This post has potentially manipulated dice roll results.
Relgalyn will shrug, "Sure I'll give it a shot." And take the map and try and read it (Survival: 4 edit for advantage: 14) and pointing off in the direction he thinks they should head before handing it back and pulling back out his lute to fiddle with.
"Well be best ta be being off then." Dain says and gives the dwarf woman a bow of respect again, then leads the way out. "Either of ye better at reading a map than I be?" he asks, holding up the map. "If no, then I'll be doing so, but wanted ta see if either of ye knew more about doing so..."
Relgalyn will shrug, "Sure I'll give it a shot." And take the map and try and read it (Survival: 7) and pointing off in the direction he thinks they should head before handing it back and pulling back out his lute to fiddle with.
Otrov perks up at the mention of maps, "Sure, I can read those things pretty good! Lemme see!" Otrov snatches the map and cocks her head to the side. Eyebrow raised, tongue out, she turns it upside down and holds it close to her eyes...then far away from her eyes. Then she'll give it a sniff for good measure. "Hmm, I believe the dwarven archaeologists will be in,"she does a little finger spin, "that a way!" Survival: 23
Remeber the map, the map is detailed enough to give you advantage on survival checks. So Relgalyn and Ostrov both lead trying to read the map, what is Dain doing?
After several hours of uneventfull travel you reach a long canyon in the foothills of the mountains that is marked on your map. The canyon’s rocky walls rise to a height of eighty feet. At the end of the canyon, a twenty-foot-high wall of black stone has a broken gate carved into it, with one stone door hanging precariously by a hinge and the other door missing. Beyond this open gate, in the shadow of a great mountain to the east, lies a ruined settlement. All is quiet.
Seeing Relgalyn moving in through the gates, Dain will follow, though he is also listening to the report back from Sabastian as the tressym scouts above and ahead of them.
The canyon floor is strewn with rubble and bereft of vegetation except for a few tough scraggly weeds. As you pass through the gate, you see the outlines of ruined and collapsed stone buildings. Some still partially covered by stones and rocks from a landslide, while others have been cleared from the debris. You see another partially collapsed , ten foot high wall to the east. Past the wall you see a temple facade rising thirty foot up into the face of the mountain. A small trail of smoke rises from somewhere behind the next wall and a faint smell of roasted meat is in the air.
"Howdy." Dain says, walking forward. "me and me friend here be sent out ta warn ye about some orcs around da area." He informs the dwarf as he walks up and offers a hand in greeting. "Da new sheriff of Phandalin wanted ye warned."
Relgalyn will not notice the dwarf until he speaks, giving a little jump, “Oh, you startled me there. Hey, how does this sound?” And he’ll start playing a series of horribly off key notes and jarring disharmonies, looking at him closely to see his reaction.
"Howdy." Dain says, walking forward. "me and me friend here be sent out ta warn ye about some orcs around da area." He informs the dwarf as he walks up and offers a hand in greeting. "Da new sheriff of Phandalin wanted ye warned."
orcs.....aaand manticores!”
Realization finally making it to Otrov, says ”Hey you must be the archipelagoopolisses or something! Oh you should have seen it we were like peeor peeor peeor peeor” Otrov motions with her fingers, shooting the air. “Yep,”adjusting her belt, “that’s how I got THIS.” She pulls out and brandishes the manticore spike like a prized chicken. “Anyways, he’s right,”nodding towards Dain.
Dazlyn watches Otrovs performance with a slightly open mouth and an amazed expression, wich quickly turnes into a pained one as Relgalyn starts playing.
„No offence, but this sound hurts my ears.“ He turns towards the temple and shouts: „Hey Norbus, what are you doing? We got guests here from Phandalin. They came with a message from the village.“ „Please follow me, you must tell me everything about this new Sherrif, when we left, there was no sherrif around, and some kind of mercenarries where making troubles for a lot of people.“
He leads you past the gate in the second wall. A second dwarf joins him from the shadows behind the wall and starts to argue with Dazlyn.
you only hear a few words:
...to naive.... I don‘t care, do they have proove. What if...No, i...life aint a fairytale...whatever...
The both dwarfs lead you to a small campside outside the temple where two rabbits griil over an open flame.
„Please get comfortable, so what news are there from the village?“ Dazlyn gestures to the stairs, that seam to double as chairs as well.
“Well,“ Otrov takes a breath, “We've been told to come and tell you that orc attacks seem likely and that you should go back town. At least for a few days at least. The Redbrands have been taken care of, thanks to the sheriff hiring some able adventurers. His name is Sildar, by the way, and he is the one who is paying for this message. He must value your expertise greatly to send us out here.” Otrov takes another deep breath, sighing. “So, find anything cool?” Otrov will casually - but intentionally - skirt the camp, looking for anything shiny or interesting that catches her attention.
Dazlyn replies to you: „Well, we found that beauty behind you“ he points at the entrance to the temple. „You see those dwarven statues flanking the entrance? Their armor and demeanor indicate that this was a temple for Abbathor. One of the more evil dwarven gods. He is usually associated with greed and hunger. So far we only were able to examine the entrance, because the inside is guarded by some kind of slime creature. It is kind of slow and doesn‘t leave the temple, but it prevents us from further exploring the inside. The three of you seam quite capable, maybe you could take care of the slime?“
Relgalyn will shrug, "Sure I'll give it a shot." And take the map and try and read it (Survival: 4 edit for advantage: 14) and pointing off in the direction he thinks they should head before handing it back and pulling back out his lute to fiddle with.
Otrov perks up at the mention of maps, "Sure, I can read those things pretty good! Lemme see!" Otrov snatches the map and cocks her head to the side. Eyebrow raised, tongue out, she turns it upside down and holds it close to her eyes...then far away from her eyes. Then she'll give it a sniff for good measure. "Hmm, I believe the dwarven archaeologists will be in," she does a little finger spin, "that a way!" Survival: 23
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Remeber the map, the map is detailed enough to give you advantage on survival checks. So Relgalyn and Ostrov both lead trying to read the map, what is Dain doing?
Dain calls forth Sabastian, his tressym familiar and has it scout overhead.
Sabastian perception: 23
Dain himself keeps an eye out on the ground-level.
Perception: 14
After several hours of uneventfull travel you reach a long canyon in the foothills of the mountains that is marked on your map. The canyon’s rocky walls rise to a height of eighty feet. At the end of the canyon, a twenty-foot-high wall of black stone has a broken gate carved into it, with one stone door hanging precariously by a hinge and the other door missing. Beyond this open gate, in the shadow of a great mountain to the east, lies a ruined settlement. All is quiet.
Dain sends Sabastian to scout the area ahead from the air.
Perception: 9
Relgalyn will aimlessly wander in the gate, “Hello dwarves?!”
"Oooh ruins!" Otrov whispers as she stealthily moves forward to check out the gate.
Stealth 9
Perception 20
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Seeing Relgalyn moving in through the gates, Dain will follow, though he is also listening to the report back from Sabastian as the tressym scouts above and ahead of them.
The canyon floor is strewn with rubble and bereft of vegetation except for a few tough scraggly weeds. As you pass through the gate, you see the outlines of ruined and collapsed stone buildings. Some still partially covered by stones and rocks from a landslide, while others have been cleared from the debris. You see another partially collapsed , ten foot high wall to the east. Past the wall you see a temple facade rising thirty foot up into the face of the mountain. A small trail of smoke rises from somewhere behind the next wall and a faint smell of roasted meat is in the air.
(Did Otrov notice anything specific with previous perception roll?)
If not, and she sees the smoke trail, she will first look to Dain and whisper, “Does that thing see anyone ?”
Depending in what Dain’s bird thang can see, Otrov would want to get closer to the wall to see if she can hide and overhear anything.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(Does Sabastian see anything from the air?) He will move towards the smoke and scent of cooking.
You see a Dwarf approaching you from the wall in front of the temple: „oh, hallo there. My name is Dazlyn, how can we help you?
DragonDenn:
Sebastian notices a second dwarf hiden behind the wall. He doesn‘t see any weapons though.
"Howdy." Dain says, walking forward. "me and me friend here be sent out ta warn ye about some orcs around da area." He informs the dwarf as he walks up and offers a hand in greeting. "Da new sheriff of Phandalin wanted ye warned."
Otrov jumps out with a cartwheel, “Hiya! I’m Otrov!”
Acrobatics 18
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn will not notice the dwarf until he speaks, giving a little jump, “Oh, you startled me there. Hey, how does this sound?” And he’ll start playing a series of horribly off key notes and jarring disharmonies, looking at him closely to see his reaction.
orcs.....aaand manticores!”
Realization finally making it to Otrov, says ”Hey you must be the archipelagoopolisses or something! Oh you should have seen it we were like peeor peeor peeor peeor” Otrov motions with her fingers, shooting the air. “Yep,” adjusting her belt, “that’s how I got THIS.” She pulls out and brandishes the manticore spike like a prized chicken. “Anyways, he’s right,” nodding towards Dain.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dazlyn watches Otrovs performance with a slightly open mouth and an amazed expression, wich quickly turnes into a pained one as Relgalyn starts playing.
„No offence, but this sound hurts my ears.“ He turns towards the temple and shouts: „Hey Norbus, what are you doing? We got guests here from Phandalin. They came with a message from the village.“ „Please follow me, you must tell me everything about this new Sherrif, when we left, there was no sherrif around, and some kind of mercenarries where making troubles for a lot of people.“
He leads you past the gate in the second wall. A second dwarf joins him from the shadows behind the wall and starts to argue with Dazlyn.
you only hear a few words:
...to naive.... I don‘t care, do they have proove. What if...No, i...life aint a fairytale...whatever...
The both dwarfs lead you to a small campside outside the temple where two rabbits griil over an open flame.
„Please get comfortable, so what news are there from the village?“ Dazlyn gestures to the stairs, that seam to double as chairs as well.
“Well,“ Otrov takes a breath, “We've been told to come and tell you that orc attacks seem likely and that you should go back town. At least for a few days at least. The Redbrands have been taken care of, thanks to the sheriff hiring some able adventurers. His name is Sildar, by the way, and he is the one who is paying for this message. He must value your expertise greatly to send us out here.” Otrov takes another deep breath, sighing. “So, find anything cool?”
Otrov will casually - but intentionally - skirt the camp, looking for anything shiny or interesting that catches her attention.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dazlyn replies to you: „Well, we found that beauty behind you“ he points at the entrance to the temple. „You see those dwarven statues flanking the entrance? Their armor and demeanor indicate that this was a temple for Abbathor. One of the more evil dwarven gods. He is usually associated with greed and hunger. So far we only were able to examine the entrance, because the inside is guarded by some kind of slime creature. It is kind of slow and doesn‘t leave the temple, but it prevents us from further exploring the inside. The three of you seam quite capable, maybe you could take care of the slime?“