Tyrael said, "That is right, you are very well informed. The city has many wonders that you will not find elsewhere in the Realms. I would be happy to tell you more of the city if you will tell me about this manor where you live. I must run to the inn across the street - you are welcome to come with, but if not I would love to talk more on the road ... I assuming you are going with us?"
Flower replies, "Flower is always learning and loves to learn more." She drops her head forward and her face darkens, "She used to live in the manor, then she had to live outside but remain on the estate, but now she lives wherever she is. There is no reason now to return." Then she brightens up immediately, "Oh yes, Flower would very much like to go with her new...(what was the word?) companions (yes, that was it!) wherever they go!"
"I'm sorry to hear that, but I think I understand at least a bit. No need to tell more unless you'd like to."
(So how I'll handle travel is I'll let you roleplay for as long as you want with travel chat or whatever, and then (assuming there are no encounters the crop up) we'll just assume you've arrived. Taking a while on travel in a PbP game is a recipe for disaster.)
(Where are you all agreed on going, the goblin tomb or Lance Rock?)
(( Also +1 for the goblin cave first. I'll respond to others as appropriate, but no need to delay travel for me. ))
Rollback Post to RevisionRollBack
First D&D set: 1980 red box. Haven't stopped playing since. :)
Jairus will attempt to travel in "stoic silence," the phrase actually going through his mind as he tries to look "extra stoic." In fact he is just uncomfortable with the others. Even the less conventional adventurers like Flower seem so confident in themselves, if not the world around them. Others seem to be seasoned travelers, hardened sell swords, people who have been places and seen things, and know how to project an aura of danger that feels earned. Jairus knows the more he talks the more likely he is to embarrass himself, so he will trudge along generally without comment, unless conversation attracts his attention and draws him in. They head to the goblin tomb.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Friend Black-Smith, (there was a blacksmith on the estate. She was very nice. She taught Flower about forging. Especially not to touch the hot metal) look," she holds up the flower, "Friend Lasair is a nature wizard. (not like Flower's old Mistress) It is not an illusion. You may have it," she extends the flower to Kethra. "Did you you hear? We are going to see real live goblins! Although Friend Jairus says we'll be seeing dead goblins. Flower has seen dead goblins. Mistress had one in the hall. He was (what did she call it?) stuffed. She also saw drawings of dead goblins cut open revealing their guts. Guts. Flower remembers! We are looking for missing deli guts. She does not like guts. Meat is much better. Pineapple is best. But she has never had deli. Maybe their guts are delicious. Perhaps the goblins ate the deli guts. We will ask them when we visit."
Unable to resist, Jairus looks to Flower, overhearing her description of her colorful past. "Dang, Flower, you sure are somethin'. Even I know ya don't eat goblins. Don't eat nothin' that can talk, that's common knowledge. Cannibalism's how you get ghouls, I think. Or ghasts 'er somethin. Anyway, don't do it, probably bad luck and bad tasting, at the least." He tries to sound worldly and professional.
This post has potentially manipulated dice roll results.
Kethra 'the Blacksmith' takes the flower and politely smiles at Flower-of-Ivory's rapid fire information. It felt like a similar experience to lying down at the bottom of a small, but rough waterfall...but she also appreciated having the opportunity to catch up with what she had missed.
"A lot of the tribal people who live outside of civilization are pretty bad, you know! It's really a good idea to stay away from them in case they try to ambush you....but not just goblins...anyone can be dangerous...ambush! Humans, there are bad humans too...dangerous, cult-followers...."
History check, just for rp: 12
As Kethra drifted off her head began to lower, her pupils dilated as her eyes rapidly twitched, making small but distinct movements from side to side. It only lasts for a few seconds before she shakes her head and looks at Flower-of-Ivory again.
"What was I saying?" she asked as she caught her breath. "Oh right, I'll definitely protect you...well all of you...if they try to come at us...for self-defense, I mean. Anyways, I'm ready to move on!"
As she tried to stand up, it became apparent that the cloaked girl's gloved hand had tightly gripped onto the table, cracking the surface a little bit.
"These tables are pretty pretty gross, huh?" she laughed uncomfortably as she began to pry her fingers off the table.
Hearing Kethra's mention of cults, Jairus whirls to face her while walking. "You know much about these cultist types, Kethra? I'm real curious if maybe someone I knew might have been with one of them. Maybe associated or something. I dunno if she was a member, or a target, or victim, or what. Occult writings and junk don't mean much to me. I heard tell of cults operating in and around this region, here. Thought I might learn more along the way of having adventures and the like."
Seeing Keth try to see Flower's gift Lasair druidcraft s another flower but this time a white rose for the girl she finds quite odd but in no way less interesting than the tabaxi.
"My apologies," Lasair replied to Keth's protest of her name being called aloud. "I don't recall you having to be hidden on the road," she adds with a carefree shrug of her shoulders.
Lasair interest then falls on the men who leave the Helm for a more private area outdoors to chat. Lasair is eager to hear Tyrael and then Longen schooling of Jairus. The druid knows of the Zhents and has her own conclusions of the group but she does not share them openly.
Following the party, traveling to the goblin caves. (maybe wait to everyone agrees before starting on a destination)
"As for my business here anyone can know it. I am looking for a group of druids professing powers they ought not to have. I am trying to get my elders to take me seriously, to gain from respect amongst my sister which there are many....," Lasair pauses to sigh, "I am just trying to keep my ears and eyes open," she added next with a curt nod.
I heard tell of cults operating in and around this region, here. Thought I might learn more along the way of having adventures and the like.
As soon as Kethra heard these words, she stopped laughing then ripped her "stuck" hand's grip from the table, causing the wooden table to creak as if in complaint.
"Is...is that so? Why don't you this poor, ignorant girl who lives out in the country more about these cults, huh? Let's be best friends from now on, ok?"
Behind her, away from the eyesight of Kethra's 'new best friend', the table creaked again after a delay then splintered where Kethra's blacksmith grip was wrapped around it.
I heard tell of cults operating in and around this region, here. Thought I might learn more along the way of having adventures and the like.
As soon as Kethra heard these words, she stopped laughing then ripped her "stuck" hand's grip from the table, causing the wooden table to creak as if in complaint.
"Is...is that so? Why don't you this poor, ignorant girl who lives out in the country more about these cults, huh? Let's be best friends from now on, ok?"
Behind her, away from the eyesight of Kethra's 'new best friend', the table creaked again after a delay then splintered where Kethra's blacksmith grip was wrapped around it.
Jairus seems unsure if he should take her words at face value, a proclamation of friendship combined with a destructive display of force. Somewhat nervously he stammers out, “I didn’t mean nothing by it. Just, my ma, I grew up with her out in the wilds, little cabin in the woods away from any towns and such. She went missing a while ago. I waited and she didn’t come back. After a while I went through her things and found weird books and talismans and junk I didn’t understand. After I hooked up with the Zhen...”
Jairus looks to the men who chastised him against openly sharing his Zhentarim allegiance. “I met some people who told me it looked like ma had cult stuff. Told me cults might be working outta these parts. Figured I might find out what happened to her while I was out here.”
"Are you, ok Keth?" Lasair asks after the odd outburst. She doesn't wait for the reply but looks to Jairus. "Can I see the book and the talisman," she asks Jairus with a curiously soft smile tucking her red hair behind her ear that's pierced in several places with all manner of bone and precious metal adornments revealing a but of a tattoo that creeps up her back from the collar of her tunic and armor. "I am well versed in natural as well as arcane magic," she adds next confidently holding the man's gaze with her vibrant blue-gray eyes.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jairus nods mutely to Lasair, and reached into his backpack for a separate smaller bag in which he collected his mother's most suspicious belongings, what looks like a dreamcatcher made of bone and sinew and stretched hides, an animal skull with mostly broken antlers with strange runes carved into it and small bits of string and (worthless) stones attached to it, other similar items of rustic superstition, and one tome indicative of the followers of the cult of the Elemental Evil (per GM discretion/description).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Oh no, Flower-of-Ivory would never eat people. Only small animals and deer. She was referring to the missing deli guts in Red Larch city. Weren't some of the missing guts belonging to members of your Zen Tar Ham group? Ham is delicious. Guts are not. Why would your group be concerned with missing deli guts? Flower just left guts in the fields or forest when she caught dinner."
"Cults? What are cults? Bad humans? Flower saw bad humans. They...they...they killed everyone at the estate even her mistress. They wore stone clothes. Maybe it would be armor like Flower's leather," she taps her fist on her cuirass. "Flower tracked them to Red Larch." She hangs her head as if in shame, "but she lost the trail just outside the crowded city. Too many tracks and scents. Then I met you my new companions, friends."
She falls silent and leans forward to look at the strange objects Jairus pulls from his pack. This may be the longest time she's been silent since you met.
"Figured I might find out what happened to her while I was out here.”
Kethra first opened her mouth to interrupt him, but no words came out at first. When Jairus finished talking, the pale eyed girl just nodded and said, "I'm sorry."
Jairus nods mutely to Lasair, and reached into his backpack for a separate smaller bag in which he collected his mother's most suspicious belongings, what looks like a dreamcatcher made of bone and sinew and stretched hides, an animal skull with mostly broken antlers with strange runes carved into it and small bits of string and (worthless) stones attached to it, other similar items of rustic superstition, and one tome indicative of the followers of the cult of the Elemental Evil (per GM discretion/description).
"--never knew my own parents?" the Blacksmith's voice gave out an uncharacteristic squeak at the occult objects that came out of Jairus' backpack, "Holy &%#*!"
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jairus seems startled by her being startled. “Th...these are my mom’s things. I gathered them up from a little compartment in our cabin that I found after ma went missing. I can put em away if you want.”
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Jairus votes goblin tomb 1st
"I'm sorry to hear that, but I think I understand at least a bit. No need to tell more unless you'd like to."
(( Also +1 for the goblin cave first. I'll respond to others as appropriate, but no need to delay travel for me. ))
First D&D set: 1980 red box. Haven't stopped playing since. :)
Jairus will attempt to travel in "stoic silence," the phrase actually going through his mind as he tries to look "extra stoic." In fact he is just uncomfortable with the others. Even the less conventional adventurers like Flower seem so confident in themselves, if not the world around them. Others seem to be seasoned travelers, hardened sell swords, people who have been places and seen things, and know how to project an aura of danger that feels earned. Jairus knows the more he talks the more likely he is to embarrass himself, so he will trudge along generally without comment, unless conversation attracts his attention and draws him in. They head to the goblin tomb.
DM spoiler:
9
15
The trip to the goblin tomb is uneventful.
(Let me know if you want to do any more rp. If not, I'll describe the scene.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(replying to Lasair & Kethra)
"Friend Black-Smith, (there was a blacksmith on the estate. She was very nice. She taught Flower about forging. Especially not to touch the hot metal) look," she holds up the flower, "Friend Lasair is a nature wizard. (not like Flower's old Mistress) It is not an illusion. You may have it," she extends the flower to Kethra. "Did you you hear? We are going to see real live goblins! Although Friend Jairus says we'll be seeing dead goblins. Flower has seen dead goblins. Mistress had one in the hall. He was (what did she call it?) stuffed. She also saw drawings of dead goblins cut open revealing their guts. Guts. Flower remembers! We are looking for missing deli guts. She does not like guts. Meat is much better. Pineapple is best. But she has never had deli. Maybe their guts are delicious. Perhaps the goblins ate the deli guts. We will ask them when we visit."
(votes for visiting the goblins 1st)
Unable to resist, Jairus looks to Flower, overhearing her description of her colorful past. "Dang, Flower, you sure are somethin'. Even I know ya don't eat goblins. Don't eat nothin' that can talk, that's common knowledge. Cannibalism's how you get ghouls, I think. Or ghasts 'er somethin. Anyway, don't do it, probably bad luck and bad tasting, at the least." He tries to sound worldly and professional.
Kethra 'the Blacksmith' takes the flower and politely smiles at Flower-of-Ivory's rapid fire information. It felt like a similar experience to lying down at the bottom of a small, but rough waterfall...but she also appreciated having the opportunity to catch up with what she had missed.
"A lot of the tribal people who live outside of civilization are pretty bad, you know! It's really a good idea to stay away from them in case they try to ambush you....but not just goblins...anyone can be dangerous...ambush! Humans, there are bad humans too...dangerous, cult-followers...."
History check, just for rp: 12
As Kethra drifted off her head began to lower, her pupils dilated as her eyes rapidly twitched, making small but distinct movements from side to side. It only lasts for a few seconds before she shakes her head and looks at Flower-of-Ivory again.
"What was I saying?" she asked as she caught her breath. "Oh right, I'll definitely protect you...well all of you...if they try to come at us...for self-defense, I mean. Anyways, I'm ready to move on!"
As she tried to stand up, it became apparent that the cloaked girl's gloved hand had tightly gripped onto the table, cracking the surface a little bit.
"These tables are pretty pretty gross, huh?" she laughed uncomfortably as she began to pry her fingers off the table.
Hearing Kethra's mention of cults, Jairus whirls to face her while walking. "You know much about these cultist types, Kethra? I'm real curious if maybe someone I knew might have been with one of them. Maybe associated or something. I dunno if she was a member, or a target, or victim, or what. Occult writings and junk don't mean much to me. I heard tell of cults operating in and around this region, here. Thought I might learn more along the way of having adventures and the like."
Seeing Keth try to see Flower's gift Lasair druidcraft s another flower but this time a white rose for the girl she finds quite odd but in no way less interesting than the tabaxi.
"My apologies," Lasair replied to Keth's protest of her name being called aloud. "I don't recall you having to be hidden on the road," she adds with a carefree shrug of her shoulders.
Lasair interest then falls on the men who leave the Helm for a more private area outdoors to chat. Lasair is eager to hear Tyrael and then Longen schooling of Jairus. The druid knows of the Zhents and has her own conclusions of the group but she does not share them openly.
Following the party, traveling to the goblin caves. (maybe wait to everyone agrees before starting on a destination)
"As for my business here anyone can know it. I am looking for a group of druids professing powers they ought not to have. I am trying to get my elders to take me seriously, to gain from respect amongst my sister which there are many....," Lasair pauses to sigh, "I am just trying to keep my ears and eyes open," she added next with a curt nod.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
As soon as Kethra heard these words, she stopped laughing then ripped her "stuck" hand's grip from the table, causing the wooden table to creak as if in complaint.
"Is...is that so? Why don't you this poor, ignorant girl who lives out in the country more about these cults, huh? Let's be best friends from now on, ok?"
Behind her, away from the eyesight of Kethra's 'new best friend', the table creaked again after a delay then splintered where Kethra's blacksmith grip was wrapped around it.
Jairus seems unsure if he should take her words at face value, a proclamation of friendship combined with a destructive display of force. Somewhat nervously he stammers out, “I didn’t mean nothing by it. Just, my ma, I grew up with her out in the wilds, little cabin in the woods away from any towns and such. She went missing a while ago. I waited and she didn’t come back. After a while I went through her things and found weird books and talismans and junk I didn’t understand. After I hooked up with the Zhen...”
Jairus looks to the men who chastised him against openly sharing his Zhentarim allegiance. “I met some people who told me it looked like ma had cult stuff. Told me cults might be working outta these parts. Figured I might find out what happened to her while I was out here.”
"Are you, ok Keth?" Lasair asks after the odd outburst. She doesn't wait for the reply but looks to Jairus. "Can I see the book and the talisman," she asks Jairus with a curiously soft smile tucking her red hair behind her ear that's pierced in several places with all manner of bone and precious metal adornments revealing a but of a tattoo that creeps up her back from the collar of her tunic and armor. "I am well versed in natural as well as arcane magic," she adds next confidently holding the man's gaze with her vibrant blue-gray eyes.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jairus nods mutely to Lasair, and reached into his backpack for a separate smaller bag in which he collected his mother's most suspicious belongings, what looks like a dreamcatcher made of bone and sinew and stretched hides, an animal skull with mostly broken antlers with strange runes carved into it and small bits of string and (worthless) stones attached to it, other similar items of rustic superstition, and one tome indicative of the followers of the cult of the Elemental Evil (per GM discretion/description).
OOC: Can I roll a arcane check or another check?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Arcana or Religion would both be appropriate, or maybe even History.)
The tomb has a strange bowl symbol emblazoned on it, and no other defining marks.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Oh no, Flower-of-Ivory would never eat people. Only small animals and deer. She was referring to the missing deli guts in Red Larch city. Weren't some of the missing guts belonging to members of your Zen Tar Ham group? Ham is delicious. Guts are not. Why would your group be concerned with missing deli guts? Flower just left guts in the fields or forest when she caught dinner."
"Cults? What are cults? Bad humans? Flower saw bad humans. They...they...they killed everyone at the estate even her mistress. They wore stone clothes. Maybe it would be armor like Flower's leather," she taps her fist on her cuirass. "Flower tracked them to Red Larch." She hangs her head as if in shame, "but she lost the trail just outside the crowded city. Too many tracks and scents. Then I met you my new companions, friends."
She falls silent and leans forward to look at the strange objects Jairus pulls from his pack. This may be the longest time she's been silent since you met.
Kethra first opened her mouth to interrupt him, but no words came out at first. When Jairus finished talking, the pale eyed girl just nodded and said, "I'm sorry."
Kethra's sighed and her shoulders relaxed.
"Yeah. I'm--no, 'the Blacksmith' is okay," she smiled at Lasair, "You know, I--"
"--never knew my own parents?" the Blacksmith's voice gave out an uncharacteristic squeak at the occult objects that came out of Jairus' backpack, "Holy &%#*!"
(Is it bad that I just now realized what deli guts were?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Ha! No. I don't think anyone else did either. I was hoping it wasn't THAT difficult but...That's why I tried to add the other hints. Shrug?)
Jairus seems startled by her being startled. “Th...these are my mom’s things. I gathered them up from a little compartment in our cabin that I found after ma went missing. I can put em away if you want.”