Hearing the twang of bolts and arrows, Zurzg ends his hunt for more beetles to look up in confusion at the others. For all of his confusion however, seeing a drawn weapon meant a fight! So, he happily dug out a javelin and got into position to peek around the corner. IF he can see any moving body that wasn't Dain in easy javelin throwing range, then he'd happily lob one at the closest one!
If NOT, he holds the javelin at the [ready] and waits for whatever it was to get in that easy range.
Zurzg Action: Attackw/ Javelin at Orc Undead. #1 To Hit: 7 For: 7 piercing. (If damage die is 3 or less, re-rolling for a new total of: 5 with Piercer Feat) (If Crit, adding another 4 from Piercer Feat. New Total: ? )
(Consider the above attack a readied attack if any visible enemy is beyond 30ft. Zurzg won't get in melee until they start coming out of the cavern due to fair of shrooms.)
As for Nobody, he has to push off a wall to get back to his feet. But once he fiddles he utters some arcane words over a special flask before taking a swig of its contents and empowering himself with the enhanced brew.
Nobody Action: Cast Shadow Self to gain 5 Temp HP.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Dain grumbles to himself as he tugs out a rope. He quickly ties it around the leg of one bugbear, then moves back towards his companions, holding the other end of the rope.
"Keep that ugly one off of me." He calls to the others as he exits the cloud with his rope. He will attempt to tug the bugbear out of the cloud.
Athletics: 18
Not sure if another save is needed, so here is one: 24
(You need to roll a save when you enter the cloud for the first time or end your turn inside so you are good)
Dain, you succesfully tie your rope at the corpses leg an pull it 15 ft to the edge of the cloud (it is still inside/going with grappling and moving rules here).
Margaret, your arrow strikes true and hits the zombie. The undead keeps on moving towards you, but like many zombies, he is rather slow.
Because he is closer now, Zurzg is actually able to aim for it and throws his javelin, but it flies wide and harmlessly hits the wall at the far end of the cavern.
She peels out from behind the outcropping and gets behind Margret. She notices Dain coming closer and doesn’t trust her own hobo mask to protect her from the possible contaminants. She will shoot at the one she can see then move to go where Zurgz was located and hide. Attack: 24Damage: 10
Not much different, the mushroom zombie is 20 ft closer and Dain managed to retreat out of the cloud. He secured one corpse with a rope and started to pull it out of the cloud (need to pull it for another 5 to 10ft).
Margret moves back 10 ft and fires her bow "Leave the damn thing Dain we can come back to it, kill the Zombie!" Seeing the Dwarf being stubborn as ever "At least move the rope is Fifty feat long (or 45ft left)"
This post has potentially manipulated dice roll results.
A scowling Zurzg pulls out and yeets another javelin. But after doing so he says, "Don't got many more of these left." in warning to the others. He then ducks back around the corner, hoping to hide and better land his next shot if it comes down to it.
Zurzg Action: Attackw/ Javelin at Orc Undead. #1 To Hit: 15 For: 9 piercing. (If damage die is 3 or less, re-rolling for a new total of: 2 with Piercer Feat) (If Crit, adding another 5 from Piercer Feat. New Total: ? )
That is when Nobody finally peeks around the opposite corner. After loosing his shot he follows Margret's example and moves back 10ft as well, if only to maintain a healthy distance between himself and the zombie.
Nobody Action: Shoot w/ Somebody at Zombie Orc. To Hit: 18 For: 9 non-magical piercing damage.
(Forgot to remove the adv. tag. Just take the lowest roll in that sequence)
This post has potentially manipulated dice roll results.
Kai cast sacred flame for 1 but the spell fizzles and does only a small amount of damage. (save 1)
The zombie is still walking and is now close to the edge of the cloud, 10ft away from Dain. He grabs the corpse and it looks like he wants to pull it back into the cavern. (Out of mvs right now, next round...)
This post has potentially manipulated dice roll results.
Otrov
She’ll pop out from cover long enough to line up the zombie and fire another bolt at it (btw I am not sure if having them bathed in the weird glow has done anything to them - i didn’t add any extra damage to my previous rolls): Attack: 16Damage: 7
Then Otrov will somersault begins Kai and try to hide behind her! Stealth - 21 “Past, hey, Kai. It’s me, Otrov. I saw that last attack. It’s okay, we all have those sometimes. I’m just back here hiding behind your butt.”
"Why didn't ye say so before?" Dain asks with a grunt of annoyance. "Would have saved us some time and trouble me thinks..." He steps back, after checking the bugbear's pockets, and casts detect magic as a ritual.
Zurzg takes off a nonexistent hat and holds it over his chest as he morns the loss of his javelins for a few seconds. Then its back to searching the nearby area for more beetles to snack on while people fuss over bodies.
Nobody in the meantime just sits down again, back against the stone, and yawns tiredly. "Let me know if there's anything I can do to help.... And Dain? Thank you for taking the plunge in there. Don't think many of us would've been able to endure something so capable of taking down bugbears." He admits.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
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You shoot at the moving shadow in the distance and you see it being pushed back a little by the impact.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Hearing the twang of bolts and arrows, Zurzg ends his hunt for more beetles to look up in confusion at the others. For all of his confusion however, seeing a drawn weapon meant a fight! So, he happily dug out a javelin and got into position to peek around the corner. IF he can see any moving body that wasn't Dain in easy javelin throwing range, then he'd happily lob one at the closest one!
If NOT, he holds the javelin at the [ready] and waits for whatever it was to get in that easy range.
Zurzg Action: Attack w/ Javelin at Orc Undead.
#1 To Hit: 7 For: 7 piercing.
(If damage die is 3 or less, re-rolling for a new total of: 5 with Piercer Feat)
(If Crit, adding another 4 from Piercer Feat. New Total: ? )
(Consider the above attack a readied attack if any visible enemy is beyond 30ft. Zurzg won't get in melee until they start coming out of the cavern due to fair of shrooms.)
As for Nobody, he has to push off a wall to get back to his feet. But once he fiddles he utters some arcane words over a special flask before taking a swig of its contents and empowering himself with the enhanced brew.
Nobody Action: Cast Shadow Self to gain 5 Temp HP.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Dain grumbles to himself as he tugs out a rope. He quickly ties it around the leg of one bugbear, then moves back towards his companions, holding the other end of the rope.
"Keep that ugly one off of me." He calls to the others as he exits the cloud with his rope. He will attempt to tug the bugbear out of the cloud.
Athletics: 18
Not sure if another save is needed, so here is one: 24
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(You need to roll a save when you enter the cloud for the first time or end your turn inside so you are good)
Dain, you succesfully tie your rope at the corpses leg an pull it 15 ft to the edge of the cloud (it is still inside/going with grappling and moving rules here).
Margaret, your arrow strikes true and hits the zombie. The undead keeps on moving towards you, but like many zombies, he is rather slow.
Because he is closer now, Zurzg is actually able to aim for it and throws his javelin, but it flies wide and harmlessly hits the wall at the far end of the cavern.
Round 2:
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
She peels out from behind the outcropping and gets behind Margret. She notices Dain coming closer and doesn’t trust her own hobo mask to protect her from the possible contaminants. She will shoot at the one she can see then move to go where Zurgz was located and hide. Attack: 24 Damage: 10
Hide - 20
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(What does the map look like now)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Not much different, the mushroom zombie is 20 ft closer and Dain managed to retreat out of the cloud. He secured one corpse with a rope and started to pull it out of the cloud (need to pull it for another 5 to 10ft).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Dain pulls the rope further, tugging it further out of the cloud... Athletics: 4 Guidance: 4
Margret moves back 10 ft and fires her bow "Leave the damn thing Dain we can come back to it, kill the Zombie!" Seeing the Dwarf being stubborn as ever "At least move the rope is Fifty feat long (or 45ft left)"
She looses another arrow Attack: 9 Damage: 10
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Dain you pull the corpse the last 5 ft out of the cloud. Margaret your arrow misses the zombie.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]A scowling Zurzg pulls out and yeets another javelin. But after doing so he says, "Don't got many more of these left." in warning to the others. He then ducks back around the corner, hoping to hide and better land his next shot if it comes down to it.
Zurzg Action: Attack w/ Javelin at Orc Undead.
#1 To Hit: 15 For: 9 piercing.
(If damage die is 3 or less, re-rolling for a new total of: 2 with Piercer Feat)
(If Crit, adding another 5 from Piercer Feat. New Total: ? )
Bonus Action: Nimble Escape - Hide for 12.
That is when Nobody finally peeks around the opposite corner. After loosing his shot he follows Margret's example and moves back 10ft as well, if only to maintain a healthy distance between himself and the zombie.
Nobody Action: Shoot w/ Somebody at Zombie Orc.
To Hit: 18 For: 9 non-magical piercing damage.
(Forgot to remove the adv. tag. Just take the lowest roll in that sequence)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Kai cast sacred flame for 1 but the spell fizzles and does only a small amount of damage. (save 1)
The zombie is still walking and is now close to the edge of the cloud, 10ft away from Dain. He grabs the corpse and it looks like he wants to pull it back into the cavern. (Out of mvs right now, next round...)
Round 3:
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
She’ll pop out from cover long enough to line up the zombie and fire another bolt at it (btw I am not sure if having them bathed in the weird glow has done anything to them - i didn’t add any extra damage to my previous rolls): Attack: 16 Damage: 7
Then Otrov will somersault begins Kai and try to hide behind her! Stealth - 21
“Past, hey, Kai. It’s me, Otrov. I saw that last attack. It’s okay, we all have those sometimes. I’m just back here hiding behind your butt.”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Attack: 14 Damage: 11 With the bow
Seeing whats happening she thinks "weird"
"We will quit Shooting at you if you throw us all the metal stuff from your food!"
(and if she doesn't shoot herself 🤣)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Otrovs bolt flies and hits the mushroom zombie between the eyes. The slightly rotten head bursts with a small puff of greenish black dust.
What do you do? The green spore cloud is still filling the cavern, but you successfully recovered one of the corpses.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]"Figured you could take care of a single zombie." Dain calls to Margret. He turns to the body and starts to search it. (the body he pulled free.)
Investigation: 18 Guidance: 2
Margret stays back not wanting to be poisoned
"Yeah, we did. You know, the Item we're looking for is magic....(doh!) Would you cast that spell of yours?"
(the spell detect magic has a 30ft range just far enough)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Why didn't ye say so before?" Dain asks with a grunt of annoyance. "Would have saved us some time and trouble me thinks..." He steps back, after checking the bugbear's pockets, and casts detect magic as a ritual.
Zurzg takes off a nonexistent hat and holds it over his chest as he morns the loss of his javelins for a few seconds. Then its back to searching the nearby area for more beetles to snack on while people fuss over bodies.
Nobody in the meantime just sits down again, back against the stone, and yawns tiredly. "Let me know if there's anything I can do to help.... And Dain? Thank you for taking the plunge in there. Don't think many of us would've been able to endure something so capable of taking down bugbears." He admits.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)