Otrov is vibrating with excitement at having found something. She will yell to the rest, "Guys! Hey guys! Come on over take a look a this thing!" and will attempt to open it/crack it enough to look inside.
Otrov you use a piton and your hammer to quickly hammer a hole through the fake cover. After makeing a small opening you realise that the open space in the pillar is at least partly filled with humanoid skulls.
(Roll Athletic if you want to further open the pillar beyond the small opening)
Dain, you spare a quick look at what Otrov is doing and then you carefully press the lose stone to unlock the door. The Door swings open for an inch and the see an empty dark coridor that turnes east behind it. The coridor smells stale and several large boulders lie on the floor.
Otrov you use a piton and your hammer to quickly hammer a hole through the fake cover. After makeing a small opening you realise that the open space in the pillar is at least partly filled with humanoid skulls.
(Roll Athletic if you want to further open the pillar beyond the small opening)
Her curiosity piqued, Otrov tries to take a closer look...
Athletics: 19 + Bardic Inspiration:5 (not sure it's been 10 minutes or not - if more than 10 minutes has elapsed, just ignore)
The Athletics was to see how fast you will crack it open.
You make quick work of it and the fake wall crumbles within a few minutes. As you extend the opening, more and more skulls pour out of the pillar. You would estimate a bit over one dozen skulls. At the bottom of the pillar you find a wooden box. It feels and sounds as if the box is filled with a handful of stones of some kind.
The Athletics was to see how fast you will crack it open.
You make quick work of it and the fake wall crumbles within a few minutes. As you extend the opening, more and more skulls pour out of the pillar. You would estimate a bit over one dozen skulls. At the bottom of the pillar you find a wooden box. It feels and sounds as if the box is filled with a handful of stones of some kind.
"Well, well, well...What have we here?" Otrov questions, placing the box away from the pillar. [Can I tell what kind of humanoid skulls these are?] "Should we open it?" Otrov asks her companions,"Or should we keep it unopened for now? It might contain something to help us in the temple..."
Just by looking at it you know it to be humanoids, the teath are not prominent enough for Goblins or orks, also there are no horns or anything. Beside that, roll a medicin check.
Just by looking at it you know it to be humanoids, the teath are not prominent enough for Goblins or orks, also there are no horns or anything. Beside that, roll a medicin check.
Relgalyn will glance at the skulls with distaste, "Why keep a box with such unpleasant company?"
Otrov smiles slyly at the half-elf's comment, then giggles and whispers, "Well, would it be more pleasant if there were a dozen live, talking, complaining dwarves in there? At least the box doesn't complain!" Turning to Dain, she says, "Yo ho, good dwarf! What have ye found?"
"Ooooooh, shiny!" Otrov's eyes kind of glaze over a bit as she thinks about the stones and how to keep them. "Dain...did you...say..what did..you find...shiny...doors?" Finally she will shake her head a bit and ask Dain, "We should take these with us. What about that door?"
Who is opening what first?
Otrov is vibrating with excitement at having found something. She will yell to the rest, "Guys! Hey guys! Come on over take a look a this thing!" and will attempt to open it/crack it enough to look inside.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Otrov you use a piton and your hammer to quickly hammer a hole through the fake cover. After makeing a small opening you realise that the open space in the pillar is at least partly filled with humanoid skulls.
(Roll Athletic if you want to further open the pillar beyond the small opening)
Dain, you spare a quick look at what Otrov is doing and then you carefully press the lose stone to unlock the door. The Door swings open for an inch and the see an empty dark coridor that turnes east behind it. The coridor smells stale and several large boulders lie on the floor.
Her curiosity piqued, Otrov tries to take a closer look...
Athletics: 19 + Bardic Inspiration: 5 (not sure it's been 10 minutes or not - if more than 10 minutes has elapsed, just ignore)
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain closes the door until everyone is ready to go that way. He moves over to see what his companion found with the pillar.
The Athletics was to see how fast you will crack it open.
You make quick work of it and the fake wall crumbles within a few minutes. As you extend the opening, more and more skulls pour out of the pillar. You would estimate a bit over one dozen skulls. At the bottom of the pillar you find a wooden box. It feels and sounds as if the box is filled with a handful of stones of some kind.
"Well, well, well...What have we here?" Otrov questions, placing the box away from the pillar. [Can I tell what kind of humanoid skulls these are?] "Should we open it?" Otrov asks her companions, "Or should we keep it unopened for now? It might contain something to help us in the temple..."
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Just by looking at it you know it to be humanoids, the teath are not prominent enough for Goblins or orks, also there are no horns or anything. Beside that, roll a medicin check.
"Let's check it for traps first." Dain suggests.
Investigation: 11
Medicine: 7
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain you don't find any hiden mecanics or or suspicious clues on the box. It apears to be a normal box, only closed with a latch.
The bonedensity, sice and shape of the skull suggest that all of them were most likely dwarfs.
Dain would open the box then. "Let's see what be in here..."
Relgalyn will glance at the skulls with distaste, "Why keep a box with such unpleasant company?"
Otrov smiles slyly at the half-elf's comment, then giggles and whispers, "Well, would it be more pleasant if there were a dozen live, talking, complaining dwarves in there? At least the box doesn't complain!" Turning to Dain, she says, "Yo ho, good dwarf! What have ye found?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Inside the box you find 15 small gems.
"Ooooooh, shiny!" Otrov's eyes kind of glaze over a bit as she thinks about the stones and how to keep them. "Dain...did you...say..what did..you find...shiny...doors?" Finally she will shake her head a bit and ask Dain, "We should take these with us. What about that door?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Let's go check it out." Dain says, tucking away the stones. He would lead the way over to the door he found. Once everyone is ready he will open it.
Relgalyn would follow Dain over and stand ready, but several feet back.
Otrov does the same, her crossbow ready as Dain opens the door.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons