Astrid to Danitriel & Pharel: "Perhaps we should go find Mirt, our Harpers contact? He told us if we ever needed to see him, to visit his manor in the Sea Ward."
ASTRID, and DANI: You walk over to the Sea Ward, and knock on the door of Mr. Mirt. Unfortunately, no one answers the door. No one is home.
PHERAL: Through a cheeky conversation, literally, Threestrings is not very familiar with a woman named Istrid, but does know about the incident at the Villa. He also suggests as well, that you should find the rogue Nimblewright, as Urstul's trail has gone cold. Apparently, this Stone of Galor is very valuable and the death toll in trying to get it will only continue to rise.
FC: You decide to go see what Istrid wants. Ahghairon’s Statue is a well-known landmark in the city’s parkland cemetery: a tall, marble sculpture of a bearded, robed wizard standing atop concentric steps and facing west toward the skyline of Waterdeep, his hands outstretched and a broad smile on his face. At the foot of the statue stands a female dwarf clad in plate armor. The weather is fair, and you can see pedestrians, picnickers, and frolicking children throughout the cemetery grounds. It’s clear that Istrid chose a safe, public place for the meeting.
Eventually, she confronts you. Without getting into too much detail, Istrid fears about being arrested by the City Watch. Although she wasn’t involved in the matters concerning Gralhund Villa, she is worried that the Watch will uncover her illegal currency-lending operation in the course of its investigations. She offers you 10 pp (yes, platinum pieces, not gold pieces.) just for meeting with her and promises another 40 pp if you agree to help her lie low for a week — half to be paid once a deal is struck and half at the end of her stay. All she wants is a place to lie low.
NOTE: Guys, sorry if I wasn't clear, i'm just re-reading the adventure. THE NIMBLEWRIGHT has the stone, not Urstil. At the last moment, the Gralhunds betrayed the Black Network and took the stone from Urstil. Urstil retaliated, but in the chaos - the Nimblewright escaped with it. Urstil fled the scene defeated. All other information above you've learned from your contacts, so first order of business would be to find the Nimblewright.
This post has potentially manipulated dice roll results.
"Generous offer. I understand the need to stay out of the law's hands." FC says. He ponders for a moment.
"I currently share a place with a group of... colleagues, I guess you could call 'em. Stayin' there is out of the question. But I'm sure we can find you a place. Come back wif me for now, 'n' the least I can do is protect you if you are found. Everyone wanted to pick their own name growin' up... Now you get to pick yours!"
FC wants to escort Istrid back to Trollskull manor. He'd like to forge her a fake identity using his Charlatain feature;
Charlatan Feature: False Identity
You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
He can't offer her stay at Trollskull manor, but is willing to help her find suitable accomidation and make up a disguise kit. (Has profficiency in forgery and disguise kits) and hopes that that will aid her enough. (If you would like a roll for the compromise, Persuasion: 22 )
Azrael eventually was full, but cleaned up his plate regardless, as he felt it a waste to leave more than scraps. Azrael wasn't sure who else was in the Manor at the moment, so he went down to his place to see how his fellow acolytes were doing. It seems the shrine to Bahamut was set up neatly, and they had put their beds on the far side from where Azrael had set up. It also appeared as though the Acolytes had 'borrowed' a single small table, and three chairs from the room upstairs to allow them to sit down here, so as to not disturb the rest of those in the house.
After Conversing with them, he asked them both to help him with repairing the chairs in the floor above. Though all they could do was remove the old wood, for now, replacing what was lost or unrepairable would cost money, which Azrael no longer had.
Azrael, Zach, and Tali spend a few hours usign the tools he had bought before, to fix/smooth as much as they can.
hmmmm "In that case, come stay at ours. You can have my room for a week, and I'll make you the false identity to cover our own asses instead. How's that sound?"
Eeeeechhhh. With rolls like that, you guys have a rough time fixing and smoothing the furniture. Tali and Lythril nearly break a chair. Tali, unsure what to do, and Lythril because she's too strong - hammering the furniture as if she was mining. As the wood cracks and creaks in protest - she looks at her hammer, and gives a sheepish smile. Easy, there, Titanica. Gently. Lif gives you a sympathetic smile.
FC brings home a visitor, a "friend". Istrid is looking to hide out for a week, and will pay FC 50pp total for the service. She won't be any trouble, and agrees to help out with any minor chores that need to be done.
Azrael's work on the temple down in the basement is coming along nicely.
I'll let you guys chat a bit more, and then it's off to find the rogue nimblewright.
Azrael will be fixing shit in the house when Pheral gets there alongside his acolytes.
Speaking of which, the acolytes provide healing. they're basically our own personal Nurse Joy. Crispy will determine how much and how many they can heal, and what we have to pay/or not for it. But they're basically good for keeping us alive, and curing things the DM allows.
This post has potentially manipulated dice roll results.
Leon returns late to the manor with a sour face. He told the other's he was going off to try and finish that mission for the Order (again), and ended up failing (again). Although irritated he managed to make his way upstairs without making it painfully obvious he was annoyed. An hour or so later he returns to the taproom, just in time to watch Lythril and... a stranger attempt to fix a chair.
The half-elf squinted at their work and turned to Lythril. "If I help you, will you please help me with the mission we have?"
Before she could reply, he started to work on fixing the chair they tried to fix. Even if she didn't help him, he just wanted to do something to get his mind off of his frustrations.
7
The chair looked worse, Leon gets some splinters, goes prone and starts crying.
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
This post has potentially manipulated dice roll results.
Azrael couldn't help but show a sympathetic smile, stopping his work, he would head over to Leon, holding his hand down, and (Sleight of hand: 15) somewhat clumsily pull the splinters out with his other. It would probably sting like hell, but better to get them out sooner than later, likely breaking a few inside the skin on accident.
He would shoot Leon an apologetic look before saying Sorry. As for the help you need, I am willing. For I too failed to find what I needed, though I know who to look for. Perhaps we can all put our heads together tomorrow, and solve this quest together hmm?
Cure wounds (1st level) 3 gp Identify 8 gp Lesser restoration 10 gp Prayer of healing (2nd level) 10 gp Remove curse 30 gp Speak with dead 90 gp Greater restoration 250 gp Raise dead 1,250 gp
These are the recommend donation costs for healing services. These are at a discounted rate because of Azrael's influence, and faith. They can perform each service twice a day, except Raise Dead - that service I will have to determine it's frequency.
One of the chairs, specifically the one Leon was trying to help with, has broken, and his hands are covered in splinters. He lays on the floor in a fetal position, and begins to cry. Azrael PAINFULLY removes some of the splinters.
"Thanks, Azrael--!" Leon squeaks out (in the most manly way possible) as the Dragonborn helps in removing the splinters. It only hurt more and there were more tears stinging at the corner of his eyes, threatening to fall. Be strong, Leon, Be strong. "I do appreciate the help-- Ouch!"
He should have stayed in his room. It was safer there.
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Azrael would apologize once more, just as Pheral bursts through the door. Azraels eyes perk at the news. Then let us not waste time. Let us keep it from running away this time.
I assume it's around midnight at this point?
Rollback Post to RevisionRollBack
Occassional Dungeon Master.
To post a comment, please login or register a new account.
Updating tonight
Danitriel nodded at Astrid. "A good idea, I think. Where do you think we should look first?"
Astrid to Danitriel & Pharel: "Perhaps we should go find Mirt, our Harpers contact? He told us if we ever needed to see him, to visit his manor in the Sea Ward."
Last to know and first to be blamed...
As a free action, can I regret my life choices?
ASTRID, and DANI: You walk over to the Sea Ward, and knock on the door of Mr. Mirt. Unfortunately, no one answers the door. No one is home.
PHERAL: Through a cheeky conversation, literally, Threestrings is not very familiar with a woman named Istrid, but does know about the incident at the Villa. He also suggests as well, that you should find the rogue Nimblewright, as Urstul's trail has gone cold. Apparently, this Stone of Galor is very valuable and the death toll in trying to get it will only continue to rise.
FC: You decide to go see what Istrid wants. Ahghairon’s Statue is a well-known landmark in the city’s parkland cemetery: a tall, marble sculpture of a bearded, robed wizard standing atop concentric steps and facing west toward the skyline of Waterdeep, his hands outstretched and a broad smile on his face. At the foot of the statue stands a female dwarf clad in plate armor. The weather is fair, and you can see pedestrians, picnickers, and frolicking children throughout the cemetery grounds. It’s clear that Istrid chose a safe, public place for the meeting.
Eventually, she confronts you. Without getting into too much detail, Istrid fears about being arrested by the City Watch. Although she wasn’t involved in the matters concerning Gralhund Villa, she is worried that the Watch will uncover her illegal currency-lending operation in the course of its investigations. She offers you 10 pp (yes, platinum pieces, not gold pieces.) just for meeting with her and promises another 40 pp if you agree to help her lie low for a week — half to be paid once a deal is struck and half at the end of her stay. All she wants is a place to lie low.
NOTE: Guys, sorry if I wasn't clear, i'm just re-reading the adventure. THE NIMBLEWRIGHT has the stone, not Urstil. At the last moment, the Gralhunds betrayed the Black Network and took the stone from Urstil. Urstil retaliated, but in the chaos - the Nimblewright escaped with it. Urstil fled the scene defeated. All other information above you've learned from your contacts, so first order of business would be to find the Nimblewright.
"Generous offer. I understand the need to stay out of the law's hands." FC says. He ponders for a moment.
"I currently share a place with a group of... colleagues, I guess you could call 'em. Stayin' there is out of the question. But I'm sure we can find you a place. Come back wif me for now, 'n' the least I can do is protect you if you are found. Everyone wanted to pick their own name growin' up... Now you get to pick yours!"
FC wants to escort Istrid back to Trollskull manor. He'd like to forge her a fake identity using his Charlatain feature;
Feature: False Identity
You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
He can't offer her stay at Trollskull manor, but is willing to help her find suitable accomidation and make up a disguise kit. (Has profficiency in forgery and disguise kits) and hopes that that will aid her enough. (If you would like a roll for the compromise, Persuasion: 22 )
"CoS" Rumble- Tabaxi Shadow Monk
Azrael eventually was full, but cleaned up his plate regardless, as he felt it a waste to leave more than scraps. Azrael wasn't sure who else was in the Manor at the moment, so he went down to his place to see how his fellow acolytes were doing. It seems the shrine to Bahamut was set up neatly, and they had put their beds on the far side from where Azrael had set up. It also appeared as though the Acolytes had 'borrowed' a single small table, and three chairs from the room upstairs to allow them to sit down here, so as to not disturb the rest of those in the house.
After Conversing with them, he asked them both to help him with repairing the chairs in the floor above. Though all they could do was remove the old wood, for now, replacing what was lost or unrepairable would cost money, which Azrael no longer had.
Azrael, Zach, and Tali spend a few hours usign the tools he had bought before, to fix/smooth as much as they can.
11
11
17
Occassional Dungeon Master.
Unfortunately, she declines your offer. Should you change your mind and let her stay, you basically know where to find her in the immediate future.
hmmmm "In that case, come stay at ours. You can have my room for a week, and I'll make you the false identity to cover our own asses instead. How's that sound?"
"CoS" Rumble- Tabaxi Shadow Monk
Good Progress Guys!
Lyhtril doesn't know anything about the meet but when the strange lady shows up, knowing she is a "friend" of FC is enough to earn her cooperation.
In the meantime, she helps with tables and chairs
2
4
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
*pout* "I guess my hammer is too big?" *meek smile*
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Eeeeechhhh. With rolls like that, you guys have a rough time fixing and smoothing the furniture. Tali and Lythril nearly break a chair. Tali, unsure what to do, and Lythril because she's too strong - hammering the furniture as if she was mining. As the wood cracks and creaks in protest - she looks at her hammer, and gives a sheepish smile. Easy, there, Titanica. Gently. Lif gives you a sympathetic smile.
FC brings home a visitor, a "friend". Istrid is looking to hide out for a week, and will pay FC 50pp total for the service. She won't be any trouble, and agrees to help out with any minor chores that need to be done.
Azrael's work on the temple down in the basement is coming along nicely.
I'll let you guys chat a bit more, and then it's off to find the rogue nimblewright.
Pheral will take Treestrings advise and try to track down the mechan-o-man with the gizmo. She takes her time to be inconspicuous: Stealth roll 25
If the divice goes off, she will make a note of where it activated and return to hear crew.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
You get an exact bearing of the automaton. It's located nearby, and isn't moving. It might be a good idea to gather your homies.
Azrael will be fixing shit in the house when Pheral gets there alongside his acolytes.
Speaking of which, the acolytes provide healing. they're basically our own personal Nurse Joy. Crispy will determine how much and how many they can heal, and what we have to pay/or not for it. But they're basically good for keeping us alive, and curing things the DM allows.
Occassional Dungeon Master.
Leon returns late to the manor with a sour face. He told the other's he was going off to try and finish that mission for the Order (again), and ended up failing (again). Although irritated he managed to make his way upstairs without making it painfully obvious he was annoyed. An hour or so later he returns to the taproom, just in time to watch Lythril and... a stranger attempt to fix a chair.
The half-elf squinted at their work and turned to Lythril. "If I help you, will you please help me with the mission we have?"
Before she could reply, he started to work on fixing the chair they tried to fix. Even if she didn't help him, he just wanted to do something to get his mind off of his frustrations.
7
The chair looked worse, Leon gets some splinters, goes prone and starts crying.Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Azrael couldn't help but show a sympathetic smile, stopping his work, he would head over to Leon, holding his hand down, and (Sleight of hand: 15) somewhat clumsily pull the splinters out with his other. It would probably sting like hell, but better to get them out sooner than later, likely breaking a few inside the skin on accident.
He would shoot Leon an apologetic look before saying Sorry. As for the help you need, I am willing. For I too failed to find what I needed, though I know who to look for. Perhaps we can all put our heads together tomorrow, and solve this quest together hmm?
Occassional Dungeon Master.
Cure wounds (1st level) 3 gp
Identify 8 gp
Lesser restoration 10 gp
Prayer of healing (2nd level) 10 gp
Remove curse 30 gp
Speak with dead 90 gp
Greater restoration 250 gp
Raise dead 1,250 gp
These are the recommend donation costs for healing services. These are at a discounted rate because of Azrael's influence, and faith. They can perform each service twice a day, except Raise Dead - that service I will have to determine it's frequency.
One of the chairs, specifically the one Leon was trying to help with, has broken, and his hands are covered in splinters. He lays on the floor in a fetal position, and begins to cry. Azrael PAINFULLY removes some of the splinters.
Pheral returns to the manor with good news. I found it. Its not moving.
What do i know of the place marked for its location ?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
"Thanks, Azrael--!" Leon squeaks out (in the most manly way possible) as the Dragonborn helps in removing the splinters. It only hurt more and there were more tears stinging at the corner of his eyes, threatening to fall. Be strong, Leon, Be strong. "I do appreciate the help-- Ouch!"
He should have stayed in his room. It was safer there.
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Azrael would apologize once more, just as Pheral bursts through the door. Azraels eyes perk at the news. Then let us not waste time. Let us keep it from running away this time.
I assume it's around midnight at this point?
Occassional Dungeon Master.