10 minutes actually! it's guidance that only lasts 1. We also haven't been using inspiration afaik, so you could tally the box near the top right
Speak for yourself. Some of us earned an inspiration earlier in the adventure :D
*whistles and puts another apple on Steve's desk*
Not sure there's a convenient way to track the Bardic one to be honest but I suppose the chances of getting Bardic Inspiration, holding it and earning a DM inspiration inside the same 10 minutes are minimal .
10 minutes actually! it's guidance that only lasts 1. We also haven't been using inspiration afaik, so you could tally the box near the top right
Speak for yourself. Some of us earned an inspiration earlier in the adventure :D
*whistles and puts another apple on Steve's desk*
Not sure there's a convenient way to track the Bardic one to be honest but I suppose the chances of getting Bardic Inspiration, holding it and earning a DM inspiration inside the same 10 minutes are minimal .
This post has potentially manipulated dice roll results.
917
Zombie 2 and Zombie 7 are ripped apart by the blast; the bits scatter, some carried off by the wind, others thudding to the floor. The others are wounded, but still up.
Zarun Kost's face is a picture of outrage as the blast hits him.
Zoria, how would you like your spell to kill this Red Wizard of Thay?
Zoria snaps her fingers as a shockwave emanates from inside of Zarun's body that begins to reveal cracks throughout his body. The cracks glow as Zarun's body shatters like a glass vase falling to the floor that sounds off like a thunder strike, echoing out into the distance.
She looks incredibly surprised at her own abilities. Not fully meaning to really even kill the man. She looks back at her partners and shoulder shrugs:
"Uh, yeah, I guess not! But his quest would have been paid in blood money!" As the words come out of Zoria's mouth, she is surprised by herself. But come on, his money is as good as anyone elses! No, we don't want his money. Slave money isn't the way to do this. Sigh.
Dekhan swings Talon to attack Zombie 8 (Edit: Zombie 11 - as his Opportunity Attack) ; the magical sword pulses with holy light as the undead creature is cleaved in two, the halves falling inert to the ground. He then swings at Zombie 8, but misses.
Group G: Harun Kost is dead.
Group H is up: Scupper, Strix and Varinth. I won't be able to get the map updated for a while, but only really Zombies 5 and 6 are still up and around. (Edit: Also Zombie 8.) The others are either destroyed or turned and fleeing.
The orcs don't have bows - they have javelins, though. At the moment they are all holding their melee weapons and seem intent on charging into battle, but they are likely to accept Dekhan's orders.
Varinth, you see the zombie burn, stagger, and fall to the ground.
12
Group I: Kosst, Jukk and Vroh
Kosst and Jukk rush in to attack the nearest zombies they can see, while Vroh (using the orcs' bonus action dash feature) races around the tent to come in from the side.
Kosst on Zombie 6: Attack: 9 Damage: 7
Jukk on Zombie 10: Attack: 11 Damage: 13
Vroh on Zombie 2: Attack: 21 Damage: 11
All attacks hit. Zombie 10, already weakened by Strix, crumples to the ground.
4
Group J: Zombies 9 to 12.
Zombie 10 is dead, and Zombies 9, 11 and 12 are all turned and attempt to flee. Dekhan, you can take an Opportunity Attack against Zombie 11 as it moves away.
Sorry, I was a little late to the party on taking this attack of opportunity due to cold medicine induced comatoseness but if it’s not too late I’ll keep that last attack on z11 and roll a new one for z8.
Attack: 18 Damage: 9 and since ol’ Dekky is feeling smitey 9
well, that’s a long way to go to change almost nuthin 🙃
(Sorry, I missed that that was your Opportunity Attack. So Zombie 11 is dead not fled, and Zombie 8 is still up. That leaves Zombies 5, 6 and 8 as viable attack targets.)
Scupper looks around the corner just in time to see a wizard explode. He turns back to Varinth.
Hey Vaz, that wizard jest broke. That supposed to happen? Best go see.
Scupper makes a full round move toward the tent and remaining zombies (I9)...running a bit, though he thinks he's likely not to be needed wiping up the remaining zombies.
WaCKo! iSH thAT a zshOmBiE? GoTta bUrN ZShomBies...gNdr Flopr..
Varinth is now just mumbling but seems to be on a mission. He has very vague memories of a bard telling a story of a zombie that kept getting back up. And although it ended up being a cutting set on the differences between the genders, he has taken on the nugget of (somewhat) truth and is determined to see all the zombies burnt to ashes. To this effect, he now stands over his recent flaming recipient and uses Control Flames to make the zombie burn in a scorching pyre. Once the addled Vaz thinks it going well, he will stumble around the tower doing the same to any fallen zombies he finds.
"We can talk to it for our own intrigue, then kill it for Sister Graelle," Incantis continues telepathically, not trusting himself to be heard over the din of combat.
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Oh I hadn't realized! I wish you could add custom statuses or something...
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
LOL
Published Subclasses
9 17
Zombie 2 and Zombie 7 are ripped apart by the blast; the bits scatter, some carried off by the wind, others thudding to the floor. The others are wounded, but still up.
Zarun Kost's face is a picture of outrage as the blast hits him.
Zoria, how would you like your spell to kill this Red Wizard of Thay?
Zoria snaps her fingers as a shockwave emanates from inside of Zarun's body that begins to reveal cracks throughout his body. The cracks glow as Zarun's body shatters like a glass vase falling to the floor that sounds off like a thunder strike, echoing out into the distance.
She looks incredibly surprised at her own abilities. Not fully meaning to really even kill the man. She looks back at her partners and shoulder shrugs:
Published Subclasses
Strix looks from the carnage to Zoria and back.
"So.... not take quest?"
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
"Uh, yeah, I guess not! But his quest would have been paid in blood money!" As the words come out of Zoria's mouth, she is surprised by herself. But come on, his money is as good as anyone elses! No, we don't want his money. Slave money isn't the way to do this. Sigh.
Published Subclasses
Dekhan will take his AOO on Z11 Attack: 16 Damage: 4 and if it connects Divine Smite 3
Group D: Zombies 1 and 4 (Zombies 2 and 3 are dead. Deader.)
Zombies 1 and 4 are turned and continue to flee northwards, as far as you know.
Group E: Zombies 5, 6 and 8 (Zombie 7 is dead).
Zombie 5 attacks Zoria:
Attack: 8 Damage: 4
Zombie 6 attacks Dekhan:
Attack: 9 Damage: 3
Zombie 8 moves to H7 and attacks Zoria:
Attack: 7 Damage: 4
Perhaps because of the loss of the Red Wizard, the zombies seem unable to land an attack.
"Pitiful creatures," Zoria mutters as the zombies just swing at air it seems like.
Published Subclasses
Group F: Dekhan
Dekhan swings Talon to attack Zombie
8(Edit: Zombie 11 - as his Opportunity Attack) ; the magical sword pulses with holy light as the undead creature is cleaved in two, the halves falling inert to the ground. He then swings at Zombie 8, but misses.Group G: Harun Kost is dead.
Group H is up: Scupper, Strix and Varinth. I won't be able to get the map updated for a while, but only really Zombies 5 and 6 are still up and around. (Edit: Also Zombie 8.) The others are either destroyed or turned and fleeing.
Sorry, I was a little late to the party on taking this attack of opportunity due to cold medicine induced comatoseness but if it’s not too late I’ll keep that last attack on z11 and roll a new one for z8.
Attack: 18 Damage: 9 and since ol’ Dekky is feeling smitey 9
well, that’s a long way to go to change almost nuthin 🙃
(Sorry, I missed that that was your Opportunity Attack. So Zombie 11 is dead not fled, and Zombie 8 is still up. That leaves Zombies 5, 6 and 8 as viable attack targets.)
After missing on his second attack Dekhan yells, Many Arrows! Let none of them escape! Run them down!
Scupper looks around the corner just in time to see a wizard explode. He turns back to Varinth.
Hey Vaz, that wizard jest broke. That supposed to happen? Best go see.
Scupper makes a full round move toward the tent and remaining zombies (I9)...running a bit, though he thinks he's likely not to be needed wiping up the remaining zombies.
Varinth shakes and pulls his pants back up.
WaCKo! iSH thAT a zshOmBiE? GoTta bUrN ZShomBies...gNdr Flopr..
Varinth is now just mumbling but seems to be on a mission. He has very vague memories of a bard telling a story of a zombie that kept getting back up. And although it ended up being a cutting set on the differences between the genders, he has taken on the nugget of (somewhat) truth and is determined to see all the zombies burnt to ashes. To this effect, he now stands over his recent flaming recipient and uses Control Flames to make the zombie burn in a scorching pyre. Once the addled Vaz thinks it going well, he will stumble around the tower doing the same to any fallen zombies he finds.
i'M A wiShaRd!
"Turned his quest down? Nay! There's still a banshee to question, blood money or no, and now we know what to ask."
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
"We can talk to it for our own intrigue, then kill it for Sister Graelle," Incantis continues telepathically, not trusting himself to be heard over the din of combat.
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Updated map:
Scupper, you still have your action if you wish to use it.
Varinth, the zombie burns beautifully, though the smell is less than pleasant.
Strix is up.
He'll try frostbite on a zombie though he's pretty sure it won't hurt it much... could be wrong.