Beowulf looks at his companions as they react. He too is a bit worried if there is a troll. But these lizardfolk seem geniune enough to guide them. We can worry about that later. he says to the group.
Its our best chance in finding the half orc. If the lizardfolk were going to harm us they would of attacked during the night.
He takes few steps forward towards the lizardman and looks around to see if the others are following.
"My name is Shiss, in your language. I will lead you there but I won't be able to help and for that I am sorry. If these, monsters know that we helped or even exist they might come to hunt and kill us. The crocodile gods won't be able to stop them if they have the numbers. "
Shiss waits for the group to gather before leading them deeper into the swamps. He waits at times for something very large to slither through the murky water. You don't know how he knows but he nods each time as if he is having a silent conversation.
One thing that is obvious is that despite his size and looks the creature is very and deeply attuned to the wild life and the environment.
He leads you true and is more than ready to answer your questions. He seems genuinely interested in the outside world.
"Is there a history to this location and its varying inhabitants? I have been deployed in several different biomes, yet swamps are not an environment I often encounter." the cold breeze with the low-rumbling of thunder of the Warforged's voice reaches Shiss, and although he continus to portray little emotion in his movements as he trudges along, his mind palace seems to recognize that the creature is clearly unsettled by his presence, yet he is puzzled as to why. Perhaps it is because he is not a soft-skin nor a complete living entity? His infrastructure is made of various forms of refined Acacia wood that makes as a lighter tone of bark, although it is mostly covered with the metal and overgrowth sprung around his person. Discarding the thought away for more important matters, attempting to lower his form despite the occasional clunking from the scale intregated to his torso and up to his shoulder.
The punctured hole at the left of his scale mail continues to spark wisps of yellow light at random intervals, though Fletcher does not mind as per usual.
"We were created while back. I am the third generation of the true bred." He seems proud of that.
He looks puzzled at Fletchers question as if he is digesting all the information and trying to find a suitable answer.
" A lot of the denizen that live here are either insects or reptiles who have adapted to water. There are a few monsters here but they are few and there are no communities except our own. My clutchmate talk about a time when a group of squid like creatures ruled the place but they are gone now. Only their city remains deep in the swamp. No one goes there. " He shudders at the thought, his small scales shifty slightly.
Marcus perks up at that last bit of information. Squid people? And an old city in the swamp? How intriguing. I wonder what sort of things they left behind there. Marcus is speaking more outloud to himself than to anyone in particular, his mind racing with thoughts of lost treasures and powerful artifacts.
Our mission is to rescue the half orc from the red skinned creatures.He says to Marcus after overhearing him. Not sure how distracted he would be thinking about an old city while they are heading to a beach.
Beowulf remains silent the rest of the journey, concerned and thinking about the red skins. These large crocodiles seemed worried about fighting them, even though they look very tough and are obviously at an advantage knowing the swamp so well. He felt good about knowing the enforcers fear of fire. And that they might be able to speak to the leader, an old shaman.
Shiss smiles a toothy grin at Amber's question. " A while but you were not easy to fool, we had to keep our distances."
After a few more minutes Shiss slows down and points forward.
He tries to whisper but it all comes out in a very sibilant words, " Straight forward is a small cliff that will give you a good view of the area where your friend is being held. I will go no further but I ll stay here to help you in case you need to retreat back to the swamp."
The Warforged's ominous presence had loomed over Marcus, "Exploration shall come afterwards.As much as it may seem to be a disappointment for now, I will mark this location on our map to be certain of this area's plunders that we may further investigate after our directive is accomplished," saying behind him in the same tone, he briskly carries his body to any forms of cover such as trees or a brush of bushes or tall-grass he may easily blend with due to his proficient movement and experience, with his rather dull and ancient form making it hard enough to tell from a good distance that it might even still be working, yet the faint electric sparking wisps infrequently give away his position; his somewhat clunky and weary but sturdy scale mail not providing any better to his attempt of staying low and hidden. Even through the negatives, he is able to properly position and stride his movements to make as minimal of movements as possible.
"I thank you for your passive help so far Shiss, yet if there may be further problems that your races' community faces, I hope that my party members and I will be here for but a few days longer after our attempt of securing Tren, so that we may pay off the debt of your cooperation." had it not been for his distinctive sound, tone, and effect of his voice, the Warforged would perhaps be mistaked as someone unrelated to their party that had managed to have snuck into their party's parameter. Nonetheless, he attempts to nod his head, but comes more of a slight creak than so to Shiss. He begins his own advance to the peak of the hill, but notices that Ambre's ability to hide is noticeable at a glance, and just as they make the mistake of forming a creak of a sound, a strange and unfamiliar sense wavers over his mind as he mutters incomprehensible words, and then, with a swift gesture of his hand, a sensory effect of a heavy wind pushing above and against Ambre into a proned condition just a couple of meters beneath the peaking tip of the hill.
Action: Druidcraft casted, using the sensory effect it creates to attempt and limit the possibility that they are found out by Ambre's not-so-good attempt at being masterfully hidden.
Marcus frowns as his mind is brought back to reality. Perhaps. I know we have a mission by my house encourages exploration of old ruins as such. They usually contain something of interest that will surely help the house rise in standing. But yes yes let's focus on the- His words are cut off by Shiss announcing the groups arrival. With a nod in thanks Marcus starts to consider ways to possibly move forward before seeing, or rather not seeing, Walbens excellent attempt to move forward unnoticed. Nodding with approval Marcus is about to follow suit before Ambres clambering around ruins Marcus's good mood. Deciding it might be best to stay hidden himself, especially now, he tries to hide behind some foliage or perhaps even his large imposing warforged ally.
Walben moves forward slowly edging toward the cliff to get a good view of the beach. The sun is still high in the sky and the creatures moving are easily recognizable.
A boat is partially under the water and so damaged that it will not sail again unless there are heavy reparations. On the beach there a a few corpses of goblins and hobgoblins. Some have been partially eaten while others have been cut down by weapons.
The creatures walking the beach are red skinned; darker on the back and lighter on the belly. Many have dark stripes, bands, or spots. They stand stood roughly 6 feet (1.8 meters) tall and weighed about 200 pounds (91 kilograms). Their features are highly fish-like, with webbed feet and hands, gills, and a finned tail. There is additional webbing down the back, at the elbows and, notably, also where human ears would be.
A single older creature gives rasping orders to the males.
Near the boat is a group of three creatures guarding several prisoners. Among them is a tall half orc.
One of those looks up at Amber's direction and starts to shout and point in your general direction. Fletcher's quick action diverts most of their attention toward another spot not to far away. ( You ll have a disadvantage on first stealth roll when leaving the area ).
The cliff is about 20 feet higher than the beach and a single small path leads to it.
Forseeing that their attempt at a stealthy approach had already have befallen failure, yet he stays faithful to his companions to stay within hidden status as far as they may push through until a reasonable approaching time may come to deliver necessary combat. He lowers himself to the ground, feeling naturally attuned to the notion of feeling small under grass, but he settles not on the peculiar idea and instead focuses on creating yet another diversion with his newfound druidic-like spellcasting, activating so via forming a complex gesture with his metallic-gloved arms, Druidcraft is once more used to make a chilling sound of cannons releasing waves of shocking beams of light.
Fletcher feels stunned himself after such a feat, and the familiar sound reaching in through his mind—No. He has survived that ordeal several years ago already. Now is not the moment to be under the process of reliving it once more. He restricts his mind palaces' focus to begin shifting his way done to the path, using any form of cover to clear the way ahead of the path to the beach, already does his armor not cooperate with his natural affinity to stealth, but he nonetheless pays little mind and focyses forward with a nocked longbow in hand whenever combat must be enacted...
Beowulf will try to go down the path a bit to find a better hiding spot hoping Fletchers diversions were enough to throw off the creatures. He will try to find an open spot behind the trees and bushes.
Ambre falls over backwards, and she looks to Fletcher with anger burning in her eyes before she takes a deep breath and starts to follow the rest of the group.
Marcus tries to move up to have a view from above and draws his shortbow hoping to be ready to deal death from afar and avoid putting himself in harm's way. He winces when he hears Ambre clattering about, hoping Fletchers distraction would help but not holding out hope. d'Canntihs...He mutters under his breath.
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Beowulf looks at his companions as they react. He too is a bit worried if there is a troll. But these lizardfolk seem geniune enough to guide them. We can worry about that later. he says to the group.
Its our best chance in finding the half orc. If the lizardfolk were going to harm us they would of attacked during the night.
He takes few steps forward towards the lizardman and looks around to see if the others are following.
"My name is Shiss, in your language. I will lead you there but I won't be able to help and for that I am sorry. If these, monsters know that we helped or even exist they might come to hunt and kill us. The crocodile gods won't be able to stop them if they have the numbers. "
Shiss waits for the group to gather before leading them deeper into the swamps. He waits at times for something very large to slither through the murky water. You don't know how he knows but he nods each time as if he is having a silent conversation.
One thing that is obvious is that despite his size and looks the creature is very and deeply attuned to the wild life and the environment.
He leads you true and is more than ready to answer your questions. He seems genuinely interested in the outside world.
"How long have your people lived here?" Ambre asks as the follow him.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Fletcher
"Is there a history to this location and its varying inhabitants? I have been deployed in several different biomes, yet swamps are not an environment I often encounter." the cold breeze with the low-rumbling of thunder of the Warforged's voice reaches Shiss, and although he continus to portray little emotion in his movements as he trudges along, his mind palace seems to recognize that the creature is clearly unsettled by his presence, yet he is puzzled as to why. Perhaps it is because he is not a soft-skin nor a complete living entity? His infrastructure is made of various forms of refined Acacia wood that makes as a lighter tone of bark, although it is mostly covered with the metal and overgrowth sprung around his person. Discarding the thought away for more important matters, attempting to lower his form despite the occasional clunking from the scale intregated to his torso and up to his shoulder.
The punctured hole at the left of his scale mail continues to spark wisps of yellow light at random intervals, though Fletcher does not mind as per usual.
Stealth: roll value - 22
Shiss talks with all who wants. He answers Amber.
"We were created while back. I am the third generation of the true bred." He seems proud of that.
He looks puzzled at Fletchers question as if he is digesting all the information and trying to find a suitable answer.
" A lot of the denizen that live here are either insects or reptiles who have adapted to water. There are a few monsters here but they are few and there are no communities except our own. My clutchmate talk about a time when a group of squid like creatures ruled the place but they are gone now. Only their city remains deep in the swamp. No one goes there. " He shudders at the thought, his small scales shifty slightly.
Marcus perks up at that last bit of information. Squid people? And an old city in the swamp? How intriguing. I wonder what sort of things they left behind there. Marcus is speaking more outloud to himself than to anyone in particular, his mind racing with thoughts of lost treasures and powerful artifacts.
Our mission is to rescue the half orc from the red skinned creatures. He says to Marcus after overhearing him. Not sure how distracted he would be thinking about an old city while they are heading to a beach.
Beowulf remains silent the rest of the journey, concerned and thinking about the red skins. These large crocodiles seemed worried about fighting them, even though they look very tough and are obviously at an advantage knowing the swamp so well.
He felt good about knowing the enforcers fear of fire. And that they might be able to speak to the leader, an old shaman.
Ambre just nods at Beowulf's comment, "I don't suppose you can tell us how long you've been following us?" she asks the Lizardfolk.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Shiss smiles a toothy grin at Amber's question. " A while but you were not easy to fool, we had to keep our distances."
After a few more minutes Shiss slows down and points forward.
He tries to whisper but it all comes out in a very sibilant words, " Straight forward is a small cliff that will give you a good view of the area where your friend is being held. I will go no further but I ll stay here to help you in case you need to retreat back to the swamp."
Walben will try to sneak forward on his belly and peak out over the cliff
Stealth 22
perception 6
Paladin - warforged - orange
Ambre also attempts to get closer to the cliff edge to see what it looks like down there.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Fletcher
The Warforged's ominous presence had loomed over Marcus, "Exploration shall come afterwards. As much as it may seem to be a disappointment for now, I will mark this location on our map to be certain of this area's plunders that we may further investigate after our directive is accomplished," saying behind him in the same tone, he briskly carries his body to any forms of cover such as trees or a brush of bushes or tall-grass he may easily blend with due to his proficient movement and experience, with his rather dull and ancient form making it hard enough to tell from a good distance that it might even still be working, yet the faint electric sparking wisps infrequently give away his position; his somewhat clunky and weary but sturdy scale mail not providing any better to his attempt of staying low and hidden. Even through the negatives, he is able to properly position and stride his movements to make as minimal of movements as possible.
"I thank you for your passive help so far Shiss, yet if there may be further problems that your races' community faces, I hope that my party members and I will be here for but a few days longer after our attempt of securing Tren, so that we may pay off the debt of your cooperation." had it not been for his distinctive sound, tone, and effect of his voice, the Warforged would perhaps be mistaked as someone unrelated to their party that had managed to have snuck into their party's parameter. Nonetheless, he attempts to nod his head, but comes more of a slight creak than so to Shiss. He begins his own advance to the peak of the hill, but notices that Ambre's ability to hide is noticeable at a glance, and just as they make the mistake of forming a creak of a sound, a strange and unfamiliar sense wavers over his mind as he mutters incomprehensible words, and then, with a swift gesture of his hand, a sensory effect of a heavy wind pushing above and against Ambre into a proned condition just a couple of meters beneath the peaking tip of the hill.
Action: Druidcraft casted, using the sensory effect it creates to attempt and limit the possibility that they are found out by Ambre's not-so-good attempt at being masterfully hidden.
Stealth: 20
Marcus frowns as his mind is brought back to reality. Perhaps. I know we have a mission by my house encourages exploration of old ruins as such. They usually contain something of interest that will surely help the house rise in standing. But yes yes let's focus on the- His words are cut off by Shiss announcing the groups arrival. With a nod in thanks Marcus starts to consider ways to possibly move forward before seeing, or rather not seeing, Walbens excellent attempt to move forward unnoticed. Nodding with approval Marcus is about to follow suit before Ambres clambering around ruins Marcus's good mood. Deciding it might be best to stay hidden himself, especially now, he tries to hide behind some foliage or perhaps even his large imposing warforged ally.
Walben moves forward slowly edging toward the cliff to get a good view of the beach. The sun is still high in the sky and the creatures moving are easily recognizable.
A boat is partially under the water and so damaged that it will not sail again unless there are heavy reparations. On the beach there a a few corpses of goblins and hobgoblins. Some have been partially eaten while others have been cut down by weapons.
The creatures walking the beach are red skinned; darker on the back and lighter on the belly. Many have dark stripes, bands, or spots. They stand stood roughly 6 feet (1.8 meters) tall and weighed about 200 pounds (91 kilograms). Their features are highly fish-like, with webbed feet and hands, gills, and a finned tail. There is additional webbing down the back, at the elbows and, notably, also where human ears would be.
A single older creature gives rasping orders to the males.
Near the boat is a group of three creatures guarding several prisoners. Among them is a tall half orc.
One of those looks up at Amber's direction and starts to shout and point in your general direction. Fletcher's quick action diverts most of their attention toward another spot not to far away. ( You ll have a disadvantage on first stealth roll when leaving the area ).
The cliff is about 20 feet higher than the beach and a single small path leads to it.
Walben tries to get towards the path.
How many creatures are there? how far is it from the cliff to the nearest creatures and to the prisoners?
Paladin - warforged - orange
Thom will follow the group.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Fletcher
Forseeing that their attempt at a stealthy approach had already have befallen failure, yet he stays faithful to his companions to stay within hidden status as far as they may push through until a reasonable approaching time may come to deliver necessary combat. He lowers himself to the ground, feeling naturally attuned to the notion of feeling small under grass, but he settles not on the peculiar idea and instead focuses on creating yet another diversion with his newfound druidic-like spellcasting, activating so via forming a complex gesture with his metallic-gloved arms, Druidcraft is once more used to make a chilling sound of cannons releasing waves of shocking beams of light.
Fletcher feels stunned himself after such a feat, and the familiar sound reaching in through his mind—No. He has survived that ordeal several years ago already. Now is not the moment to be under the process of reliving it once more. He restricts his mind palaces' focus to begin shifting his way done to the path, using any form of cover to clear the way ahead of the path to the beach, already does his armor not cooperate with his natural affinity to stealth, but he nonetheless pays little mind and focyses forward with a nocked longbow in hand whenever combat must be enacted...
Stealth: roll value- 16
Beowulf will try to go down the path a bit to find a better hiding spot hoping Fletchers diversions were enough to throw off the creatures. He will try to find an open spot behind the trees and bushes.
Stealth 22 (not bad with disadv :) )
Ambre falls over backwards, and she looks to Fletcher with anger burning in her eyes before she takes a deep breath and starts to follow the rest of the group.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Marcus tries to move up to have a view from above and draws his shortbow hoping to be ready to deal death from afar and avoid putting himself in harm's way. He winces when he hears Ambre clattering about, hoping Fletchers distraction would help but not holding out hope. d'Canntihs...He mutters under his breath.