarg was another one. And I like doing that, I guess that might have affected on the fact that three out of my 6 characters are supposed to be quiet most of the time.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Yeemik eyes the coin suspiciously but his greed wins over. Still thinking himself clever, Yeemik thinks he has the upper hand. "Yeemik like magic. Bring coin here and I tell secret"
Anton, though wanting to believe Rin has magical coins, is very certain his clever new friend is playing a deceptive game worthy of the slums of Calimport
Any chance that you might believe Yeemick will live up to his word is betrayed when you catch a near smirk quickly cross his face as he tells the Tabaxi to come give him what he feels is an ever bigger prize than gold.
Ordrin watches the group warily, unsure what these strangers are doing. The air seems charged, his Thaumaturgy tricks making the scene even more unfamiliar, and the smell of goblin befoulimg the air and putting him on edge. He muscles tense, ready for Yeemick to act.
Passive insight is 12, in case Ordrin can get a read on his comrades' dispositions.
"I knew you were smart, Yeemik. I will toss you the coin as soon as our friend starts walking towards us."
Rin will toss the coin up to Yeemik once Sildar has taken a few steps and is out of the reach of the goblin.
After the invisibility effect is over, 6 seconds after it started, Leoneiros starts trying to silently call Sildar's attention, as to let him know he's safe.
OoC: Should I have rolled for acrobatics to avoid damage from the fall? I'm still fine to use it now, if need be.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
OoC: 5e doesn't have a rule about acrobatics reducing falling damage (I think previous editions did), unless CK wants to house rule something. I believe the official rule is 1d6 damage per 10 ft.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OoC: You're right, the statement is just what I mention down below, but I wonder...
"Unless it avoids taking damage from the fall." So, should I be able to avoid damage from fall in any way other than a special feat for it?
EDIT: Could I say I climbed down, instead of just jumping, and make an athletic rolls for it instead? That makes more sense if we're following RAW
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon