With illezenya’s attack the earth elemental crashes to the ground which leaves an extremely battered party still facing six Yakfolk. Yakfolk #3 & #4 frantically dodge Devin’s flying blue stars (11) less 3 for Illezenya’s Bane and 9 less 4 for Illezenya’s Bane
The flying blue stars drop YF#3 but YF#4 still swings at Mullo. As YF#5 is till up YF#4 continues to get advantage against the Shaman Attack: 21 Damage: 17 less 2 for Illezenya’s Bane and Attack: 25 Damage: 11 less 1 for Illezenya’s Bane.
YF#8 attempts to dodge the blue stars 22 less 1 for Illezenya’s Bane as it strikes at DevinAttack: 26 Damage: 21 less 1 for Illezenya’s Bane and Attack: 24 Damage: 13 less 2 for Illezenya’s Bane.
OOC: As far as I can see looking at past posts, helmsplitter was a Greataxe+1, so that's what I've added. If that isn't correct, please let me know. Also, I'm not sure of the mechanics, but I am going to proceed as if dropping one weapon is a free action, so picking up another would hopefully be a bonus action. If it's an action, ignore the rolls below.
Mullo shifts her weight, and her foot hits something. She glances down and notices a greataxe at her feet. The sound of Dork calling out to her a few seconds ago replays in her mind. The shaman chances a grab at the weapon, dropping her warpick at the same time. Her back muscles bulge as she wraps both hands around helmsplitter and swings upward at the nearest yakfolk.
This post has potentially manipulated dice roll results.
Devin allows his spiritual weapon to be dormant for a moment as he casts Healing Word on Ebonitus (lvl 3) for 11 hp. He then launches another attack, this time on Yakfolk #5
This post has potentially manipulated dice roll results.
(@DDP: Droopping an item requires no action, free or otherwise. Though some DMs may rule only being able to drop what you're holding on your turn.)
(OOC: Also, did Torunn ever take his action, or had he immediately gone back down again after Dork healing? Because depending on the answer, her bonus action may change towards another healing word)
With everyone in varying degrees of distress but hanging on somehow, D.O.R.K switches tracks once more to try and even the odds by trimming the numbers. To that end, her spectral weapon, which had been hanging around idle for some time, is finally bid to fly over and crack one Yakfolk over the head as she continued to call upon holy artillery to see to the corrupted elementals destruction.
Action: Cast (Cantrip)Holy Artillery at remaining Earth Elemental if alive, otherwise targeting (#7). Dex Save(DC 14) or take] 11 Radiant Damage.
Vark glares at the elf. But rather than trying to mince words (or mash, given the missing teeth), the spits out the words "Halp or Rum Oum", as he goes to turn his blade her bindings, hacking away at them if it seemed feasible at all. And if not, then he'd grudgingly sheathe Scorcher in favor of worrying at whatever bound her by hand.
Action: Scorcher on Elf Bindings. (Not sure if attacks in instance would be appropriate, or if taking the action with a bladed weapon would be sufficient. But if the later, see spoiler for the rolls. Otherwise, he's just devoting his full action towards the cause. And if successful, will spend the rest of his movement moving towards the action and trying to set up a flank on Pileorox)
Torunn gasps in search for air, he doesn't even has time to look out for which one of his companions had healed him, but later, Gods allowing it, he will find that it was D.O.R.K. who bring him back.
But at the moment he ordered his spiritual weapon to attack the elemental, trying to destroy the thing once and for all.
( Att: 21 damage 16 force If he is down then he will attack yakfolk #7 )
He asks Gond for help, touching his broken ribs and feeling how it heals, allowing him to breathe normally.
( ACtion cure ound on self lvl 3 for 26 HP Sorry for the delay!! )
YF#9 attempts to dodge Devin’s flying blue stars (11) before swinging its great sword at him - Attack 1 = Attack: 24 Damage: 14 and Attack 2 = Attack: 16 Damage: 17.
Illezenya - you’re up as we’re back at the top of the round
This post has potentially manipulated dice roll results.
(Keeping the bane up - which yakfolk are affected by it now?)
Ilezenya sees Devin and Mullo valiantly holding off the four remaining yakfolk, and then Devin get pounded. The Dusk Warden whispers a quick healing word for Devin (healing 6 HP) before focusing the wrath of his goddess down on YF #9. (Sacred Flame - DC15 Dex save or take 14 radiant damage.)
Yes to Toruun can act.
Toruun what do you want to do.
As Pileorox’s first attack sent Ebonitus crashing to the ground again he clobbers (1-2 = Devin / 3-4 = Mullo) 2 with his second attack.
DM - Stopping a god in his tracks
Con save 19
With illezenya’s attack the earth elemental crashes to the ground which leaves an extremely battered party still facing six Yakfolk. Yakfolk #3 & #4 frantically dodge Devin’s flying blue stars (11) less 3 for Illezenya’s Bane and 9 less 4 for Illezenya’s Bane
DM - Stopping a god in his tracks
The flying blue stars drop YF#3 but YF#4 still swings at Mullo. As YF#5 is till up YF#4 continues to get advantage against the Shaman Attack: 21 Damage: 17 less 2 for Illezenya’s Bane and Attack: 25 Damage: 11 less 1 for Illezenya’s Bane.
DM - Stopping a god in his tracks
YF#8 attempts to dodge the blue stars 22 less 1 for Illezenya’s Bane as it strikes at DevinAttack: 26 Damage: 21 less 1 for Illezenya’s Bane and Attack: 24 Damage: 13 less 2 for Illezenya’s Bane.
Mullo you’re up!
DM - Stopping a god in his tracks
OOC: As far as I can see looking at past posts, helmsplitter was a Greataxe+1, so that's what I've added. If that isn't correct, please let me know. Also, I'm not sure of the mechanics, but I am going to proceed as if dropping one weapon is a free action, so picking up another would hopefully be a bonus action. If it's an action, ignore the rolls below.
Mullo shifts her weight, and her foot hits something. She glances down and notices a greataxe at her feet. The sound of Dork calling out to her a few seconds ago replays in her mind. The shaman chances a grab at the weapon, dropping her warpick at the same time. Her back muscles bulge as she wraps both hands around helmsplitter and swings upward at the nearest yakfolk.
Greataxe+1 Attack: 8 Damage: 13
Unused to the weapon Mullo is unable to land a telling blow.
Ebonitus - 1st Death save pls
Devin -you’re up followed by DORK
DM - Stopping a god in his tracks
Ebonitus death save: 15
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Devin allows his spiritual weapon to be dormant for a moment as he casts Healing Word on Ebonitus (lvl 3) for 11 hp. He then launches another attack, this time on Yakfolk #5
Firebolt Attack: 18 Damage: 15
Spiritual guardians still up
Healing Word on Ebonitus (lvl 3) for 11 hp.
Firebolt Attack: 16 Damage: 16
(@DDP: Droopping an item requires no action, free or otherwise. Though some DMs may rule only being able to drop what you're holding on your turn.)
(OOC: Also, did Torunn ever take his action, or had he immediately gone back down again after Dork healing? Because depending on the answer, her bonus action may change towards another healing word)
With everyone in varying degrees of distress but hanging on somehow, D.O.R.K switches tracks once more to try and even the odds by trimming the numbers. To that end, her spectral weapon, which had been hanging around idle for some time, is finally bid to fly over and crack one Yakfolk over the head as she continued to call upon holy artillery to see to the corrupted elementals destruction.
Bonus Action: Send (2nd level)Celestial Armament ]and strike Yakfolk(#5).
(Lethal)Spiritual Weapon - Attack: 22 Damage: 6 of Force.
Action: Cast (Cantrip)Holy Artillery at remaining Earth Elemental if alive, otherwise targeting (#7). Dex Save(DC 14) or take] 11 Radiant Damage.
Vark glares at the elf. But rather than trying to mince words (or mash, given the missing teeth), the spits out the words "Halp or Rum Oum", as he goes to turn his blade her bindings, hacking away at them if it seemed feasible at all. And if not, then he'd grudgingly sheathe Scorcher in favor of worrying at whatever bound her by hand.
Action: Scorcher on Elf Bindings.
(Not sure if attacks in instance would be appropriate, or if taking the action with a bladed weapon would be sufficient. But if the later, see spoiler for the rolls. Otherwise, he's just devoting his full action towards the cause. And if successful, will spend the rest of his movement moving towards the action and trying to set up a flank on Pileorox)
(Melee, Lethal)Scimitar - Attack #1: 24 Damage: 8 of non-magical slashing.
(Melee, Lethal)Scimitar - Attack #1: 27 Damage: 14 of non-magical slashing.
When you realize you're doing too much: Signature.
There are no 4 Yakfolk left - YF#4 & YF#5 on Mullo and YF#8 & YF#9 on Devin.
YF#5 attempts to dodge Devin’s flying blue stars (22) and then swings at Mullo (no bane) Attack: 13 Damage: 12 and Attack: 19 Damage: 14.
Toruun - you’re up
DM - Stopping a god in his tracks
Torunn's Death Save: 11
PbP Character: A few ;)
Waiting on Toruun - see PM
DM - Stopping a god in his tracks
Torunn gasps in search for air, he doesn't even has time to look out for which one of his companions had healed him, but later, Gods allowing it, he will find that it was D.O.R.K. who bring him back.
But at the moment he ordered his spiritual weapon to attack the elemental, trying to destroy the thing once and for all.
( Att: 21 damage 16 force If he is down then he will attack yakfolk #7 )
He asks Gond for help, touching his broken ribs and feeling how it heals, allowing him to breathe normally.
( ACtion cure ound on self lvl 3 for 26 HP Sorry for the delay!! )
PbP Character: A few ;)
YF#9 attempts to dodge Devin’s flying blue stars (11) before swinging its great sword at him - Attack 1 = Attack: 24 Damage: 14 and Attack 2 = Attack: 16 Damage: 17.
Illezenya - you’re up as we’re back at the top of the round
DM - Stopping a god in his tracks
(Keeping the bane up - which yakfolk are affected by it now?)
Ilezenya sees Devin and Mullo valiantly holding off the four remaining yakfolk, and then Devin get pounded. The Dusk Warden whispers a quick healing word for Devin (healing 6 HP) before focusing the wrath of his goddess down on YF #9. (Sacred Flame - DC15 Dex save or take 14 radiant damage.)
Love God. Love Others. Any Questions?
Save = 19
is Devin’s Spirit Guardians still up following te last hit
DM - Stopping a god in his tracks
Paging Devin - are your Spirit guardians still up following the last hit?
DM - Stopping a god in his tracks
Sorry I thought that save roll was you rolling for me.
Concentration save 13