Jasuri will look around and see how other contestants and bystanders are reacting, and check if any of the bodies are coming back to life. If there aren't any undead, he will keep going, unsure what else to do. Little Bob powers forward, scared by the flames.
By now, the race has all but stopped, and former contestants are trying to help anyone they can. Bucket chains have already been formed to put out the fires, and a few people have also begun moving bodies. Once Scamper reaches Henry, she notices that he is acting a little more strange than usual. Henry is too distracted to do anything productive, and his dinosaur begins to wander aimlessly around the racing grounds. Gimdir has no idea where the flames came from, but he does realize that the corpses were destroyed by some type of magic. He isn't sure what type of magic, but someone with more experience with magic-ey things might.
Henry:
For the next ten minutes, Henry will never provide any useful information to anyone (even if it would help him to do so), and will instead lie and deceive. He now has advantage on all Deception and Persuasion checks. In addition to this, Henry acts extremely controlling, tries to bend anyone he meets or interacts with to his will, and is compelled to venture into the jungle despite the possible consequences. He snaps (sometimes violently) at those who disobey his commands.
Henry permanently has one level of madness. The effects of the madness may wear off, but if Henry fails a Charisma save involved insanity he will have another bout of madness. His madness level would also increase to two.
Scamper tries to jump from Little Lightning onto Henry's mount. "Be safe Little Lightning, we will come back for you!" She tries to climb up to where Henry is to shake him from his stupor.
Gimdir's temper raises a few notches to a constant simmer, as he curses the race, "...be curses and firenewts and we be racing giant lizards... job to do... fools...." Gimdir immediately runs off trying to find his companions.
Jasuri pushes forward towards Scamper and Henry and will tie his mount to Henrys once he gets there.
"Did you see what happened? What about you dusty? This is really bad. This could be the end...of everything, or the start of it, ya. A sign from the gods... Or not [shrug]"
Henry is still as a statue, not moving or saying anything. Once his companions approach him, he turns his head and looks at them. A wild and manic grin on his face. Whilst bearing some relation to the manic grin he normally wears, something seems slightly off. All the sudden he starts cackling with laughter followed by, "It was a giant black baby! A black baby!... Or maybe it was nothing, just nothing.. actually it was a baby! Or maybe nothing..." he rambles on for a little longer before going silent. He then then starts whispering rapidly in primordial for a few moments, holding his head in shaking hands. As he does this, a concerned look appears on Fizz's face. Henry suddenly stops whispering and looks up at the group again. "This way! We must go this way!" Henru says as he jumps off the dinosaur and starts running.
Deception to convince the others that he is leading them the right way: 20
Henry begins to run at quite a fast pace for a man of his age. He pushes past anyone in his way, and all of you following him is forced to do the same. You pass markets, taverns, burning buildings, and city guards (who seem very confused by you all). After passing through a tall wooden gate, you reach a large port with many unattended boats. It seems that most of the sailors here have abandoned their ships to check on their houses and families. To the right of the port, you see treetops poking out from above a tall hill.
Scamper can tell that Henry is not acting like his normal self. His eyes are blank and do not reflect what is in front of him, instead showing a masked figure. In addition to this, the companion he calls Fizz seems to be concerned. Henry does not stop running when you grab his hand, and he seems urgent to reach wherever he is going.
This post has potentially manipulated dice roll results.
Scamper pulls at Henry and shouts at Gimdir and Jasuri. "Stop mean-mammal, mean-mammal is acting not himself. He let us hold his hand!" She tries to tackle and restrain Henry hoping the others will come help her.
Gimdir jogs at a dwarven 'run all day' pace to catch up and bellows when near enough to be heard by his colleagues, "Where be you going? Be you running from the attack?"
"Stout-mammal help! We cannot stop mean-mammal who runs away!" Scamper waves at Gimdir as she being dragged along behind Henry, she's digging her clawed feet and scratching the cobblestones as she goes.
Henry begins to run back in the direction of the inner walled city. If any of you succeed a DC 10 Insight check, then you realize that Henry isn't completely right in the head at the moment, and may not be leading you to anything.
Henry:
By now, the bout of madness has ended. You come to your senses, and find that you are aimlessly running to the west.
Henry comes to a sudden stop and looks around confused. "Fizz! FIZZ! Where are you?" Fizz floats over, never far from Henry. When Henry spots the Mephit, he asks, "What happened? What's been going on? Did you see that thing up in the sky?" Fizz pauses and thinks for a moment. "Not really old man. I was having to much fun on the dinosaur. Do you think we won? I think we won. But anyway, all I know is we we're winning, then everyone stopped and next thing I know, you were rambling and jumped off the dinosaur and started running." Henry thinks for a moment and processes what Fizz says.
OOC: I am going to say Henry is really confused with what has gone on and isn't sure what he saw and what he remembers from the last 10 odd minutes. (Like a hangover from a big night out).
History check to determine if Henry can remember much before his fit: 18
Arcana check to see if he knows anything about what he saw, only if he remembers: 22
OOC: what Henry says to Fizz and/or the group depends on the DMs interpretation of the rolls
Henry is able to remember most of his vision, but the details are still a bit fuzzy. He also knows that the baby-like creature is called an Atropal. Atropals were originally a powerful race made from the flesh of gods, but have since become undead monstrosities. Henry would think that the existence of an Atropal would be widely known since they are such terrible creatures, but he has never heard of one except in his studies. Even then, Atropals are generally regarded as a myth because of the incredible power they need to stay active. As for "Acerak" and "The Masked Lord", Henry has no clue.
Once he comes out of his trance Henry feels something pulling him backward. If Henry looks over his shoulder, he sees Scamper desperately trying to keep him from moving.
Henry looks down at Scamper,"Sorry. I seemed to have lost myself for a bit there." He will then wait until the whole group is within hearing range before continuing. "Now, I am still be fuzzy about what has happened recently but I can say this. The cause of the attack was by a creature called an Atropal. They were originally a powerful race, made from the flesh of gods but have now become undead monstrosities. I am only making an educated guess here, but I am pretty sure the Atropal is related to the complications with those that have been brought back from the dead. I have only read about them and often regarded them as a myth, but it seems they are very real. Now I am very aware that we need to go find this gauntlet but I would like the whole group to be on the same page. Two nights ago, Fizz and I overheard a conversation about an ancient minotaur city in the Jungle, that was overtaken by Cultists. I only bring this up, because those cultists could be related to our investigation. I should also formally introduce you to Fizz. Fizz is my long term companion who has helped me with many of my studies."
As Henry says this, he points to Fizz who is jumping up and down on Scampers head (He is very light, you wouldn't be able to tell), "Look, Look. I can enter the race now!" As Fizz realises he is being looked at by more than Henry, he grins, "Yeap. The old man is right! The name is Fizz and I am very helpful!!"
Henry starts up again. "So I think we return the dinosaurs to the noble, then we head out. Whilst I still think we should get the Gauntlet as a priority,' Henry winks at Gimdir as he says this, "We should also consider the Minotaur city."
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Jasuri will look around and see how other contestants and bystanders are reacting, and check if any of the bodies are coming back to life. If there aren't any undead, he will keep going, unsure what else to do. Little Bob powers forward, scared by the flames.
AH: 21
Jasuri Silverhands || Tomb of Annihilation
By now, the race has all but stopped, and former contestants are trying to help anyone they can. Bucket chains have already been formed to put out the fires, and a few people have also begun moving bodies. Once Scamper reaches Henry, she notices that he is acting a little more strange than usual. Henry is too distracted to do anything productive, and his dinosaur begins to wander aimlessly around the racing grounds. Gimdir has no idea where the flames came from, but he does realize that the corpses were destroyed by some type of magic. He isn't sure what type of magic, but someone with more experience with magic-ey things might.
Henry:
For the next ten minutes, Henry will never provide any useful information to anyone (even if it would help him to do so), and will instead lie and deceive. He now has advantage on all Deception and Persuasion checks. In addition to this, Henry acts extremely controlling, tries to bend anyone he meets or interacts with to his will, and is compelled to venture into the jungle despite the possible consequences. He snaps (sometimes violently) at those who disobey his commands.
Henry permanently has one level of madness. The effects of the madness may wear off, but if Henry fails a Charisma save involved insanity he will have another bout of madness. His madness level would also increase to two.
Scamper tries to jump from Little Lightning onto Henry's mount. "Be safe Little Lightning, we will come back for you!" She tries to climb up to where Henry is to shake him from his stupor.
~♡~
Gimdir's temper raises a few notches to a constant simmer, as he curses the race, "...be curses and firenewts and we be racing giant lizards... job to do... fools...." Gimdir immediately runs off trying to find his companions.
Jasuri pushes forward towards Scamper and Henry and will tie his mount to Henrys once he gets there.
"Did you see what happened? What about you dusty? This is really bad. This could be the end...of everything, or the start of it, ya. A sign from the gods... Or not [shrug]"
Jasuri Silverhands || Tomb of Annihilation
Henry is still as a statue, not moving or saying anything. Once his companions approach him, he turns his head and looks at them. A wild and manic grin on his face. Whilst bearing some relation to the manic grin he normally wears, something seems slightly off. All the sudden he starts cackling with laughter followed by, "It was a giant black baby! A black baby!... Or maybe it was nothing, just nothing.. actually it was a baby! Or maybe nothing..." he rambles on for a little longer before going silent. He then then starts whispering rapidly in primordial for a few moments, holding his head in shaking hands. As he does this, a concerned look appears on Fizz's face. Henry suddenly stops whispering and looks up at the group again. "This way! We must go this way!" Henru says as he jumps off the dinosaur and starts running.
Deception to convince the others that he is leading them the right way: 20
What direction does Henry run/lead?
1: North, 2: East, 3: South, 4: West.
2
Henry begins to run at quite a fast pace for a man of his age. He pushes past anyone in his way, and all of you following him is forced to do the same. You pass markets, taverns, burning buildings, and city guards (who seem very confused by you all). After passing through a tall wooden gate, you reach a large port with many unattended boats. It seems that most of the sailors here have abandoned their ships to check on their houses and families. To the right of the port, you see treetops poking out from above a tall hill.
Scamper follows closely after Henry, a concerned look on her face. She looks at him quizzically, and tries to grab his hand.
insight : 22
She's not sure what is going on, but something feels wrong. She doesn't say anything, following him but trying to keep an eye out for danger.
~♡~
Scamper can tell that Henry is not acting like his normal self. His eyes are blank and do not reflect what is in front of him, instead showing a masked figure. In addition to this, the companion he calls Fizz seems to be concerned. Henry does not stop running when you grab his hand, and he seems urgent to reach wherever he is going.
Scamper pulls at Henry and shouts at Gimdir and Jasuri. "Stop mean-mammal, mean-mammal is acting not himself. He let us hold his hand!" She tries to tackle and restrain Henry hoping the others will come help her.
athletics : 20
~♡~
(Does Gimdir catch up? Does he hear Scamper?)
Gimdir is able to catch up with Scamper
Gimdir jogs at a dwarven 'run all day' pace to catch up and bellows when near enough to be heard by his colleagues, "Where be you going? Be you running from the attack?"
"Stout-mammal help! We cannot stop mean-mammal who runs away!" Scamper waves at Gimdir as she being dragged along behind Henry, she's digging her clawed feet and scratching the cobblestones as she goes.
~♡~
Gimdir's distrust of kobolds makes him dismiss Scamper. He catches up to Henry, "Wizard, where be you bringing this one and why?"
Henry pauses for a moment, then looks at Gimdir, then at the sky. "It went this way! We must go this way!" Henry then dashes off again.
Deception on convincing the party he is taking them the right way: 11
Which way does Henry go?
1. North, 2. East, 3. South, 4. West
1
Henry begins to run back in the direction of the inner walled city. If any of you succeed a DC 10 Insight check, then you realize that Henry isn't completely right in the head at the moment, and may not be leading you to anything.
Henry:
By now, the bout of madness has ended. You come to your senses, and find that you are aimlessly running to the west.
OOC: that was fun
Henry comes to a sudden stop and looks around confused. "Fizz! FIZZ! Where are you?" Fizz floats over, never far from Henry. When Henry spots the Mephit, he asks, "What happened? What's been going on? Did you see that thing up in the sky?" Fizz pauses and thinks for a moment. "Not really old man. I was having to much fun on the dinosaur. Do you think we won? I think we won. But anyway, all I know is we we're winning, then everyone stopped and next thing I know, you were rambling and jumped off the dinosaur and started running." Henry thinks for a moment and processes what Fizz says.
OOC: I am going to say Henry is really confused with what has gone on and isn't sure what he saw and what he remembers from the last 10 odd minutes. (Like a hangover from a big night out).
History check to determine if Henry can remember much before his fit: 18
Arcana check to see if he knows anything about what he saw, only if he remembers: 22
OOC: what Henry says to Fizz and/or the group depends on the DMs interpretation of the rolls
Henry is able to remember most of his vision, but the details are still a bit fuzzy. He also knows that the baby-like creature is called an Atropal. Atropals were originally a powerful race made from the flesh of gods, but have since become undead monstrosities. Henry would think that the existence of an Atropal would be widely known since they are such terrible creatures, but he has never heard of one except in his studies. Even then, Atropals are generally regarded as a myth because of the incredible power they need to stay active. As for "Acerak" and "The Masked Lord", Henry has no clue.
Once he comes out of his trance Henry feels something pulling him backward. If Henry looks over his shoulder, he sees Scamper desperately trying to keep him from moving.
Henry looks down at Scamper, "Sorry. I seemed to have lost myself for a bit there." He will then wait until the whole group is within hearing range before continuing. "Now, I am still be fuzzy about what has happened recently but I can say this. The cause of the attack was by a creature called an Atropal. They were originally a powerful race, made from the flesh of gods but have now become undead monstrosities. I am only making an educated guess here, but I am pretty sure the Atropal is related to the complications with those that have been brought back from the dead. I have only read about them and often regarded them as a myth, but it seems they are very real. Now I am very aware that we need to go find this gauntlet but I would like the whole group to be on the same page. Two nights ago, Fizz and I overheard a conversation about an ancient minotaur city in the Jungle, that was overtaken by Cultists. I only bring this up, because those cultists could be related to our investigation. I should also formally introduce you to Fizz. Fizz is my long term companion who has helped me with many of my studies."
As Henry says this, he points to Fizz who is jumping up and down on Scampers head (He is very light, you wouldn't be able to tell), "Look, Look. I can enter the race now!" As Fizz realises he is being looked at by more than Henry, he grins, "Yeap. The old man is right! The name is Fizz and I am very helpful!!"
Henry starts up again. "So I think we return the dinosaurs to the noble, then we head out. Whilst I still think we should get the Gauntlet as a priority,' Henry winks at Gimdir as he says this, "We should also consider the Minotaur city."