With a combined 11, Barnaby misses. Ireena shoots another bolt: 8 On a hit, that's 6 damage!
But it's not a hit.
Fope, you're up. Kif, let's have another death save.
edit: Actually, I'm going to turn back time and give the 3d Bless slot to Ireena, which would have been what Puddin would/should have done, considering her roll. I'll add this to Ireena's attack roll: 2
Kif slumps, unconscious, to the floor. He still hasn't failed any Death Saves, so I will hand-wave away any more and he is stable, at 0 hit points. The Mimic is a heap in the hallway before you, and you can see some of the chamber beyond. You see nothing moving.
Føpé will place Kiff's arms at his side and cross his fingers and ankles, so that when rigor mortis sets in and Kiff's soul travels over the Ever-Grasses, he will have the best view, in accordance with the traditions of the People of the Soft Plains.
Tears stream down his face as he mourns the passing a of the great warrior. Føpé still had so much to learn.
Føpé swears that he'll start doing push ups every day until he too is a great warrior. And he will honor Kiff's memory.
Fope, stop sniveling about. He’s not dead, just taking a bit of a nap. See how his chest rises up and down on its own? That’s usually a surefire way to tell. Perhaps we can move him to a safe place for a bit of respite. I’m sure he’ll come around soon.
Barnaby starts picking through the remains of the mimic for anything interesting. 18 +3 for investigation or +1 for perception.
Puddin crouches down over Kif and furrows her brow. Those of you watching closely can see her considering slapping Kif, but instead she mutters a few words to Shar, and casts Cure Wounds. Kif recovers 9 hit points.
..mmmggghhhrrr..whoh...ugh, thanks Puddin'...wow, I was dreaming about a whirlpool of pumpkins 2 feet off the ground...not sure what to do with that...
so folks, hows it going, how did we knock off that door?
Kif sits up, not quite ready to get to his feet yet
I don't know about you folks, but I'm feeling like I got not much left I feel thin, sort of stretched, like butter scraped over too much bread. Might be time for some sort of rest, the longer the better before we run into something really bad in this shithole basement of bullshit
Ah, you do look a bit wrung out. A longer rest would likely do you some good. I feel though, that every room in this basement competes to see if it will have either the most doors or the most cockroaches. Perhaps we should return to the attic for a room that feels more defensible.
Barnaby will look to lead the group back up stairs and volunteer to take first watch.
Edit: Once settled Barnaby will speak to the group. I've been thinking about how we came to this house for a safe night's rest, and we are now looking to enter our third day in a place that is anything but safe. There is wisdom in packing our luggage and catching the next train to Anywherebuthere, but we find ourselves trapped in this dark land with no option but to uncover its secrets and break its curse. With that in mind, clearly dark secrets took place in this house that involved some sort of worship of or devotion to the powerful but frightening Count Straad. Learning more about this place can only help us in our endeavors.
Everybody gets a good night’s rest in the attic, and Kif dreams of shrubberies and cave trolls. Do your bookkeeping and let me know what’s next. Your map should be more or less current but I’ll update it if you would like.
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Dex save: 15
Yup. Nail that Bless die, Barnaby! That's all the party needs!
Nailing... 1
off...not nailed.
With a combined 11, Barnaby misses. Ireena shoots another bolt: 8 On a hit, that's 6 damage!
But it's not a hit.
Fope, you're up. Kif, let's have another death save.
edit: Actually, I'm going to turn back time and give the 3d Bless slot to Ireena, which would have been what Puddin would/should have done, considering her roll. I'll add this to Ireena's attack roll: 2
edit 2: And she still missed.
10 death save
Another success! You sure are cutting it close, though!
Is there a throat on the other side of the mouth, or does the hallway continue?
You cannot see anything beyond it. It fills the hallway. You can see that it is just barely hanging on, though.
Attack: 17 Damage: 8
+1d4 1 to attack
And Fope slays the terrible, toothsome door!
Kif slumps, unconscious, to the floor. He still hasn't failed any Death Saves, so I will hand-wave away any more and he is stable, at 0 hit points. The Mimic is a heap in the hallway before you, and you can see some of the chamber beyond. You see nothing moving.
Føpé will place Kiff's arms at his side and cross his fingers and ankles, so that when rigor mortis sets in and Kiff's soul travels over the Ever-Grasses, he will have the best view, in accordance with the traditions of the People of the Soft Plains.
Tears stream down his face as he mourns the passing a of the great warrior. Føpé still had so much to learn.
Føpé swears that he'll start doing push ups every day until he too is a great warrior. And he will honor Kiff's memory.
I'm not dead yet, I don't want to go on the cart
Fope, stop sniveling about. He’s not dead, just taking a bit of a nap. See how his chest rises up and down on its own? That’s usually a surefire way to tell. Perhaps we can move him to a safe place for a bit of respite. I’m sure he’ll come around soon.
Barnaby starts picking through the remains of the mimic for anything interesting. 18 +3 for investigation or +1 for perception.
Ah. Nothing here. I thought we might find something of worth in its gullet.
Puddin crouches down over Kif and furrows her brow. Those of you watching closely can see her considering slapping Kif, but instead she mutters a few words to Shar, and casts Cure Wounds. Kif recovers 9 hit points.
..mmmggghhhrrr..whoh...ugh, thanks Puddin'...wow, I was dreaming about a whirlpool of pumpkins 2 feet off the ground...not sure what to do with that...
so folks, hows it going, how did we knock off that door?
Kif sits up, not quite ready to get to his feet yet
I don't know about you folks, but I'm feeling like I got not much left I feel thin, sort of stretched, like butter scraped over too much bread. Might be time for some sort of rest, the longer the better before we run into something really bad in this shithole basement of bullshit
Ah, you do look a bit wrung out. A longer rest would likely do you some good. I feel though, that every room in this basement competes to see if it will have either the most doors or the most cockroaches. Perhaps we should return to the attic for a room that feels more defensible.
Barnaby will look to lead the group back up stairs and volunteer to take first watch.
Edit: Once settled Barnaby will speak to the group. I've been thinking about how we came to this house for a safe night's rest, and we are now looking to enter our third day in a place that is anything but safe. There is wisdom in packing our luggage and catching the next train to Anywherebuthere, but we find ourselves trapped in this dark land with no option but to uncover its secrets and break its curse. With that in mind, clearly dark secrets took place in this house that involved some sort of worship of or devotion to the powerful but frightening Count Straad. Learning more about this place can only help us in our endeavors.
that sounds like a great plan
Everybody gets a good night’s rest in the attic, and Kif dreams of shrubberies and cave trolls. Do your bookkeeping and let me know what’s next. Your map should be more or less current but I’ll update it if you would like.