As you get closer to the temple, you see a group of cultists (3 humans, 6 kobolds) attempting to break down the front door. Arliden notices that there are actually 2 other groups of cultists. One group (2 humans, 6 kobolds) attempting to set fire to the back door, and a large group (three humans, ten kobolds, and two creatures that look to be wingless dragons about 5 feet in length) patrolling around the building. None of them have spotted your group, yet.
Rex’s jaw drops slightly as he silent points to horde. He whispers into the team’s mind, “Holy Io... what do these people want here!? Look at those things!”
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DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"That is a lot of fodder for my blade" Fjordix growls, "But we need to be smart, if any of those two groups come together we could be in over our heads"
I second the Holy <insert any deity here> . "I really don't think we can fight all that. Anyone else have any suggestions?"
Arliden would also like to try and determine, based on their positions, if the 3 different groups of enemies can see each other. [Trying to determine if blitzing one group and trying to get into the keep is an option without immediately alerting the other groups.]
Two of the groups are on opposite ends of the building and cannot see each other. The third group appears to be making a circuit around the building. At their current pace, they should take approximately 8 minutes to walk all the way around the temple (2 minutes per side).
(If they’re within range of my telepathy, I’d like to whisper into the mind’s of the nearest 3 cultists, “O valiant servant, our lady has found favor upon you... She has deemed you alone worthy to lead her people. Your faith, your burning passion, only you are worthy. Strike down those who shall not submit to our lady’s will. By order of the Queen, I, consort to the Goddess of Dragons, command you!” While keeping completely out of sight. If you need a deception check, 14, if at advantage, 15)
[Insight check for nearest 3 cultists (the ones at the front door)
1: 9 2:10 3:2]
As you watch from hiding, you see all three cultists start arguing with one another. One of them clearly appears to have been in charge, and he orders the kobolds to start attacking the other humans. The patrolling group sees the fighting start, and rushes over to either join in or break it up, you can't tell from your position. The group at the back of the temple seems to be oblivious that anything is amiss.
[OOC: So is the front door unguarded at this point.]
The front door is blocked by 6 cultists, 16 kobolds, and 2 of the wingless dragons things in what is turning out to be a frightening melee. [Rex knows that these are called ambush drakes from his time in the cult but hasn't seen them up close.]
Rex continues his mental whisper, “The best option might be to sneak around them and try to climb in through an opening, or something like that. Also, those draggodogs are called ‘ambush drakes,’ might wanna avoid them.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Two groups then, first group will rush in and engage, then one person slips inside while we are fighting and gets everyone else out of the building and heading toward the keep in case the other larger group catches on. Agreed?" Fjordix says through furrowed brow and clenched teeth.
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As you get closer to the temple, you see a group of cultists (3 humans, 6 kobolds) attempting to break down the front door. Arliden notices that there are actually 2 other groups of cultists. One group (2 humans, 6 kobolds) attempting to set fire to the back door, and a large group (three humans, ten kobolds, and two creatures that look to be wingless dragons about 5 feet in length) patrolling around the building. None of them have spotted your group, yet.
Rex’s jaw drops slightly as he silent points to horde. He whispers into the team’s mind, “Holy Io... what do these people want here!? Look at those things!”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"That is a lot of fodder for my blade" Fjordix growls, "But we need to be smart, if any of those two groups come together we could be in over our heads"
I second the Holy <insert any deity here> . "I really don't think we can fight all that. Anyone else have any suggestions?"
Arliden would also like to try and determine, based on their positions, if the 3 different groups of enemies can see each other. [Trying to determine if blitzing one group and trying to get into the keep is an option without immediately alerting the other groups.]
Two of the groups are on opposite ends of the building and cannot see each other. The third group appears to be making a circuit around the building. At their current pace, they should take approximately 8 minutes to walk all the way around the temple (2 minutes per side).
(If they’re within range of my telepathy, I’d like to whisper into the mind’s of the nearest 3 cultists, “O valiant servant, our lady has found favor upon you... She has deemed you alone worthy to lead her people. Your faith, your burning passion, only you are worthy. Strike down those who shall not submit to our lady’s will. By order of the Queen, I, consort to the Goddess of Dragons, command you!” While keeping completely out of sight. If you need a deception check, 14, if at advantage, 15)
Edit: (Eh... could’ve been worse...)
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: maybe I read this wrong, but are you stirring the pot? haha
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: So you are trying to get them to strike down each other?
(Yep. Tells few that they alone are the chosen and watch the fireworks)
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
[Insight check for nearest 3 cultists (the ones at the front door)
1: 9
2:10
3:2]
As you watch from hiding, you see all three cultists start arguing with one another. One of them clearly appears to have been in charge, and he orders the kobolds to start attacking the other humans. The patrolling group sees the fighting start, and rushes over to either join in or break it up, you can't tell from your position. The group at the back of the temple seems to be oblivious that anything is amiss.
[... *maniacal cackling*]
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Arliden whispers, "Do we wait to see how the fight plays out, or rush the back door? Any thoughts?"
Rex mind whispers into the team’s mind, “I suggest we start moving quickly. I would rather not deal with them lot.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
[OOC: So is the front door unguarded at this point.]
The front door is blocked by 6 cultists, 16 kobolds, and 2 of the wingless dragons things in what is turning out to be a frightening melee. [Rex knows that these are called ambush drakes from his time in the cult but hasn't seen them up close.]
Rex continues his mental whisper, “The best option might be to sneak around them and try to climb in through an opening, or something like that. Also, those draggodogs are called ‘ambush drakes,’ might wanna avoid them.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Ya, Ambush doesn't sound good. I think we could probably take the group at the back door if we blitz them. I don't really see another way in."
And Arliden will examine the building a little further to see if there is another viable means of entry (Perception: 15)
The front and back doors are the only entry points that you see into the temple.
"Two groups then, first group will rush in and engage, then one person slips inside while we are fighting and gets everyone else out of the building and heading toward the keep in case the other larger group catches on. Agreed?" Fjordix says through furrowed brow and clenched teeth.