Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Xanranzan follows Kethra, ready to join in on the jump with his newly acquired saw-toothed blade. A little piece of their own medicine turned upon them at last.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kethra nods to the rest of the party, points to the maul in her hands and quietly mouths "We bonk some heads (no lethal force)!"
She crouches up to a low wall, her already pale skin mixing and blending with Pass Without Trace's reflecting the moonlight and trailing in wisps behind her, seemingly looking like some sort of a spirit wielding a large bludgeon.
(I'll attack last, so if there's a lot of misses I'll use up a ki point to use Flurry of Blows. We've taken down plenty of these guards, but would it still be metagaming to guess that guards have less than 15 health?)
Rubin sighs and holds back. He would not be likely to do non-lethal damage, even if the DM allows it, so his attack is going to be held as a last resort, to finish off the enemy before they can shout an alarm.
Rubin sighs and holds back. He would not be likely to do non-lethal damage, even if the DM allows it, so his attack is going to be held as a last resort, to finish off the enemy before they can shout an alarm.
(All melee attacks can be used to knock out someone! So if you want, you can hit him with the flat of your blade. Or flavor it as a shallow cut? I'll leave the choice to close in or shoot from a distance to you though, but I'll make my attack now. Edit: NVM this might be enough to knock him out lol)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xanranzan gives Kethra a thumbs up. "Got'em! Wait, was that the only guy, or was there another further along?" He asked quietly, wondering if he might've misremembered a few details. In the meantime, he'd put away the blades, and pick up the man beneath the arms to start dragging him ways. Although he stops and looks to the Rubin and Tyde about where he should place the unconscious guard.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
With a quick stop and a pivot from her full sprint, Kethra transfers all the weight of the maul into the guard's stomach. Taking the wind right out of him, Kethra catches the guard by the hair (or helmet, if applicable) before he hits the ground. Tucking the guard under her cloak, both seem to disappear with Pass Without Trace, reappearing to join her teammates a moment later.
Nodding at the others to take care of the next guard, she then drags the body away to ground level somewhere out of sight of the other guard.
In this secluded corner, the pale-eyed girl will shake him upside down to search for any weapons, written orders, etc before checking his forehead for cult marks.
Perception 20
After that, she'll bind the guard's wrists, ankles and mouth with rope.
(Merry Christmas everyone! Oh wow, thanks dndbeyond for the nice nat 20 Christmas present!)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(Okay. I guess that negated nearly 65% if not all Xanranzan did last. But, that's alright.)
"Sounds good to me. 'fraid they had me knocked out before I got here, so I don't know much of the lay out, to say the least." Xanranzan admits, and probably forgetting the fact that he might've already mentioned as much. He joins in looking around from their new vantage point, then whispers afterwards, "Do any of you got some paper and maybe at least charcoal to actual draw a map?"
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
And if able to get close, and the guard has no armor, he makes sure to use the saw tooth one first. But, would wait for Kethra to do the initiating honors if able to get close enough himself.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
And if able to get close, and the guard has no armor, he makes sure to use the saw tooth one first. But, would wait for Kethra to do the initiating honors if able to get close enough himself.
Once she finished tying up the guard, Kethra would catch up, looking slightly miffed that the other guard is still there. Following Xanranzan's cue, she'll use a reaver longsword if this guard has no armor, but will draw the other guard's shortsword if he does have armor.
(Edit) If this isn't a group check, Kethra fumbles between the two swords she has, dropping the shortsword like a clutz. In a panic, she waves for everyone else to back off and let her get caught.
(Is it night or day?)
(Night. If you're trying to be sneaky, please roll stealth.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Now devoid of scale mail and shield, Kethra tries to get a jump on a guard using Grimjaw's own
macemaul.Stealth, with Pass Without Trace: 22
(Sorry, I'll get it right one of these days!)
Xanranzan follows Kethra, ready to join in on the jump with his newly acquired saw-toothed blade. A little piece of their own medicine turned upon them at last.
Stealth: 13.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Rubin leads the way up, making sure to stay in areas of darkness. He is invisible as he moves in towards the guards.
Stealth: 25
Sorak stealth: 19
You all have a surprise round. There's a single guard wearing leather armor.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kethra nods to the rest of the party, points to the maul in her hands and quietly mouths "We bonk some heads (no lethal force)!"
She crouches up to a low wall, her already pale skin mixing and blending with Pass Without Trace's reflecting the moonlight and trailing in wisps behind her, seemingly looking like some sort of a spirit wielding a large bludgeon.
(I'll attack last, so if there's a lot of misses I'll use up a ki point to use Flurry of Blows. We've taken down plenty of these guards, but would it still be metagaming to guess that guards have less than 15 health?)
Rubin sighs and holds back. He would not be likely to do non-lethal damage, even if the DM allows it, so his attack is going to be held as a last resort, to finish off the enemy before they can shout an alarm.
(All melee attacks can be used to knock out someone! So if you want, you can hit him with the flat of your blade. Or flavor it as a shallow cut? I'll leave the choice to close in or shoot from a distance to you though, but I'll make my attack now. Edit: NVM this might be enough to knock him out lol)
To-hit (reckless attack) 24 Damage: 13
(Rubin is a crossbowman, and as such would be unable to do non lethal damage.)
The guard slumps to the fooor, unable even to cry out.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xanranzan gives Kethra a thumbs up. "Got'em! Wait, was that the only guy, or was there another further along?" He asked quietly, wondering if he might've misremembered a few details.
In the meantime, he'd put away the blades, and pick up the man beneath the arms to start dragging him ways. Although he stops and looks to the Rubin and Tyde about where he should place the unconscious guard.Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
(There is another guard, but the compound is quite large and it would most likely take a while for him to notice anything,)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
With a quick stop and a pivot from her full sprint, Kethra transfers all the weight of the maul into the guard's stomach. Taking the wind right out of him, Kethra catches the guard by the hair (or helmet, if applicable) before he hits the ground. Tucking the guard under her cloak, both seem to disappear with Pass Without Trace, reappearing to join her teammates a moment later.
Nodding at the others to take care of the next guard, she then drags the body away to ground level somewhere out of sight of the other guard.
In this secluded corner, the pale-eyed girl will shake him upside down to search for any weapons, written orders, etc before checking his forehead for cult marks.
Perception 20
After that, she'll bind the guard's wrists, ankles and mouth with rope.
(Merry Christmas everyone! Oh wow, thanks dndbeyond for the nice nat 20 Christmas present!)
The guard doesn’t have any cultist marks or orders, and his weaponry is just an ordinary shortsword and shortbow.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Okay. I guess that negated nearly 65% if not all Xanranzan did last. But, that's alright.)
"Sounds good to me. 'fraid they had me knocked out before I got here, so I don't know much of the lay out, to say the least." Xanranzan admits, and probably forgetting the fact that he might've already mentioned as much. He joins in looking around from their new vantage point, then whispers afterwards, "Do any of you got some paper and maybe at least charcoal to actual draw a map?"
Perception: 15.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
"Let's go then." Rubin agrees, following as the others lead on to one of the buildings.
You all manage to make it up the to the other wall without any issues. The guard hasn’t noticed you yet.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin prepares, again, to shoot the guard if his companions fail to take him out quietly.
"Tippity Toe, nice and slow~" Xanranzan whispered in agreement while creeping along with the others.
Stealth: 29.
And if able to get close, and the guard has no armor, he makes sure to use the saw tooth one first. But, would wait for Kethra to do the initiating honors if able to get close enough himself.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Once she finished tying up the guard, Kethra would catch up, looking slightly miffed that the other guard is still there. Following Xanranzan's cue, she'll use a reaver longsword if this guard has no armor, but will draw the other guard's shortsword if he does have armor.
Stealth, with Pass Without Trace 21
(Edit) If this isn't a group check, Kethra fumbles between the two swords she has, dropping the shortsword like a clutz. In a panic, she waves for everyone else to back off and let her get caught.