"I...I suppose I have something for a disguise, yeah." Vasha sounds uncertain, "No promises on the sneaky spell work, though. It just sort of....happens like that."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Copper nods. “Sounds like as good a plan as any. I’m not exactly an assassin so I don’t know about quiet, but if anyone inside comes out looking for more trouble I’ll give it to em. Then you can change and slip inside among the chaos.”
"Ok, who would like to play the part of the second guard then?"
Olenlooks between Kinnikand Vasha,
"There are only two guards out front, so I only need one to fill the others shoes, so to speak."
At Copper's remarks, Olenreplies,
"When i say quiet, if we can taken them down before they can call out, we may not alert any one else inside."
"If we can get the bodies out of sight, and swapped over, we may get away with it."
"I know it could all go wrong, but hopefully, if we fail to remain silent, Cap will be able to use us as a distraction to get in behind, and maybe locate the schema."
"Right then, if you all want to wait her a moment and keep an eye out for any new activity from the warehouse, I need to quickly check out these surrounding towers."
--------
Shroudtransforms his cloths to the one dress design he has, and then transforms himself from Oleninto a women.
She has a slight build, brown/red hair, fair skin, a few freckles on her cheeks, and green eye's.
"I'll be right back."
Shroud, will got to each tower and knock on the doors.
To any who answer, Shroudwill say the same thing,
"Hello, my name is Sarah Glendell, and i am a representative from the local Silver Flame mission."
"We have been bringing the Light to those who live below in darkness."
"We are trying to bring them out of the darkness, that they may become productive members of civilization."
"I am here to ask, if you are willing, for any donations."
During this, Sarah will check out what she can see of the interior of the buildings, and try to get a read on the people she talks to.
Tower 1: Perception check to notice any details of the interior of the tower: 14 Insight check get a read of the kind of person being talked to: 9
Tower 2: Perception check to notice any details of the interior of the tower: 5 Insight check get a read of the kind of person being talked to: 8
Tower 3: Perception check to notice any details of the interior of the tower: 10 Insight check get a read of the kind of person being talked to: 7
Tower 4: Perception check to notice any details of the interior of the tower: 7 Insight check get a read of the kind of person being talked to: 18
"I'll take the second post. No promises for stealth, like I said. If needed, I can knock the flat and take their position in time to stand in and answer the obvious 'What was that?'."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Tower 1: Perception check to notice any details of the interior of the tower: 7 Insight check get a read of the kind of person being talked to: 15
It's hard to get a good look at the inside of this tower. You have a sense that this tower is used for storage of some kind. The person who meets you at the door is part of why you can barely look inside. They are a stoutly built human man. They have the look of a guard upon them, but he seems amiable to the Silver Flame's cause. He hands you 28 sovereigns (silver).
Tower 2: Perception check to notice any details of the interior of the tower: 12 Insight check get a read of the kind of person being talked to: 19
Within this tower, you see what looks to be a workshop of sorts. Without a close study, you can only assume it's intended for tinkering based on the fumes coming from the building when you approached it and the waft of smells as the door opened confirmed your suspicions. You aren't sure of the type of tinkering, but it doesn't smell that great. An old gnome with glasses that make his eyes look 5 times too big for his head opens the door and almost immediately slams it in your face as you mention the Silver Flame. He shakes his head "bah!" at you before tossing you a few crowns to leave him alone. (1 copper)
Tower 3: Perception check to notice any details of the interior of the tower: 20 Insight check get a read of the kind of person being talked to: 4
This tower is definitely storage. You can discern quite a few things about this, so you might want to think about what exactly you'd like to know and go over it again in your mind. (hint: ask me anything and I will answer). The person who opens the door seems like a laborer, but you can't get a good read on them. They are a dwarf with a lot of tattoos that cover their arms and bald head. They seem sort of like someone you'd run into Downstairs. He paws you a few crowns, nods his head, and closes the door. (8 copper)
Tower 4: Perception check to notice any details of the interior of the tower: 7 Insight check get a read of the kind of person being talked to: 19
Like tower 1, you can't tell what is going on inside. An elven woman cracks the door ajar and inquires about your presence. Listening to your story, she sighs as if put upon by your simple request and shakes her head. In short, she says, 'wow, the poors have come up here to beg? how sad and trite, get out of my face before I catch your germs.' In short, this is a very unpleasant lady. She closes the door without donating a cent.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
Coming back to the others, Olenreturns to his normal cloths and skin and comes over to Cap.
"Ok Cap, I got an idea for getting you on top of one of the towers."
"I'm going to need you to undress from all your wonderful and magnificent cloths, I'm sorry."
"You will need to hide all your gear in your back if you can. We are going to try an pass you off as a roof repair guy."
"I will be playing the part of your supervisor, and we will be representatives from the brand new Skyway Beautification Council."
At this Olentransforms his cloths into his fancy set, and transforms himself into a human, in his early 20's.
He has high check bones and sharp features. His hairline has a widows peak and is slicked back, black hair.
He puts on an air of someone who thinks too highly of themselves. Someone who has gained a little power and position and has let it go to his head.
"I will do all the talking, and will need you to play the part of a lowly Warforged, doing the work deemed to dangerous for living beings."
"If you can keep your face down, don't make eye contact, and answer in short and quiet phrases, hopefully they wont dig too deep."
"I will say things that I don't believe, that may be hurtful. Please understand, I hold you and your kind, in high regard. But we are trying to sell the lie, so...."
"If we can get them to show you to the roof access, so you can climb out, you can have some time to yourself, to prep for and make the jump / glide, down to the roof of the warehouse."
"How does that sound? Have any idea's to add?"
The Supervisor, pulls out his writing equipment and begins throwing together a quick, short, work order.
Forgery Kit (INT?) check to whip up a quick work order: 23
Kinnik puffs himself up, ready to prove himself following his and Zephyr's... less than overwhelming success as scouts. He feels filled to the brim with inspiration.
"Well, if Vasha is going to be unnamed guard number two, you and Zeph could be our third backup option."
"After Vasha and myself have taken the guards positions, if that part even works out, you could use Zeph to try and infiltrate the warehouse at the same time."
"We could leave the door slightly open, or give Zeph time to enter behind us. Then you and Zeph could scout the inside of the warehouse separate from us and see if you can find the schema as well."
"So if Vasha and myself fail in our attempt, and then if Cap fails in his, you can be our last backup. After that, I think a regrouping and a new plan would be the best option."
The Supervisorturns to Copper,
"And Copper, we will need some eye's outside to protect Kinnikand keep an eye out for any trouble arriving out here."
"If anything looks bad, if you could warn us with some loud noises, or maybe use social distractions to keep the trouble outside, I leave that up to you to decide."
Copper shrugs in with his typical nonchalance. "You're the man with the plan, but I'm only so charming. Don't be surprised if the loud noises are screams cut short." His massive axe flashes into his hands as if in punctuation before dispering into smoke just as quickly. Then Copper takes up a position to watch as the other go about their roles.
A little of Olen'scrooked smile shows on the Supervisorsface, at Copperssuggested method of noise generation.
"Right, I will be back once Capis in place, and Copperan I can try getting into place to for the ambush attack."
The Supervisorbecome stiff and formal, a proper petty functionary of the upper wards.
"Right you, come with me and careful where you stand! I don't want you damaging our beautiful skyward."
The Supervisoreye's Capwith a look of derision and superiority, indicating that Capshould follow along.
-----------------
As Capand the Supervisorapproach tower 4, the Supervisorwhispers under his breath,
"Once you are on the roof, do what you need to, to get yourself ready, and then make the jump to the warehouse roof. We will watch for you and make our move once you are in place on the warehouse."
"Right here we go..."
The Supervisorapproaches the door and give a quick but firm knock on the door. Standing straight backed, he taps his foot impatiently, before looking at Capand indicating he shouldn't stand so close, with an impatient little shooing motion.
"Learn your place, or the counsel will find another to do your job."
Vasha idly flips the coin, waiting for her time in the plan. Despite an air of impatience and boredom, her mind was wracking over a way to incapacitate guards without making enough noise to alert the whole complex.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The elvish woman cracks the door open again with a huff, "Another knock? My goodness, we are simply too busy to deal with this right now." She is mostly whispering to herself, but her complaining is loud enough to be heard by all present. She looks down the bridge of her long, angular nose at Supervisor Shroud. "What business do you have? Make it good. I am not in a mood today."
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
The Supervisormake a short sharp bow and speaks without pause,
"I am very sorry to intrude on your precious time. My name is Lorenz Klein and I am a representative for the newly formed Skyway Beautification Council."
"The mandate of the S.B.C. is to make sure the Skyway is always at it most beautiful. And inline with that mandate, I have been hired to oversee the repairs and restoration of any and all defects discovered in our monthly examinations."
"The roof of your tower was found to have some issues that could greatly benefit from our attention."
"Not to worry about any costs, the S.B.C has been well funded, and all repairs will be free of any costs to your distinguished person."
"My only regret is that we must interrupt your valuable time, to both inform you of this activity, and ask your permission for our, labourer here, to gain access to your roof to do the repairs needed."
Lorenzindicates Capwith a wave of his hand, barely turning to acknowledge his presence.
"I am also very sorry for the lateness of the hour, but it was decided, by almost unanimous vote, the the works should be undertaken at night, so as not to disturb the beauty of the Skyway during the day."
"If we have your permission, could I ask that our labourer be directed to your roof access?"
(Ahh, this makes sense. I thought I HAD REPLIED TO THIS ALREADY... Also, no rolls needed.)
"Ugh," the woman rolls her eyes. She steps aside and opens the door widely. Within you see several women and men at work at spindles working with brightly colored thread. You gather this is some sort of atelier. "The blasted city and it's beautification projects. The Skyway on this side hardly needs a facelift, but I digress," she looks the Supervisor up and down, "I suppose you hardly have a moment to spare. Fine, your laborer may enter."
When Cap enters, she directs him in a stern tone, "Take these stairs here. Do not dawdle. You do understand what that means, yes? Do not deviate from the stairs until you reach the very top. You will find a hatch. I simply haven't the time to escort you, so I hope you understand my directions, Warforged."
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
As Cap ascends the staircase, he sees (and smells!) different forms of fashion, perfume, and objects he doesn't quite understand being made around him as he climbs the stairs. As promised, the stairs lead to a rather solid looking hatch.
Meanwhile, other members of the team, give me what you are doing right at this moment as well as perception checks.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
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"I...I suppose I have something for a disguise, yeah." Vasha sounds uncertain, "No promises on the sneaky spell work, though. It just sort of....happens like that."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Copper nods. “Sounds like as good a plan as any. I’m not exactly an assassin so I don’t know about quiet, but if anyone inside comes out looking for more trouble I’ll give it to em. Then you can change and slip inside among the chaos.”
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
"Ok, who would like to play the part of the second guard then?"
Olen looks between Kinnik and Vasha,
"There are only two guards out front, so I only need one to fill the others shoes, so to speak."
At Copper's remarks, Olen replies,
"When i say quiet, if we can taken them down before they can call out, we may not alert any one else inside."
"If we can get the bodies out of sight, and swapped over, we may get away with it."
"I know it could all go wrong, but hopefully, if we fail to remain silent, Cap will be able to use us as a distraction to get in behind, and maybe locate the schema."
"Right then, if you all want to wait her a moment and keep an eye out for any new activity from the warehouse, I need to quickly check out these surrounding towers."
--------
Shroud transforms his cloths to the one dress design he has, and then transforms himself from Olen into a women.
She has a slight build, brown/red hair, fair skin, a few freckles on her cheeks, and green eye's.
"I'll be right back."
Shroud, will got to each tower and knock on the doors.
To any who answer, Shroud will say the same thing,
"Hello, my name is Sarah Glendell, and i am a representative from the local Silver Flame mission."
"We have been bringing the Light to those who live below in darkness."
"We are trying to bring them out of the darkness, that they may become productive members of civilization."
"I am here to ask, if you are willing, for any donations."
During this, Sarah will check out what she can see of the interior of the buildings, and try to get a read on the people she talks to.
Tower 1:
Perception check to notice any details of the interior of the tower: 14
Insight check get a read of the kind of person being talked to: 9
Tower 2:
Perception check to notice any details of the interior of the tower: 5
Insight check get a read of the kind of person being talked to: 8
Tower 3:
Perception check to notice any details of the interior of the tower: 10
Insight check get a read of the kind of person being talked to: 7
Tower 4:
Perception check to notice any details of the interior of the tower: 7
Insight check get a read of the kind of person being talked to: 18
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"I'll take the second post. No promises for stealth, like I said. If needed, I can knock the flat and take their position in time to stand in and answer the obvious 'What was that?'."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Apologies for this huge delay...)
Tower 1:
Perception check to notice any details of the interior of the tower: 7
Insight check get a read of the kind of person being talked to: 15
It's hard to get a good look at the inside of this tower. You have a sense that this tower is used for storage of some kind. The person who meets you at the door is part of why you can barely look inside. They are a stoutly built human man. They have the look of a guard upon them, but he seems amiable to the Silver Flame's cause. He hands you 28 sovereigns (silver).
Tower 2:
Perception check to notice any details of the interior of the tower: 12
Insight check get a read of the kind of person being talked to: 19
Within this tower, you see what looks to be a workshop of sorts. Without a close study, you can only assume it's intended for tinkering based on the fumes coming from the building when you approached it and the waft of smells as the door opened confirmed your suspicions. You aren't sure of the type of tinkering, but it doesn't smell that great. An old gnome with glasses that make his eyes look 5 times too big for his head opens the door and almost immediately slams it in your face as you mention the Silver Flame. He shakes his head "bah!" at you before tossing you a few crowns to leave him alone. (1 copper)
Tower 3:
Perception check to notice any details of the interior of the tower: 20
Insight check get a read of the kind of person being talked to: 4
This tower is definitely storage. You can discern quite a few things about this, so you might want to think about what exactly you'd like to know and go over it again in your mind. (hint: ask me anything and I will answer). The person who opens the door seems like a laborer, but you can't get a good read on them. They are a dwarf with a lot of tattoos that cover their arms and bald head. They seem sort of like someone you'd run into Downstairs. He paws you a few crowns, nods his head, and closes the door. (8 copper)
Tower 4:
Perception check to notice any details of the interior of the tower: 7
Insight check get a read of the kind of person being talked to: 19
Like tower 1, you can't tell what is going on inside. An elven woman cracks the door ajar and inquires about your presence. Listening to your story, she sighs as if put upon by your simple request and shakes her head. In short, she says, 'wow, the poors have come up here to beg? how sad and trite, get out of my face before I catch your germs.' In short, this is a very unpleasant lady. She closes the door without donating a cent.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Coming back to the others, Olen returns to his normal cloths and skin and comes over to Cap.
"Ok Cap, I got an idea for getting you on top of one of the towers."
"I'm going to need you to undress from all your wonderful and magnificent cloths, I'm sorry."
"You will need to hide all your gear in your back if you can. We are going to try an pass you off as a roof repair guy."
"I will be playing the part of your supervisor, and we will be representatives from the brand new Skyway Beautification Council."
At this Olen transforms his cloths into his fancy set, and transforms himself into a human, in his early 20's.
He has high check bones and sharp features. His hairline has a widows peak and is slicked back, black hair.
He puts on an air of someone who thinks too highly of themselves. Someone who has gained a little power and position and has let it go to his head.
"I will do all the talking, and will need you to play the part of a lowly Warforged, doing the work deemed to dangerous for living beings."
"If you can keep your face down, don't make eye contact, and answer in short and quiet phrases, hopefully they wont dig too deep."
"I will say things that I don't believe, that may be hurtful. Please understand, I hold you and your kind, in high regard. But we are trying to sell the lie, so...."
"If we can get them to show you to the roof access, so you can climb out, you can have some time to yourself, to prep for and make the jump / glide, down to the roof of the warehouse."
"How does that sound? Have any idea's to add?"
The Supervisor, pulls out his writing equipment and begins throwing together a quick, short, work order.
Forgery Kit (INT?) check to whip up a quick work order: 23
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"No prob, boss!"
"Ignorance is bliss, and you look absolutely miserable."
The Supervisor looks up from his work, eye's narrowed,
"Considering our mutual friend, I don't really feel comfortable being called that."
"Hmm, maybe call me...overseer? Yeah overseer sound kind of fun."
The Supervisor smiles at the name, turning back to his work.
"Oh crap! I've gone and dropped ink blotches on the page! Like a dam first year apprentice!"
The Supervisor crumples the page up and gets out a clean one, to try again.
Forgery Kit (INT?) check to whip up another quick work order: 4
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Kinnik puffs himself up, ready to prove himself following his and Zephyr's... less than overwhelming success as scouts. He feels filled to the brim with inspiration.
"Alright, Overseer. What can I do?"
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
"Well, if Vasha is going to be unnamed guard number two, you and Zeph could be our third backup option."
"After Vasha and myself have taken the guards positions, if that part even works out, you could use Zeph to try and infiltrate the warehouse at the same time."
"We could leave the door slightly open, or give Zeph time to enter behind us. Then you and Zeph could scout the inside of the warehouse separate from us and see if you can find the schema as well."
"So if Vasha and myself fail in our attempt, and then if Cap fails in his, you can be our last backup. After that, I think a regrouping and a new plan would be the best option."
The Supervisor turns to Copper,
"And Copper, we will need some eye's outside to protect Kinnik and keep an eye out for any trouble arriving out here."
"If anything looks bad, if you could warn us with some loud noises, or maybe use social distractions to keep the trouble outside, I leave that up to you to decide."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"Ok, I think that is going to have to do it."
The Supervisor looks their handy work over, before rolling it up and putting it away.
"Alright you ready Cap? We should see if we can get you on one of these roofs."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Copper shrugs in with his typical nonchalance. "You're the man with the plan, but I'm only so charming. Don't be surprised if the loud noises are screams cut short." His massive axe flashes into his hands as if in punctuation before dispering into smoke just as quickly. Then Copper takes up a position to watch as the other go about their roles.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
A little of Olen's crooked smile shows on the Supervisors face, at Coppers suggested method of noise generation.
"Right, I will be back once Cap is in place, and Copper an I can try getting into place to for the ambush attack."
The Supervisor become stiff and formal, a proper petty functionary of the upper wards.
"Right you, come with me and careful where you stand! I don't want you damaging our beautiful skyward."
The Supervisor eye's Cap with a look of derision and superiority, indicating that Cap should follow along.
-----------------
As Cap and the Supervisor approach tower 4, the Supervisor whispers under his breath,
"Once you are on the roof, do what you need to, to get yourself ready, and then make the jump to the warehouse roof. We will watch for you and make our move once you are in place on the warehouse."
"Right here we go..."
The Supervisor approaches the door and give a quick but firm knock on the door. Standing straight backed, he taps his foot impatiently, before looking at Cap and indicating he shouldn't stand so close, with an impatient little shooing motion.
"Learn your place, or the counsel will find another to do your job."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Cap keeps his head down, and nods quickly at the Supervisor.
"Yes sir, sorry sir."
"Ignorance is bliss, and you look absolutely miserable."
Vasha idly flips the coin, waiting for her time in the plan. Despite an air of impatience and boredom, her mind was wracking over a way to incapacitate guards without making enough noise to alert the whole complex.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The elvish woman cracks the door open again with a huff, "Another knock? My goodness, we are simply too busy to deal with this right now." She is mostly whispering to herself, but her complaining is loud enough to be heard by all present. She looks down the bridge of her long, angular nose at Supervisor Shroud. "What business do you have? Make it good. I am not in a mood today."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
The Supervisor make a short sharp bow and speaks without pause,
"I am very sorry to intrude on your precious time. My name is Lorenz Klein and I am a representative for the newly formed Skyway Beautification Council."
"The mandate of the S.B.C. is to make sure the Skyway is always at it most beautiful. And inline with that mandate, I have been hired to oversee the repairs and restoration of any and all defects discovered in our monthly examinations."
"The roof of your tower was found to have some issues that could greatly benefit from our attention."
"Not to worry about any costs, the S.B.C has been well funded, and all repairs will be free of any costs to your distinguished person."
"My only regret is that we must interrupt your valuable time, to both inform you of this activity, and ask your permission for our, labourer here, to gain access to your roof to do the repairs needed."
Lorenz indicates Cap with a wave of his hand, barely turning to acknowledge his presence.
"I am also very sorry for the lateness of the hour, but it was decided, by almost unanimous vote, the the works should be undertaken at night, so as not to disturb the beauty of the Skyway during the day."
"If we have your permission, could I ask that our labourer be directed to your roof access?"
(Let me know if/what I need to roll for this)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
(Ahh, this makes sense. I thought I HAD REPLIED TO THIS ALREADY... Also, no rolls needed.)
"Ugh," the woman rolls her eyes. She steps aside and opens the door widely. Within you see several women and men at work at spindles working with brightly colored thread. You gather this is some sort of atelier. "The blasted city and it's beautification projects. The Skyway on this side hardly needs a facelift, but I digress," she looks the Supervisor up and down, "I suppose you hardly have a moment to spare. Fine, your laborer may enter."
When Cap enters, she directs him in a stern tone, "Take these stairs here. Do not dawdle. You do understand what that means, yes? Do not deviate from the stairs until you reach the very top. You will find a hatch. I simply haven't the time to escort you, so I hope you understand my directions, Warforged."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"Yes'm." Cap begins heading up to the top.
"Ignorance is bliss, and you look absolutely miserable."
As Cap ascends the staircase, he sees (and smells!) different forms of fashion, perfume, and objects he doesn't quite understand being made around him as he climbs the stairs. As promised, the stairs lead to a rather solid looking hatch.
Meanwhile, other members of the team, give me what you are doing right at this moment as well as perception checks.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status