This post has potentially manipulated dice roll results.
Kai offers Margaret a nod and a smile at the comment, thinking for a long moment before an aqua green energy swirls around various parts of her frosted body, melting it away and healing her wounds.
Cure Wounds: 17
Rollback Post to RevisionRollBack
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
You pick up your bags, dust of your cloths an keep on moving north. While Margret takes the lead and Zurzg runs of from time to time, the rest of you nervously keep an eye on the sky.
By the time the sky turns orange, you reach the edge of the Neverwinter Forrest and make camp for the night in the outskirts of the forrest. (Can i get three perception checks with advantage for the night please.) Nobody, you can mark of one more hour for reading the book.
To Margaret before rest: Kai nods and glances at Margaret, pushing up her glasses. "Considering I went unconscious from one blow... We are lucky it turned hide and left. Dragons are not a creature to be messed with."
Now:
Kai gathers her things after their rest and let's someone more adept at Survival skills take the reign, keeping an eye out around then for any danger, eyes focused even up at the sky.
Rollback Post to RevisionRollBack
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
This post has potentially manipulated dice roll results.
Otrov comes up from the back to study the map. She pops a piece of bacon in her mouth, frowing thoughtfully for moment before pinching her fingers together and squinting, trying to ascertain a reasonable estimation of where they are.She licks her finger and holds it in the wind for effect. She leads the group forward at a slow speed to start: if there is a trail to be found so much the better and perhaps we can proceed a little faster. The Prick is cocked and ready for surprises.
@Otrov: the forrest is difficult terrain by itself. Judging by the map, you will need to travel at normal speed to reach the lodge today. You are concentrating to much on finding the way to do anything else.
Earlier "You're right Kai I think I could of only lasted another pass from that monster"
she looks at Relgalyn smiles when he makes his comment adds a little ditty, something her father would sing
"Only if you could live to tell our tell, a bard who hides his eyes would surely fail. If you view the world from behind a veil,, a heroes quest will never sail. But if your heart is strong and true, the soft winds blow, the sails at full will work for you."
"Hey Zurzg you think you could forage for us while we travel? Kill some game(Rabbits, deer, Heck maybe a hog) bring it too Kai so we could cook it and eat."
Margret perception 13 / 19
Marco perception 8 / 5 Owls always have advantage
Survival 18
(Do we have a cook?)
As they move Marco circles above to give a warning if needed
Margret keeps her bow at ready and tries to stay alert 360
This post has potentially manipulated dice roll results.
10, 8
Together with Dains guidance, Otrov is able to find a fast and effektiv way through the forrest. Shaken by yesterdays event , everyone beside Dain and Ostrov, even the two familiars, is watching the surrounding and the sky. Because of the easy route Otrov was leading, you are able to reach your destination mid afternoon.
A thin mist surrounds a fortified compound standing in a clearing on the east side of a narrow river. A ten-foot-high log palisade surrounds the compound, whose main building is a two-story stone-and-wood affair with a high-pitched roof, gables, window shutters, and a stone chimney. Attached to the main building is a blocky tower of gray stone, its high roof lined with battlements. Other structures include a two-story stable house and a gatehouse whose flat roof is enclosed by iron railings. A stone bridge spans the river, ending before an oaken door set into the gatehouse’s outer wall. Mounted next to the door is a bell with a short rope hanging from its clapper.
Margret looks at Kai with a smile that was meant to reassure
"You best tend to yourself my friend, you look a little bluer than normal"
said while following Nobody.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kai offers Margaret a nod and a smile at the comment, thinking for a long moment before an aqua green energy swirls around various parts of her frosted body, melting it away and healing her wounds.
Cure Wounds: 17
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Her coolness melts into a slight pant and exhale of "whew" Quietly said so only Dain and Kai can hear
"Gods! Can you believe it? We just faced down a a white dragon! I thought we were......."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
You pick up your bags, dust of your cloths an keep on moving north. While Margret takes the lead and Zurzg runs of from time to time, the rest of you nervously keep an eye on the sky.
By the time the sky turns orange, you reach the edge of the Neverwinter Forrest and make camp for the night in the outskirts of the forrest. (Can i get three perception checks with advantage for the night please.) Nobody, you can mark of one more hour for reading the book.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov Perception: 17 / 11
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(Will do, Dm! Nobody is again helping whoever he's on watch with.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Perception 13 / 5
"I'll take first watch."
Margret sends her owl into a tree during her watch
and her during her snooze. Marco: Perception 13 / 6
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"By the way, someone getting wood for a fire? Or should we?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Dain/Sabastian perception: 15 / 7
8th of Eleasias
The night passes without any incident and you all are well rested (long rest, -1 rations) and ready for a new day.
Who is leading the group for today (survival+how fast are you moveing?) and what is everyone else doing?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Whomever is leading can add 1d4 from guidance to their survival.
Dain is having Sabastian circle overhead of the group, keeping an eye out for anything of interest or concern in the group's direct area.
Sabastian perception: 15
To Margaret before rest: Kai nods and glances at Margaret, pushing up her glasses. "Considering I went unconscious from one blow... We are lucky it turned hide and left. Dragons are not a creature to be messed with."
Now:
Kai gathers her things after their rest and let's someone more adept at Survival skills take the reign, keeping an eye out around then for any danger, eyes focused even up at the sky.
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
@Kai: Roll a perception check if you want to keep am eye open.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Relgalyn smiles at Margaret’s comment, “Why do you think I hid?”
Otrov comes up from the back to study the map. She pops a piece of bacon in her mouth, frowing thoughtfully for moment before pinching her fingers together and squinting, trying to ascertain a reasonable estimation of where they are.She licks her finger and holds it in the wind for effect. She leads the group forward at a slow speed to start: if there is a trail to be found so much the better and perhaps we can proceed a little faster. The Prick is cocked and ready for surprises.
Survival: 20 plus 1 from Guidance (Dain)
Perception: 7
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
@Otrov: the forrest is difficult terrain by itself. Judging by the map, you will need to travel at normal speed to reach the lodge today. You are concentrating to much on finding the way to do anything else.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Kai looks out around them quietly, trying to block some of the chatter from her mind.
Perception: 16
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Earlier "You're right Kai I think I could of only lasted another pass from that monster"
she looks at Relgalyn smiles when he makes his comment adds a little ditty, something her father would sing
"Only if you could live to tell our tell, a bard who hides his eyes would surely fail. If you view the world from behind a veil,, a heroes quest will never sail. But if your heart is strong and true, the soft winds blow, the sails at full will work for you."
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Margret looks at the halfling with surprise.
"I guess you'll be our pathfinder for today."
She looks around for Zurzg
"Hey Zurzg you think you could forage for us while we travel? Kill some game(Rabbits, deer, Heck maybe a hog) bring it too Kai so we could cook it and eat."
Margret perception 13 / 19
Marco perception 8 / 5 Owls always have advantage
Survival 18
(Do we have a cook?)
As they move Marco circles above to give a warning if needed
Margret keeps her bow at ready and tries to stay alert 360
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
10, 8
Together with Dains guidance, Otrov is able to find a fast and effektiv way through the forrest. Shaken by yesterdays event , everyone beside Dain and Ostrov, even the two familiars, is watching the surrounding and the sky. Because of the easy route Otrov was leading, you are able to reach your destination mid afternoon.
A thin mist surrounds a fortified compound standing in a clearing on the east side of a narrow river. A ten-foot-high log palisade surrounds the compound, whose main building is a two-story stone-and-wood affair with a high-pitched roof, gables, window shutters, and a stone chimney. Attached to the main building is a blocky tower of gray stone, its high roof lined with battlements. Other structures include a two-story stable house and a gatehouse whose flat roof is enclosed by iron railings. A stone bridge spans the river, ending before an oaken door set into the gatehouse’s outer wall. Mounted next to the door is a bell with a short rope hanging from its clapper.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Is it cool? Any smoke from the chimney?
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please