The Spinx's face contorts with anger as you answer her riddle on the first try, but she quickly regains her composure.
"You passed the test. That was an easy riddle and I'm sure that some of you have heard it before. I warn you that when you seek to pass through this room again, I will not be so forgiving."
With that, the Spinx returns to her gaze to the wall and is still.
Yuno jumps on the spot and raises a fist in the air, "Alright! First try!" After the very short celebration, she straightens her still wet dress a bit and says, "Okay so now where do we go. I can't wait to see what the deeper parts of this mountain hold. I wish I could stand here and admire the design of the man made halls for hours on end but the volcano is going to explode in 3 hours so we should probably start moving."
Alexandria snickers a bit at Yuno's excitement, her demeanor having changed from annoyed to how she was previously. Now they had to deal with the situation at hand. "I don't plan on dying here so we gotta make up our minds."
She goes over to the doors indicated by the Sphinx, inspecting them closely, the orb that once hovered over Wruce's head now floating on top of hers. Does she see any engravings, anything for a hint of what lies beyond the doors, etc?
Perception: 4
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Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Seeing others investigating the area Roderick will take as secluded a position as possible prepared to get the jump on any threat that approaches. If the group sticks together he'll follow if not he will go where called.
"Good job." Wruce says to Yuno never taking his eyes off the Sphinx. Wruce walks forward, crossing the threshold enters the hallway. He takes in his surroundings looking for anything of note as he walks up behind Karnys and Raven.
"I think we should all stay together." He says sotto voce. "We don't know what lies beyond these door, but I have a feeling its going to be dangerous." He continues as he looks back at Yuno. "No one know how capable the rest are and I don't want anyone getting killed."
“Splitting up is more efficient but dangerous,” She comments idly, not taking her eyes off the wall. “Sticking together is safer, strength in numbers, the more damage we do to... Whatever is behind these walls, the faster we get through, right?”
She leans back after her inspection, letting Karnys get a better view. “I’unno. Not too picky, but I like the idea of staying together more, but we gotta be wary of the others too. Some aren’t as fit as others, no offense.” She made the statement with no one in particular in mind. They all had strengths and weaknesses, including her.
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Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Yuno seems to space out a bit. When everyone else talks about putting it to a vote, Yuno says, "I vote we split and I also vote we go through that door." She says, pointing at the leftmost door. "We need to be efficient because we don't have much time. Also, good adventurer's go left."
The situation with the sphinx resolves, Dennis immediately resumed his evaluation of the situation. "I think we should split up. Karnys and I can both detect magical auras, which I'm guessing because he's casting the same spell I know. If we split into two groups based on skill composition, we should be able to handle most anything down these halls. In the interest of time and efficiency, two groups, one with Karnys and one with myself, should be able to clear out two of these passages, and then we can regroup for the third. Assuming each passage takes an hour and a half, that's the ideal situation," Dennis muttered to himself. Having closed his spellbook for the time being, he was drawing on the dust in the ground with his finger. Glancing back up at the sphinx, he continued, saying, "The presence of the sphinx is also still concerning. It should be able to leave, but since it's still here, that might mean we're going to have to answer another riddle later on when we come back. That shouldn't change the plan, but it still is a hitch in the system." Dennis paused, blinked for a moment, before saying aloud, "Where did the elf go?"
Alexandria turns and looks at Yuno, an eyebrow raised. “Who is to determine who is good and who isn’t? I could say I’m a good adventurer but be god awful at it.”
She sighs after listening to Dennis’ explanation and plan. “Fine, we split.”
Without another word she moves and stands next to Yuno, glaring everyone else over. “Girls need to stick together.” She follows her words with a mutter under her breath. “What a sausagefest.”
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Unaware of Alexandria's last comment, Dennis also walked over towards the two girls. "I'll join the two of you as well. Before we depart, I'd like to offer some magical protection to anyone who is still struggling with their wet armor." He opened his spellbook and turned to a page inscribed with abjuration symbols.
[OOC: Dennis offers a casting of mage armor to anyone who wants it. Also, I'd like to name the unnamed dwarf we have. Would Randir be acceptable?]
OoC: Thanks for forming groups on your own. I will post a list of who's in which later today. You don't yet know the size of the dungeon, but if you want any time to take a long rest you will need to split up. As for the doors:
Each door is carved with a crude representation of a weapon and accompanying rellanic symbols. Anyone who can speak elvish can identify the warhammer on the eastern door as Whelm, the sword on the western door as Blackrazor, and the trident on the northern door as Wave. The sconces providing light appear to use conjuration magic, and they continue beyond the doors. You also detect something disturbing: some abjuration spell similar to an antimagic field permeates the dungeon. Clearly it hasn't stopped you from casting yet, but it is worrying all the same.
Though Wruce is unhappy about splitting up he group, but concededs his position in the interest of time. He shows no sign of his displeasure and simply stands there looking out at the would be adventuring parties.
“Okay then Raven, Yuno, Dennis and Mathers you guys take the door on the left.” Says Wruce. “Rodrick, where ever you are, Karnys, Cleese and I will take the door on the right. We meet back here when we’re done”
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The Spinx's face contorts with anger as you answer her riddle on the first try, but she quickly regains her composure.
"You passed the test. That was an easy riddle and I'm sure that some of you have heard it before. I warn you that when you seek to pass through this room again, I will not be so forgiving."
With that, the Spinx returns to her gaze to the wall and is still.
Good job, now 1 door or two?
Yuno jumps on the spot and raises a fist in the air, "Alright! First try!" After the very short celebration, she straightens her still wet dress a bit and says, "Okay so now where do we go. I can't wait to see what the deeper parts of this mountain hold. I wish I could stand here and admire the design of the man made halls for hours on end but the volcano is going to explode in 3 hours so we should probably start moving."
Alexandria snickers a bit at Yuno's excitement, her demeanor having changed from annoyed to how she was previously. Now they had to deal with the situation at hand. "I don't plan on dying here so we gotta make up our minds."
She goes over to the doors indicated by the Sphinx, inspecting them closely, the orb that once hovered over Wruce's head now floating on top of hers. Does she see any engravings, anything for a hint of what lies beyond the doors, etc?
Perception: 4
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Karnys will also investigate the doors, once again casting detect magic as a ritual.
Investigation: 15
Arcana: 20
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Seeing others investigating the area Roderick will take as secluded a position as possible prepared to get the jump on any threat that approaches. If the group sticks together he'll follow if not he will go where called.
Stealth 21
Perception: 20
Yuno is too excited and doesn't notice Roderick slip away.
"Good job." Wruce says to Yuno never taking his eyes off the Sphinx. Wruce walks forward, crossing the threshold enters the hallway. He takes in his surroundings looking for anything of note as he walks up behind Karnys and Raven.
"I think we should all stay together." He says sotto voce. "We don't know what lies beyond these door, but I have a feeling its going to be dangerous." He continues as he looks back at Yuno. "No one know how capable the rest are and I don't want anyone getting killed."
“Splitting up is more efficient but dangerous,” She comments idly, not taking her eyes off the wall. “Sticking together is safer, strength in numbers, the more damage we do to... Whatever is behind these walls, the faster we get through, right?”
She leans back after her inspection, letting Karnys get a better view. “I’unno. Not too picky, but I like the idea of staying together more, but we gotta be wary of the others too. Some aren’t as fit as others, no offense.” She made the statement with no one in particular in mind. They all had strengths and weaknesses, including her.
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
"Well what is behind these walls?" asks Wruce as he opens the first door and peers through the open doorway.
(A grumpy dwarf, a tour guide, and Matban. What could go wrong?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Seems we need to put the matter to a vote because time is of the essence...
One vote to determine whether or not we split, and one to determine our path or paths.
Are there any objections to this proposition?"
Extended Signature
(The DM was going to split us if the party was large enough. Not sure if we are just RPing the choice or actually making the decision)
(OOC: Well, it seems we are RPing the decision as we make it. DM says that the direction we go is entirely up to us, as is the split make-up.)
Extended Signature
Yuno seems to space out a bit. When everyone else talks about putting it to a vote, Yuno says, "I vote we split and I also vote we go through that door." She says, pointing at the leftmost door. "We need to be efficient because we don't have much time. Also, good adventurer's go left."
The situation with the sphinx resolves, Dennis immediately resumed his evaluation of the situation. "I think we should split up. Karnys and I can both detect magical auras, which I'm guessing because he's casting the same spell I know. If we split into two groups based on skill composition, we should be able to handle most anything down these halls. In the interest of time and efficiency, two groups, one with Karnys and one with myself, should be able to clear out two of these passages, and then we can regroup for the third. Assuming each passage takes an hour and a half, that's the ideal situation," Dennis muttered to himself. Having closed his spellbook for the time being, he was drawing on the dust in the ground with his finger. Glancing back up at the sphinx, he continued, saying, "The presence of the sphinx is also still concerning. It should be able to leave, but since it's still here, that might mean we're going to have to answer another riddle later on when we come back. That shouldn't change the plan, but it still is a hitch in the system." Dennis paused, blinked for a moment, before saying aloud, "Where did the elf go?"
Alexandria turns and looks at Yuno, an eyebrow raised. “Who is to determine who is good and who isn’t? I could say I’m a good adventurer but be god awful at it.”
She sighs after listening to Dennis’ explanation and plan. “Fine, we split.”
Without another word she moves and stands next to Yuno, glaring everyone else over. “Girls need to stick together.” She follows her words with a mutter under her breath. “What a sausagefest.”
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Unaware of Alexandria's last comment, Dennis also walked over towards the two girls. "I'll join the two of you as well. Before we depart, I'd like to offer some magical protection to anyone who is still struggling with their wet armor." He opened his spellbook and turned to a page inscribed with abjuration symbols.
[OOC: Dennis offers a casting of mage armor to anyone who wants it. Also, I'd like to name the unnamed dwarf we have. Would Randir be acceptable?]
OoC: Thanks for forming groups on your own. I will post a list of who's in which later today. You don't yet know the size of the dungeon, but if you want any time to take a long rest you will need to split up. As for the doors:
Each door is carved with a crude representation of a weapon and accompanying rellanic symbols. Anyone who can speak elvish can identify the warhammer on the eastern door as Whelm, the sword on the western door as Blackrazor, and the trident on the northern door as Wave. The sconces providing light appear to use conjuration magic, and they continue beyond the doors. You also detect something disturbing: some abjuration spell similar to an antimagic field permeates the dungeon. Clearly it hasn't stopped you from casting yet, but it is worrying all the same.
Though Wruce is unhappy about splitting up he group, but concededs his position in the interest of time. He shows no sign of his displeasure and simply stands there looking out at the would be adventuring parties.
“Okay then Raven, Yuno, Dennis and Mathers you guys take the door on the left.” Says Wruce. “Rodrick, where ever you are, Karnys, Cleese and I will take the door on the right. We meet back here when we’re done”