Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Dex save: 8
EDIT:: Nessie confidently tries to move just out of the way but maybe a little too confidently as her wing get clipped and causes her to slam into the cave wall. She looks barely conscious from the hit.
(If the zombie is dropping down off the ledge so I get an AoO since I’m flying in front of the ledge? Hail Mary ask here lol)
(The one that fell is still alive, right? And most of the party is still on that lower level, with the exception of only Nessie, correct? I'll send my message with those assumptions, and if I'm wrong, I'd ask to possibly change it to something else.)
Falynn sees the zombie getting closer after tumbling its way down the ledge, and reactively pulls out her scimitar and slashes across it in a swift motion.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Nessie rises, spreads her wings wide as if she were stretching after a good long nap. Sees the zombie standing in front of her. Her eyes get wide and she attacks
Dagger attack6 Damage6
Sneak Attack:1
Offhand dagger attack 16 damage:1
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Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Nessie says, “thank you” as she flies slowly up to try and just barely peak over the ledge. She lights a torch and listens for the sounds of any other creatures and looks for any possible traps the cave may have in place
You haul yourselves up onto the ledge, and find yourself in an open room, about 40 feet by 40 feet. There's a passage to the right that continues for a bit and then turns left, and a passage to the right that goes straight and seems to open up ahead, although you can't make out any details.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Both passages seem to be to the right, so take the one to the right :)
"Given the lack of Information the X'rax thinks the decision at this point is irrelevant, we just should stay consistent. So if the Nessie feels better let's take the other path." X'rax starts to head of into the passage.
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As Falynn blesses Hansel, the zombies strike back. They drop their box of rocks on Nessie (I misread it as both of them having one).
Dealing 5 bludgeoning damage, DC 12 Dex save to negate.
Hansel then swipes brutally at the injured zombie (11), and drops it to the ground.
The remaining zombie drops down off the ledge, taking 5 damage from the fall.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dex save: 8
EDIT:: Nessie confidently tries to move just out of the way but maybe a little too confidently as her wing get clipped and causes her to slam into the cave wall. She looks barely conscious from the hit.
(If the zombie is dropping down off the ledge so I get an AoO since I’m flying in front of the ledge? Hail Mary ask here lol)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(The one that fell is still alive, right? And most of the party is still on that lower level, with the exception of only Nessie, correct? I'll send my message with those assumptions, and if I'm wrong, I'd ask to possibly change it to something else.)
Falynn sees the zombie getting closer after tumbling its way down the ledge, and reactively pulls out her scimitar and slashes across it in a swift motion.
Attack: 20 Damage: 7 Slashing
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
X'rax
When it's X'rax turn again, he'll draw his sword striking down the zombie with a wide swing at his chest.
Casting Booming Blade
Attack: 18 Dmg: 13 slashing // on movement 2 Thunder
(Nessie would not get AoO, as the zombie doesn't leave her melee range.)
(Falynn, those assumptions are correct. All four of you are surrounding the zombie, currently.)
Falynn slashes at the zombie, scoring a solid hit.
X'rax swings at the zombie, but trips over his robe.
(Nessie)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie tries to muster the rest of her strength and tries to fillet the zombie.
Dagger attack11 Damage4
Sneak Attack:3 (due to everyone thanks y’all)
Offhand dagger attack 25 damage:4
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Both of Nessie's attacks connect, leaving the zombie barely upright.
He attempts to swipe back at Nessie . . .
Attack: 21 Damage: 5
And lands a brutal blow, knocking Nessie to the dusty cave floor.
(Hansel)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie slumps to the ground unconscious.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
X'rax
"Someone needs to help her. The X'rax will hold the zombie at bay." X'rax swings again.
Attack: 20 Dmg: 14 additional thunder on movement 7
X’rax delivers a brutal blow to the remaining zombie (19), but it just barely manages to shrug off the blow.
(Hansel, Nessie death save, Falynn)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Death save: 12
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Falynn puts her sword back into its place, and holds one of Nessie's arms, before casting Cure Wounds to get her back up.
Healing for: 11
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Nessie is returned to the world of the living by Falynn.
(Hansel, Nessie)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie rises, spreads her wings wide as if she were stretching after a good long nap. Sees the zombie standing in front of her. Her eyes get wide and she attacks
Dagger attack6 Damage6
Sneak Attack:1
Offhand dagger attack 16 damage:1
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Nessie stands up, hits a wall, and then hits a zombie (10). The zombie still manages to stay upright.
(Posting for Hansel, he's been inactive for a while.)
He'll unload both attacks on the zombie.
Attack: 14 Damage: 4 Crimson Rite: 2
Attack: 11 Damage: 4
(My own rolls scare me sometimes.)
The zombie takes one brutal, flaming blow to his face (4), and drops to the floor. You are now out of combat.
Everyone is still on the lower level, and you can't quite see over the ledge.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie says, “thank you” as she flies slowly up to try and just barely peak over the ledge. She lights a torch and listens for the sounds of any other creatures and looks for any possible traps the cave may have in place
Perception: 11
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(Thanks for doing that, sorry I just started a new job and I've been busy at work).
As Hansel goes up the stairs, he is also going to listen for any signs for potential foes - 16
I have an intelligence of six, I know what I'm doing.
Hansel hears nothing.
You haul yourselves up onto the ledge, and find yourself in an open room, about 40 feet by 40 feet. There's a passage to the right that continues for a bit and then turns left, and a passage to the right that goes straight and seems to open up ahead, although you can't make out any details.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Did you see my perception check? -- just curious if that elicited anything.)
"Hmm, what do you guys think? That way seems to open up, but we might get a better idea of whats going on around here if we take the other path."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
X'rax
Both passages seem to be to the right, so take the one to the right :)
"Given the lack of Information the X'rax thinks the decision at this point is irrelevant, we just should stay consistent. So if the Nessie feels better let's take the other path." X'rax starts to head of into the passage.