Catching his gaze, Kethra returns Xanranzan's glance with a smile. "Sorry about the noise!"
Xanranzan waves her off with a grin. "Trust me, I ain't much better." He pats the scale mail currently adorning his frame and smiled a bit broader. He simply nods to the new plan, and with hands at the hilt of both new sword and old, counted down quietly alongside Kethra presumably for the wild rush to be had.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Xanranzan waves her off with a grin. "Trust me, I ain't much better." He pats the scale mail currently adorning his frame and smiled a bit broader. He simply nods to the new plan, and with hands at the hilt of both new sword and old, counted down quietly alongside Kethra presumably for the wild rush to be had.
Tapping her own shield against the scale mail she had put on after the tavern, she throws Xanranzan a quick smile of camaraderie, but only to stop to check her reflection if there's something on her face that earned their weird stares from earlier.
Unable to find anything after the 5 second countdown, Kethra cautiously peeks around the corner but her expression is ready for a fight.
The sentry peers around, trying to figure out where the noise came from.
Perception, DC 14: 20
He notices the glint of Tyde’s eyes through the darkness, and lets out a startled shout. One similarly dressed sentry stands up from where he was sitting, and two other figures come out of the cabin.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
As the guards focus on the first group, a small cloaked figure walks out from behind some nearby crates. As she steps out, her cloak itself is wrapped by an invisible energy as small debris swirl around her (spending one ki point for Patient Defense to technically take the Dodge action).
She leaps to the air, does a barrel roll and uses the momentum to send a javelin at the one guard sounding the alarm.
Javelin to-hit: 16 Damage: 9
Whether it cuts a guard or not, it lands on a nearby pier with a loud thud. She then draws an old blade with a pineapple etched on the side (reflavored handaxe, see page 1).
"Armed guards in the middle of a little town? Are you guys connected with the Crushing Wave?"
(If Rubin didn't take out both of the sentries Kethra will target the most damaged one, if both of them get taken out, she'll target one of the ones coming out of the cabin. Either way Kethra will position herself so that the most straightforward path to the rest of the party means taking an opportunity attack from without blocking anyone's line of sight.)
Rubin swiftly dispatches the two sentries before they can even finish drawing their weapons.
Kethra runs forward, tossing a javelin and readying herself for incoming attacks. Her javelin strikes home in the shorter figure, making him grunt in pain.
The blue figure shouts in surprise, and twists is hands in an arcane gesture. A huge wave of water comes crashing down on Rubin and Kethra, threatening to knock them over.
(Tidal wave, Dex save or 10 bludgeoning damage and be knocked prone. On a success, half damage and no prone. Kethra has advantage due to her dodge.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Xanranzan will take his chance to race out of cover, and straight for the boat. If he can get close enough to cross blades with either sentry or other hostile smuggler-y type, then he did so. During the approach he drew forth both his saw tooth blade and normal one, and wave and strike them together in a battle dance to inspire Kethra, and spark a spell to life. "Nighty night, bluey!" He called as he clattered them one last time together and conjured dazzling sparkles about the blue caster to try and knock him out.
Action: Cast Night Night at 2nd level, creating a pool of 27 affectable HP. (Targeting a point behind and slightly above the Tidal wave guy in hopes of mainly affecting him without harming any ally too close.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xanranzan waves her off with a grin. "Trust me, I ain't much better." He pats the scale mail currently adorning his frame and smiled a bit broader. He simply nods to the new plan, and with hands at the hilt of both new sword and old, counted down quietly alongside Kethra presumably for the wild rush to be had.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Now under the two expectant, yet completely wordless stares, Kethra's typically pale complexion has become completely red.
Kethra nods, re-adjusts the maul tied to her back to avoid any more noisy mishaps, then draws a javelin to get ready for any action.
Tapping her own shield against the scale mail she had put on after the tavern, she throws Xanranzan a quick smile of camaraderie, but only to stop to check her reflection if there's something on her face that earned their weird stares from earlier.
Unable to find anything after the 5 second countdown, Kethra cautiously peeks around the corner but her expression is ready for a fight.
The sentry peers around, trying to figure out where the noise came from.
Perception, DC 14: 20
He notices the glint of Tyde’s eyes through the darkness, and lets out a startled shout. One similarly dressed sentry stands up from where he was sitting, and two other figures come out of the cabin.
(Initiative time!)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin Initiative: 22
Is it dark out or light out? Can't recall the time of day.
(It is currently afternoon.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kethra's initiative: 16
Xanranzan Initiative: 15.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Sentries: 15
Pike: 4 (a short but burly halfling, almost proportioned like a dwarf)
Quanderil: 14
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Kethra and Rubin are up. Rubin is about 10 feet away from the sentries and 20 from the other two, Kethra is 20 feet further away than Rubin.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin lifts his hand crossbow and sights on the first of the sentries... He sends three shots.
Attack: 15 Damage: Unable to parse dice roll.
Attack: 9 Damage: 6
Dread Attack: 9 Damage: 6 Damage: 2
The dread attack has 2 damage rolls, since there is an extra d8 damage added to the dread attack. If all three hit it is a total of 31 damage.
As the guards focus on the first group, a small cloaked figure walks out from behind some nearby crates. As she steps out, her cloak itself is wrapped by an invisible energy as small debris swirl around her (spending one ki point for Patient Defense to technically take the Dodge action).
She leaps to the air, does a barrel roll and uses the momentum to send a javelin at the one guard sounding the alarm.
Javelin to-hit: 16 Damage: 9
Whether it cuts a guard or not, it lands on a nearby pier with a loud thud. She then draws an old blade with a pineapple etched on the side (reflavored handaxe, see page 1).
"Armed guards in the middle of a little town? Are you guys connected with the Crushing Wave?"
Summary: Bonus action dodge, run 30 ft, javelin throw, draw handaxe.
(If Rubin didn't take out both of the sentries Kethra will target the most damaged one, if both of them get taken out, she'll target one of the ones coming out of the cabin. Either way Kethra will position herself so that the most straightforward path to the rest of the party means taking an opportunity attack from without blocking anyone's line of sight.)
Rubin swiftly dispatches the two sentries before they can even finish drawing their weapons.
Kethra runs forward, tossing a javelin and readying herself for incoming attacks. Her javelin strikes home in the shorter figure, making him grunt in pain.
The blue figure shouts in surprise, and twists is hands in an arcane gesture. A huge wave of water comes crashing down on Rubin and Kethra, threatening to knock them over.
(Tidal wave, Dex save or 10 bludgeoning damage and be knocked prone. On a success, half damage and no prone. Kethra has advantage due to her dodge.)
(Xan is up)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kethra trying to hang ten: 7
Rubin dex save: 13
Xanranzan will take his chance to race out of cover, and straight for the boat. If he can get close enough to cross blades with either sentry or other hostile smuggler-y type, then he did so. During the approach he drew forth both his saw tooth blade and normal one, and wave and strike them together in a battle dance to inspire Kethra, and spark a spell to life. "Nighty night, bluey!" He called as he clattered them one last time together and conjured dazzling sparkles about the blue caster to try and knock him out.
Action: Cast Night Night at 2nd level, creating a pool of 27 affectable HP.
(Targeting a point behind and slightly above the Tidal wave guy in hopes of mainly affecting him without harming any ally too close.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
(Quanderil will go before you, just haven’t had time to update yet.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Sorry, not Quanderil. Pike.)
Or he would, but Xan’s spell sends the halfling crashing down in a deep slumber.
Tyde flicks a fire mote and Quanderil, but it fizzles on some sort of arcane protection.
(Kethra and Rubin are up, Kethra failed the save and Rubin succeeded.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin lines up his sites on this Quanderil, taking -5 to do +10 damage...
Attack: 17 Damage: 19
Attack: 7 Damage: 16
(o_o I'm just going to wait if that kills him or not)