(When your dump stat accidentally becomes your highest stat...)
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Well think for a second. What team will stop an Og and Parab team? A Toren and Grianne team? An Eider and someone else when they get on his level team? (I guess he’s got 50 coins....) Who’s supposed to stand up to them? Who you’re with makes you either a lot stronger or a lot weaker. And what happens when you only have that 1 team in the arena? Do they fight each other?’
Yes! Also Og and parab are not invincible. No one is.
(If your opponents want to go against your team then that's the team selection you'll get, no dice. We've seen this before. But I'm not going to team you up with the people you want to the detriment of your opponents.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Just be an Arcane Trickster. Heat Metal, then hide. You can be out of range after the spell ends, and if he can’t see you, you can’t be counter spelled. If you can’t see, be a warlock of have a familiar with blindsight.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(She was talking about Darkness. We’re talking about Heat Metal.
New easy fix. Ish. Besides multiclassing, go either Goblin Bardlock (swig), or have a - in intelligence, no prof. In arcana, and fail an arcane check casting a 2nd level spell with a Mizzium Apparatus. Roll successfully and you will accidentally cast Heat Metal.)
(Not saying Og is invincible, I’m just saying that’s not the answer. The true answer is something more like Roth or a bear totem barb, someone who can soak up Og’s Damage output.)
(Also, this is the wrong thread to have this conversation in.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Checking with BDaddly before the next match. It's fine to have off topic convos here when there isn't a match running, but do try to put those in the glory when stuff is going on)
To Win... 1 ... King of the Hill. A single flag (¥) will be available for capture in the third round. Hold it for five rounds to secure your victory.
The Time... 2 ... Dusk. The arena is suffused by a dull light, the soft glow resulting in disadvantage on checks relying on sight without Darkvision
As the competitors enter the arena, they see a Drow sitting in a boat, floating lazily around the central pit while reading a book. As more people file in, he looks up, annoyed, and then disappears in a puff of smoke. His boat sinks after he is gone.
Arena X: (Un)Buried Treasure
(To join, pick a position in row 1, make any final preparations, and roll initiative)
This post has potentially manipulated dice roll results.
Grianne receives a mysterious letter. She can make out enough of it to go were she is instructed. Finding the underground fighting pit. Her blood rises with the thrill of the hunt.
Her initiative is 22
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Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
(I have never wanted that belt now more than ever...)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(When your dump stat accidentally becomes your highest stat...)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Yes! Also Og and parab are not invincible. No one is.
I got alot a doods
(Og is very vulnerable to Heat Metal, I know, but still.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(If your opponents want to go against your team then that's the team selection you'll get, no dice. We've seen this before. But I'm not going to team you up with the people you want to the detriment of your opponents.)
Extended Signature
(Og is indeed very vulnerable to heat metal. Except for fact that you have to see him to cast it.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Just be an Arcane Trickster. Heat Metal, then hide. You can be out of range after the spell ends, and if he can’t see you, you can’t be counter spelled. If you can’t see, be a warlock of have a familiar with blindsight.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Arcane Tricksters can’t see through darkness.)
(Warlocks? Yes, but I don’t think they learn it.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Be a mix. Fixed.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(@LST and Bobo: Both can learn the spell(one obviously sooner than the other), but only a warlock can see through it without a magic item.)
(@Persuasion: More importantly, whose next on the match docket? :D)
When you realize you're doing too much: Signature.
(Just checked—warlocks can’t actually learn it.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@LST: Ah, you were referring to them learning Heat metal. Not darkness. My bad)
When you realize you're doing too much: Signature.
(She was talking about Darkness. We’re talking about Heat Metal.
New easy fix. Ish. Besides multiclassing, go either Goblin Bardlock (swig), or have a - in intelligence, no prof. In arcana, and fail an arcane check casting a 2nd level spell with a Mizzium Apparatus. Roll successfully and you will accidentally cast Heat Metal.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Because that’s reliable.)
(Not saying Og is invincible, I’m just saying that’s not the answer. The true answer is something more like Roth or a bear totem barb, someone who can soak up Og’s Damage output.)
(Also, this is the wrong thread to have this conversation in.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(I said -ish)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Checking with BDaddly before the next match. It's fine to have off topic convos here when there isn't a match running, but do try to put those in the glory when stuff is going on)
(So what's the next fight going to be?)
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
This match will be for all level 12 competitors.
To Win... 1 ... King of the Hill. A single flag (¥) will be available for capture in the third round. Hold it for five rounds to secure your victory.
The Time... 2 ... Dusk. The arena is suffused by a dull light, the soft glow resulting in disadvantage on checks relying on sight without Darkvision
As the competitors enter the arena, they see a Drow sitting in a boat, floating lazily around the central pit while reading a book. As more people file in, he looks up, annoyed, and then disappears in a puff of smoke. His boat sinks after he is gone.
Arena X: (Un)Buried Treasure
(To join, pick a position in row 1, make any final preparations, and roll initiative)
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
################................................
15 . . . . . . . . . . . . . . .
.........############...........................
14 . . . . . . . . . . . . . . .
................................................
13 . . . . . . . . . . . . . . .
...#...........#................................
12 # . . . # . . . . . . . . . .
......#######.....×××××××××××××.................
11 . . . . . × × × × × . . . . .
...............×××××××××××××××××××..............
10 . . . . × × . . . × × . . . .
...............××××..+++++++..××××..............
09 . . . . × × + + + × × . . . .
......######...××××..+++¥+++..××××...######.....
08 . . . . × × + + + × × . . . .
...............××××..+++++++..××××..............
07 . . . . × × . . . × × . . . .
...............×××××××××××××××××××..............
06 . . . . . × × × × × . . . . .
..................×××××××××××××.....#######.....
05 . . . . . . . . . . # . . . #
.................................#...........#..
04 . . . . . . . . . . . . . . .
................................................
03 . . . . . . . . . . . . . . .
..............................############......
02 . . . . . . . . . . . . . . .
.................................###############
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Low wall (3ft), '.' Dirt floor, '×' Water (15 ft deep), '+'' Pit (20 ft deep)
(No one else?)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Grianne receives a mysterious letter. She can make out enough of it to go were she is instructed. Finding the underground fighting pit. Her blood rises with the thrill of the hunt.
Her initiative is 22
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)