Ellis watches as they go through the grotto and then see a bridge, remembering that there is an entrance back into the temple. But suddenly he heard a voice that he hoped he would never hear again, seeing that it was Liss'ard. How is he even here? Ellis then sees the kaleidoscope of violet flashes in Liss'ard's eyes, unable to resist as he listens to what he has to say.
Ellis now feels the spell overtake him, nodding back at Liss'ard. "Yes, of course I trust you." he simply says back before going over and ringing the bell at the front of the boat as loud as possible.
((Hello! So, we’re packing up the house and moving into our new one this Tuesday! So, I will be sparse for a little while. Just in time to stall this climactic moment! I’ll try to post when I get some time!))
So just to note, I am first in initiative order, and if Liss'ard fails a concentration check if he takes damage, does this mean the suggestion gets broken before Ellis acts?
Liss'ard cartwheels out of the way of the bonfire while laughing gleefully about the torment that he is attempting to inflict. He looks towards the entrance of the temple and looks to head that way to safety, and back to join the fight against Fenthaza's followers, but he hesitates and turns back. "OOohhhhh I just have to sssssee what happensssss!"
For those wondering, if you cared to ask Liss'ard about how he escaped the prisoner pit, he would laugh at you, call you dumb, and then inform you that the Yaun-ti's ability to shape-shift into a snake makes binding them futile. All he had to do was to wait for the ice to melt and for the coast to be clear. Silly hairy one!
Liss'ard takes the Dodge action as he warily watches for another crossbow bolt or other attacks.
(OCC: Since Tempest and Ellis both have the same Initiative rolls and have the same DEX modifier, who would actually get to go first of the two of them?)
((I am about to fly to the USA for a month-long holiday with the family. I will still be able to post regularly, but will be on a plane or dealing with airports for the next day. just a heads up.))
This post has potentially manipulated dice roll results.
Ellis had started to go for the bell, until he is suddenly stuck in a web and saw that it came from Tempest. "Why did you do that? I need to ring that bell."he says back as he struggles and tries to break free.
(Now I guess we roll initiative!)
Initiative: 14
(Due to the circumstances for the first round of this encounter we’ll do turn order according to Initiative count)
Daner Initiative: 12
As soon as he spots Liss'ard, Danner will shoot with hislight crossbow. Attack: 9 Damage: 2
Initiative: 10
Ellis watches as they go through the grotto and then see a bridge, remembering that there is an entrance back into the temple. But suddenly he heard a voice that he hoped he would never hear again, seeing that it was Liss'ard. How is he even here? Ellis then sees the kaleidoscope of violet flashes in Liss'ard's eyes, unable to resist as he listens to what he has to say.
WIS Save: 12
Initiative: 10
(OCC: Sorry guys!)
Ellis now feels the spell overtake him, nodding back at Liss'ard. "Yes, of course I trust you." he simply says back before going over and ringing the bell at the front of the boat as loud as possible.
((Hello! So, we’re packing up the house and moving into our new one this Tuesday! So, I will be sparse for a little while. Just in time to stall this climactic moment! I’ll try to post when I get some time!))
Darion calls out to Liss'ard "You really want to get beaten again do you?"
Initiative roll: 14
Darion will do the only thing he really can and light a fire under Liss'ard! Damage: 7
Do you like my Boots of Flying?
So just to note, I am first in initiative order, and if Liss'ard fails a concentration check if he takes damage, does this mean the suggestion gets broken before Ellis acts?
Do you like my Boots of Flying?
((Yes that is possible. Great explanation of it here - https://rpg.stackexchange.com/questions/138939/when-under-the-effect-of-a-suggestion-spell-at-what-point-does-the-target-perfo))
(Yup! That’s why I wanted to be careful of initiative order for this particular scene, because you might change it.)
Liss'ard makes a DEX save against Bonfire: 22.
Liss'ard cartwheels out of the way of the bonfire while laughing gleefully about the torment that he is attempting to inflict. He looks towards the entrance of the temple and looks to head that way to safety, and back to join the fight against Fenthaza's followers, but he hesitates and turns back. "OOohhhhh I just have to sssssee what happensssss!"
For those wondering, if you cared to ask Liss'ard about how he escaped the prisoner pit, he would laugh at you, call you dumb, and then inform you that the Yaun-ti's ability to shape-shift into a snake makes binding them futile. All he had to do was to wait for the ice to melt and for the coast to be clear. Silly hairy one!
Liss'ard takes the Dodge action as he warily watches for another crossbow bolt or other attacks.
Tempest will see Ellis going for the bell and shoot a web at him.
Attack: 21 If further than 30ft away (Disadv) 17
If it hits Ellis is retrained by the webbing and hopefully will be unable to ring the bell.
(OCC: Since Tempest and Ellis both have the same Initiative rolls and have the same DEX modifier, who would actually get to go first of the two of them?)
((Good question, however, since he is in spider form it looks like Giant Spider has a 3 Dex mod, so it looks like Spider Tempest will go first!))
(all part of my master plan.)
((I am about to fly to the USA for a month-long holiday with the family. I will still be able to post regularly, but will be on a plane or dealing with airports for the next day. just a heads up.))
Darion watches Spider Tempest try and hold Ellis is place. If Liss'ard is still in range he will attempt another bonfire under him. Damage: 6
Do you like my Boots of Flying?
Ellis had started to go for the bell, until he is suddenly stuck in a web and saw that it came from Tempest. "Why did you do that? I need to ring that bell." he says back as he struggles and tries to break free.
Action: Strength check to break free 11