This post has potentially manipulated dice roll results.
Three yak folk (#3, #4, ) continue to battle Ebonitus, Mullo and Vark whilst simultaneously dodging the spinning blue stars created by Devin’s spell On Ebonitus Yakfolk #3 (DC16 - Wis) = 5 and combat = Attack: 12 Damage: 13 and Attack: 11 Damage: 12 On Mullo Yakfolk #4 (DC16 - Wis) = 22 and combat = Attack: 7 Damage: 14 and Attack: 26 Damage: 22 On Vark Yakfolk #7 (DC16 - Wis) = 20 and combat = Attack: 17 Damage: 15 and Attack: 11 Damage: 14
While another Yakfolk (No. #8) unlimbers his bow and fires two shots at (1-2 = Ebonitus, 3-4 = Mullo, 5-6 = Vark) {6} Attack: 14 Damage: 12 and {6} Attack: 10 Damage: 9
Damage from Devin’s Spirit guardians = 14 half if saved
Mullo, Ebonitus, Devin, DORK, Vark - you’re up in that order
(OOC cruddy NI internet - this post took 40 minutes to create)
This post has potentially manipulated dice roll results.
Following this flurry of attacks from the Yakfolk, which Ebonitus successfully avoided, and having the arrow whizz past his ear, Ebonitus picks his moment and disengages to remove himself from the front line and use his full movement towards Torunn and the Pileorox. Ensuring that as many of the injured are within range (60') He calls upon the Earth mother to bring health to his companions, casting:
BA: Mass healing word healing D.o.R.K, Torunn, Mullo, Vark, Ilezenya and himself for 12 each, with additionally 5 HP healing to himself.
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
This post has potentially manipulated dice roll results.
Much as D.O.R.K might've wanted to be of more directed aid, she remains firm in her dedication of providing long range artillery in activating the cannon in her arm and firing a divine empower ice one yakfolks way. Then in almost as swift a deployment, she calls out a prayer in dwarvish, conjuring a spectral battle axe into her hand, only to throw it immediately into the fray to double down on her chosen quarry.
Taking a gamble, she then barks out in giant, "Your chieftan is dead. His partners slain. Cease hostility and your lives may be spared. Continue this assault and you will be shown equal courtesy."
Action: Cast (Cantrip)Frost Bolt at Yakfolk(#7) if alive, otherwise targeting (#4). (Ranged, Lethal)Frost Bolt - Attack: 16 Damage: 10 of Cold and Frost.
Whether Vark caught any of that or not, the goblin remained nothing short of dead set of taking the knees out from another Yakfolk. Only after launching into a series of horizontal swipes at the lower extremities of his chosen foe does he bark out a quick "Thanks!" to Ebonitus, before again doubling down on his focus to those mixed up in melee.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] on Yakfolk(#7). (Melee, Lethal, One-Handed)Battleaxe - Attack #1: 27 Damage: 10 of non-magical slashing. (Melee, Lethal, One-Handed)Battleaxe - Attack #2: 20 Damage: 9 of non-magical slashing.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
The Yakfolk completely ignore DORK's shouted commands - not a single one even stops what they are doing. Ebonitus nimbly ducks out of the front line but this allows one of the others to step into the gap and now Vark and Mullo have two each on them - Vark is combating YF #6 & YF #7 while Mullo is combating YF #3 & YF #4. YF #7 is showing the cumulative effects of the party targeting it but is still standing.
YF#5 unable to get into the front line draws and shoots at (1-2 = Mullo / 3-4 = Vark) {2 xxx (Attack: 12 Damage: 14 and Attack: 18 Damage: 7)
Toruun - you're up
(OOC reliable fast internet back on OZ mainland - what a joy)
Hoping that the spirit guardians that he had conjured help him, and using the spiritual hammer to hit the elemental in the head, Torunn moves away from it, trying to reach a point where he can still see his friends and be able to participate in the fight, but he needs a breather.
( Action: Disengage
Move: As away as he could from the elemental but keeping the others at 15/20 feet
BA: Attack the elemental with the spiritual weapon Attack: 22 damage: 15 force damage
Friendly reminder that at the beniging of his turn the elemental must make a wis st dc 14 or suffer another 15 points of radiant damage. I do not know if the spell got any more enemies.
This post has potentially manipulated dice roll results.
So here is how things stand
1/ at the door of the hut Vark and Mullo fight side by side against 4 yakfolk (YF#6 & YF#7 and YF#3 & YF#4 respectively) while YF#5, YF#8 & YF#9 cluster around the door shooting into the melee
2/ Devin and Ebonitus stand behind Mullo and Vark.
3/ Toruun disengages from the Pileorox and moves somewhat closer to melee at the doorway but stops 15' clear of Devin and Ebonitu as he had not designated them as 'safe' when he cast Spirit Guardians
4/ Illezenya and DORK are somewhere in the hut/hall at least 30 feet away from Pileorox.
5/Toruun was able to disengage from Pileorox but could not get far enough away and the Earth elemental follows him up swing its rocky fists (Attack: 9 Damage: 9 and Attack: 28 Damage: 28). As Pileorox closes on Toruun he 1.
6/ Yakfolk #6 draws his bow and fires at Vark (Attack: 11 Damage: 6 and Attack: 17 Damage: 7)
7/ Yakfolk #9 draws his bow and fires at Mullo (Attack: 16 Damage: 13 and Attack: 9 Damage: 8)
This post has potentially manipulated dice roll results.
Ilezenya has the spiritual weapon strike the elemental again (Bonus action: Attack: 16 Force Damage: 14)and then continues tolling the dead against one of the injured yakfolk (Action: DC15 Wis or take 10 necrotic.) He stays outside of the elemental's reach but within 60' of the yakfolk outside the hut!
"Once we get rid of this elemental we can provide more support to our stalwart comrades holding the yakfolk at bay!"
The chaos of the battle is too much for Devin to keep track of, he doesn't see or understand all that is going on. What he does know is that Yakfolk keep entering in the tent and he concentrates his attacks there.
Once again he sends the blue star slamming into the last Yakfolk he attacked trying to bring it down.
A moment later he calls forth spirits to protect himself ([Tooltip Not Found]). They flit around Devin to a distance of 15 feet for the duration. Their spectral form is that of bright blue celestial beings.
He designates all of his allies to be unaffected by the spell
3/ Toruun disengages from the Pileorox and moves somewhat closer to melee at the doorway but stops 15' clear of Devin and Ebonitu as he had not designated them as 'safe' when he cast Spirit Guardians
If this is referring to Devin, please note the quoted post where Devin designated all allies as 'safe'
This post has potentially manipulated dice roll results.
1/ Illezenya's sprirtual weapon slams into Pileorox and one of the Yakfolk (YF#8) in the melee at the door shakes his head (DC15 [Wis] 3{failed and took damage}
2/ Yakfolk battling Mullo and Vark do their best to dodge the flying blue stars created by Devin's spell (YF #3 - (DC16 [Wis] 13), (YF #4 - (DC16 [Wis] 7), (YF #7 - (DC16 [Wis] 17) {All saved and took no damage}
3/ YF #3 swings at Mullo (Attack: 23 Damage: 14 and Attack: 18 Damage: 15) as does YF #4 (Attack: 19 Damage: 17 and Attack: 25 Damage: 10)
4/ Yakfolk #7 swings at Vark (Attack: 25 Damage: 15 and Attack: 22 Damage: 16)
5/ Yakfolk #8 shoots at Vark (Attack: 7 Damage: 7
6/ Mullo you're up followed by Ebonitus, Devin, DORK, and Vark
This post has potentially manipulated dice roll results.
Mullo grunts louder with each successful strike against her by the two yakfolk. Bruises blossom on her skin, and rivulets of blood run. But she stands her ground and swings her war pick again with a bellow at the yakfolk who looks like they've been hurt the most (3 or 4).
This post has potentially manipulated dice roll results.
Ebonitus calls upon the Earth Mother once more to imbue vigour and vitality into his comrades.
Action: Channel Divinity - Preserve Life, restoring 15HP to Mullo, 14HP to Toruun and 6HP to Vark. Bonus Action: Cast Healing Word (2nd level) on Vark restoring 10, incidentally healing himself for 4HP.
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
This post has potentially manipulated dice roll results.
"Then let it not be said you were given no chance."D.O.R.K whispered under breath as she again aimed her cannon for one of the Yakfolk, though her words lacked some conviction. But whereas her weapon is the spiritual weapon is again swung in retaliation at Vark's attacker, D.O.R.K has a change of heart and calls upon another down power of holy fire artillery upon the remaining elemental, seeming intent on splitting the difference between Ilezenya's request.
Action: Cast (Cantrip)Holy Artillery at remaining Earth Elemental if alive, otherwise targeting (#7). Dex Save(DC 14) or take] 13 Radiant Damage.
Bloody, dazed, and frankly winded after fighting for so long after finally being free, Vark can barely muster a word of thanks after a flood of relief hits his system from Ebonitus' magic. But somehow he manages it, and with heartbreaker in hand, doubled down on trying to take the yakfolk's legs out from under them in a series of almost lumber jack style swings before falling once again into a loosely defensive posture in raising his shield high.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] on Yakfolk(#7). (Melee, Lethal, One-Handed)Battleaxe - Attack #1: 15 Damage: 9 of non-magical slashing. (Melee, Lethal, One-Handed)Battleaxe - Attack #2: 14 Damage: 4 of non-magical slashing.
(OOC: I believe it's actually Devin's turn before Dork, so ignore the above until after his post.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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DC15 (Wis) for a Yakfok warrior (nb none injured) = 22 {6 rolled} and damage = 12 {9 rolled} on 2 {6 rolled}
53 and 20
47 and 12
DM - Stopping a god in his tracks
Three yak folk (#3, #4, ) continue to battle Ebonitus, Mullo and Vark whilst simultaneously dodging the spinning blue stars created by Devin’s spell
On Ebonitus Yakfolk #3 (DC16 - Wis) = 5 and combat = Attack: 12 Damage: 13 and Attack: 11 Damage: 12
On Mullo Yakfolk #4 (DC16 - Wis) = 22 and combat = Attack: 7 Damage: 14 and Attack: 26 Damage: 22
On Vark Yakfolk #7 (DC16 - Wis) = 20 and combat = Attack: 17 Damage: 15 and Attack: 11 Damage: 14
While another Yakfolk (No. #8) unlimbers his bow and fires two shots at (1-2 = Ebonitus, 3-4 = Mullo, 5-6 = Vark) {6} Attack: 14 Damage: 12 and {6} Attack: 10 Damage: 9
Damage from Devin’s Spirit guardians = 14 half if saved
Mullo, Ebonitus, Devin, DORK, Vark - you’re up in that order
(OOC cruddy NI internet - this post took 40 minutes to create)
DM - Stopping a god in his tracks
And I suspect I did no damage oh woe is me poor DM etc
DM - Stopping a god in his tracks
DM, do I have room to use thunderwave without hitting a friendly?
No. You’ve got Ebonitus and Vark on either side and Devin behind you.
DM - Stopping a god in his tracks
Devin launched a fire bolt at Yakfolk #7 and follows up by slamming his spiritual weapon against the same unless it falls, then he attacks #4
Fire bolt
Attack: 12 Damage: 7
BA - Spiritual Weapon 4th level
Attack: 14 Damage: 12 force damage
([Tooltip Not Found]) still active
Following this flurry of attacks from the Yakfolk, which Ebonitus successfully avoided, and having the arrow whizz past his ear, Ebonitus picks his moment and disengages to remove himself from the front line and use his full movement towards Torunn and the Pileorox. Ensuring that as many of the injured are within range (60') He calls upon the Earth mother to bring health to his companions, casting:
BA: Mass healing word healing D.o.R.K, Torunn, Mullo, Vark, Ilezenya and himself for 12 each, with additionally 5 HP healing to himself.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Much as D.O.R.K might've wanted to be of more directed aid, she remains firm in her dedication of providing long range artillery in activating the cannon in her arm and firing a divine empower ice one yakfolks way. Then in almost as swift a deployment, she calls out a prayer in dwarvish, conjuring a spectral battle axe into her hand, only to throw it immediately into the fray to double down on her chosen quarry.
Taking a gamble, she then barks out in giant, "Your chieftan is dead. His partners slain. Cease hostility and your lives may be spared. Continue this assault and you will be shown equal courtesy."
Bonus Action: Cast (2nd level)Celestial Armament ]and strike Yakfolk(#7).
(Lethal)Spiritual Weapon - Attack: 19 Damage: 7 of Force.
Action: Cast (Cantrip)Frost Bolt at Yakfolk(#7) if alive, otherwise targeting (#4).
(Ranged, Lethal)Frost Bolt - Attack: 16 Damage: 10 of Cold and Frost.
Whether Vark caught any of that or not, the goblin remained nothing short of dead set of taking the knees out from another Yakfolk. Only after launching into a series of horizontal swipes at the lower extremities of his chosen foe does he bark out a quick "Thanks!" to Ebonitus, before again doubling down on his focus to those mixed up in melee.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] on Yakfolk(#7).
(Melee, Lethal, One-Handed)Battleaxe - Attack #1: 27 Damage: 10 of non-magical slashing.
(Melee, Lethal, One-Handed)Battleaxe - Attack #2: 20 Damage: 9 of non-magical slashing.
When you realize you're doing too much: Signature.
Mullo rages once more, and an aura of electricity surrounds her. She swings at Yakfolk #4 with a growl.
Attack: 9 Damage: 4
DEX DC 14 (half damage on success) based on your level: 1 lightning
The Yakfolk completely ignore DORK's shouted commands - not a single one even stops what they are doing. Ebonitus nimbly ducks out of the front line but this allows one of the others to step into the gap and now Vark and Mullo have two each on them - Vark is combating YF #6 & YF #7 while Mullo is combating YF #3 & YF #4. YF #7 is showing the cumulative effects of the party targeting it but is still standing.
YF#5 unable to get into the front line draws and shoots at (1-2 = Mullo / 3-4 = Vark) {2 xxx (Attack: 12 Damage: 14 and Attack: 18 Damage: 7)
Toruun - you're up
(OOC reliable fast internet back on OZ mainland - what a joy)
DM - Stopping a god in his tracks
Hoping that the spirit guardians that he had conjured help him, and using the spiritual hammer to hit the elemental in the head, Torunn moves away from it, trying to reach a point where he can still see his friends and be able to participate in the fight, but he needs a breather.
( Action: Disengage
Move: As away as he could from the elemental but keeping the others at 15/20 feet
BA: Attack the elemental with the spiritual weapon Attack: 22 damage: 15 force damage
Friendly reminder that at the beniging of his turn the elemental must make a wis st dc 14 or suffer another 15 points of radiant damage. I do not know if the spell got any more enemies.
PbP Character: A few ;)
So here is how things stand
1/ at the door of the hut Vark and Mullo fight side by side against 4 yakfolk (YF#6 & YF#7 and YF#3 & YF#4 respectively) while YF#5, YF#8 & YF#9 cluster around the door shooting into the melee
2/ Devin and Ebonitus stand behind Mullo and Vark.
3/ Toruun disengages from the Pileorox and moves somewhat closer to melee at the doorway but stops 15' clear of Devin and Ebonitu as he had not designated them as 'safe' when he cast Spirit Guardians
4/ Illezenya and DORK are somewhere in the hut/hall at least 30 feet away from Pileorox.
5/Toruun was able to disengage from Pileorox but could not get far enough away and the Earth elemental follows him up swing its rocky fists (Attack: 9 Damage: 9 and Attack: 28 Damage: 28). As Pileorox closes on Toruun he 1.
6/ Yakfolk #6 draws his bow and fires at Vark (Attack: 11 Damage: 6 and Attack: 17 Damage: 7)
7/ Yakfolk #9 draws his bow and fires at Mullo (Attack: 16 Damage: 13 and Attack: 9 Damage: 8)
8/ Illezenya - you're up!
DM - Stopping a god in his tracks
Ilezenya has the spiritual weapon strike the elemental again (Bonus action: Attack: 16 Force Damage: 14) and then continues tolling the dead against one of the injured yakfolk (Action: DC15 Wis or take 10 necrotic.) He stays outside of the elemental's reach but within 60' of the yakfolk outside the hut!
"Once we get rid of this elemental we can provide more support to our stalwart comrades holding the yakfolk at bay!"
Love God. Love Others. Any Questions?
If this is referring to Devin, please note the quoted post where Devin designated all allies as 'safe'
Refers to Toruun’s Spirit Guardians - not Devin’s Spirit guardians
DM - Stopping a god in his tracks
Ah, yes. I misread that.
1/ Illezenya's sprirtual weapon slams into Pileorox and one of the Yakfolk (YF#8) in the melee at the door shakes his head (DC15 [Wis] 3 {failed and took damage}
2/ Yakfolk battling Mullo and Vark do their best to dodge the flying blue stars created by Devin's spell (YF #3 - (DC16 [Wis] 13), (YF #4 - (DC16 [Wis] 7), (YF #7 - (DC16 [Wis] 17) {All saved and took no damage}
3/ YF #3 swings at Mullo (Attack: 23 Damage: 14 and Attack: 18 Damage: 15) as does YF #4 (Attack: 19 Damage: 17 and Attack: 25 Damage: 10)
4/ Yakfolk #7 swings at Vark (Attack: 25 Damage: 15 and Attack: 22 Damage: 16)
5/ Yakfolk #8 shoots at Vark (Attack: 7 Damage: 7
6/ Mullo you're up followed by Ebonitus, Devin, DORK, and Vark
DM - Stopping a god in his tracks
Mullo grunts louder with each successful strike against her by the two yakfolk. Bruises blossom on her skin, and rivulets of blood run. But she stands her ground and swings her war pick again with a bellow at the yakfolk who looks like they've been hurt the most (3 or 4).
Attack: 21 Damage: 10\
Bonus: 1 lightning or half on success (DEX 14)
Ebonitus calls upon the Earth Mother once more to imbue vigour and vitality into his comrades.
Action: Channel Divinity - Preserve Life, restoring 15HP to Mullo, 14HP to Toruun and 6HP to Vark.
Bonus Action: Cast Healing Word (2nd level) on Vark restoring 10, incidentally healing himself for 4HP.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
"Then let it not be said you were given no chance." D.O.R.K whispered under breath as she again aimed her cannon for one of the Yakfolk, though her words lacked some conviction. But whereas her weapon is the spiritual weapon is again swung in retaliation at Vark's attacker, D.O.R.K has a change of heart and calls upon another down power of holy fire artillery upon the remaining elemental, seeming intent on splitting the difference between Ilezenya's request.
Bonus Action: Cast (2nd level)Celestial Armament ]and strike Yakfolk(#7).
(Lethal)Spiritual Weapon - Attack: 10 Damage: 4 of Force.
Action: Cast (Cantrip)Holy Artillery at remaining Earth Elemental if alive, otherwise targeting (#7). Dex Save(DC 14) or take] 13 Radiant Damage.
Bloody, dazed, and frankly winded after fighting for so long after finally being free, Vark can barely muster a word of thanks after a flood of relief hits his system from Ebonitus' magic. But somehow he manages it, and with heartbreaker in hand, doubled down on trying to take the yakfolk's legs out from under them in a series of almost lumber jack style swings before falling once again into a loosely defensive posture in raising his shield high.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] on Yakfolk(#7).
(Melee, Lethal, One-Handed)Battleaxe - Attack #1: 15 Damage: 9 of non-magical slashing.
(Melee, Lethal, One-Handed)Battleaxe - Attack #2: 14 Damage: 4 of non-magical slashing.
(OOC: I believe it's actually Devin's turn before Dork, so ignore the above until after his post.)
When you realize you're doing too much: Signature.