Lemon wasn't exactly suprised, however he was now jelous. Figiting with his scar and counting his belly rolls, Lemon failed to watch the spectacle of Glimbul being possessed. Lemon, looking at the ring then to Glimbul, showed a visable frown, "Ye should 'ave let me touch the ring gnome. It would at least beat eating alone all day."
He then looks to the party with a newfound smirk, "I call Kubazan! With 'e bein' the Frog'emoth an' all, I think us two would do nicely." He finishes the sentence with triumph by placing his hands on his hips and giving a classic mad eyed grin, changing the face upon his shield to a smirk however.
A bit lost from the flood of new information Glimbul nods in appreciation to Nenne and Boosey for the new information. He then turns to Orvex. “That was my purpose for being here, but then i heard about the death curse and knew i must help end it if i wanted to continue my journey.” He then hears Lemon’s comments and frowns while looking at him. “This isnt some kind of game. This is an issue for me as well.”
Waving his comment away and seeming as if he never even registered it, Lemon said dismissively. "Ye all and I should just move on forward." He looks to Boosey, "Ye use ye magical hand next time on those there rings and put them in a bag until we find what to do with 'em. That is... if they all be rings..."
“Anybody who wants to give the grate another look? Otherwise we can go and check the other tunnel.“ Making it clear he doesn’t care for checking the grate Allister walks over it to the other tunnel
Allister passes by the devil's mouth, giving it its proper amount of wariness on the way by. It doesn't seem to have changed at all, but the fighter moves on sensing no threat from it.
A grand chamber opens ahead, fifty feet across and plunging down into darkness below. A stone balcony winds around the walls to connect four archways. Other balcony levels are visible below, with corridors radiating off in all directions. To the north, a stone staircase descends to the lower levels. The entire balcony on each floor and each staircase that Allister can see with the light from his flametongue rapier is a masterpiece work of macabre. The stairs are carved out of the living rock, and each step is topped with a single slab of cut stone. Yellowed skulls and bones of dead humanoids fill niches along the walls of each staircase. Staircases run 25 feet between each level of the tomb. The banister railing that runs the length around the pit of darkness is entirely composed of humanoid bones and leathered skin wrapped together with expert care.
A hunched figure glares up at Allister from the balcony below, wearing a mask that is a replica of the devil face at the tomb entrance. Without saying a word, the figure steps out of sight.
Allister hurries back to the group. „Listen up, we are not alone. There’s a huge room down the tunnel, with the big staircase leaving down several levels. And on the level below is a creature, about the Lemonˋs height. It saw me and just walked away. We need to catch up with it.“
„If it is dangerous it WILL come for us, we have at least to see what it is.“ After a moment Allister finds this statement from Badger a bit strange. „Who said that? Badger or your... god?“
Nenne steps up to the fighter and rogue, wearing a placating expression. "I understand where both of you are coming from," she acknowledges. "Unfortunately, we have little time for this discussion with a threat on the loose. Come, warrior, show us where the creature went."
She takes Allister's arm and walks toward the bannister. As she does, she says to him privately, "The entity is changing Badger subtly. I need more time to identify how, and what I can do about it. You aren't alone in your suspicions. Stay watchful."
Standing at the bannister Allister waves to the party. Come, hurry up. We don’t have time to lose or he’ll get away.“ With that he hurries down to the third level
The party rounds the balcony edges, circling the pit lower and lower into the earth. Several dark corridors go by without an issue, but a massive door on the second floor present an oddity. Three oval holes are carved into a nine-foot-wide, nine-foot-high stone door at human head height. As the heroes run by, three rotting humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle. Ignoring those, the party finishes their descent to the third floor in front of the passage the creature disappeared down.
Fuzzy, purple mold covers the floors and walls on this level and the smell of rotting meat is prevalent here. Pushing past the weird growth and horrible smell, the party finds two hulking figures standing motionless in alcoves along this long hall, facing each other. Armor is bolted to their flesh, and they wear bucket helms and spiked gauntlets. Iron collars around their necks are connected by a spiked chain that stretches across the corridor. The hallway beyond them disappears into the darkness to end at a set of double doors.
"Ye all continue messin' with them guards if ye like. I got a date."
With those words, Lemon clapped his hands mischievously, having the head of the shield change its expression to that of a grin. He bent down to one of the moss patches, and speaking a spell, leaned in and began talking to it (Speak to Plants).
"Ye see any creature pass by, close or far, that be travlin' through these halls. Specifically me height?"
Lemon startles as he speaks to the mold. He moves to a second patch and then a third. He speaks to the second patch, but just grabs out at the third. Purple oozes between his fingers like a slime. He shakes it off and pounces on a fourth patch. The arra between Lemon and the patch darkens, seemingly absorbing light around it and Lemon is thrown back a step. The druid holds his arm up to inspect it and his forearm looks dessicated and black. His pain is obvious and so is his rage.
Grabbing his club, Lemon points to the patch, "Ye better learn ye lesson eyeball!" With that, Lemon raised his club, and with all his might, lashes upon the moss.
A wet squish sound can be heard as Lemon pops the mold. Several eyes along the corridor pop out of the mold to look at the dwarf and rest of the party. With a wet sloughing sound, they receed back into the mold.
Pointing at each of the moss pits, Lemon looks to his party members, "There be eye balls within the moss. I try talkin' to the moss, but eye balls be comin' out instead... try to capture one but... didn't fare so well hehehe." With that, Lemon points to his new injury.
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Made you look.
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Lemon wasn't exactly suprised, however he was now jelous. Figiting with his scar and counting his belly rolls, Lemon failed to watch the spectacle of Glimbul being possessed. Lemon, looking at the ring then to Glimbul, showed a visable frown, "Ye should 'ave let me touch the ring gnome. It would at least beat eating alone all day."
He then looks to the party with a newfound smirk, "I call Kubazan! With 'e bein' the Frog'emoth an' all, I think us two would do nicely." He finishes the sentence with triumph by placing his hands on his hips and giving a classic mad eyed grin, changing the face upon his shield to a smirk however.
Made you look.
A bit lost from the flood of new information Glimbul nods in appreciation to Nenne and Boosey for the new information. He then turns to Orvex. “That was my purpose for being here, but then i heard about the death curse and knew i must help end it if i wanted to continue my journey.” He then hears Lemon’s comments and frowns while looking at him. “This isnt some kind of game. This is an issue for me as well.”
Waving his comment away and seeming as if he never even registered it, Lemon said dismissively. "Ye all and I should just move on forward." He looks to Boosey, "Ye use ye magical hand next time on those there rings and put them in a bag until we find what to do with 'em. That is... if they all be rings..."
Made you look.
Glimbul keeping a close eye on the dwarf goes to the ring on the ground and picks it up. “I guess we are done with this room”
“Anybody who wants to give the grate another look? Otherwise we can go and check the other tunnel.“ Making it clear he doesn’t care for checking the grate Allister walks over it to the other tunnel
Allister passes by the devil's mouth, giving it its proper amount of wariness on the way by. It doesn't seem to have changed at all, but the fighter moves on sensing no threat from it.
A grand chamber opens ahead, fifty feet across and plunging down into darkness below. A stone balcony winds around the walls to connect four archways. Other balcony levels are visible below, with corridors radiating off in all directions. To the north, a stone staircase descends to the lower levels. The entire balcony on each floor and each staircase that Allister can see with the light from his flametongue rapier is a masterpiece work of macabre. The stairs are carved out of the living rock, and each step is topped with a single slab of cut stone. Yellowed skulls and bones of dead humanoids fill niches along the walls of each staircase. Staircases run 25 feet between each level of the tomb. The banister railing that runs the length around the pit of darkness is entirely composed of humanoid bones and leathered skin wrapped together with expert care.
A hunched figure glares up at Allister from the balcony below, wearing a mask that is a replica of the devil face at the tomb entrance. Without saying a word, the figure steps out of sight.
Allister hurries back to the group. „Listen up, we are not alone. There’s a huge room down the tunnel, with the big staircase leaving down several levels. And on the level below is a creature, about the Lemonˋs height. It saw me and just walked away. We need to catch up with it.“
Orvex's face pales and he mutters, "We are not alone in here? What kind of thing would want to be in here?"
“I am not so sure it is best to confront the creature. What if it is dangerous?” Glimbul says in a soft tone.
„If it is dangerous it WILL come for us, we have at least to see what it is.“ After a moment Allister finds this statement from Badger a bit strange. „Who said that? Badger or your... god?“
Orvex makes no attempt to his his skeptical look directed at the rogue. He takes a step back.
Nenne steps up to the fighter and rogue, wearing a placating expression. "I understand where both of you are coming from," she acknowledges. "Unfortunately, we have little time for this discussion with a threat on the loose. Come, warrior, show us where the creature went."
She takes Allister's arm and walks toward the bannister. As she does, she says to him privately, "The entity is changing Badger subtly. I need more time to identify how, and what I can do about it. You aren't alone in your suspicions. Stay watchful."
Standing at the bannister Allister waves to the party. Come, hurry up. We don’t have time to lose or he’ll get away.“ With that he hurries down to the third level
"We cannot afford to separate," Nenne cautions the rest of the party. "Quickly now! Eyes sharp." And she follows the fighter.
The party rounds the balcony edges, circling the pit lower and lower into the earth. Several dark corridors go by without an issue, but a massive door on the second floor present an oddity. Three oval holes are carved into a nine-foot-wide, nine-foot-high stone door at human head height. As the heroes run by, three rotting humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle. Ignoring those, the party finishes their descent to the third floor in front of the passage the creature disappeared down.
Fuzzy, purple mold covers the floors and walls on this level and the smell of rotting meat is prevalent here. Pushing past the weird growth and horrible smell, the party finds two hulking figures standing motionless in alcoves along this long hall, facing each other. Armor is bolted to their flesh, and they wear bucket helms and spiked gauntlets. Iron collars around their necks are connected by a spiked chain that stretches across the corridor. The hallway beyond them disappears into the darkness to end at a set of double doors.
"Ye all continue messin' with them guards if ye like. I got a date."
With those words, Lemon clapped his hands mischievously, having the head of the shield change its expression to that of a grin. He bent down to one of the moss patches, and speaking a spell, leaned in and began talking to it (Speak to Plants).
"Ye see any creature pass by, close or far, that be travlin' through these halls. Specifically me height?"
Made you look.
Lemon startles as he speaks to the mold. He moves to a second patch and then a third. He speaks to the second patch, but just grabs out at the third. Purple oozes between his fingers like a slime. He shakes it off and pounces on a fourth patch. The arra between Lemon and the patch darkens, seemingly absorbing light around it and Lemon is thrown back a step. The druid holds his arm up to inspect it and his forearm looks dessicated and black. His pain is obvious and so is his rage.
Grabbing his club, Lemon points to the patch, "Ye better learn ye lesson eyeball!" With that, Lemon raised his club, and with all his might, lashes upon the moss.
Made you look.
A wet squish sound can be heard as Lemon pops the mold. Several eyes along the corridor pop out of the mold to look at the dwarf and rest of the party. With a wet sloughing sound, they receed back into the mold.
Pointing at each of the moss pits, Lemon looks to his party members, "There be eye balls within the moss. I try talkin' to the moss, but eye balls be comin' out instead... try to capture one but... didn't fare so well hehehe." With that, Lemon points to his new injury.
Made you look.