Say, would you folk have much experience with performers or mummers? This fog reminds me of a comical show our troop once saw on the road. It was a farcical tale of a man named Grilled Bear, or something like that, who fancied himself a great wilderness survivor. He spent his time wandering about in the fog and dark, fighting badgers and squirrels for nut and berries. At one point he peed on a skunk and ended up eating his own left hand by accident. Ended up 10 yards away from where he started. Most entertaining diversion.
He chuckles and looks back into the fog
Ah yes, that Grilled Bear is a hoot. I've seen many of his adventure shows, but I don't believe I've caught that one yet.
Barnaby will generally pester any of the Visante that will listen looking to find out what the plan is next...who when why what and where.
Also, Why do you all look so glum to be home? I love being home in Waterdeep. I miss it terribly and I've only been gone days.
He'll puff on his pipe as he wonders among the group, and the other hand will be holding a tankard of ale if he can find any to be had in the camp.
For most of them, it just seems like they're more businesslike then they were before. "Time to make the donuts," as you used to say at work. ;)
Stanimir sees you pestering half of the people in his caravan and he comes over. Madam Eva is in the tent up there, he says, making a sweeping arm gesture toward a tent on a rise. If you would like to join our brothers and sisters by the fire, you are free to do so. There may be food, and there will certainly be drink and music, by the fire. He points at the fire.
And, lo and behold, there are certainly some Visanti who seem happy to party. Singing, dancing, music and wine all flow freely, at the fire by the lake.
Let us join the travelers by the fire, they have done well by us. We should plan on seeing Madam Eva in the morning or at her convenience. But, Barnaby, it might be a good time to practice some moderation
Kif looks about at the Visanti, looking for anything that might be amiss. His trust has grown a bit over the last few days on the road, but this land and the confusing geometry has him on edge
It's the "Tser Pool Encampment," now visible in Roll20. You are currently positioned of the WNW edge, but you can make out what Stanimir has described - the fire, Madam Eva's tent - through the trees.
When he doubled back to go downhill, he saw his own marks in the dirt road. After a few paces, when he looked down again, he realized he was still going uphill, and his footprints were only behind him.
The child looks curiously at Fope. Ohhhhhhhkaaaaaaaayyyy, she whispers. A wolf howls in the distance.
Føpé is a bit on edge. A wolf killed Cudbear. I could hardly get a posy together to confront this one. Cudbear ... . I miss so much. I have so much to do, master the sword, win fame and renown for good deeds and heroism, kill Gågor, and here I am, stuck in this magic fog because a bunch of evil gypsies ensorceled me. I could have stayed on the Soft Planes. Nothing like this ever happens there. But I wouldn't have found redemption.
Why is it that the fog always makes me go uphill? This stupid sword is so heavy. Couldn't I just go downhill? So much weight to carry.
She stops peering at you when the wolf howls. She looks up, distracted. Then she just stands up and walks away, downhill and somewhat into the brush on your right, now oblivious to your presence. It's not like she got summoned; it's more like she just lost interest.
You hurry after her, back downhill, into the brush. Between the trees and the fog, it is difficult to see her, but soon you realize that you are following a narrow path. You lose sight of the child, but hurry down the path, which slowly broadens into a wide path, and then you realize you are on a road. And your legs, you realize, are straining from the exertion, because you realize you have been running uphill. Again. On the same road.
The hour is late. You have consumed the day's rations, without looking for food. At dawn tomorrow you will have two days' worth of rations left. How do you set up your camp for the evening? No need to roll for anything, unless I say so. But what's your plan?
With that roll, you are confident you can bundle up for the night and stay warm enough without risking an open flame.
You rest for the night without incident, and you are no longer Exhausted. You have two days of food left. By my calculation, this is the morning of the same day that is ending, elsewhere, for the others. You notice that the fog is somewhat more dense today than it was the day before - visibility going down from 30' to 20' - but you do not know whether that came on slowly as the day before went on, or whether that has something to do with time passing overnight.
Like the days before, you have two dice you can roll this morning: orienteering or food with advantage, or both with no advantage. You are still at -3 from the increasing density of the fog.
You hustle up the mountain. Occasionally you see a figure moving through the forest; occasionally you hear a wolf in the distance. At midday, you reach a ridge, and the fog around you clears completely. Looking behind you, you see the gray mist from which you've come; looking ahead of you, you see fog, but dark and menacing, and wholly unnatural. This is your afternoon roll. Food, orienteering, or both?
Ah yes, that Grilled Bear is a hoot. I've seen many of his adventure shows, but I don't believe I've caught that one yet.
Barnaby will generally pester any of the Visante that will listen looking to find out what the plan is next...who when why what and where.
Also, Why do you all look so glum to be home? I love being home in Waterdeep. I miss it terribly and I've only been gone days.
He'll puff on his pipe as he wonders among the group, and the other hand will be holding a tankard of ale if he can find any to be had in the camp.
Barnaby, things look pretty grim about here, in case it slipped your notice. Whole place has a 'things gone really bad' vibe, don't you agree Puddin'?
For most of them, it just seems like they're more businesslike then they were before. "Time to make the donuts," as you used to say at work. ;)
Stanimir sees you pestering half of the people in his caravan and he comes over. Madam Eva is in the tent up there, he says, making a sweeping arm gesture toward a tent on a rise. If you would like to join our brothers and sisters by the fire, you are free to do so. There may be food, and there will certainly be drink and music, by the fire. He points at the fire.
And, lo and behold, there are certainly some Visanti who seem happy to party. Singing, dancing, music and wine all flow freely, at the fire by the lake.
Let us join the travelers by the fire, they have done well by us. We should plan on seeing Madam Eva in the morning or at her convenience. But, Barnaby, it might be a good time to practice some moderation
Kif looks about at the Visanti, looking for anything that might be amiss. His trust has grown a bit over the last few days on the road, but this land and the confusing geometry has him on edge
7 perception if you wish
With a 7 perception, you reveal a map!
It's the "Tser Pool Encampment," now visible in Roll20. You are currently positioned of the WNW edge, but you can make out what Stanimir has described - the fire, Madam Eva's tent - through the trees.
Had Føpé seen the marks he left in the path with his crook after he turned around?
Hi, are you okay?
When he doubled back to go downhill, he saw his own marks in the dirt road. After a few paces, when he looked down again, he realized he was still going uphill, and his footprints were only behind him.
The child looks curiously at Fope. Ohhhhhhhkaaaaaaaayyyy, she whispers. A wolf howls in the distance.
Føpé is a bit on edge. A wolf killed Cudbear. I could hardly get a posy together to confront this one. Cudbear ... . I miss so much. I have so much to do, master the sword, win fame and renown for good deeds and heroism, kill Gågor, and here I am, stuck in this magic fog because a bunch of evil gypsies ensorceled me. I could have stayed on the Soft Planes. Nothing like this ever happens there. But I wouldn't have found redemption.
Why is it that the fog always makes me go uphill? This stupid sword is so heavy. Couldn't I just go downhill? So much weight to carry.
So here I am, with creepy fog girl.
Do you live around here? he asks the child.
She stops peering at you when the wolf howls. She looks up, distracted. Then she just stands up and walks away, downhill and somewhat into the brush on your right, now oblivious to your presence. It's not like she got summoned; it's more like she just lost interest.
If you intend to follow her, roll a perception check to avoid losing her in the fog.
This road is not taking me where I want to go. Perhaps she will.
perception with exaustion: 10
Look at you, remembering things!
You hurry after her, back downhill, into the brush. Between the trees and the fog, it is difficult to see her, but soon you realize that you are following a narrow path. You lose sight of the child, but hurry down the path, which slowly broadens into a wide path, and then you realize you are on a road. And your legs, you realize, are straining from the exertion, because you realize you have been running uphill. Again. On the same road.
The hour is late. You have consumed the day's rations, without looking for food. At dawn tomorrow you will have two days' worth of rations left. How do you set up your camp for the evening? No need to roll for anything, unless I say so. But what's your plan?
This must be the way to Rome then. Føpé will make camp.
Fire or no fire?
It is chilly, but who knows what it might attract. You know a good night's rest will relieve your Exhaustion.
I have a bed roll in my pack. Will I be warm enough without a fire? Survival with exhaustion: 17
With that roll, you are confident you can bundle up for the night and stay warm enough without risking an open flame.
You rest for the night without incident, and you are no longer Exhausted. You have two days of food left. By my calculation, this is the morning of the same day that is ending, elsewhere, for the others. You notice that the fog is somewhat more dense today than it was the day before - visibility going down from 30' to 20' - but you do not know whether that came on slowly as the day before went on, or whether that has something to do with time passing overnight.
Like the days before, you have two dice you can roll this morning: orienteering or food with advantage, or both with no advantage. You are still at -3 from the increasing density of the fog.
Føpé will set a fast pace up the mountain. 20
You hustle up the mountain. Occasionally you see a figure moving through the forest; occasionally you hear a wolf in the distance. At midday, you reach a ridge, and the fog around you clears completely. Looking behind you, you see the gray mist from which you've come; looking ahead of you, you see fog, but dark and menacing, and wholly unnatural. This is your afternoon roll. Food, orienteering, or both?
I hope that rat killer knows something of lifting curses.
Survival with advantage in -3 fog to continue along the path: 18