(Fog cloud is heavy obscurement, not cover. We've been in light obscurement thusfar. I think you're effectively blind to any LOS through the fog cloud. He is not hidden, but you'd probably have to drop the fog cloud and/or move to see him. But the DM will decide. Just didn't want to reveal things you might not know yet.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nara drops her light crossbow and in fluid motion pulls out her quarterstaff. She spins her staff around her body in the offensive kata breaking off of the end of the arrow sticking from her arm. She rushes the Kobold and delivers a
"SWAMP STICK SMACK!" 18 Damage: 6
and then she sticks her staff into the ground and swings her body around to perform a
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(It would seem better if anyone unsconscious didn’t go until the conscious people go. Especially if there’s a chance you may get healed. All other team actions go off in posting order. I think it’s too tempting if you roll a 20 to save your ally from healing you. But I think it’s fair to balance the reward of rolling a 20 death save before your teammate’s action, with the risk of not getting an action if you fail and are healed.)
This post has potentially manipulated dice roll results.
Olwen casts healing word on Henry.
Health: 4
She moves to I6 and throws a dagger at Arabon.
Attack: 11 Damage: 5
She then moves to H10 on the bridge.
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Fog cloud is heavy obscurement, not cover. We've been in light obscurement thusfar. I think you're effectively blind to any LOS through the fog cloud. He is not hidden, but you'd probably have to drop the fog cloud and/or move to see him. But the DM will decide. Just didn't want to reveal things you might not know yet.)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(You would know his general position. He’s at B14, or somewhere there about.)
Marky revives Arabon with a comforting word.
(Arabon is up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Though I already posted this. Give me a second.)
Arabon moves yo 8L. Thanks for the revive. Now, let’s see this guy become a pin cushion! He fires his bow at N
Attack: 20 Damage: 8
A B C D E F G H I J K L M N O P
1 ~ ~ . . . . . . . . . . . . . . .
2 ~ ~ . . . . . . . . . . . . . . .
3 . ~ ~ . . . . . . . . . . . . . .
4 . . ~ ~ . . . ^ ^ . . . . / / . .
5 . . . ~ ~ . . ^ ^ . . . . / / . .
6 . . . ~ ~ . . . ! . . . . . . . . .
7 . . H . H ~ ~ ~ ~ . . . . N . . . . . .
8 . . H . H ~ ~ ~ ~ ~ . . . . a . . . ^ ^
9 . / / G . . . ~ ~ . . . . . . . ^ ^
10 . / / . ! . . ~ ~ |O ~ ~ ~ . ! . . . . .
11 . . . . . . ~ ~ | ~ ~ ~ . . . . . .
12 . . ^ ^ . . . . . . ~ ~ . . . . .
13 . . ^ ^ . . . . . . ~ ~ ~ . . . .
14 . . U. . . . . . ! . . . ~ ~ . . . .
15 . . . . . . . . . . . . ~ ~ . . .
16 . . . . . . . M . . . . . . ~ ~ . .
. . . . . . . . . . . . . ~ ~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
(! is the boundaries of Idomin's fog cloud)
Arabon moves out, and lands a precise but weak shot on Nara.
(Olwen, Idomin and Nara are up, Henry death saving throw)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(When did I go unconscious?)(I shouldn’t be able to be targeted with the fire, I think? There’s a giant cloud between us, and you have to see me.)(never mind, you don’t. Crap. Owlen, little help here? Someone?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
(You stick out from behind the rock, and Ugunootu is able to move so he has LoS on you.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(You can still make your death save. I don't count it as your turn.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(If I make my Death Save, and don’t get that epic natural 20, and someone else gets me up, will I still have my turn, or no? It worked with Idomin.)
(sniped.) 12
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Haven’t used this account in forever. Still a big fan of crawling claws.
(I may say in the future that you get your turn only if you succeed on your save, but not right now.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nara drops her light crossbow and in fluid motion pulls out her quarterstaff. She spins her staff around her body in the offensive kata breaking off of the end of the arrow sticking from her arm. She rushes the Kobold and delivers a
"SWAMP STICK SMACK!" 18 Damage: 6
and then she sticks her staff into the ground and swings her body around to perform a
"HURRICANE HEEL!" 13 Damage: 5
She ends her turn at K7
I got alot a doods
Nara whiffs her first blow, but follows up with a swift kick.
(Olwen And Idomin are up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(It would seem better if anyone unsconscious didn’t go until the conscious people go. Especially if there’s a chance you may get healed. All other team actions go off in posting order. I think it’s too tempting if you roll a 20 to save your ally from healing you. But I think it’s fair to balance the reward of rolling a 20 death save before your teammate’s action, with the risk of not getting an action if you fail and are healed.)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(I think Gad is in 9C)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(I am)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Idomin will come out of the mist at K7 throwing his net onto Araborn
Net 5
Olwen casts healing word on Henry.
Health: 4
She moves to I6 and throws a dagger at Arabon.
Attack: 11 Damage: 5
She then moves to H10 on the bridge.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Idomin, Nara is already at K7.)
Idomin's net throwing skills aren't really on point.
(Olwen is up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Sniped.)
Olwen lands a brutal dagger throw, dropping Arabon once more. Henry sits back up in his saddle.
(Henry is up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So I’m up now?)
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Haven’t used this account in forever. Still a big fan of crawling claws.