Zern takes advantage of the treant's dazed state to back up a few steps (just 5 feet to the south), takes out a couple of javelins and throw them at two glowing twig creatures on the treant, following Caah's example.
Javelin Attack: 22 Damage: Unable to parse dice roll.
@MB: Studying the pain in the princess face, Seranolla understands that the fey creature is trying to communicate with the druid in whichever way she can given her current circumstances. Seranolla sensed no evil in the Princess' attempt to charm the druid. She is likely to try again.
Realizing the treant is in no condition to strike at him at the moment, Zern steps back so to improve his angle of attack and launches two javelins upward. The first projectile forces a third blight creature to crumble, but the follow up javelin flies off mark and punctures the earth on the other side of the treant. (Twig Blight #7 takes 10 piercing damage and is DEFEATED.)
07. Twig Blights - provided help to the treant, three out of five are affected by Faerie Fire;
04. Zern (74/94) -
MAP:
NOTES: Please interpret the dam {BR-33 to BO-38} as being a log instead of fallen rock. The darkened area from {BM-37 to BP-43 to BL-45} represents the overflown water. All trees are dead.
Even as the wizard reached one conclusion, another point of conservation comes to mind upon focusing upon the log. Which as a transmuter grew harder to ignore as the seconds ticked by despite hearing any pained grunts or spying the treants strikes land home from the peripheral. Eventually, he chose a less destructive, and silently might've even prayed to Oghma for the idea to work as he flew above the log. "If phy has the ability to, phy may wish to purify the run off, or and move phey's foe as far from it as possible."He warns, before then committing to an arcane chant.
At its completion, certain feathers glow yellow, and with a mighty flap, are hurled at the log. From the points they sink in to scripts in some archiac language spread and encompass the log, overwriting secret coding within governing its size. Long enough to shrink it long enough, or so Senitir hoped, that when flew down lightly shove at one end, the whole thing would be carried off by the river for a while.
This post has potentially manipulated dice roll results.
Seranolla's intuition tells her that should the fey creature attempt to contact her again she should likely allow it to enter at least a corner of her mind.
With some of the twig blights now littering the forest floor instead of tormenting the treant, the old gnome calls out to the Oak again, keen to watch for changing behaviour from the first guardian.
"Brother Oak, we mean no harm to you or the forest. We only seek to return the natural order of things and remove the foul blight that has fallen over the forest!"
(OOC Intention with Seranolla is to attempt to dissuade the treant from smashing the rest of the party to bits. Happy for this to be open to interpretation as it could be a persuasion, nature, perception, or insight check. So will do a generic roll and give the modifiers and totals for each skill. Also I can't edit Seranolla's character sheet to burn a first level spell.)
(@MB: Since it is a plant and you have Speak with Plants active, let's call it a nature check.)
The great oak treant continues to thrash about, seemingly trying to free itself from the green and purple thorny vines entangling it. Seranolla tries to calm it down using her ability to speak directly to the moving tree, but again, it looks like the treant is incapable of listening to reason.
Seranolla then looks at the fey princess and waits for her to try to communicate again.
Senitir's mental calculations continue to keep him busy for a moment, until, suddenly, he comes to a realization. Pulling his spellbook from within his long sleeves, he begins to read some strange incantations. The Weave interacts with the aarakocra's feathers in a beautifully mesmerizing way, and with a flap of his wings, the log serving as a natural dam is reduced by half in each of its dimensions. Now an eighth of its original mass, the log is no longer robust enough to resist the force of the water, and is pushed downstream with ease once Senitir gives it a little initial shove.
The brook gradually returns to its natural flow. The water is no longer overflowing and some of the pooled water begins to flow back into the brook. This latter process is a much slower one, though, and much of the terrain just below the flying wizard remains hidden under several inches of fetid liquid for now. Out of this slowly diminishing pool, several vines still protrude and entangle the oaken treant. Strapped to the oak, the fey princess sighs in partial relief.
(Treant would go next but it is still stunned. Therefore, Dornal and Caah are up.)
Dornal joins Zern and Caah in attacking the twig blights instead. He spots one that is lower on the tree relative to the others and throws two darts at it (it happens to be one not influenced by Faerie Fire.) They both land, but the creature only goes down after the second one sinks in. (Twig Blight #4 takes 13 piercing damage and is DEFEATED.)
Caah moves around the treant a bit {BQ-49} and launches two more javelins. She passes her Hunter's Mark to one of the shiny blights, and then sends her second projectile at the only remaining non-shiny one. "If they are bothering the treant, we should probably stop them, right?"
-> Javelin vs. Twig Blight #1: Attack: 24 Damage: 12
-> Javelin vs. Twig Blight #2: Attack: 10Damage: 11
She kills the first one but misses the second. (Twig Blight #1 takes 12 piercing damage and is DEFEATED.)
The treant continues thrashing, but seems more purposeful now (no longer stunned.)
The green princess tries to connect with Seranolla once again. This time, the druid allows the fey's magic to influence her unhindered. Seranolla feels entranced by the leafy woman, regards the lady as a trusted friend to be heeded and protected, and is likely to take the princess' requests or actions in the most favorable way she can.
Taking advantage of the connection the druid established, the princess painfully mouths a few words to Seranolla despite of the gagging vines: "Water... Vines... Free."
From up above, the three remaining blights continue to pester the treant and throw treant pieces atZern, Caah, and Dornal.
"Little fiends are getting to be quite the hassle..." Zern says as he throws a couple more javelins at two twig creatures, one of which is the not glowing one.
Zern performs similarly to Caah. He manages to destroy one of the easier to hit twig blights, but the one that is not glowing remains elusive. (Twig Blight #3 takes 9 piercing damage and is DEFEATED.)
07. Twig Blights - provided help to the treant, one out of two is affected by Faerie Fire;
04. Zern (74/94) -
MAP:
NOTES: Please interpret the dam {BR-33 to BO-38} as being a log instead of fallen rock, though it is gone now. The darkened area from {BM-37 to BP-43 to BL-45} represents the overflown water. All trees are dead.
Seranolla's hand goes instinctively to her waterskin and in common, she calls out to the others in the party, "My lady needs water. That should remove the corruption!"
Approaching the treant she only hopes that removal of the choking vines will help to reassure it. Moving to BS,46, she gingerly begins to climb the treant, spelling a little fresh water on the vines she passes as she ascends.
(OOC Here's an athletics check for the climb and I'm happy if Seranolla's movement won't take her that far up the treant.)
This post has potentially manipulated dice roll results.
"Phis is why I suggested-..."Senitir started, but stopped mid-sentencing, seeming to think better of the next few words to come in mind. "When Phe twig ones are seen with, break phe vines."He request as he flew over and closer, and hovered at least inches from the ground as arcane focus is in hand once more. Another string of nigh incomprehensible words are followed by the Owl Aaracockra taking one deep inhale, before then exhaling a gout of acid meant to burn through the vines yet protruding from diminishes pools to cut off the flow of corruption.
If some of this happen to hit the treant or twig creature in the process, than so be it. There were only so few precise magics in hand, and even Senitir could not fully ignore the injures racking up with every swing of creature.
Bonus Action: Cast (2nd level)Dragon's Breath, choosing Acid for the element.
Movement(Flying): To BP-42, hovering just above the ground.
Action: Unleash Dragon's Breath to affect only the vines yet still attached to the ground/waning pools of water and Treant. Inflicting 14 Acid damage, Dex Save(DC 16) for half damage. (Presumed Targeting Squares: BP-43, BP/BQ-44, BP/BQ/BR-44)
(@Lerus: Not sure what the "correct" coordinates for that would be, but by all means course correct with the action above in mind. If possible, would like to exlude the princess completely from the breath, but treant and twig creatures are fair game.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Satisfied with the few words she received from the green-skinned fey princess, Seranolla rushes toward the treant with a waterskin in hand. She begins to place her feet and free hand on the moving tree, but fails to find enough purchase, at least initially, to move too far off the ground. Realizing she is not yet advancing far enough to reach the princess' face, the gnome splashes some of her drinking water around the vines that are restraining the prisoner's feet. They shrivel on contact, albeit just the few spots that were directly touched by the clean water.
Senitir flies in closer, targeting his own beak with a clever little spell. Without delay, he spews acid on the vines connecting the treant to the slowly-depleting pool of putrid water. Strange hissing noises fill the air as most of the vines are corroded away. A few strands still hold fast, but the treant is now mostly free. (Corruption Vines take 15 acid damage.)
Some of the splashing acid inevitably hits the tree itself. Other creatures are unharmed, though some of the droplets come dangerously close to Dornal. (Treant takes 15 acid damage.)
Somewhere down the brook, the fallen log returns to its normal size, but at an angle relative to the water flow that is no longer favoring a would-be dam.
The druid is also caught by surprise and will now have to nurse a large bruise on her back. As the gnome screams in pain, her glowing fey lights dissipate. (Dornal takes 11 bludgeoning damage, already halved by Rage;Seranolla takes 17 bludgeoning damage.)
This post has potentially manipulated dice roll results.
(@Grx: Seranolla lost concentration on Faerie Fire just before your turn, so I'll only take into account the first d20 in each of your attack rolls.)
Losing his patience a bit with the stubborn treant, Dornal screams in fury and launches two extra darts at another low-hanging blight. Once again, it takes both projectiles to do the trick, but done it still is. (Twig Blight #8 takes 15 piercing damage and is DEFEATED.)
Caah grabs her penultimate javelin and makes sure to pass on her mark onto the last twig blight. She hurls her pointy stick:
-> Javelin vs. Twig Blight #2: Attack: 8 Damage: 9
The thrown weapon passes right through the enemy's core, disassembling it on the spot. (Twig Blight #2 takes 12 piercing damage and is DEFEATED.)
Not entirely sure about what to do next, Caah lets her instincts take over, moving forward {BQ-48} while grabbing her tribal warclub and taking a crack at the treant: "Stop thrashing you big oaf!"
A small piece of bark flies off the side of the tree, causing much less damage than the wild swing would have suggested. (Treant takes 3 bludgeoning damage.)
Zern takes advantage of the treant's dazed state to back up a few steps (just 5 feet to the south), takes out a couple of javelins and throw them at two glowing twig creatures on the treant, following Caah's example.
Javelin Attack: 22 Damage: Unable to parse dice roll.
Extra Attack: 25 Damage: 7
Extended Signature
@MB: Studying the pain in the princess face, Seranolla understands that the fey creature is trying to communicate with the druid in whichever way she can given her current circumstances. Seranolla sensed no evil in the Princess' attempt to charm the druid. She is likely to try again.
Realizing the treant is in no condition to strike at him at the moment, Zern steps back so to improve his angle of attack and launches two javelins upward. The first projectile forces a third blight creature to crumble, but the follow up javelin flies off mark and punctures the earth on the other side of the treant. (Twig Blight #7 takes 10 piercing damage and is DEFEATED.)
END OF INITIATIVE ROUND 1
(Seranolla, and Senetir go next.)
Even as the wizard reached one conclusion, another point of conservation comes to mind upon focusing upon the log. Which as a transmuter grew harder to ignore as the seconds ticked by despite hearing any pained grunts or spying the treants strikes land home from the peripheral. Eventually, he chose a less destructive, and silently might've even prayed to Oghma for the idea to work as he flew above the log. "If phy has the ability to, phy may wish to purify the run off, or and move phey's foe as far from it as possible." He warns, before then committing to an arcane chant.
At its completion, certain feathers glow yellow, and with a mighty flap, are hurled at the log. From the points they sink in to scripts in some archiac language spread and encompass the log, overwriting secret coding within governing its size. Long enough to shrink it long enough, or so Senitir hoped, that when flew down lightly shove at one end, the whole thing would be carried off by the river for a while.
Action: Cast Enlarge/Reduce on Log.
Movement(flying): To BQ-33, 5ft above log.
Free Interact(if possible): To shift log further (if needed).
When you realize you're doing too much: Signature.
Seranolla's intuition tells her that should the fey creature attempt to contact her again she should likely allow it to enter at least a corner of her mind.
With some of the twig blights now littering the forest floor instead of tormenting the treant, the old gnome calls out to the Oak again, keen to watch for changing behaviour from the first guardian.
"Brother Oak, we mean no harm to you or the forest. We only seek to return the natural order of things and remove the foul blight that has fallen over the forest!"
(OOC Intention with Seranolla is to attempt to dissuade the treant from smashing the rest of the party to bits. Happy for this to be open to interpretation as it could be a persuasion, nature, perception, or insight check. So will do a generic roll and give the modifiers and totals for each skill. Also I can't edit Seranolla's character sheet to burn a first level spell.)
Dice roll: 12
Nature mod: +6 = 18 total
Perception mod: +4 = 16 total
Persuasion mod: +2 = 14 total
Insight mod: +4 = 16 total
(@MB: Since it is a plant and you have Speak with Plants active, let's call it a nature check.)
The great oak treant continues to thrash about, seemingly trying to free itself from the green and purple thorny vines entangling it. Seranolla tries to calm it down using her ability to speak directly to the moving tree, but again, it looks like the treant is incapable of listening to reason.
Seranolla then looks at the fey princess and waits for her to try to communicate again.
Senitir's mental calculations continue to keep him busy for a moment, until, suddenly, he comes to a realization. Pulling his spellbook from within his long sleeves, he begins to read some strange incantations. The Weave interacts with the aarakocra's feathers in a beautifully mesmerizing way, and with a flap of his wings, the log serving as a natural dam is reduced by half in each of its dimensions. Now an eighth of its original mass, the log is no longer robust enough to resist the force of the water, and is pushed downstream with ease once Senitir gives it a little initial shove.
The brook gradually returns to its natural flow. The water is no longer overflowing and some of the pooled water begins to flow back into the brook. This latter process is a much slower one, though, and much of the terrain just below the flying wizard remains hidden under several inches of fetid liquid for now. Out of this slowly diminishing pool, several vines still protrude and entangle the oaken treant. Strapped to the oak, the fey princess sighs in partial relief.
(Treant would go next but it is still stunned. Therefore, Dornal and Caah are up.)
Dornal seeing the treant is still stunned turns his attention to the twig blights!
"Get off 'em!" yells Dornal!
Dornal drops his club and draws two darts. He throws the darts one after another at the nearest twig blight! If it dies he will carry on to the next!
Attack: 25 Damage: 6
Attack: 19 Damage: 7
Dornal joins Zern and Caah in attacking the twig blights instead. He spots one that is lower on the tree relative to the others and throws two darts at it (it happens to be one not influenced by Faerie Fire.) They both land, but the creature only goes down after the second one sinks in. (Twig Blight #4 takes 13 piercing damage and is DEFEATED.)
Caah moves around the treant a bit {BQ-49} and launches two more javelins. She passes her Hunter's Mark to one of the shiny blights, and then sends her second projectile at the only remaining non-shiny one. "If they are bothering the treant, we should probably stop them, right?"
-> Javelin vs. Twig Blight #1: Attack: 24 Damage: 12
-> Javelin vs. Twig Blight #2: Attack: 10
Damage: 11She kills the first one but misses the second. (Twig Blight #1 takes 12 piercing damage and is DEFEATED.)
The treant continues thrashing, but seems more purposeful now (no longer stunned.)
(Princess and blights go next.)
The green princess tries to connect with Seranolla once again. This time, the druid allows the fey's magic to influence her unhindered. Seranolla feels entranced by the leafy woman, regards the lady as a trusted friend to be heeded and protected, and is likely to take the princess' requests or actions in the most favorable way she can.
Taking advantage of the connection the druid established, the princess painfully mouths a few words to Seranolla despite of the gagging vines: "Water... Vines... Free."
From up above, the three remaining blights continue to pester the treant and throw treant pieces at Zern, Caah, and Dornal.
(Zern is up next.)
"Little fiends are getting to be quite the hassle..." Zern says as he throws a couple more javelins at two twig creatures, one of which is the not glowing one.
Javelin (vs non-glowing) Attack: 10 Damage: 13
Javelin (vs a glowing one) Attack: 21 Damage: 9
Extended Signature
Zern performs similarly to Caah. He manages to destroy one of the easier to hit twig blights, but the one that is not glowing remains elusive. (Twig Blight #3 takes 9 piercing damage and is DEFEATED.)
END OF INITIATIVE ROUND 2
(Seranolla, and Senetir go next.)
Seranolla's hand goes instinctively to her waterskin and in common, she calls out to the others in the party, "My lady needs water. That should remove the corruption!"
Approaching the treant she only hopes that removal of the choking vines will help to reassure it. Moving to BS,46, she gingerly begins to climb the treant, spelling a little fresh water on the vines she passes as she ascends.
(OOC Here's an athletics check for the climb and I'm happy if Seranolla's movement won't take her that far up the treant.)
Athletics 5
"Phis is why I suggested-..." Senitir started, but stopped mid-sentencing, seeming to think better of the next few words to come in mind. "When Phe twig ones are seen with, break phe vines." He request as he flew over and closer, and hovered at least inches from the ground as arcane focus is in hand once more. Another string of nigh incomprehensible words are followed by the Owl Aaracockra taking one deep inhale, before then exhaling a gout of acid meant to burn through the vines yet protruding from diminishes pools to cut off the flow of corruption.
If some of this happen to hit the treant or twig creature in the process, than so be it. There were only so few precise magics in hand, and even Senitir could not fully ignore the injures racking up with every swing of creature.
Bonus Action: Cast (2nd level)Dragon's Breath, choosing Acid for the element.
Movement(Flying): To BP-42, hovering just above the ground.
Action: Unleash Dragon's Breath to affect only the vines yet still attached to the ground/waning pools of water and Treant.
Inflicting 14 Acid damage, Dex Save(DC 16) for half damage. (Presumed Targeting Squares: BP-43, BP/BQ-44, BP/BQ/BR-44)
(@Lerus: Not sure what the "correct" coordinates for that would be, but by all means course correct with the action above in mind. If possible, would like to exlude the princess completely from the breath, but treant and twig creatures are fair game.)
When you realize you're doing too much: Signature.
Satisfied with the few words she received from the green-skinned fey princess, Seranolla rushes toward the treant with a waterskin in hand. She begins to place her feet and free hand on the moving tree, but fails to find enough purchase, at least initially, to move too far off the ground. Realizing she is not yet advancing far enough to reach the princess' face, the gnome splashes some of her drinking water around the vines that are restraining the prisoner's feet. They shrivel on contact, albeit just the few spots that were directly touched by the clean water.
DM's Screen:
0
Senitir flies in closer, targeting his own beak with a clever little spell. Without delay, he spews acid on the vines connecting the treant to the slowly-depleting pool of putrid water. Strange hissing noises fill the air as most of the vines are corroded away. A few strands still hold fast, but the treant is now mostly free. (Corruption Vines take 15 acid damage.)
Some of the splashing acid inevitably hits the tree itself. Other creatures are unharmed, though some of the droplets come dangerously close to Dornal. (Treant takes 15 acid damage.)
Somewhere down the brook, the fallen log returns to its normal size, but at an angle relative to the water flow that is no longer favoring a would-be dam.
(Treant goes next.)
Bothered by both nearby acid droplets and falling treant bark, Dornal almost doesn't see one of the tree's branches coming for him:
-> Slam vs Dornal: Attack: 25 Damage: 22
The dwarf is hit again and begins bleeding from the back of his head. Then, one of the roots slaps upward, aimed at Seranolla:
-> Slam vs Seranolla: Attack: 24 Damage: 17
-> Seranolla's concentration check {DC 10}: 8
The druid is also caught by surprise and will now have to nurse a large bruise on her back. As the gnome screams in pain, her glowing fey lights dissipate. (Dornal takes 11 bludgeoning damage, already halved by Rage; Seranolla takes 17 bludgeoning damage.)
(Dornal and Caah are up next.)
Dornal goes woozey for a minute then snaps out of it. His head aches but his rage sees him through.
"We're trying to help you big piece of lumber!"
Dornal once more launches two darts at one of the remaining Twig Blights that is effected by Fairie Fire.
Attack: 24 Damage: 9
Attack: 27 Damage: 8
(@Grx: Seranolla lost concentration on Faerie Fire just before your turn, so I'll only take into account the first d20 in each of your attack rolls.)
Losing his patience a bit with the stubborn treant, Dornal screams in fury and launches two extra darts at another low-hanging blight. Once again, it takes both projectiles to do the trick, but done it still is. (Twig Blight #8 takes 15 piercing damage and is DEFEATED.)
Caah grabs her penultimate javelin and makes sure to pass on her mark onto the last twig blight. She hurls her pointy stick:
-> Javelin vs. Twig Blight #2: Attack: 8 Damage: 9
The thrown weapon passes right through the enemy's core, disassembling it on the spot. (Twig Blight #2 takes 12 piercing damage and is DEFEATED.)
Not entirely sure about what to do next, Caah lets her instincts take over, moving forward {BQ-48} while grabbing her tribal warclub and taking a crack at the treant: "Stop thrashing you big oaf!"
-> Tribal Warclub vs. Treant: Attack: 27 Damage: 10
A small piece of bark flies off the side of the tree, causing much less damage than the wild swing would have suggested. (Treant takes 3 bludgeoning damage.)
(Princess goes next.)