Misha gets up from kneeling, and pats Carrhae on the shoulder. "I hef no idea what that ees, but yes, comrade! I would be heppy to join you." She leads everyone into the room the Alchemist came in. What you see is unnerving.
A bench runs down the west wall of what seems to be a hellish laboratory. There are horribly burnt dead bodies hanging on meat hooks from the ceiling throughout this room. On the bench are jars of organs and liquids and several pieces of chemical apparatus. There is a table against the south wall, forming an L-shape with the bench. A book is open on the table. There are candles lit everywhere littering the floor, in addition to horrible hellish blood markings like in the previous rooms. On the table are a variety of other items that, even in the dim light, shine with the warmth of pure gold. One of these objects looks like a human skull. The book on the table is a spell book containing dancing lights, comprehend languages, Tenser’s floating disk, and shatter.
Misha stops laughing. "The Suel Imperium and their hellish plans. What could they be up to."
Grishkar had mainly remained in his quarters since he returned from the mission. He was rather apathetic towards the plight of the people of Saltmarsh, even more so when the crew only managed to find a single rat that the Captain pawned off to her first mate. He didn't stir when the second team came back with Erriviel's corpse, silently hailing it as a victory for the Despiser. He didn't rejoice when he heard that Erriviel was restored, silently mocking the Paladin for doing all that hard work to merely delay his death. And when the fire came, Grishkar continued to remain in his chambers, confident that their burned corpses would still be of some use to him.
Until he realized that the crew of the Belle would be rather displeased with him if they survived and found that he did nothing. "Fine. I suppose that I shall play the part. You too, Jeremiah." Grishkar rises and reluctantly moves to help the crew with Jeremiah's help. He also casts Guidance on Chandor. "Don't fail."
Teamwork: 14
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Carrhae picks up the spellbook. "I'm sure that someone who's skilled with arcane magic can make use of this. Or we can sell it." Then she closes her eyes and activates her Divine Sense, trying to find whether anything on this altar has been desecrated. "A pedicure is a treatment where they work on your feet. It'll make them look really good."
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
This uneven, naturally formed cavern is about twenty feet in diameter. Blood and symbols are smeared on the walls, and you can hear chanting further down the halls.
Misha and Kali saw something up ahead. Misha held her hand up, pointed. Something was on the ceiling. Two green slimes ready to drop. They could be easily avoided by sidestepping.
Sidestepping the slimes, you all head over to AREA B.
B.
This roughly circular, naturally formed cavern is about twenty-five feet in diameter. Three robed humanoids are meditating around a candled pentagram on the floor. Interrupted, and not expecting visitors, they draw daggers and assume threatening stances. The cultists are all completely shaved and extremely pale, almost albino.
Misha growls, a deep rumble from her throat. "Bane's Honor. Suel Imperium cultists..."
This post has potentially manipulated dice roll results.
Belgakkfllfksk: 20
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Thankfully, the fire has been put out. The ship, however, suffered 21 damage to it's structural integrity. Wolf and Misha will have to do some repairing once they get back, but for now, the fire is out. Cleaning up the ashes and other debris, you notice hellish markings on one side of the ship. At some point within the last two days, someone other than you all has been on board.
This post has potentially manipulated dice roll results.
Wolf, growing rather tired of all this stabbing and acid finally lets that feral side of him go. A side he doesn't show very often as his eye turn into distinctive slits, his hair grows out wildly, his ears are back against his skull and his tail all puffed up. His teeth and fangs growing larger and longer he lots out a howl and tries to crack the cultist's, who stabbed him, skull with his quaterstaff.
"Sana! Head to the port side of the ship and focus on the fire there!"
Bloody hell. I just can't catch a break.
Erriviel will try to put out the fire as well, as his unseen servant helps to carry water.
Czech: 23
“Thanks cap’n, but I’m sure they won’t be prepared for my feet,” Syltra says awkwardly. “I’m sure there’s some work that’ll need doing on the ship.”
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
AWAY TEAM THREE
THE CELLAR
Misha gets up from kneeling, and pats Carrhae on the shoulder. "I hef no idea what that ees, but yes, comrade! I would be heppy to join you." She leads everyone into the room the Alchemist came in. What you see is unnerving.
A bench runs down the west wall of what seems to be a hellish laboratory. There are horribly burnt dead bodies hanging on meat hooks from the ceiling throughout this room. On the bench are jars of organs and liquids and several pieces of chemical apparatus. There is a table against the south wall, forming an L-shape with the bench. A book is open on the table. There are candles lit everywhere littering the floor, in addition to horrible hellish blood markings like in the previous rooms. On the table are a variety of other items that, even in the dim light, shine with the warmth of pure gold. One of these objects looks like a human skull. The book on the table is a spell book containing dancing lights, comprehend languages, Tenser’s floating disk, and shatter.
Misha stops laughing. "The Suel Imperium and their hellish plans. What could they be up to."
AWAY TEAM THREE
THE CAVERNS
Grishkar had mainly remained in his quarters since he returned from the mission. He was rather apathetic towards the plight of the people of Saltmarsh, even more so when the crew only managed to find a single rat that the Captain pawned off to her first mate. He didn't stir when the second team came back with Erriviel's corpse, silently hailing it as a victory for the Despiser. He didn't rejoice when he heard that Erriviel was restored, silently mocking the Paladin for doing all that hard work to merely delay his death. And when the fire came, Grishkar continued to remain in his chambers, confident that their burned corpses would still be of some use to him.
Until he realized that the crew of the Belle would be rather displeased with him if they survived and found that he did nothing. "Fine. I suppose that I shall play the part. You too, Jeremiah." Grishkar rises and reluctantly moves to help the crew with Jeremiah's help. He also casts Guidance on Chandor. "Don't fail."
Teamwork: 14
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Carrhae picks up the spellbook. "I'm sure that someone who's skilled with arcane magic can make use of this. Or we can sell it." Then she closes her eyes and activates her Divine Sense, trying to find whether anything on this altar has been desecrated. "A pedicure is a treatment where they work on your feet. It'll make them look really good."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
AWAY TEAM THREE
THE CAVERNS
A.
This uneven, naturally formed cavern is about twenty feet in diameter. Blood and symbols are smeared on the walls, and you can hear chanting further down the halls.
Intelligence (Nature) check: ?????
Nature: 4
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Nature: 15
Misha and Kali saw something up ahead. Misha held her hand up, pointed. Something was on the ceiling. Two green slimes ready to drop. They could be easily avoided by sidestepping.
Nature: 16
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
AWAY TEAM THREE
THE CAVERNS
Sidestepping the slimes, you all head over to AREA B.
B.
This roughly circular, naturally formed cavern is about twenty-five feet in diameter. Three robed humanoids are meditating around a candled pentagram on the floor. Interrupted, and not expecting visitors, they draw daggers and assume threatening stances. The cultists are all completely shaved and extremely pale, almost albino.
Misha growls, a deep rumble from her throat. "Bane's Honor. Suel Imperium cultists..."
Initiative: 8
Misha: 15
Cultist1: 4
Cultist2: 14
Cultist3: 16
Oh nice.
Belgakkfllfksk: 20
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
AWAY TEAM THREE
THE CAVERNS
Syltra18, Cultist3(17), Cultist1(10), Wolf8, Cultist2(8), Kali5, Misha1
Misha slowly takes out her hammer and shield, eyeing the cultist carefully.
Syltra Init: 18
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
"It's always cultists."
Initiative: 18
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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AWAY TEAM THREE
THE CAVERNS
Carrhae18, Syltra18, Cultist3(17), Cultist1(10), Wolf8, Cultist2(8), Kali5, Misha1
Carrhae moves to stab one of the cultists.
Attack: 15 Damage: 9
Then Syltra grasps her Holy Symbol and casts Thunderwave. "Really hope this works."
DC13 or take 8 thunder damage.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
AWAY TEAM THREE
THE CAVERNS
Carrhae18, Syltra18, Cultist3(17), Cultist1(10), Wolf8, Cultist2(8), Kali5, Misha1
Carrhae moves in to stab but cuts air. Syltra's Thunderwave spell casts, a little weakly, though. Here's the saves: 18, 16, 3
Carrhae18, Syltra18, Cultist3(17), Cultist1(10), Wolf8, Cultist2(8), Kali5, Misha1
Cultist3 stabs at 5 Kali:
Dagger Attack: 17 Damage: 5
Dagger Attack: 12 Damage: 6
Cultist1 stabs at 4 Wolf:
Dagger Attack: 18 Damage: 6
Dagger Attack: 19 Damage: 6
Misha will Sentinel against Cultist3, the one who hit Kali:
Warhammer Sentinel Attack: 6 Damage: 6
Carrhae18, Syltra18, Cultist3(17), Cultist1(10), Wolf8, Cultist2(8), Kali5, Misha1
THE BELLE OF THE SEA
Thankfully, the fire has been put out. The ship, however, suffered 21 damage to it's structural integrity. Wolf and Misha will have to do some repairing once they get back, but for now, the fire is out. Cleaning up the ashes and other debris, you notice hellish markings on one side of the ship. At some point within the last two days, someone other than you all has been on board.
Wolf, growing rather tired of all this stabbing and acid finally lets that feral side of him go. A side he doesn't show very often as his eye turn into distinctive slits, his hair grows out wildly, his ears are back against his skull and his tail all puffed up. His teeth and fangs growing larger and longer he lots out a howl and tries to crack the cultist's, who stabbed him, skull with his quaterstaff.
Quaterstaff: Attack: 18 Damage: 4