This post has potentially manipulated dice roll results.
(Short rest 3)
Anafrey would work on warming herself, pulling off pieces of clothing and armor before ringing them out over the edge of the boat, making sure to keep on enough clothing to keep herself covered however. As she slowly begins pulling her clothes back on, trying not to touch the new shark wound that had begun healing up on her arm.... she would look to Erric and let out a sigh. "Yeah, go ahead I suppose" She would say tossing him her flask as she struggled to pull on her somewhat soggy boot. As Erric takes a sip from the flask he might notice that the booze within does not seem as strong as he might have expected. At the mention of her acting differently, she would shake her head and look off towards the island. "Maybe I am acting differently... Or maybe now that I have started getting used to you all a bit... I don't feel like I need to drink quite so much... When I was living alone... hunting and taking care of myself... I only drank when I was in town.. surrounded by other people to take the edge off... When I was alone I often took advantage of my kills when hunting and used everything i could that I though might earn me a bit of extra coin. I needed to keep my wits about me and so while I always had my flasks... i didn't drink them like I normally do.. like you all are used to seeing." Anafrey would hold out her hand towards Erric and motion to him to give her back the flask. Once he handed her back the flask she would take another deep swig. "But maybe I should keep drinking... People seem to like that Anafrey more." She would say with a sigh before looking to Maldorn, trying to avoid Errics gaze before holding up her hand "I'm ready!" She would say before taking another swig and wiping her mouth with the back of her hand.
This post has potentially manipulated dice roll results.
Jambiya lays out for the entire half hour rest, drying off in the sunshine. (1 HD healing: 2)
When Erric comes over, she sits up and squeezes his hand. "That's at least three times I would have been dead without you by my side, Erric. I promise to be less, impulsive. I am a goblin, though!" she snaps her sharp teeth with a giggle, but she squeezes his hand again to take the sting out.
She listens quietly to Maldorn and Anafrey as they open up a little bit. "Miss 'Frey," she calls her, a callback to their long relationship before adventuring, "I like you any way you care to be. Always."
Finally, she peers up at the sun. "About midday, I'm ready to go." Still a little bruised, the gash from the shark somewhat healed over by Erric's magic and time, she gathers her stuff and makes her way to the rowboat. "I'd like to hit the beach again, and go from there. Something easy."
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
Ebokk begins humming a little as the group gathers their whits and prepares to leave the wreck. He makes sure the linen gets brought along. (Who added it to their inventory? Three rolls of linen.) "I'd hate for all that effort to go to waste," he comments.
OOC: OK, are you headed to the western side of the island or back to the beach?
"I hope this trip goes a little more smoothly than before... but then again we did come away with a lot of tasty meat" She would say with a smile as she jumps into the boat.
Jambiya will be a little more subdued than she was last time they came ashore, no standing in the prow, no racing ahead. Lesson learned, at least for a little while.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
It's been a day since we butchered the crabs. Are there critters (dare I say, beasts) scavenging near the carcasses? If so, Jambiya would like to ask them if there are any more of these giant crabs about.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
Erric will suggest walking to the crag in the SW of the island, looking for signs of habitation or movement the whole way. Then climbing up with a similar watchful eye, and seeing what the view affords them.
"What do you think awaits us? Actual shipwreck survivors? Flindbar himself? Flindbar's ghost? The gnolls? Gnoll ghosts? A town full of crabs? An abandoned fort? A parallel dimension abandoned fort? Let's just agree that if we see a mirror, we run the other way, okay?"
Erric's definitely quieter than normal but, I mean, he's Erric so there's going to be a patter of questions. Just less constant and annoying this time. A somber, reflective, curious patter.
After making a pitstop at the Nightshade, the rowboat once again heads for the south end of the beach. As they go ashore, pulling the small craft onto the beach again, she see the remains of their kills from yesterday. The shells have been picked clean, and even some of the shells have been broken and even shattered in places as if handled roughly. Not wasting any time, the group moves west at Erric's suggestion into the tall grass.
In the thick of this long grass stands a crude wooden sign, its weathered surface displaying letters in different alphabets, but too little is visible to make sense of it due to the amount of dirt clinging to the surface.
Anafrey would walk with the group... raising in eyebrown and taking a swig from her flask at the sight of the broken and battered shells.... knowing how hard they were to puncture no so long ago. "I think Erric is right... if I wanted to setup camp on an island full of huge dangerous grabs... I think the Crag would be a good place to do it."
Maldorn, knowing what you know of animals, it's almost certain either other crabs or some other kind of indigenous animal enjoyed what was left of your kills from yesterday. They did a pretty good job of cleaning up all the soft bits.
As Maldorn begins to wipe away the dirt covering the sign, Jambiya causes it all to magically vanish. He steps back so everyone can read it. It reads "Gnoll Island" in Common, Dwarvish (which Jambiya and Ebokk recognize), and a third language none of the party recognizes.
DM rollz: 8 Ebokk scratches his head, but doesn't recognize the structure of the language enough to even guess.
OOC: If anyone else would like to try to guess but the shape of the letters, make a history check. Travel wise, you all want to continue toward the peak?
This post has potentially manipulated dice roll results.
Erric looks at the sign and the unfamiliar language (history: 11)
"Gnoll island! So... gnolls. Or ghost gnolls. Jambiya, it might be a good idea to talk to every animal you can, asking if they've seen anything that looks like a gnoll. The ship wrecked a long time ago, right? Has anyone else seen a gnoll? I haven't. Dog-people, right? Only heard stories. So I guess they wrecked, Flindbar either survived or didn't, and his gnolls went to the island and claimed it as their own. Are we... worried that they might take the rowboat if they're still on the island and have been watching us? Should we try to hide it?"
"If it ain't something you can hunt in the woods, I haven't seen it.... First crow people and now... dog people, you say?" Maldorn is not so sure he believes Erric just yet...
"Perhaps we can try to hide it in the tall grass, or bring the rowboat closer to the treeline?" he responds to the question posed to the group.
This post has potentially manipulated dice roll results.
Jambiya thinks hard about all the stories her fathers have told her, to see if she recognizes the form of the language, or knows anything about gnolls.
History (specific to Dirk Seldom's tall tales): 7
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
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(Short rest 3)
Anafrey would work on warming herself, pulling off pieces of clothing and armor before ringing them out over the edge of the boat, making sure to keep on enough clothing to keep herself covered however. As she slowly begins pulling her clothes back on, trying not to touch the new shark wound that had begun healing up on her arm.... she would look to Erric and let out a sigh. "Yeah, go ahead I suppose" She would say tossing him her flask as she struggled to pull on her somewhat soggy boot. As Erric takes a sip from the flask he might notice that the booze within does not seem as strong as he might have expected. At the mention of her acting differently, she would shake her head and look off towards the island. "Maybe I am acting differently... Or maybe now that I have started getting used to you all a bit... I don't feel like I need to drink quite so much... When I was living alone... hunting and taking care of myself... I only drank when I was in town.. surrounded by other people to take the edge off... When I was alone I often took advantage of my kills when hunting and used everything i could that I though might earn me a bit of extra coin. I needed to keep my wits about me and so while I always had my flasks... i didn't drink them like I normally do.. like you all are used to seeing." Anafrey would hold out her hand towards Erric and motion to him to give her back the flask. Once he handed her back the flask she would take another deep swig. "But maybe I should keep drinking... People seem to like that Anafrey more." She would say with a sigh before looking to Maldorn, trying to avoid Errics gaze before holding up her hand "I'm ready!" She would say before taking another swig and wiping her mouth with the back of her hand.
Jambiya lays out for the entire half hour rest, drying off in the sunshine. (1 HD healing: 2)
When Erric comes over, she sits up and squeezes his hand. "That's at least three times I would have been dead without you by my side, Erric. I promise to be less, impulsive. I am a goblin, though!" she snaps her sharp teeth with a giggle, but she squeezes his hand again to take the sting out.
She listens quietly to Maldorn and Anafrey as they open up a little bit. "Miss 'Frey," she calls her, a callback to their long relationship before adventuring, "I like you any way you care to be. Always."
Finally, she peers up at the sun. "About midday, I'm ready to go." Still a little bruised, the gash from the shark somewhat healed over by Erric's magic and time, she gathers her stuff and makes her way to the rowboat. "I'd like to hit the beach again, and go from there. Something easy."
she/her
Role-playing since that keep on those borderlands.
Ebokk begins humming a little as the group gathers their whits and prepares to leave the wreck. He makes sure the linen gets brought along. (Who added it to their inventory? Three rolls of linen.) "I'd hate for all that effort to go to waste," he comments.
OOC: OK, are you headed to the western side of the island or back to the beach?
OOC > Jambiya and Maldorn voted beach. I think Erric voted "explore!" but I'm not sure. Anafrey may have voted ennui. ;)
she/her
Role-playing since that keep on those borderlands.
Beach works for Erric!
Maldorn leads the group back to the rowboat and towards the ship.
”A quick stop by the ship so I can pick up my gear, yes?”
Pit stop complete, he then jumps back into the rowboat and towards the beach.
"I hope this trip goes a little more smoothly than before... but then again we did come away with a lot of tasty meat" She would say with a smile as she jumps into the boat.
Jambiya will be a little more subdued than she was last time they came ashore, no standing in the prow, no racing ahead. Lesson learned, at least for a little while.
she/her
Role-playing since that keep on those borderlands.
If Erric sees any sign of a giant crab, he'll start paddling backward and then pull out his shortbow...
It's been a day since we butchered the crabs. Are there critters (dare I say, beasts) scavenging near the carcasses? If so, Jambiya would like to ask them if there are any more of these giant crabs about.
she/her
Role-playing since that keep on those borderlands.
Erric will suggest walking to the crag in the SW of the island, looking for signs of habitation or movement the whole way. Then climbing up with a similar watchful eye, and seeing what the view affords them.
"What do you think awaits us? Actual shipwreck survivors? Flindbar himself? Flindbar's ghost? The gnolls? Gnoll ghosts? A town full of crabs? An abandoned fort? A parallel dimension abandoned fort? Let's just agree that if we see a mirror, we run the other way, okay?"
Erric's definitely quieter than normal but, I mean, he's Erric so there's going to be a patter of questions. Just less constant and annoying this time. A somber, reflective, curious patter.
"I'll be happy if I never see another mirror in my life," Jambiya agrees.
she/her
Role-playing since that keep on those borderlands.
After making a pitstop at the Nightshade, the rowboat once again heads for the south end of the beach. As they go ashore, pulling the small craft onto the beach again, she see the remains of their kills from yesterday. The shells have been picked clean, and even some of the shells have been broken and even shattered in places as if handled roughly. Not wasting any time, the group moves west at Erric's suggestion into the tall grass.
In the thick of this long grass stands a crude wooden sign, its weathered surface displaying letters in different alphabets, but too little is visible to make sense of it due to the amount of dirt clinging to the surface.
“Agreed... no mirrors” Maldorn says.
”Probably other crabs eating their brethren,” he adds after seeing the carcasses.
-> Nature check to try to identify the scavengers’... well... nature: 22
Maldorn tries to clean the dirt off the wooden sign.
Jambiya will wave her hand over the sign to magically clean it off.
she/her
Role-playing since that keep on those borderlands.
Anafrey would walk with the group... raising in eyebrown and taking a swig from her flask at the sight of the broken and battered shells.... knowing how hard they were to puncture no so long ago. "I think Erric is right... if I wanted to setup camp on an island full of huge dangerous grabs... I think the Crag would be a good place to do it."
Maldorn, knowing what you know of animals, it's almost certain either other crabs or some other kind of indigenous animal enjoyed what was left of your kills from yesterday. They did a pretty good job of cleaning up all the soft bits.
As Maldorn begins to wipe away the dirt covering the sign, Jambiya causes it all to magically vanish. He steps back so everyone can read it. It reads "Gnoll Island" in Common, Dwarvish (which Jambiya and Ebokk recognize), and a third language none of the party recognizes.
DM rollz: 8 Ebokk scratches his head, but doesn't recognize the structure of the language enough to even guess.
OOC: If anyone else would like to try to guess but the shape of the letters, make a history check. Travel wise, you all want to continue toward the peak?
Erric looks at the sign and the unfamiliar language (history: 11)
"Gnoll island! So... gnolls. Or ghost gnolls. Jambiya, it might be a good idea to talk to every animal you can, asking if they've seen anything that looks like a gnoll. The ship wrecked a long time ago, right? Has anyone else seen a gnoll? I haven't. Dog-people, right? Only heard stories. So I guess they wrecked, Flindbar either survived or didn't, and his gnolls went to the island and claimed it as their own. Are we... worried that they might take the rowboat if they're still on the island and have been watching us? Should we try to hide it?"
"If it ain't something you can hunt in the woods, I haven't seen it.... First crow people and now... dog people, you say?" Maldorn is not so sure he believes Erric just yet...
"Perhaps we can try to hide it in the tall grass, or bring the rowboat closer to the treeline?" he responds to the question posed to the group.
Jambiya thinks hard about all the stories her fathers have told her, to see if she recognizes the form of the language, or knows anything about gnolls.
History (specific to Dirk Seldom's tall tales): 7
she/her
Role-playing since that keep on those borderlands.