Idomin follows the Cleric stopping near the mounted man (F6) grabbing his trident higher up he takes aim and throws it at the mounted man he then pulls out his two scimitars
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), || =5 ft wide bridge)
Njal pummels Henry with two accurate strikes, calling on the power of his god.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mule takes a defensive stance as he moves away (Disengage) and Henry feels his blood pumping, cleansing his wounds (7+2 health back). Mule moves away and Henry strikes at Njal (the cleric), Hoping to take him down.
Attack: 18 Damage: 6
Mule stops moving at 14-15 H-I
(so close. Would use Barcic, but i’m Saving it for when I roll max damage and miss by 1, or something.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@LST, I’m confused here. Why do you still have the Water there if the bridge is both between th water and 10ft wide? That changes my movement, as I thought it was just water. Editing now.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Olwen moves out from behind the rock at P10 and casts dissonant whispers on Arabon (DC 13 Wisdom save or take 11 psychic damage (half on a success) and spend your reaction to move half your speed away). She then moves back to P10.
(Njal, Arabon and Idomin are up, Arabon Wis save)
(*Reaction to move your entire speed away, not half)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Sorry about that. I had some family issues I had to deal with.)
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Idomin follows the Cleric stopping near the mounted man (F6) grabbing his trident higher up he takes aim and throws it at the mounted man he then pulls out his two scimitars
Trident: To Hit 8 Bless 2 Damage 7
A B C D E F G H I J K L M N O P
1 ~ ~ . . . . . . . . . . . . . . .
2 ~ ~ . . . . . . . . . . . . . . .
3 . ~ ~ . . . . . . . . . . . . . .
4 . . ~ ~ . . . ^ ^ . . . . / / . .
5 . . . ~ ~ . . ^ ^ . . . . / / . .
6 . . . ~ ~ . . . . . . A . . . . . .
7 . . . ~ ~ ~ ~ . . . . . . . . . .
8 . . . ~ ~ ~ ~ ~ . . . . . . . ^ ^
9 . / / . . . ~ ~ . . . . . . . ^ ^
10 . / / . . . ~ ~ || ~ ~ ~ . . . . . O .
11 . . . . . . I ~ ~ |N| ~ ~ ~ . . . . . .
12 . . ^ ^ . . . H . H . . ~ ~ . . . . .
13 . . N ^ ^ . . . H . H . . . . . . . . .
14 . . . . . . . . . . . ~ ~ . . . .
15 . . . . . . . . . . . . ~ ~ . . .
16 . . . . . . . . . . . . . ~ ~ . .
. . . . . . . . . . . . . ~ ~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), || =5 ft wide bridge)
Njal pummels Henry with two accurate strikes, calling on the power of his god.
Idomin isn't quite as accurate.
(Arabon is up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
As Njal comes within range, Henry strikes at him!
Attack: 11 Damage: 14
(poop.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Arabon moves to 3K and shoots at Henry again, aiming to take out the fighter.
Attack: 19 Damage: 5
Henry whiffs his prepared attack.
Arabon just barely lands a shot, but Henry just barely keeps on his feet.
(Olwen, Henry and Nara are up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mule takes a defensive stance as he moves away (Disengage) and Henry feels his blood pumping, cleansing his wounds (7+2 health back). Mule moves away and Henry strikes at Njal (the cleric), Hoping to take him down.
Attack: 18 Damage: 6
Mule stops moving at 14-15 H-I
(so close. Would use Barcic, but i’m Saving it for when I roll max damage and miss by 1, or something.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Henry feels his adrenaline pumping and strikes with decent accuracy, but Njal deflects the blow with his shield.
(Olwen and Nara are up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@LST, I’m confused here. Why do you still have the Water there if the bridge is both between th water and 10ft wide? That changes my movement, as I thought it was just water. Editing now.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(The bridge is a little less than 5 feet wide. Not entirely sure how I missed that.)
(Fixed. Thanks for pointing that out.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nara will move to F13 and fire at Arabon and move back to B13
Attack: 10 Damage: 5
I got alot a doods
Nara fires off a mediocre shot at Arabon.
(Olwen is up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Olwen moves out from behind the rock at P10 and casts dissonant whispers on Arabon (DC 13 Wisdom save or take 11 psychic damage (half on a success) and spend your reaction to move half your speed away). She then moves back to P10.
(Njal, Arabon and Idomin are up, Arabon Wis save)
(*Reaction to move your entire speed away, not half)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Save:12
Arabon’s head pounds at the mental performance. could you not? He goes to 6K and aims his bow, striking at Owlen with it.
Attack: 14 Damage: 7 (if disadvantage, 9)
Njal runs straight for Henry, ending up in the bridge as he begins his attack anew.
"Stand and fight!"
Attack 17 for 5 plus 3 for bless on the attack roll.
Which he follows up with another divinely inspired strike. (WaR priest class feature)
Attack 12 for 10 plus 1 for bless on the attack roll.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Njal follows Henry, landing another solid hit. Arabon moves up and lands a powerful shot on Olwen, even through the cover she has from the rock.
(Idomin is up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Sorry about that. I had some family issues I had to deal with.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(You're good. Real life always comes first, and you had already said what you were planning for your next turn.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Idomin will move to f11 and make two attacks on Henry
Scimitar1: To Hit 23 Damage 9
Scimitar2: To Hit 9 Damage 9
(You'd have bless, but it wouldn't matter for either of those rolls.)
Idomin drops Henry with his first swing.
(Since there's no one else nearby, you could direct your second attack to Henry's corpse and roll for advantage to cause a death save failure.)
(Olwen and Nara are up, Henry death saving throw)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Adv: 18