In spite of the pain and webs to seal much of his movement, Zurzg is laughing as he strains to give his all to smash in the hip of the bugbear to his left(right on the map). "Hahaha! C'mon! Quit trying to hit Zurzg and hit him! Before Zurzg make you the dead!" He taunted as well before grinning broadly with a wicked gleam in his eyes.
Action: Reckless Attackw/ Morningstar at Bugbear1. #1 To Hit: 22 For: 17 piercing and radiant. (If damage die is 3 or less, re-rolling for a new total of: 5 with Piercer Feat) (If Crit, adding another 2 from Piercer Feat. New Total: ? )
(Reckless adv. canceling out disadv. from [restrained] condition.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Margaret, your Burning Hand spell burn the spider on the wall and finish of the bugbear between herself and Zurzg. Dains flaming sphere hits one of the spiders on the ceiling, while his magic missiles kill the spider next to Zurzg. Otrov peaks aroumd the corners and shoots and kills the second bugbear. Without any opponent next to him, Zurzg drops his morningstar and throws a javelin. He hits the on the ceiling wich looks realy bad now.
Kai moves her glowing blue warhammer and tries to hit the heavily injured spider.
This post has potentially manipulated dice roll results.
Otrov
Breathing a bit in relief, Otrov peeks from behind the wizard and sees a spider on the ceiling. She'll line The Prick up just right and loose another bolt at it: Attack: 14Damage:10
Otrov then rolls over to Margret, where she will hide behind the tall warrior - Stealth - 23
This post has potentially manipulated dice roll results.
With is illusionary duplicates still swirling aorund him, Dain sends his flaming sphere into one of the remaining spiders, then lashe sout with another ray of blue energy...
DC 13 dex save for half damage, or take full of 7 fire.
This post has potentially manipulated dice roll results.
Although it would be a pain in the butt, Zurzg focused his efforts on trying to rip free of the webbing first, now that punk arse spiders were on the cieling.
Action: Attempt to Free Self for: 21. (adv. from rage)
If freed after, he'd pick up his morningstar, and begin marching in the direction of waterwheel as far as little legs can carry him. Surely that webby fellow or more other prey on the ground was lurking about! But the time Zurzg stops moving as far as possible he started to sway and groan as the rage finally began to dim.
(If the spider comes back within melee before Zurzg's turn, instead of freeing himself, he would draw a javelin to stab it instead. The below rolls goes as follows:)
Action: Reckless Attackw/ Javelin at Spider. #1 To Hit: 17 For: 11 piercing and radiant. (If damage die is 3 or less, re-rolling for a new total of: 4 with Piercer Feat) (If Crit, adding another 4 from Piercer Feat. New Total: ? )
(Reckless adv. canceling out disadv. from [restrained] condition.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Otrovs bolt and Dains sphere get rid of one of the Spiders, while Kais spiritual weapon and Margaret heavily injure the other one. That spider (the one on the west) will climb down the wall and attack Dain (disadvantage, was it?)
Attack: 10 Damage: 6 on a hit you take 9 poison damage if you fail a DC 11 con save (half on succes)
"Well..." Dain says with a satisfied nod. "Told you we could do this no problem." He grins as he knows he did not say any sort of thing. Wiping his hands on his cloak, he glances around. "Let's make sure the rest of these caverns are clear, and see if any of those we are seeking are being held prisoner anywhere around." He would send Sabastian in a different dirrection than Marco goes, helping to scout the place out. Of note his attitude has clearly shifted, he whistles softly to himself as he moves around checking the bodies for valuables. he especially checks over the one who cast web on the group, as well as the ones who changed shape as they died.
One of the shapeshifters had this fragile looking glass staff. Roll me an investigation check for the other bodies.
Margaret, you leave your body behind and slip into Marcos senses, to search the cave. You don’t see the second Nezznar, that was hiding behind the furnace. He disappeared.
While you search the corpses of the bugbears, beside the standard flails, warhammers, shields and hide armors, you find a mace and an armor that are much better quality then the rest of the gear.
In spite of the pain and webs to seal much of his movement, Zurzg is laughing as he strains to give his all to smash in the hip of the bugbear to his left(right on the map). "Hahaha! C'mon! Quit trying to hit Zurzg and hit him! Before Zurzg make you the dead!" He taunted as well before grinning broadly with a wicked gleam in his eyes.
Action: Reckless Attack w/ Morningstar at Bugbear1.
#1 To Hit: 22 For: 17 piercing and radiant.
(If damage die is 3 or less, re-rolling for a new total of: 5 with Piercer Feat)
(If Crit, adding another 2 from Piercer Feat. New Total: ? )
(Reckless adv. canceling out disadv. from [restrained] condition.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Margaret, your Burning Hand spell burn the spider on the wall and finish of the bugbear between herself and Zurzg. Dains flaming sphere hits one of the spiders on the ceiling, while his magic missiles kill the spider next to Zurzg. Otrov peaks aroumd the corners and shoots and kills the second bugbear. Without any opponent next to him, Zurzg drops his morningstar and throws a javelin. He hits the on the ceiling wich looks realy bad now.
Kai moves her glowing blue warhammer and tries to hit the heavily injured spider.
12 for 10 damage (miss)
She follows up on the attack with a sacred flame.
3 (hit)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Round 9:
The only thing you still see moving, are the two spiders on the ceiling.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
Breathing a bit in relief, Otrov peeks from behind the wizard and sees a spider on the ceiling. She'll line The Prick up just right and loose another bolt at it: Attack: 14 Damage: 10
Otrov then rolls over to Margret, where she will hide behind the tall warrior - Stealth - 23
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
With is illusionary duplicates still swirling aorund him, Dain sends his flaming sphere into one of the remaining spiders, then lashe sout with another ray of blue energy...
DC 13 dex save for half damage, or take full of 7 fire.
Ray of frost... 8 to hit for 6 cold.
ray of frost
After the guilty satisfaction of causing almost the most damage possible Margret bonus actions her bow in her hand and draws a bead
on the least injured spider if her little group has already taken out them she gets Marco to let her know if there is anything invisible nearby
and shoots at it instead Attack: 18 Damage: 7
Latter part disadvantage 12
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Although it would be a pain in the butt, Zurzg focused his efforts on trying to rip free of the webbing first, now that punk arse spiders were on the cieling.
Action: Attempt to Free Self for: 21.
(adv. from rage)
If freed after, he'd pick up his morningstar, and begin marching in the direction of waterwheel as far as little legs can carry him. Surely that webby fellow or more other prey on the ground was lurking about! But the time Zurzg stops moving as far as possible he started to sway and groan as the rage finally began to dim.
(If the spider comes back within melee before Zurzg's turn, instead of freeing himself, he would draw a javelin to stab it instead. The below rolls goes as follows:)
Action: Reckless Attack w/ Javelin at Spider.
#1 To Hit: 17 For: 11 piercing and radiant.
(If damage die is 3 or less, re-rolling for a new total of: 4 with Piercer Feat)
(If Crit, adding another 4 from Piercer Feat. New Total: ? )
(Reckless adv. canceling out disadv. from [restrained] condition.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Attack: 18 Damage: 10
save vs Dain 21
save vs Kai 21
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrovs bolt and Dains sphere get rid of one of the Spiders, while Kais spiritual weapon and Margaret heavily injure the other one. That spider (the one on the west) will climb down the wall and attack Dain (disadvantage, was it?)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Round 10:
You menage to overwhelm the last spider who cam down. You don’t see anyone else up, what do you do?
Where do you send Marko to scout?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]"Well..." Dain says with a satisfied nod. "Told you we could do this no problem." He grins as he knows he did not say any sort of thing. Wiping his hands on his cloak, he glances around. "Let's make sure the rest of these caverns are clear, and see if any of those we are seeking are being held prisoner anywhere around." He would send Sabastian in a different dirrection than Marco goes, helping to scout the place out. Of note his attitude has clearly shifted, he whistles softly to himself as he moves around checking the bodies for valuables. he especially checks over the one who cast web on the group, as well as the ones who changed shape as they died.
Margret looks at Dain her body black and blue
"Sure no problems at all, what happened to the real Neznar?"
To save time, She goes into Marco's senses and searches the Furness room for him with some hope considering the web spell was broken
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
One of the shapeshifters had this fragile looking glass staff. Roll me an investigation check for the other bodies.
Margaret, you leave your body behind and slip into Marcos senses, to search the cave. You don’t see the second Nezznar, that was hiding behind the furnace. He disappeared.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]“Zurzg, Otrov, keep your eyes open, i want to try something, but it will take a few minutes.” Kai sais, and she sits down starting to chant a prayer.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Dain investigation: 14 Guidance: 2
While you search the corpses of the bugbears, beside the standard flails, warhammers, shields and hide armors, you find a mace and an armor that are much better quality then the rest of the gear.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Margret starts looking for tracks with Marco Perception 23 she growls with frustration "The SOB's not here he's still alive!"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
You spot a trail of blood leading south towards the banquette hall.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov gives Dain help with the investigation, if necessary.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"The banquette hall. we need to hurry"
Margret picks up a shield along the way if there is one
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please