Falynn's reaction to the creature is freezing, deathly scared of it, she remains sit on the floor in a meditative position, looking up at what she assumes is a living piece of armor.
Out of her fear, she gets ready to cast Thunderwave if she notices any movement made by the armor that would threaten her (such as raising a sword or stepping even closer, if it stays there or steps back, she won't do nothing yet.) With the loud noise caused by her attack, she's looking to get the entire group waken, and the monster damaged and thrown away from her.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Seeing as the creature is against moving at all, Falynn looks at it, trying to see if she remembers anything about it from her life in the courts before she headed to the wilderness. By the fact that it's clearly not natural, she knows gathering knowledge from the nature where she lived in was pointless.
Arcana17 (The creature is magical after all, hope that works well for you.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Falynn decides to disengage out of the creature's range, and move toward the party, waking everyone up. She tries to be quiet while doing so and uses gestures to make the party know that they should make little sound as well.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Falynn lowers down her voice while speaking with Hansel "Yes, a posessed suit of armor is following me around." Since the construct followed her, she points to it, since it's still close to her. "I don't know what it wants, but it hasn't made a single move to attack me yet."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You find a few magical runes and what not that mark this as a construct of some sort. You think it might be known as a helmed horror, but you're not sure. Whatever it is, it doesn't seem to be hostile.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Hansel turns to the others. "I think it may be a helmed horror but it doesn't appear to want to hurt us. Still, we may want to keep our eyes on it if it continues to follow us."
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I have an intelligence of six, I know what I'm doing.
Nessie sheaths her rapier, "hmm. um new metal friend... did you want to show us something? Would you like us to follow you? If you understand what I'm saying wiggle your arm about."
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Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Falynn's reaction to the creature is freezing, deathly scared of it, she remains sit on the floor in a meditative position, looking up at what she assumes is a living piece of armor.
Out of her fear, she gets ready to cast Thunderwave if she notices any movement made by the armor that would threaten her (such as raising a sword or stepping even closer, if it stays there or steps back, she won't do nothing yet.) With the loud noise caused by her attack, she's looking to get the entire group waken, and the monster damaged and thrown away from her.
Damage: 5
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
The armor does nothing, continuing to stare at you.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Seeing as the creature is against moving at all, Falynn looks at it, trying to see if she remembers anything about it from her life in the courts before she headed to the wilderness. By the fact that it's clearly not natural, she knows gathering knowledge from the nature where she lived in was pointless.
Arcana 17 (The creature is magical after all, hope that works well for you.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Falynn can tell that it’s a construct, but doesn’t know what kind.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Falynn decides to disengage out of the creature's range, and move toward the party, waking everyone up. She tries to be quiet while doing so and uses gestures to make the party know that they should make little sound as well.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
The creature follows you, staying within 5 feet. It does nothing otherwise.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Hansel gives Falynn a questioning look and asks "What's going on? Is there trouble nearby?" He draws his scimitars.
I have an intelligence of six, I know what I'm doing.
Falynn lowers down her voice while speaking with Hansel "Yes, a posessed suit of armor is following me around." Since the construct followed her, she points to it, since it's still close to her. "I don't know what it wants, but it hasn't made a single move to attack me yet."
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
"Hello." Nessie says to the armor, "Did you want something?"
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Silence.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie will look over the suit, keeping her distance. She takes her rapier and sort of just taps it on the shoulder of the armor.
investigation:7
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Nessie taps the suit of armor. It appears to be a suit of armor that's walking, which seems kind of odd.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Hansel approaches the suit of armor and examines it for any runes or symbols - Investigation 6
I have an intelligence of six, I know what I'm doing.
You find a few magical runes and what not that mark this as a construct of some sort. You think it might be known as a helmed horror, but you're not sure. Whatever it is, it doesn't seem to be hostile.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Hansel turns to the others. "I think it may be a helmed horror but it doesn't appear to want to hurt us. Still, we may want to keep our eyes on it if it continues to follow us."
I have an intelligence of six, I know what I'm doing.
Nessie sheaths her rapier, "hmm. um new metal friend... did you want to show us something? Would you like us to follow you? If you understand what I'm saying wiggle your arm about."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
No response. Not even a twitch.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
“He’s acting a bit rude. What should we do?”
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Hansel taps the armor. "We should keep moving. If it follows us, it follows us. If it attacks, we'll fight back."
I have an intelligence of six, I know what I'm doing.
“Okay then. But if he is going to travel with us, we ought to give him a name.”
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen